Riamus Posted August 21 Author Share Posted August 21 (edited) Teragon v0.46.0 is now available and documentation updated. This update provides a variety of fixes and improvements to existing commands. It also adds a preview image for presets (you need to include the image) and an additional default preset. The Add Source Path command now also includes a list of POI that are found with that command and the ability to see previews of the POIs, making it easier to know if your command is set up correctly. There are additional shading options for terrain and water to provide a better view of your preview map. These options only affect the preview image and not your in-game map. You can also now right click on a command's parameters to take a screenshot of the parameters (even if they are partially off the screen) in order to share your settings when asking for help. A20 maps are also supported in this version in order to fix an issue in the v0.42.0 version. The A20 documentation will not be updated to reflect using this version for A20, so you may need to look at both versions of the documentation if you're trying to figure something out. Edited August 21 by Riamus (see edit history) Link to comment Share on other sites More sharing options...
Ru Melin Posted September 10 Share Posted September 10 (edited) Hy, may I ask about the status of Teragon and A21? Best regards Edited September 10 by Ru Melin (see edit history) Link to comment Share on other sites More sharing options...
Riamus Posted September 21 Author Share Posted September 21 (edited) On 9/10/2023 at 8:06 AM, Ru Melin said: Hy, may I ask about the status of Teragon and A21? Best regards Sorry for the delay. This thread is easily lost in the posts, so I don't always see if someone posts here. Teragon works fine with A21. ****** Teragon 0.47 has been released and the documentation updated. There are many changes and improvements in this release, including some optimizations to various commands to improve generation speeds. In addition, you can now create groups of POIs that can be placed as if they were a single POI (including being rotated). This allows you to place the airport mod or similar groups of POI on your maps with ease. Note that although group POIs can be placed randomly by using [random] for the coordinates, it is usually going to work best to place them in specific places. This is because group POI are generally going to be larger than a normal individual POI (especially if you're grouping multiple tiles together) and if that gets placed on top of a mountain, it will look pretty bad. Edited September 21 by Riamus (see edit history) Link to comment Share on other sites More sharing options...
Riamus Posted December 4 Author Share Posted December 4 (edited) Teragon v0.48.0 has been released and the documentation is updated. Many of the new things in this version are designed to help with placement of POI in towns, though there are a variety of new features and bugfixes available. Enjoy! There are also some new parameters for Create Rivers that can allow Rivers to grow in width as they head towards the edge of the map. Edited Thursday at 12:00 AM by Riamus (see edit history) Link to comment Share on other sites More sharing options...
Riamus Posted 8 hours ago Author Share Posted 8 hours ago Update: I saved the updated version of the documentation to the wrong location and so uploaded the previous version. I have now uploaded the current version of the documentation. It has also been updated for v0.48.2. Link to comment Share on other sites More sharing options...
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