Baobab Posted October 19, 2018 Share Posted October 19, 2018 Hello All,, Can someone help me to fix an Error? Screen Loding Items...... 2018-10-19T04:07:09 1706.029 ERR Loading and parsing xml (Attribute name and qualified name must be identical. Line 4225, position 66.) On Line 4225 is this item. <item id="313" name="militaryBoots"> <!-- militaryArmor --> <property name="Extends" value="militaryGloves" /> <property name="EquipSlot" value="Feet" /> thats the error line 4225 --> <property class="UMA"> <property name="Mesh" value="armor_kevlar_boots" /> <property name="Overlay0" value="armor_kevlar_boots" /> <property name="Layer" value="0" /> <property name="UISlot" value="Footwear" /> </property> </item> Hope someone can hep me out, cant see an error. Ps.: Mostly i got Errors, i can fix it bymself, this time not Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted October 19, 2018 Share Posted October 19, 2018 Can you upload items.xml file. One thing that stands out is gloves vs boots different Uma slots look at leatherboots in one window and your millitary in other extends may work better pointing to leather boots. Checked against mine <property name="Overlay0" value="armor_kevlar_boots" /> This may be what its talking about change from above to military Boots. hope thats it, can't see complete heirarchy from an excerpt. Link to comment Share on other sites More sharing options...
Baobab Posted October 19, 2018 Author Share Posted October 19, 2018 Can you upload items.xml file. One thing that stands out is gloves vs boots different Uma slots look at leatherboots in one window and your millitary in other extends may work better pointing to leather boots. Checked against mine <property name="Overlay0" value="armor_kevlar_boots" /> This may be what its talking about change from above to military Boots. hope thats it, can't see complete heirarchy from an excerpt. Error Solved / Fixed.: I'm using an XML-Validator and found it. It was not the item.xml , it was recipies.xml <recipe name="emberPile1" count="1" count="1"> <--- doubled a count <ingredient name="wood" count="10" /> <ingredient name="coal" count="10" /> </recipe> <recipe name="emberPile2" count="1"> <ingredient name="wood" count="10" /> <ingredient name="coal" count="10" /> </recipe> <recipe name="emberPile3" count="1"> <ingredient name="wood" count="10" > <-- missing an / <ingredient name="coal" count="10" /> </recipe> <recipe name="emberPile4" count="1"> <ingredient name="wood" count="10" /> <ingredient name="coal" count="10" /> After 12 Hours of deep search, use the Validator, It was hard to find without a Validator Tool. It says where the error sits, when you can use it corectlly. Thx For Trying and help. Link to comment Share on other sites More sharing options...
sphereii Posted October 19, 2018 Share Posted October 19, 2018 Notepad++ has an XML Tools plugin, which can perform validation for you too. Also helps with formatting the entire file. Link to comment Share on other sites More sharing options...
Data Posted October 19, 2018 Share Posted October 19, 2018 Notepad++ has an XML Tools plugin, which can perform validation for you too. Also helps with formatting the entire file. cool, wheres that at? Link to comment Share on other sites More sharing options...
Baobab Posted October 19, 2018 Author Share Posted October 19, 2018 Notepad++ has an XML Tools plugin, which can perform validation for you too. Also helps with formatting the entire file. Wich plug is it, have i download it extra? Link to comment Share on other sites More sharing options...
RevenantWit Posted October 19, 2018 Share Posted October 19, 2018 Download and install the plugin manager plugin for notepad++ then just use it to install any needed plugins. Here's a link nppPluginManger Link to comment Share on other sites More sharing options...
Data Posted October 19, 2018 Share Posted October 19, 2018 i use notepad++ my issues with that is, it does a not responding for about 10 mins before its ok to use does anyone know of a way to fix that? screw that, its fixed, after couple weeks of not responding, its fixed Link to comment Share on other sites More sharing options...
Baobab Posted October 19, 2018 Author Share Posted October 19, 2018 Download and install the plugin manager plugin for notepad++ then just use it to install any needed plugins. Here's a link nppPluginManger Thx stedtman420 Link to comment Share on other sites More sharing options...
