stallionsden Posted October 6, 2015 Share Posted October 6, 2015 [QUOTE=_KillerKitty_;322794]I tried to add the Prefab TWDprison and Zombiezoo. but when i join my game (tested on Navezgane) it won't spawn on the direction i wanted it to be. I searched a place, changed the coordinates and deleted the region file.[/QUOTE] Can you post your navesgane xml (sorry i o ly play rwg but can take a look) and prefab please Link to comment Share on other sites More sharing options...
_KillerKitty_ Posted October 6, 2015 Share Posted October 6, 2015 where do i find navezgane.xml? Link to comment Share on other sites More sharing options...
stallionsden Posted October 6, 2015 Share Posted October 6, 2015 [QUOTE=_KillerKitty_;322813]where do i find navezgane.xml?[/QUOTE] 7daystodie/data/worlds/navesgane/prefabs Link to comment Share on other sites More sharing options...
_KillerKitty_ Posted October 6, 2015 Share Posted October 6, 2015 I found the problem, but what do i have to do now to change this (thats the problem from the random map)(I searched in the game but didn't find it so looked at the files again and found this in 7dtd/data/config/ rwgmixer.xml) Link to comment Share on other sites More sharing options...
stallionsden Posted October 6, 2015 Share Posted October 6, 2015 [QUOTE=_KillerKitty_;322822]I found the problem, but what do i have to do now to change this (thats the problem from the random map)(I searched in the game but didn't find it so looked at the files again and found this in 7dtd/data/config/ rwgmixer.xml) [/QUOTE] Well for rwg go to a thread called hub layout by laz man. It discusses it all in there :-). On how to get the big prefabs in. Link to comment Share on other sites More sharing options...
TyL3RAdAmZ Posted March 18, 2016 Share Posted March 18, 2016 Hello, Im new to this. If I add a new prefab will it delete any work Ive done? Like a base I made. Im trying to add the Subway prefab but it seems it doesnt work for me but I just learned I gotta restart server or stop forgot. But main question is will it delete anything Ive build that isnt in the city? Also when I add the new prefab how will I find it will it be in every city that part confuses me? Thanks In Advance Link to comment Share on other sites More sharing options...
rm304 Posted March 18, 2016 Share Posted March 18, 2016 If insert a prefab into an existing random gen map, will it show the server in the modded list? Link to comment Share on other sites More sharing options...
Guppycur Posted July 4, 2016 Share Posted July 4, 2016 No. It won't. Link to comment Share on other sites More sharing options...
Aribo Posted December 31, 2016 Share Posted December 31, 2016 When the server moves to modded list it happens due to direct manipulation of the serverconfig.xml Regards Link to comment Share on other sites More sharing options...
Guppycur Posted January 5, 2017 Share Posted January 5, 2017 Sho'Nuff! Link to comment Share on other sites More sharing options...
Kontra Posted March 8, 2017 Share Posted March 8, 2017 Prefab.xml for my random gen world is literally empty. Adding my newly designed prefab to this file doesnt make it appear in the coordination i entered. What might be the issue ? Link to comment Share on other sites More sharing options...
Guppycur Posted April 26, 2017 Share Posted April 26, 2017 [QUOTE=Kontra;593757]Prefab.xml for my random gen world is literally empty. Adding my newly designed prefab to this file doesnt make it appear in the coordination i entered. What might be the issue ?[/QUOTE] Random Gen doesn't use the prefab.xml, it uses the rwgmixer.xml. Link to comment Share on other sites More sharing options...
Kam R. Posted January 20, 2019 Share Posted January 20, 2019 Stumbled across this old thread in my search for an answer to this question: With the current toolset provided by the game (world editor?), is it possible to import prefabs into already running servers/games? Or do we still need BCM/coppi's/djk's for that? Exporting is clearly possible with dm on, using the blue selection box, which is already a QOL improvement for sure. Wonder why importing isn't just as simple... Background: Starting a new map, wanting to bring some half-finished player bases over. Link to comment Share on other sites More sharing options...
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