Dracodard_93 Posted September 29, 2020 Share Posted September 29, 2020 Hello, I'm french, so, i hope i will write good. Game crash sometimes, when i'm on vehicle, i'm dismounted on relog : i need to make the road done to find the vehicle. The last time, when i founf the vehicle, items in my toolbar diseapear, it's very frustrating. Somtimes, when i log, game is on loading and a red message apear : out of memory. This game is really good, but it will be better if i can play without this crashes and bugs. Thanks to help me. Link to comment Share on other sites More sharing options...
Jugginator Posted September 29, 2020 Share Posted September 29, 2020 Hello, please post your output log located in your game folder for further help Link to comment Share on other sites More sharing options...
Dracodard_93 Posted September 29, 2020 Author Share Posted September 29, 2020 It's... difficult words for me : i need to search that in game or in my computer ? Link to comment Share on other sites More sharing options...
Jugginator Posted September 30, 2020 Share Posted September 30, 2020 C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data There are text files in there called output logs Link to comment Share on other sites More sharing options...
Dracodard_93 Posted September 30, 2020 Author Share Posted September 30, 2020 This one ? Mono path[0] = 'H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'H:/Steam Compte/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02) Vendor: VRAM: 8031 MB Driver: 27.21.14.5655 Begin MonoManager ReloadAssembly - Completed reload, in 0.389 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.503100 ms 2020-09-29T23:37:41 0.018 INF [Steamworks.NET] SteamAPI_Init() ok 2020-09-29T23:37:42 0.151 INF Localization language: french 2020-09-29T23:37:42 0.172 INF Texture quality is set to 0 2020-09-29T23:37:42 0.173 INF Precaching... 2020-09-29T23:37:42 0.174 INF Precaching file: 7DaysToDie_Data/resources.assets 2020-09-29T23:37:42 0.242 INF [EAC] Initializing ... 2020-09-29T23:37:42 0.245 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized 2020-09-29T23:37:44 2.963 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2020-09-29T23:37:44 2.966 INF Precaching file: Data/Bundles/blocktextureatlases 2020-09-29T23:37:47 5.607 INF Precaching file: Data/Bundles/terraintextures 2020-09-29T23:37:50 8.150 INF Precaching done 2020-09-29T23:37:50 8.151 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.805200 ms 2020-09-29T23:37:50 8.241 INF [GSM] Singleton Initialized... 2020-09-29T23:37:50 8.254 INF Awake IsFocused: True 2020-09-29T23:37:50 8.254 INF Awake 2020-09-29T23:37:50 8.277 INF Version: Alpha 19.1 (b8) Compatibility Version: Alpha 19.1, Build: Windows 64 Bit 2020-09-29T23:37:50 8.278 INF System information: 2020-09-29T23:37:50 8.278 INF OS: Windows 10 (10.0.0) 64bit 2020-09-29T23:37:50 8.278 INF CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (cores: 😎 2020-09-29T23:37:50 8.278 INF RAM: 8156 MB 2020-09-29T23:37:50 8.278 INF GPU: NVIDIA GeForce RTX 2070 (8031 MB) 2020-09-29T23:37:50 8.278 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2020-09-29T23:37:50 8.278 INF Last played version: Alpha 19.1 2020-09-29T23:37:50 8.279 INF Local UTC offset: 2 hours 2020-09-29T23:37:50 8.286 INF Command line arguments: H:\Steam Compte\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile H:\Steam Compte\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-09-29__23-37-23.txt -eac_executablename 7daystodie.exe 2020-09-29T23:37:50 8.287 INF Not running in Big Picture Mode, no on-screen keyboard available 2020-09-29T23:37:50 8.287 INF Starting PlayerInputManager... Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2020-09-29T23:37:50 8.459 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2020-09-29T23:37:50 8.474 INF Starting UserProfileManager... 2020-09-29T23:37:50 8.584 INF Occlusion: Awake 2020-09-29T23:37:50 8.590 INF ApplyAllOptions streaming budget 7227.9 MB 2020-09-29T23:37:50 8.591 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2020-09-29T23:37:50 8.591 INF Texture quality is set to 0 2020-09-29T23:37:50 8.591 INF ApplyTextureFilter 2, AF Enable 2020-09-29T23:37:50 8.593 INF ApplyTerrainOptions 3 2020-09-29T23:37:51 9.820 INF [MODS] No mods folder found 2020-09-29T23:37:51 9.837 INF Loading permissions file at 'C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-09-29T23:37:51 9.895 INF Loading permissions file done. 2020-09-29T23:37:51 9.957 INF Awake done in 1703 ms Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4217. Total: 21.908300 ms (FindLiveObjects: 0.278700 ms CreateObjectMapping: 0.101500 ms MarkObjects: 21.441700 ms DeleteObjects: 0.085900 ms) 2020-09-29T23:37:52 10.243 INF User joined: Dracodard_93 2020-09-29T23:37:52 10.398 INF Updated culture for display texts 2020-09-29T23:37:52 10.584 INF Reloading serveradmin.xml 2020-09-29T23:37:52 10.584 INF Loading permissions file at 'C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-09-29T23:37:52 10.584 INF Loading permissions file done. 2020-09-29T23:37:53 11.797 INF UMA Overlay loading took 1144 ms 2020-09-29T23:37:53 11.799 INF UMA Slot loading took 1 ms 2020-09-29T23:37:53 11.884 INF [GSM] GameSparks Connected 2020-09-29T23:37:56 14.886 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2020-09-29T23:38:00 18.304 INF [GSM] Skipping me 2020-09-29T23:38:01 20.005 INF WorldStaticData.Init() needed 7.952s 2020-09-29T23:38:02 20.330 INF [Steamworks.NET] Login ok. 2020-09-29T23:38:02 20.650 INF AchievementManager: Received stats and achievements from Steam 2020-09-29T23:38:06 24.343 INF NET: Starting server protocols 2020-09-29T23:38:06 24.359 INF NET: LiteNetLib server started 2020-09-29T23:38:06 24.361 INF [Steamworks.NET] NET: Server started 2020-09-29T23:38:06 24.362 INF Started thread SteamNetworkingServer 2020-09-29T23:38:06 24.363 INF StartGame 2020-09-29T23:38:06 24.422 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 4 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = My Game GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.1 GamePref.GameWorld = Navezgane GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 16 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 30 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 2 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = True GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 3 GamePref.OptionsGfxLODDistance = 0.75 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 3 GamePref.OptionsGfxReflectQuality = 2 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 2 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 2 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 2 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.75 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerFemale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198367806509 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = Dracodard_93 GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 1 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 300 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2020-09-29T23:38:06 24.457 INF StartAsServer WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 2020-09-29T23:38:07 25.106 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2020-09-29T23:38:07 25.106 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2020-09-29T23:38:07 