Baobab Posted October 19, 2018 Author Share Posted October 19, 2018 i think i have fixed all my things, but if i spawn in new world i get this. NullReferenceException: Object reference not set to an instance of an object at Skill.ZZ (Int32 ) [0x00000] in <filename unknown>:0 at Skill.get_IsLocked () [0x00000] in <filename unknown>:0 at Skills.ModifyValue (Effects _effect, System.Single& _value, .Skill _callingSkill) [0x00000] in <filename unknown>:0 at EntityStats.Tick (Single dt, UInt64 worldTime) [0x00000] in <filename unknown>:0 at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityPlayerSDXLocal.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0 at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0 at EntityPlayerLocal.OnUpdateEntity () [0x00000] in <filename unknown>:0 at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0 at GameManager.JQ () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) [ATTACH=CONFIG]25231[/ATTACH] [ATTACH]25232[/ATTACH] for a couple of days i had this before, but cant remember how have fix it, damn me old Man :/ Fixed it, was an perk that wont work !! Oldman gets better and better,lol. Link to comment Share on other sites More sharing options...
Baobab Posted October 25, 2018 Author Share Posted October 25, 2018 Found a new NRE, lol. can someone explain what this Error is ? NullReferenceException: Object reference not set to an instance of an object at EntityPlayerLocal.HCQ (Single , Vector3i ) [0x00000] in <filename unknown>:0 at EntityPlayerLocal.isHeadUnderwater (Single shift) [0x00000] in <filename unknown>:0 at EntityPlayerLocal.isHeadUnderwater () [0x00000] in <filename unknown>:0 at Entity.checkIsUnderwater () [0x00000] in <filename unknown>:0 at EntityPlayerLocal.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at EntityPlayerLocal.HCQ (Single , Vector3i ) [0x00000] in <filename unknown>:0 at EntityPlayerLocal.isHeadUnderwater (Single shift) [0x00000] in <filename unknown>:0 at Audio.Manager.UpdateAudioData () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Ps.: Does it mean my Charakter is spawned under water ? Link to comment Share on other sites More sharing options...
Baobab Posted January 12, 2019 Author Share Posted January 12, 2019 Looking For Some Help To Fix An Error. What Does this Error means, can someone help or point me in the right direction ? Play Navazagen Map, Running Around killing farming....... bنng error shows up in console. Next Time Same Running arround..... and bنng. Think its something with animals but can't find the error. AddComponent asking for invalid type (Filename: Line: 54) NullReferenceException: Object reference not set to an instance of an object at EntityMoveHelper.UpdateMoveHelper () [0x00000] in <filename unknown>:0 at EntityAlive.updateTasks () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0 at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0 at GameManager.gmUpdate () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 Link to comment Share on other sites More sharing options...
Baobab Posted January 14, 2019 Author Share Posted January 14, 2019 -- Push -- Link to comment Share on other sites More sharing options...
Guppycur Posted January 14, 2019 Share Posted January 14, 2019 Without the log or xmls you are using that generated the error, no one can help. Link to comment Share on other sites More sharing options...
Baobab Posted January 16, 2019 Author Share Posted January 16, 2019 Without the log or xmls you are using that generated the error, no one can help. the file is to long so i short it and the xml wich causees the error i dont know. the error begins with AddComponent asking for invalid type (Filename: Line: 54) then this comes NullReferenceException: Object reference not set to an instance of an object at EntityMoveHelper.UpdateMoveHelper () [0x00000] in <filename unknown>:0 at EntityAlive.updateTasks () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0 at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0 at GameManager.gmUpdate () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 and so on. Link to comment Share on other sites More sharing options...
Baobab Posted April 27, 2019 Author Share Posted April 27, 2019 Hello Folks, its me again with an error. Hope someone can help. Mod : Firearms 2 output_log: don't have 1 in my game directory :/ i think its the windows.xml Link to comment Share on other sites More sharing options...
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