Gamer_62 Posted April 27, 2018 Share Posted April 27, 2018 Does Armour give protection from infection ? I know it gives a percentage of protection from a hit or a strike.. But does it also change the percentage for getting infected when hit or is it just the same? Link to comment Share on other sites More sharing options...
SylenThunder Posted April 27, 2018 Share Posted April 27, 2018 Off the top of my head, I don't believe it does. Link to comment Share on other sites More sharing options...
Matyese Posted April 27, 2018 Share Posted April 27, 2018 armor basically gives you almost nothing but look (except receiving less damage and temperature) so no Link to comment Share on other sites More sharing options...
Blazer777 Posted April 28, 2018 Share Posted April 28, 2018 i dont believe it does gamer but i do know armour does ♥♥♥♥ against insane difficulty i got 2 shot with 600Q iron.military and bandit gear at 140 wellness Link to comment Share on other sites More sharing options...
Wyrda78 Posted April 28, 2018 Share Posted April 28, 2018 i dont believe it does gamer but i do know armour does ♥♥♥♥ against insane difficulty i got 2 shot with 600Q iron.military and bandit gear at 140 wellness That's strange. I play on insane and I'm quite tanky against zombies with my bandit armour. Link to comment Share on other sites More sharing options...
Blazer777 Posted April 28, 2018 Share Posted April 28, 2018 mind you i was on day 77 with irradiated ferals Link to comment Share on other sites More sharing options...
Vedui Posted April 29, 2018 Share Posted April 29, 2018 I think it doesn't, but it would be interesting if it did. Since infection is really a piercing (ie, drawing blood) type of deal, maybe it should be also lowering risk of infection too. Less damage implies less deep wounds. But alas, doubt it. I find armour very useful though, fully kitted out, with skill maxed, and you take far less damage against zombies. Sure the higher tier ones still deal pretty hefty if they hit, but at least you don't necessarily get one hit killed Vid: --> /V Link to comment Share on other sites More sharing options...
Gamer_62 Posted April 29, 2018 Author Share Posted April 29, 2018 I think it doesn't, but it would be interesting if it did. Since infection is really a piercing (ie, drawing blood) type of deal, maybe it should be also lowering risk of infection too. Less damage implies less deep wounds. I agree. I think the anitbiotics are to easy. I've altered and play with,If you use herbal antibiotics you lose 10 wellness and -30 food -30 water if you use the main antibiotics blue/white pill you lose 100 wellness and -30 food -30 water (wellness is capped at 70) Might be good (if armour doesnt have a effect on infection ) Maybe we have another pill that you take that reduces the chance of infection for a short period of time. ...Great video clip to,Explains alot But in my game play i'm more concerned about infection...and if armour doesnt help me then i might aswell not have it maybe ? I do think we need some thing to protect from infection,And maybe the answer is ..JUST DON'T GET HIT Link to comment Share on other sites More sharing options...
Menace312 Posted April 30, 2018 Share Posted April 30, 2018 For armour to work properly, you'll need the skill up'ed too, right? Link to comment Share on other sites More sharing options...
SylenThunder Posted April 30, 2018 Share Posted April 30, 2018 For armour to work properly, you'll need the skill up'ed too, right? Armor works fine without the skill. The skill just increases the effectiveness of the armor. Link to comment Share on other sites More sharing options...
Menace312 Posted April 30, 2018 Share Posted April 30, 2018 Armor works fine without the skill. The skill just increases the effectiveness of the armor. Yeah... So upgrading from leather to bandit armour, will have much less effect with low armour skill than with high skill. It's a percentage game really... The better the armour class, the more the skill matters... Link to comment Share on other sites More sharing options...
Scyris Posted April 30, 2018 Share Posted April 30, 2018 Yeah... So upgrading from leather to bandit armour, will have much less effect with low armour skill than with high skill. It's a percentage game really... The better the armour class, the more the skill matters... Even with crap skill a full bandit set will give you over 60% reduction to most sources. what I wonder is, does the dmg reduction work on your average? or is it location based? Link to comment Share on other sites More sharing options...
Menace312 Posted April 30, 2018 Share Posted April 30, 2018 Ok... I'll take your word for it then... In all my games, I have been hit many times before I find the good armours. And so, I have a semi high armour stat... Link to comment Share on other sites More sharing options...
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