25.106 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2020-09-29T23:38:18 36.993 INF Block IDs with mapping 2020-09-29T23:38:18 36.994 INF BlockIDs from Mapping 2020-09-29T23:38:22 40.184 INF Item IDs with mapping 2020-09-29T23:38:22 40.184 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2020-09-29T23:38:31 49.204 INF createWorld: Navezgane, My Game, GameModeSurvival 2020-09-29T23:38:31 49.207 INF Occlusion: Enabled 2020-09-29T23:38:31 49.269 INF Started thread ChunkRegeneration 2020-09-29T23:38:31 49.269 INF Started thread ChunkCalc 2020-09-29T23:38:31 49.599 INF ShapeControllers: 64 2020-09-29T23:38:31 49.606 INF World.Load: Navezgane 2020-09-29T23:38:31 49.617 INF BloodMoon SetDay: day 84, last day 77, freq 7, range 0 2020-09-29T23:38:38 56.598 INF Started thread GenerateChunks 2020-09-29T23:38:39 57.250 INF Calculating world hashes took 644 ms (world size 177 MiB) 2020-09-29T23:38:39 57.482 INF Loading dtm raw file took 881ms 2020-09-29T23:38:39 57.590 INF Biomes image size w= 3072, h = 3072 2020-09-29T23:38:39 57.725 INF Loading and creating biomes took 242ms 2020-09-29T23:38:41 59.334 INF Loading and creating shader control textures took 1609ms 2020-09-29T23:38:42 60.069 INF Loading and parsing of generator took 735ms 2020-09-29T23:38:42 60.179 INF Started thread SaveChunks C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region 2020-09-29T23:38:44 62.627 INF [DECO] read 77812/ 2020-09-29T23:38:44 62.685 INF Loading asset at #Sounds/Music?HomeDay.wav... 2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?HomeNight.wav... 2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderBob.wav... 2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderJen.wav... 2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderRekt.wav... 2020-09-29T23:38:47 65.794 INF AstarManager Init 2020-09-29T23:38:52 70.891 INF Finished loading HomeDay. 2020-09-29T23:38:52 70.891 INF Casted asset HomeDay as AudioClip. 2020-09-29T23:38:52 70.899 INF Finished loading HomeNight. 2020-09-29T23:38:52 70.899 INF Casted asset HomeNight as AudioClip. 2020-09-29T23:38:52 70.899 INF Finished loading TraderBob. 2020-09-29T23:38:52 70.899 INF Casted asset TraderBob as AudioClip. 2020-09-29T23:38:52 70.900 INF Finished loading TraderHugh. 2020-09-29T23:38:52 70.900 INF Casted asset TraderHugh as AudioClip. 2020-09-29T23:38:52 70.900 INF Finished loading TraderJen. 2020-09-29T23:38:52 70.900 INF Casted asset TraderJen as AudioClip. 2020-09-29T23:38:52 70.900 INF Finished loading TraderJoel. 2020-09-29T23:38:52 70.900 INF Casted asset TraderJoel as AudioClip. 2020-09-29T23:38:52 70.901 INF Finished loading TraderRekt. 2020-09-29T23:38:52 70.901 INF Casted asset TraderRekt as AudioClip. 2020-09-29T23:38:53 71.241 INF Weather Packages Created FROM BIOMES 2020-09-29T23:38:53 71.242 INF createWorld() done 2020-09-29T23:38:53 71.245 INF Loading players.xml 2020-09-29T23:38:53 71.643 INF Created player with id=1307 2020-09-29T23:38:53 71.820 INF Loaded player 2020-09-29T23:38:54 72.159 INF VehicleManager C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 1 2020-09-29T23:38:54 72.289 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1 2020-09-29T23:38:54 72.289 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100 Calling Animator.GotoState on Synchronize layer (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370) 2020-09-29T23:38:54 72.846 INF Origin Reposition (0.0, 0.0, 0.0) to (-1312.0, 48.0, 800.0) 2020-09-29T23:38:54 73.010 INF OpenSpawnWindow 2020-09-29T23:38:55 73.465 INF StartGame done 2020-09-29T23:38:55 74.018 INF [Steamworks.NET] GameServer.Init successful 2020-09-29T23:38:56 74.857 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90139142419570693, public