@madmole @Roland
New skills will only affect the quality and rank of items, as well as the discovery of new recipes?
Or will these skills also increase the player's ability to use one or another weapon and tool that the player constantly uses?
For example, now in Alpha 20 and down, if I want to use knives and sniper rifles equally effectively, then I have to buy levels of different attributes, but if I don’t like to use pistols and spears, it turns out that I am partially wasting experience points?
I hope I was able to explain my thought.