Clockwork Orange Posted July 18, 2017 Author Share Posted July 18, 2017 Update (7/18/17) +Rwgmixer -Changed spawn chance of big cities Load times will increase a bit due to increasing the chance of spawning a large city, as a general rule if your load time is fast then chances are you are not getting any big cities to spawn. This will ensure you get to experience the large city. So long load time = good, short load time = not so good. Just be patient with the initial generation then once everything has generated for the first time simply close your game and reload and your loading issues will be gone! Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 18, 2017 Author Share Posted July 18, 2017 Update (7/18/17) A Clockwork Project + My Modified Rwgmixer + Compo Pack! Added link to download my full mod plus compo pack included! Link to comment Share on other sites More sharing options...
wolverine576 Posted July 19, 2017 Share Posted July 19, 2017 I noticed when i downloaded the link for the combopack, to install your mod on my server, that the prefab folder was in with the data and mod folder, some people might not know that, that is not where the prefab folder goes from you mod, the prefab folder goes inside the data folder. If you get what im saying lol Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 I noticed when i downloaded the link for the combopack, to install your mod on my server, that the prefab folder was in with the data and mod folder, some people might not know that, that is not where the prefab folder goes from you mod, the prefab folder goes inside the data folder. If you get what im saying lol Whoops, sorry bout that, its fixed now, Thanks for letting me know! Link to comment Share on other sites More sharing options...
Tin Posted July 19, 2017 Share Posted July 19, 2017 Update (7/18/17) A Clockwork Project + My Modified Rwgmixer + Compo Pack! Added link to download my full mod plus compo pack included! Nice work as always! I did my lil fly over and enjoyed what I seen very nice! Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 Nice work as always! I did my lil fly over and enjoyed what I seen very nice! Awesome!, was not sure if you would have time to do that, that's great to hear cause I thought I was getting snow blind so to speak with my own creation without anyone else's input lol Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 Update (7/18/17) +Biomes -Changed particle effects for burnt forest biome to <ParticleEffect prefab="ParticleEffects/p_hotembers" ChunkMargin="1"/> Thanks to Tin and n121 for this hidden gem! Link to comment Share on other sites More sharing options...
sphereii Posted July 19, 2017 Share Posted July 19, 2017 Added your new compo pack edition to the Mod Launcher as well. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 Added your new compo pack edition to the Mod Launcher as well. Awesome! Thanks sphereii! Link to comment Share on other sites More sharing options...
wolverine576 Posted July 19, 2017 Share Posted July 19, 2017 in forest biome, there are alot of the large boulders, where im standing i count 30 of them, unless thats intended Cowboy boots cant be scrapped Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 in forest biome, there are alot of the large boulders, where im standing i count 30 of them, unless thats intended Lol I have not adjusted the biome decoration spawning so yeah there might still be a few tweaks needed, thanks for the feedback I will look into it, maybe send me a screenshot, kind of curious now. Link to comment Share on other sites More sharing options...
wolverine576 Posted July 19, 2017 Share Posted July 19, 2017 Cowboy Boots cant be scrapped Theres 9 on this screen at least I like the new biome rwmixer you guys came up with, has a more realistic feel. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 You need to unlock leatheworking skill until you can craft leather you cant scrap any leather clothing. and thanks for the screenshot I will make some adjustments. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 Update (7/18/17) +Biomes -Reduced rock formation prefabs spawn chance Unfortunately this will not take effect unless you load a new world I think, it used to generate terrain as you loaded into chunks in previous alphas but in A16 I think the entire map is generated all at the beginning hence the long wait time for random gen loading. Link to comment Share on other sites More sharing options...
narimbur Posted July 19, 2017 Share Posted July 19, 2017 if you change the scale value in rgw-mixer lower than 255, you have a better playable world: <module name="scaleBiasOutput" type="ScaleBiasOutput"> <property name="sourceModule" value="landMntWater2"/> <property name="scale" value="120"/> </module> Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 if you change the scale value in rgw-mixer lower than 255, you have a better playable world: No that makes my mountains smaller. I have tweaked every number so that the mountains came out the way I like them so that Poi's can spawn on them. How could you want to gimp these mountains Also I just checked the same location with the same seed using a scale of 120 and the road way disappeared entirely so roads do not even get generated properly through the mountains with a smaller scale. Supposed to be a road that flows through here. Link to comment Share on other sites More sharing options...
wolverine576 Posted July 19, 2017 Share Posted July 19, 2017 First i love the mountain scale! love how you have to be careful walking, or you can break a leg! But...ive noticed on the few seeds ive tried there is too much randomness of the biomes mix together. example Here: In this screenshot there are 5 different biomes. And ive found a lot of snow randomly in valleys and flat land. Just my thoughts. Keep up the great work! Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 That is the biome jiggle i will try to tweak that now thanks for posting! Also it would help if I had the seed and location for testing Link to comment Share on other sites More sharing options...
wolverine576 Posted July 19, 2017 Share Posted July 19, 2017 Seed name is Death is Swift Link to comment Share on other sites More sharing options...
narimbur Posted July 19, 2017 Share Posted July 19, 2017 if you can't spell skillpoints to athletics aso. it may be good if you could read books more than once. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 if you can't spend skillpoints to athletics aso. it may be good if you could read books more than once. I have increased the drop rate of schematic pages drastically and reduced there crafting time by alot so it makes hunting for schematic pages and crafting skill books more viable, also it only takes two skill books to get one full level. Link to comment Share on other sites More sharing options...
narimbur Posted July 19, 2017 Share Posted July 19, 2017 I have increased the drop rate of schematic pages drastically and reduced there crafting time by alot so it makes hunting for schematic pages and crafting skill books more viable, also it only takes two skill books to get one full level. so, if you craft books by your own, you can read it more than one time? I just found two athletic books and two blade weapon books and the second was marked as "known" Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 so, if you craft books by your own, you can read it more than one time? I just found two athletic books and two blade weapon books and the second was marked as "known" Yes the fact that it is marked as known is because it is unlocking a fake recipe at a fake crafting table that can not be crafted, the recipes are for fake skills that allow for reading books to give skill experience towards those skills, just ignore the known part its because it unlocked a fake recipe you will never see. Books can be read only once they get consumed upon reading them, but you can craft them over and over again so long as you find the schematic pages and ink and feathers etc. - - - Updated - - - Update (7/19/17) +Rwgmixer -Fixed biome jiggle (you should no longer see small patches of biomes intermingling with other biomes) Link to comment Share on other sites More sharing options...
Clockwork Orange Posted July 19, 2017 Author Share Posted July 19, 2017 Update (7/19/17) +Biomes -Changed biomes decorations / spectrums / Particle effects (Credit goes to Tin for creating these tweaks) -I did make some changes compared to his iteration, I added more grass, made the forests a little more dense, reduced the dead tree / burnt tree spawn chance, reduced some Rock Resources spawns and slightly increased bird nest spawns in the forest biomes +Blocks -Changed BigDecorationRadius of most trees +Rwgmixer -Slightly reduced biome size but still maintianig the jiggle not to have small patches of biomes within other biomes Link to comment Share on other sites More sharing options...
narimbur Posted July 19, 2017 Share Posted July 19, 2017 after clicking on the quest "Tailoring" I got many exeptions and had to force quit the game Link to comment Share on other sites More sharing options...
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