IP=9*.16*.24*.7* 2020-09-29T23:38:56 74.875 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) 2020-09-29T23:38:57 75.357 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240992468857, server SteamID=90139142419570693, server public IP=9*.16*.24*.7*, server port=26900 2020-09-29T23:38:57 75.364 INF [Steamworks.NET] Lobby entered: 109775240992468857 2020-09-29T23:38:57 75.989 INF Respawn almost done 2020-09-29T23:38:57 75.995 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1315, 61, 802): localplayer 2020-09-29T23:39:00 78.554 INF [DECO] written 0 2020-09-29T23:39:08 86.800 INF Saving 41 of chunks took 63ms 2020-09-29T23:40:37 175.935 INF Time: 1.31m FPS: 60.03 Heap: 1633.3MB Max: 1633.3MB Chunks: 225 CGO: 166 Ply: 1 Zom: 1 Ent: 3 (3) Items: 0 CO: 1 RSS: 2556.7MB 2020-09-29T23:41:08 206.034 INF Time: 1.82m FPS: 59.85 Heap: 1673.1MB Max: 1673.1MB Chunks: 240 CGO: 185 Ply: 1 Zom: 0 Ent: 3 (6) Items: 1 CO: 1 RSS: 2699.9MB 2020-09-29T23:41:16 214.827 INF SectionType change from None to TraderJoel 2020-09-29T23:41:16 214.829 INF Played TraderJoel 2020-09-29T23:41:16 214.829 INF Fading in TraderJoel 2020-09-29T23:41:16 214.830 INF Notified SectionSelector that music played 2020-09-29T23:41:17 215.572 INF SectionType change from TraderJoel to HomeDay 2020-09-29T23:41:17 215.572 INF Fading out TraderJoel 2020-09-29T23:41:17 215.573 INF Played HomeDay 2020-09-29T23:41:17 215.573 INF Fading in HomeDay 2020-09-29T23:41:18 216.216 INF SectionType change from HomeDay to TraderJoel 2020-09-29T23:41:18 216.216 INF Fading out HomeDay 2020-09-29T23:41:18 216.217 INF Unpaused TraderJoel 2020-09-29T23:41:18 216.217 INF Fading in TraderJoel 2020-09-29T23:41:21 219.253 INF Paused HomeDay 2020-09-29T23:41:38 236.030 INF Time: 2.32m FPS: 59.37 Heap: 1640.1MB Max: 1673.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2800.3MB 2020-09-29T23:42:07 265.951 INF VehicleManager saving 1 (1 / 0) 2020-09-29T23:42:08 266.035 INF Time: 2.82m FPS: 60.01 Heap: 1670.7MB Max: 1673.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2801.2MB 2020-09-29T23:42:21 279.268 INF Stopped HomeDay 2020-09-29T23:42:31 289.315 INF SectionType change from TraderJoel to HomeDay 2020-09-29T23:42:31 289.315 INF Fading out TraderJoel 2020-09-29T23:42:31 289.315 INF Played HomeDay 2020-09-29T23:42:31 289.315 INF Fading in HomeDay 2020-09-29T23:42:34 292.337 INF Paused TraderJoel 2020-09-29T23:42:38 296.035 INF Time: 3.32m FPS: 59.71 Heap: 1708.9MB Max: 1708.9MB Chunks: 240 CGO: 193 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2822.1MB 2020-09-29T23:42:55 313.528 INF AIDirector: Spawning wandering horde 2020-09-29T23:42:55 313.530 INF AIDirector: FindWanderingHordeTargets end y < 0 2020-09-29T23:42:55 313.530 INF AIDirector: Find target wait 1 hours 2020-09-29T23:43:08 326.049 INF Time: 3.82m FPS: 60.00 Heap: 1642.9MB Max: 1708.9MB Chunks: 240 CGO: 196 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2858.3MB 2020-09-29T23:43:10 328.311 INF Saving 37 of chunks took 41ms 2020-09-29T23:43:10 328.311 INF Paused HomeDay 2020-09-29T23:43:34 352.343 INF Stopped TraderJoel 2020-09-29T23:51:44 842.256 INF Unpaused HomeDay 2020-09-29T23:52:12 870.072 INF Time: 4.32m FPS: 60.00 Heap: 1647.4MB Max: 1708.9MB Chunks: 240 CGO: 196 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2217.2MB 2020-09-29T23:52:41 899.975 INF VehicleManager saving 1 (1 / 0) 2020-09-29T23:52:42 900.075 INF Time: 4.82m FPS: 59.98 Heap: 1679.6MB Max: 1708.9MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2337.5MB 2020-09-29T23:53:12 930.089 INF Time: 5.32m FPS: 59.98 Heap: 1715.6MB Max: 1715.6MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2538.6MB 2020-09-29T23:53:42 960.093 INF Time: 5.82m FPS: 60.00 Heap: 1754.8MB Max: 1754.