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Rabbitslovecactus

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Everything posted by Rabbitslovecactus

  1. Now that we have levelling up by reading for crafting, it will work perfectly with level up by doing for perks. When I say level up by doing, I don't mean the old version that 7DTD used to use which was broken. If done correctly the game would be perfectly balanced. EXAMPLE: Use the bow to kill zombies often > Level up bow skill which would also include perks > Find more books about bows > Read books about bows > Craft better bows This would make the levelling system rewarding and it would also be automated. Another advantage would be more increments between perks. So instead of going from 0% stamina bonus to 15% for Miner 69er, each time you level up by doing, it would go up by 1%. So you have a gradual curve for perk increases instead of big jumps that are limited to 5 levels. Please take this back to the team and reconsider. I know you like level up by doing, it's just that it was originally done the wrong way. You can still make it work if you use the idea above. Points are outdated and have disadvantages, please move away from them. Thanks
  2. The huge tunnel in Navezgane, is there a chance for it to also appear in random Gen?
  3. I'm watching all the Dev streams and also my favorite streamers (G4K and GNS). But let me tell you, as soon as the game comes out, it will be tunnel vision lol.
  4. @RolandCould you guys put the bug count beside the proposed release date?
  5. You can, but you'll have issues. I personally uninstall the game and reinstall it from scratch and also start a new save. If you have lots of work put into a save, I'd back it up. You can always reinstall the older version to play it again.
  6. I wish they would change the stealth mode so that sound is a threat at all times. Even scent should be a threat the way that it used to be. Now stealth mode feels broken. I can break the door of a closet down with a zombie inside and it stays asleep.
  7. Instead of complaining about delays, I am going to ask a constructive question. What type of bug/issue is holding the release back?
  8. Yes I love this idea. I'm still trying to figure out how far after the pandemic this game is set in. The cars all look old and rusted. Same goes with many houses. Paint peeling etc.. It's only appropriate that we have overgrown vegetation and trees growing in strange places if that's the case.
  9. Why do I have a feeling that they are going to skip the next Alpha and just put it all into 21..... Surprise perhaps?
  10. It would be really cool if when you cross the map boundaries of Navezgane, it goes into RWG. That way you can enjoy the best of both worlds. Also have an option to enable and disable that feature.
  11. Thanks for the great response @Roland Keep up the great work guys. Best game I've ever played.
  12. I have a curious question. Lets say the whole alpha thing didn't exist and The Fun Pimps worked on the game from 0-100% and then dropped the gold game. How much easier would it have made to work on the game, and also, how much time do you think it would have saved you? In hind sight, would you change that now, or do you still think using a playable alpha is helpful. That being said, there must also be some advantages to having a playable alpha out since you can get feedback from us, even though some of us can be whiny at times lolol. Thanks guys.
  13. @faatalQuestion for the game when it goes gold. Will the sandbox mode have a setting to disable bandits if we'd like to?
  14. The best way to support them. This way you support and spread the word. 7 days to Preach.
  15. Chat GPT A21 release prediction. Bonus 7 Days to die Poem by Chat GPT:
  16. I'm from the same generation. You need to remember one thing. Back then when the games were finished, some of them weren't really finished. Lots of bugs went unrepaired because games couldn't get updates the way they can nowadays unless you bought a new version at the store. With that being said, I think (most) games from that generation had more thorough testing done because of that limitation. My biggest issue with many developers today (The fun pimps excluded) milk customers with dlc. This was never a thing in the 70s 80s and 90s. Dlc should be only for one thing, to keep a game alive without creating a whole new game. Nowadays company's release paid dlc on the same day as the game. The whole standard, gold, platinum is another example of milking. Just give us the game for crying out loud, the whole game.... Thank you Fun Pimps for being such great Devs. You rock!
  17. I wish someone at the Pimps would sneak in an easter egg where an actual cocaine bear spawns and goes into the pop n pills and starts eating all the meds. That would kick ass in a super funny way. We'd just be a bystander watching the whole thing, he wouldn't attack us because of his cravings. But as soon as all the pills are gone, be somewhere else!! ๐Ÿ˜‚
  18. Yeah I know. I was discussing how the opposite would be much better.
  19. Just the loot rooms, not random loot. the least the could do is randomize the chance and location if the don't remove them.
  20. One fix would be to get rid of all the loot rooms. The only time a loot room shows up is if there is an active quest for the poi. Maybe even make it random so you may or may not get one, and the location is random too. That would spice up the game a lot.
  21. Yes, Borat is nice, King in na chairrr. I make plow with wife in farm like mule, and go indoor and play 7 days to fly. IS number ONE!!!
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