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The A Team Modlets


ActiniumTiger

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On 11/24/2023 at 3:33 PM, Vayben said:

I will send him what I have, however I did change some of the balance as well.  I felt the bat mods were making a person too powerful.  I had a Level 2 AC Wood Bat with 2 mods on it and went into a level 5 POI in the wasteland with no clothes on and could handle anything that came at me.  The way I have it now is pretty good balance.

 

Also, I moved the progression to the crafting_skill craftingClubs with a gentle progression to the more extreme Bat mods.  That way you don't get powerful mods early game.

 

Sounds logical good work .

 

Regards

Ragsy !!

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  • 2 months later...
On 1/29/2024 at 4:50 PM, dragonslayer770 said:

do your mods work for a21.2 because most of them say a20. 

 

All of the A21 modlets from Myself and Tiger so far are here ....  A Team Modlets For A21

Older A20 modlets will be updated as and when we get to them ......  A20 Modlets from me are here for reference https://gitlab.com/Ragsy2145/ragsy-a20-modlets

When Tiger is around again he will update the OP on this thread.

 

Regards

Ragsy!!

 

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  • 5 months later...
Posted (edited)

Hind Mi24 Helicopter Updated for Ver 1.0

 

*******  MODLET MUST BE ON BOTH CLIENT AND THE SERVER
TO USE THIS MOD IN MULTIPLAYER  *******

This Version is not backward compatible with A21

 

 

Changelog

Updated seating XML to new character poses

Updated Vehicles XML

Updated Entityclasses.xml

 

Details

Hind  has 3 fixed seats and 3 you can add via the seat mod option, so yes 6 seats total . 

May only show as 4 seats on the UI which is a TFP Developer issue
Parts may be available at traders at the obvious high prices.

 

Note :   This Helicopter is using different controls compared to the Gyro , 

 

Spacebar  = up
C = Down
W  = Forward and Shift for Turbo
S  =  Slow/Brake/ reverse
AD  = Left /right
 
Helicopter will go to ground when you run out of fuel , also will not have any lift to take off from the ground if no fuel .
I think it flies quite well using these modified controls and with a bit of practice you can get used to it.

 

Other Info

For those interested in the xml , motor 2 is to spin the tail rotor
propeller with no forces applied as the only way this style of control
will work, Motor1 has to be set to input forward which without the
secondary motor looks odd as tail rotor would come to a stop and spin
down when hovering .

 

Download Here   Ragsy n Tigers Hind Helicopter for V1.0

 

Alternative flying mode

For those that like the 'older Gyro style'  helicopter controls myself and Bdubyah came up with for the MD-500 way back in ye olde A17  Black Wolf   made an updated version with a few new tweaks and that can be found here

 

Black Wolfs Helicopter XML for Original Helicopter Controls
Under the section  Mi-24 Hind 

 

 

 

 

Enjoy !

 

Regards

Ragsy n Tiger  ( ActiniumTiger)

 

Edited by Ragsy 2145
Updated info (see edit history)
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Chaos Bike Updated for V1.0

 

 

*******  MODLET MUST BE ON BOTH CLIENT AND THE SERVER
TO USE THIS MOD IN MULTIPLAYER  *******

This Version is not backward compatible with A21



 

20240708021931_1.thumb.jpg.0fb5d47dd02b2f4a121f760fdbc7a1db.jpg

 

Changelog

1. Updated seating XML to new character poses

2. Updated Vehicles XML

3. Updated Texture settings.

4. Physics updated slightly for V1.0

 

Details:

Darryl's Bike from The Walking Dead modelled by Chaos  .

Two seater via adding seating mod.

vehicles.xml is fine tuned and bike will lean into corners more without that

awful pop up wobbly effect that the vanilla bikes have.

Bike will turn without the back wheel slide that vanilla Motorcycle has

 

 

Download Here   The Chaos Bike by Ragsy for V1.0

 

 

Regards

Ragsy !!

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Is it possible to update the knife to 1.0?

I use this knife as my main melee weapon in all my playthroughs and feel like a part of the game is missing at the moment

It needed to be a normal alternative for the machete, a bit less attack but a faster fighting style, an alternate T4 knife

Edited by OverlordMateus
forgot some text (see edit history)
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19 hours ago, OverlordMateus said:

Is it possible to update the knife to 1.0?

I use this knife as my main melee weapon in all my playthroughs and feel like a part of the game is missing at the moment

It needed to be a normal alternative for the machete, a bit less attack but a faster fighting style, an alternate T4 knife

 

ActiniumTiger is planning to update this mod for V1.0 Stable as a few others are interested.

 

Regards

Ragsy !!

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6 hours ago, ActiniumTiger said:

AC_BaseBallBats 1.0 Is here 

Thank's to MageJosh And the rest of The A Team we Was able to release a version this soon for you guys to enjoy.

The download link is not working. I think you forgot to set it public.

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  • 2 weeks later...

i commented on the dl page but just wanted to say I LOVE YOUR BASEBALL BAT mod.

 

Is it possible to have pinhead rotate? that'd be dope!  lol.  

 

edit: i just noticed the AC Razor doesnt show in game, i see a glimpse of it when attacking but if not attacking it doesnt show, is that intentional?

 

thanks !

Edited by HYper (see edit history)
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