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2540.8MB 2020-09-29T23:54:12 990.099 INF Time: 6.32m FPS: 59.96 Heap: 1665.4MB Max: 1754.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2550.3MB 2020-09-29T23:54:20 998.673 INF AIDirector: Spawning wandering horde 2020-09-29T23:54:20 998.673 INF AIDirector: Find target wait 12 hours 2020-09-29T23:54:41 1019.989 INF VehicleManager saving 1 (1 / 0) 2020-09-29T23:54:42 1020.107 INF Time: 6.82m FPS: 59.96 Heap: 1694.0MB Max: 1754.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2550.3MB 2020-09-29T23:55:12 1050.111 INF Time: 7.32m FPS: 60.05 Heap: 1724.5MB Max: 1754.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1581.8MB 2020-09-29T23:55:14 1052.893 INF Stopped HomeDay 2020-09-29T23:55:14 1052.928 INF Notified SectionSelector that music stopped 2020-09-29T23:55:14 1052.928 INF SectionType change from HomeDay to None 2020-09-29T23:55:42 1080.127 INF Time: 7.82m FPS: 60.04 Heap: 1759.1MB Max: 1759.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1579.2MB 2020-09-29T23:56:12 1110.129 INF Time: 8.32m FPS: 59.31 Heap: 1676.0MB Max: 1759.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1597.7MB 2020-09-29T23:56:41 1139.994 INF VehicleManager saving 1 (1 / 0) 2020-09-29T23:56:42 1140.130 INF Time: 8.82m FPS: 60.03 Heap: 1715.6MB Max: 1759.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1619.2MB 2020-09-29T23:57:12 1170.131 INF Time: 9.32m FPS: 60.01 Heap: 1762.5MB Max: 1762.5MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1623.1MB 2020-09-29T23:57:42 1200.143 INF Time: 9.82m FPS: 60.19 Heap: 1674.7MB Max: 1762.5MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1628.7MB 2020-09-29T23:58:12 1230.146 INF Time: 10.32m FPS: 59.94 Heap: 1699.8MB Max: 1762.5MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1631.2MB 2020-09-29T23:58:26 1244.983 INF SectionType change from None to HomeDay 2020-09-29T23:58:26 1244.983 INF Played HomeDay 2020-09-29T23:58:26 1244.983 INF Fading in HomeDay 2020-09-29T23:58:26 1244.983 INF Notified SectionSelector that music played 2020-09-29T23:58:41 1259.996 INF VehicleManager saving 1 (1 / 0) 2020-09-29T23:58:42 1260.148 INF Time: 10.82m FPS: 59.98 Heap: 1729.9MB Max: 1762.5MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1630.3MB 2020-09-29T23:59:12 1290.152 INF Time: 11.32m FPS: 60.00 Heap: 1763.8MB Max: 1763.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1627.3MB 2020-09-29T23:59:34 1312.723 WRN ItemController: XUiC_ItemPartStack 2020-09-29T23:59:34 1312.740 WRN ItemController: XUiC_ItemPartStack 2020-09-29T23:59:36 1314.065 WRN ItemController: XUiC_ItemPartStack 2020-09-29T23:59:42 1320.164 INF Time: 11.82m FPS: 60.01 Heap: 1686.3MB Max: 1763.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1631.2MB 2020-09-30T00:00:12 1350.165 INF Time: 12.32m FPS: 59.99 Heap: 1715.5MB Max: 1763.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1460.9MB 2020-09-30T00:00:41 1379.999 INF VehicleManager saving 1 (1 / 0) 2020-09-30T00:00:42 1380.189 INF Time: 12.82m FPS: 60.09 Heap: 1757.6MB Max: 1763.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1469.5MB 2020-09-30T00:01:11 1409.532 INF AIDirector: Spawning scouts at (-1193.0, 65.0, 470.0), towards (-1122.0, 133.0, 434.0) 2020-09-30T00:01:11 1409.537 INF Spawning this wave: 1 2020-09-30T00:01:11 1409.676 INF Spawned [type=EntityZombie, name=zombieScreamer, id=11862] at (-1194.5, 65.2, 474.5) Day=78 TotalInWave=1 CurrentWave=1 2020-09-30T00:01:11 1409.677 INF AIDirector: scout horde spawned '[type=EntityZombie, name=zombieScreamer, id=11862]'. Moving to point of interest 2020-09-30T00:01:12 