danilocoppi Posted July 18, 2016 Share Posted July 18, 2016 Hi guys, some of you may know me, because I already did some changes before that now is in alloc`s fix dll. Like unlockall, py and other stuffs. Now I come here with new cool stuffs. Here is a youtube video showing thos stuff working, and bellow some description about each one. Those changes are: 1) Chat Coloring, to be able permanent coloring of players name and chat. 2) RemItem Remove itens from a secureChest. So now is possible use managers to able players sell item to server. The player puts the itens inside the chest, get above it, and give the command. The itens inside the chest desapier and it is listed on log with name, quality, stack, how much it is used(broken status) 3) GiveItemDetail. Now its possible to drop item with predefined used atribute, so you can drop a broken item. It good to be used togheter with remitem feature 4) PlayerGroudDistance Show how hight a player is from the ground. To try catch hackers that are flying around. 5) RemoveEntity Is possible the remove bugged minibikes, entity cars (spwaned accidently), zombies. When used on zombie, it just vanish without leaving gore on floor. 6) si2 Its same as showinventory, but it shows used attribute too. 7) Unlockall (fixed) now you dont need to go away and come back, it make a chuck reload. So it unlock everything in front of your eye. 8) GiveAt Drop an item at a position x, y, z 9) GiveXP Gives base experience to a player 10) GiveXPSkill Gives experience to on a player`s skill 11) ListPlayerSkill List players Skills. (Athletics, Health Nut, Scavenging, ...) 12) ListPlayersBuff (not working 100% - working on fix) List players Buffs (like broken leg, warm ...) 13) MakeOwner Set an owner to a secureLoot or SecureDoor 14) Safe Set some area as unbreakable (like a trader) *** WARNING THIS COMMAND CANT BE UNDONE. IF YOU SET SOME PLACE AS UNBREAKABLE IT CANT BE UNDONE 15) SetPlayerStatus Define ZombieKills and PlayerKills to players. 16) TeleportEntity Teleport and rotate entity like Minibike, Trader and Zombie. 17) AddItemLoot Add an Item to a secureChest that is under the entity_id. Now the cool really stuff 18) prender Now is possible to render a prefab from file on folder ...\Data\Prefabs\ direclty on dedicated server... 19) pblock Place area of blocks. Now you can create a big wall in seconds or plane a mountain in seconds. You can place Air to remove big areas... 20) pdup You can duplicate an area to another place. So is possible to move a base or arena or anything to other place on server. 21) pundo Undo the prefab command. Is possible to undo prende, pblock and pdup 22) setpundosize Define how many pundo history the server will store. 23) pexport Now is possible to export a cool base to prefab file. The file is placed on ...\Data\Prefabs\ so its possible to save arena, bases in files to edit in some editor and than import back using prender. 24) prepblock Replace blocks from an area with new blocks. You can place Air to remove big areas... 25) pcheck Check the type of a block, to be used on prepblock 26) pug PlayerUnderground - check if a player is "flying" underground with noclip. ------------------- If some one want the sorce code, or binary you can download here: https://1drv.ms/f/s!AkVY2tzB9dkMhq1paa_Wmp_h8rY62g Version 3.0 (2016.10.29) - Fixed MakeOwner - Increase area to be able becone owner easyer. - Fixed MakeOwner - Now is possible to become owner of Signs Version 2.9 (2016.10.29) - Added AddItemLoot - add an item at SecureLoot Version 2.8 (2016.10.29) - Fixed some issues on showinventory2 - Added GiveAt - Drops an item at position x, y ,z - Fixed GiveXP to gives base XP to a player - Added GiveXpSkill to add XP to skill to a player - Added ListPlayerSkill - List players skills added. - Added ListPlayersBuff - List players buffs and debuffs - Added MakeOwner - To define owners for a secureLoot or secureDoor - Added Safe - To set some area unbreakable (like trader) WARNING THIS COMMAND CANT BE UNDONE. IF YOU SET SOME PLACE AS UNBREAKABLE IT CANT BE UNDONE - Added SetPlayerStatus - To change players status of ZombieKills and PlayersKills - Added TeleportEntity - To teleport and rotate an entity (like a trader) Version 2.7 (2016.09.03) - fixed some fail report on flying detection. (player on ironBars and edges) Version 2.6 (2016.09.01) - prender now gets the Prefab YOffset to render it on correctly depth - pblock now is possible to set position 1 on looking block using: pblock L1 Version 2.5 (2016.09.01) - Created command pug to check if a player is underground with noclip or bugged (hunting hackers) - Improved the command pdg to check the player`s height (if he is flying - hunting harckers) - Fixed the command prepblock and pcheck, now it uses only blocks name or block id to replace. No BlockRawID needed anymore. - Fixed placement stability, now placed blocks with, dup, render, pblock or prepblock respects gravity. (before the blocks were not set stability correctly) - Thanks to Chromecide that help me with that! Version 2.4 (2016.08.28) - Created command prepblock to replace blocks. - Created command pcheck discover the type of a block Version 2.3 (2016.07.19b) - Changed the prender to accept depth parameter. Version 2.2 (2016.07.19) - - Created Commando setpundosize to define how many pundo you want to store when working with prefabs. - Changed pundo to get store multiples histories, as defined on setpundosize. - Pblock now is possible to define position p1 and then p2 with <block type> to fill places with blocks. And its possible to make continuos walls. - Fixed cpc to set Empty color when FFFFFF is set on a player. To avoid appears FFFFFF on logs. - Physics now is stored in persistent data, so if your server has py off, when you reboot the py will loaded back. Version 2.1 (2016.07.18) - Updated command pundo. Remove some variables from alloc`s persistent file to static variables. Version 2.0 (2016.07.17) - First Release Here ------------------- Instalation: This MOD needs to run with with Alloc`s MOD version rev. 289 (9_13_16) (2016-07-18) or higher You can get updated Alloc`s MOD at: https://7dtd.illy.bz/wiki/Server%20fixes Download the file at compilated/CoppisAdditions_2.3.zip, extract it to your server`s folder: ...steamapps/common/7 Days to Die Dedicated Server/Mods/ Link to comment Share on other sites More sharing options...
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