Sirillion Posted January 10, 2016 Share Posted January 10, 2016 SIRMOD v5.64 by Sirillion Custom HUD for 7 Days to Die - A14.5(b3) DISCLAIMER: The files contained within this archive might break your game, always backup the original game files, saves, and/or other mod files before installing. This mod should be fully compatible with scaling. If you find it to be otherwise please inform me via the forumthread where you got this mod. DEDICATED SERVER: Due to the current nature of the buffmod used in SIRMOD a dedicated server running with this mod installed will probably crash clients when they exit the server. This issue is under investigation. Until I can solve this issue I have added the old buff frame in a commented section which can be enabled in windows.xml but remember to comment the new frames before activating. Details are to be found in windows.xml. CONTENTS: This archive contains 7 files XUi\windows.xml (mandatory) XUi\controls.xml (mandatory) XUi\styles.xml (mandatory) instructions.txt (this file) entityclasses.xml (optional) sounds.xml (optional) xui.xml (mandatory) PLEASE NOTE: Not using the optional files will not affect the look of the mod, you should only install these if you want to use the features they provide. All other files are mandatory for the mod to work. CHANGES: - Updated for A14.5(b3) FEATURES: - Re-positioned day/time display. - Heightened Toolbar with numbering to the slots. - Increased character information in the hud. - Level and XP display. - Food and Water bars. - No Thirst and Hunger buff nag. - Improved buffdispay with buffname and duration. - Compass now has a more rectangular design. - Quest Tracker remade to fit better with the overall design. OPTIONAL FEATURES: - Removed the (annoying) sound from the Refridgerators. (sounds.xml) - Removed the (annoying) sound from the Neon Signs. (sounds.xml) - Enabled the map ping for the supply drop when within 200 blocks. (entityclasses.xml) - Increased the time dead bodies stay in the world after death for zombies to 180s, up from 60s. For better time to loot the dead. (entityclasses.xml) - Increased the time dead bodies stay in the world after death for animals to 360s, up from 120s. I am sure I am not the only one not being able to harvest due to zombie attacks. (entityclasses.xml) - Air Drop location will show up on the map when close enough. (entityclasses.xml) - Minibike location will show up on the map when close enough. (entityclasses.xml) UPCOMING FEATURES: - SIRMOD v6. HOW TO INSTALL: - Extract archive contents, then copy the contents to your 7 Days To Die\Data\Config folder, keep the directory structure. - This should prompt an overwrite for some files, say yes. Hopefully you find this mod to your liking and you get to enjoy it as much as I did making it, if you have any suggestions or criticism please do not hesitate to get back to me. -S DOWNLOAD & SCREEN DOWNLOAD Link to comment Share on other sites More sharing options...
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