1410.201 INF Time: 13.32m FPS: 59.96 Heap: 1690.1MB Max: 1763.8MB Chunks: 240 CGO: 202 Ply: 1 Zom: 1 Ent: 4 (6) Items: 0 CO: 2 RSS: 1487.7MB 2020-09-30T00:01:12 1410.534 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0 2020-09-30T00:01:42 1440.217 INF Time: 13.82m FPS: 59.96 Heap: 1724.1MB Max: 1763.8MB Chunks: 240 CGO: 202 Ply: 1 Zom: 2 Ent: 4 (6) Items: 0 CO: 2 RSS: 1489.3MB 2020-09-30T00:02:12 1470.233 INF Time: 14.32m FPS: 60.00 Heap: 1768.7MB Max: 1768.7MB Chunks: 240 CGO: 202 Ply: 1 Zom: 2 Ent: 4 (6) Items: 0 CO: 2 RSS: 1493.8MB 2020-09-30T00:02:36 1494.616 INF Stopped HomeDay 2020-09-30T00:02:36 1494.632 INF Notified SectionSelector that music stopped 2020-09-30T00:02:36 1494.632 INF SectionType change from HomeDay to None 2020-09-30T00:02:41 1500.000 INF VehicleManager saving 1 (1 / 0) 2020-09-30T00:02:42 1500.235 INF Time: 14.82m FPS: 59.99 Heap: 1710.2MB Max: 1768.7MB Chunks: 240 CGO: 202 Ply: 1 Zom: 2 Ent: 4 (6) Items: 0 CO: 2 RSS: 1499.2MB 2020-09-30T00:03:12 1530.250 INF Time: 15.32m FPS: 59.41 Heap: 1731.9MB Max: 1768.7MB Chunks: 240 CGO: 195 Ply: 1 Zom: 2 Ent: 4 (6) Items: 0 CO: 2 RSS: 1529.7MB 2020-09-30T00:03:26 1544.976 INF Entity zombieScreamer 11862 killed 2020-09-30T00:03:26 1544.994 INF AIDirector: scout horde '[type=EntityZombie, name=zombieScreamer, id=11862]' removed from control 2020-09-30T00:03:26 1545.022 INF AIDirector: Scout horde spawn finished (all mobs spawned) 2020-09-30T00:03:36 1554.762 INF SectionType change from None to TraderJoel 2020-09-30T00:03:36 1554.762 INF Played TraderJoel 2020-09-30T00:03:36 1554.762 INF Fading in TraderJoel 2020-09-30T00:03:36 1554.762 INF Notified SectionSelector that music played 2020-09-30T00:03:37 1555.935 INF SectionType change from TraderJoel to HomeDay 2020-09-30T00:03:37 1555.935 INF Fading out TraderJoel 2020-09-30T00:03:37 1555.935 INF Played HomeDay 2020-09-30T00:03:37 1555.935 INF Fading in HomeDay 2020-09-30T00:03:40 1558.963 INF Paused TraderJoel 2020-09-30T00:03:42 1560.234 INF SectionType change from HomeDay to Exploration 2020-09-30T00:03:42 1560.234 INF Fading out HomeDay 2020-09-30T00:03:42 1560.235 INF Played Exploration 2020-09-30T00:03:42 1560.235 INF Fading in Exploration 2020-09-30T00:03:42 1560.255 INF Time: 15.82m FPS: 59.99 Heap: 1759.8MB Max: 1768.7MB Chunks: 240 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (6) Items: 0 CO: 2 RSS: 1564.8MB 2020-09-30T00:03:45 1563.272 INF Paused HomeDay 2020-09-30T00:04:12 1590.290 INF Time: 16.32m FPS: 58.58 Heap: 1697.7MB Max: 1768.7MB Chunks: 321 CGO: 191 Ply: 1 Zom: 2 Ent: 3 (9) Items: 0 CO: 1 RSS: 1793.8MB 2020-09-30T00:04:40 1618.973 INF Stopped TraderJoel 2020-09-30T00:04:41 1620.014 INF VehicleManager saving 1 (1 / 0) 2020-09-30T00:04:42 1620.285 INF Time: 16.82m FPS: 53.58 Heap: 1746.9MB Max: 1768.7MB Chunks: 321 CGO: 193 Ply: 1 Zom: 1 Ent: 4 (12) Items: 0 CO: 1 RSS: 1919.9MB 2020-09-30T00:04:45 1623.291 INF Stopped HomeDay 2020-09-30T00:04:46 1624.941 INF [DECO] written 0 2020-09-30T00:05:09 1647.584 INF 1043.421 SleeperVolume -1543, 61, 975. Spawning at -1518, 62, 982, group 'sleeperHordeStageGS132', class zombieYo, count 1 2020-09-30T00:05:09 1647.688 INF 1043.528 SleeperVolume -1543, 61, 975. Spawning at -1521, 68, 985, group 'sleeperHordeStageGS132', class zombieArleneFeral, count 1 2020-09-30T00:05:09 1647.802 INF 1043.641 SleeperVolume -1543, 61, 975. Spawning at -1542, 62, 986, group 'sleeperHordeStageGS132', class zombieArleneRadiated, count 1 2020-09-30T00:05:09 1647.916 INF 1043.754 SleeperVolume -1543, 61, 975. Spawning at -1542, 62, 981, group 'sleeperHordeStageGS132', class zombieWightFeral, count 1 2020-09-30T00:05:09 1648.024 INF 1043.863 SleeperVolume -1543, 61, 975. Spawning at -1521, 68, 982, group 'sleeperHordeStageGS132', class zombieArleneFeral, count 1 2020-09-30T00:05:12 1650.285 INF Time: 17.32m FPS: 53.75 Heap: 1765.4MB Max: 1768.7MB Chunks: 321 CGO: 196 Ply: 1 Zom: 6 Ent: 10 (18) Items: 0 CO: 1 RSS: 1962.9MB 2020-09-30T00:05:29 1667.185 INF SectionType change from Exploration to Suspense 2020-09-30T00:05:29 1667.185 INF Fading out Exploration 2020-09-30T00:05:29 1667.185 INF Played Suspense 2020-09-30T00:05:29 1667.185 INF Fading in Suspense 2020-09-30T00:05:32 1670.222 INF Paused Exploration 2020-09-30T00:05:42 1680.288 INF Time: 17.82m FPS: 60.10 Heap: 1794.4MB Max: 1794.4MB Chunks: 321 CGO: 193 Ply: 1 Zom: 7 Ent: 11 (19) Items: 0 CO: 1 RSS: 1988.8MB 2020-09-30T00:06:12 1710.289 INF Time: 18.32m FPS: 60.01 Heap: 1807.6MB Max: 1807.6MB Chunks: 321 CGO: 193 Ply: 1 Zom: 7 Ent: 11 (19) Items: 0 CO: 1 RSS: 2024.2MB 2020-09-30T00:06:32 1730.231 INF Stopped Exploration 2020-09-30T00:06:41 1740.016 INF VehicleManager saving 1 (1 / 0) 2020-09-30T00:06:42 1740.301 INF Time: 18.82m FPS: 55.97 Heap: 1807.7MB Max: 1807.7MB Chunks: 321 CGO: 193 Ply: 1 Zom: 7 Ent: 11 (19) Items: 0 CO: 1 RSS: 2143.0MB 2020-09-30T00:06:42 1740.878 INF Entity zombieWightFeral 11870 killed 2020-09-30T00:07:12 1770.313 INF Time: 19.32m FPS: 53.18 Heap: 1804.0MB Max: 1807.7MB Chunks: 321 CGO: 193 Ply: 1 Zom: 6 Ent: 10 (15) Items: 0 CO: 1 RSS: 2244.2MB 2020-09-30T00:07:24 1782.572 INF AchievementManager.SendAchievementEvent (Dracodard_93, Zombies2500) 2020-09-30T00:07:24 1782.575 INF Entity zombieArleneRadiated 11869 killed 2020-09-30T00:07:24 1782.657 INF AchievementManager.UserAchievementStored_Callback, name=Zombies2500, cur=0, max=0 2020-09-30T00:07:24 1782.919 INF AchievementManager.UserStatsStored_Callback, result=k_EResultOK 2020-09-30T00:07:38 1796.274 INF 1192.114 SleeperVolume -1543, 60, 990. Spawning at -1529, 60, 995, group 'sleeperHordeStageGS132', class zombieMoe, count 5 2020-09-30T00:07:38 1796.386 INF 1192.226 SleeperVolume -1543, 60, 990. Spawning at -1533, 60, 991, group 'sleeperHordeStageGS132', class zombieCheerleader, count 6 2020-09-30T00:07:38 1796.527 INF 1192.366 SleeperVolume -1543, 60, 990. Spawning at -1524, 61, 998, group 'sleeperHordeStageGS132', class zombieJanitor, count 6 2020-09-30T00:07:42 1800.330 INF Time: 19.82m FPS: 57.93 Heap: 1816.0MB Max: 1816.0MB Chunks: 321 CGO: 193 Ply: 1 Zom: 8 Ent: 12 (18) Items: 0 CO: 1 RSS: 2309.9MB 2020-09-30T00:07:46 1804.561 INF Entity zombieArleneFeral 11871 killed by Dracodard_93 1307 2020-09-30T00:07:49 1807.536 INF Entity zombieYo 11867 killed by Dracodard_93 1307 2020-09-30T00:07:56 1814.064 INF Entity zombieArleneFeral 11868 killed by Dracodard_93 1307 2020-09-30T00:08:02 1820.385 INF Saving 46 of chunks took 62ms 2020-09-30T00:08:02 1820.385 INF Paused Suspense 2020-09-30T00:08:03 1821.794 INF Unpaused Suspense 2020-09-30T00:08:09 1827.746 INF Saving 48 of chunks took 63ms 2020-09-30T00:08:09 1827.746 INF Paused Suspense 2020-09-30T00:08:10 1829.012 INF Disconnect 2020-09-30T00:08:10 1829.012 INF Unpaused Suspense 2020-09-30T00:08:10 1829.016 INF [NET] ServerShutdown 2020-09-30T00:08:10 1829.016 INF NET: Stopping server protocols 2020-09-30T00:08:10 1829.025 INF NET: LiteNetLib server stopped 2020-09-30T00:08:11 1829.029 INF Exited thread SteamNetworkingServer 2020-09-30T00:08:11 1829.030 INF [Steamworks.NET] NET: Server stopped 2020-09-30T00:08:11 1829.032 INF SaveAndCleanupWorld 2020-09-30T00:08:11 1829.120 INF Saving 50 of chunks took 62ms 2020-09-30T00:08:11 1829.158 INF [Steamworks.NET] Stopping server 2020-09-30T00:08:11 1829.192 INF [Steamworks.NET] Exiting Lobby 2020-09-30T00:08:11 1829.403 INF AstarManager Cleanup 2020-09-30T00:08:11 1829.408 INF World.Unload 2020-09-30T00:08:11 1829.427 INF Exited thread GenerateChunks 2020-09-30T00:08:11 1829.449 INF Exited thread SaveChunks C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region 2020-09-30T00:08:11 1829.825 INF World.Cleanup 2020-09-30T00:08:11 1829.828 INF Exited thread ChunkRegeneration 2020-09-30T00:08:11 1829.833 INF Exited thread ChunkCalc 2020-09-30T00:08:11 1829.837 INF VehicleManager saving 1 (0 / 1) 2020-09-30T00:08:11 1829.887 INF Persistent GamePrefs saved 2020-09-30T00:10:17 1955.374 INF NET: Starting server protocols 2020-09-30T00:10:17 1955.377 INF NET: LiteNetLib server started 2020-09-30T00:10:17 1955.377 INF Started thread SteamNetworkingServer 2020-09-30T00:10:17 1955.378 INF [Steamworks.NET] NET: Server started 2020-09-30T00:10:17 1955.378 INF StartGame 2020-09-30T00:10:17 1955.455 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 4 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = My Game GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.1 GamePref.GameWorld = Navezgane GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 17 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 30 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 2 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = True GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 3 GamePref.OptionsGfxLODDistance = 0.75 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 3 GamePref.OptionsGfxReflectQuality = 2 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 2 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 2 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 2 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.75 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerFemale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198367806509 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = Dracodard_93 GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = 91.168.240.74 GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 1 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 300 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 72 GameStat.AirDropMarker = True GameStat.AllowedViewDistance = 6 GameStat.AnimalCount = 1 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 84 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 0 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 2 GameStat.EnemyDifficulty = 0 GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 4 GameStat.GameDifficultyBonus = 1.2 GameStat.GameModeId = 1 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 7 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 4 GameStat.LandClaimOnlineDurabilityModifier = 4 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 1 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = 2 GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 0 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 6 GameStat.XPMultiplier = 300 GameStat.ZombieHordeMeter = True 2020-09-30T00:10:17 1955.483 INF StartAsServer 2020-09-30T00:10:17 1955.803 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2020-09-30T00:10:17 1955.803 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2020-09-30T00:10:17 1955.803 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2020-09-30T00:10:19 1957.186 INF Block IDs with mapping 2020-09-30T00:10:19 1957.187 INF BlockIDs from Mapping 2020-09-30T00:10:20 1958.197 INF Item IDs with mapping 2020-09-30T00:10:20 1958.197 INF ItemIDs from Mapping 2020-09-30T00:10:28 1967.007 INF createWorld: Navezgane, My Game, GameModeSurvival 2020-09-30T00:10:28 1967.007 INF Occlusion: Enabled 2020-09-30T00:10:29 1967.124 INF ShapeControllers: 64 2020-09-30T00:10:29 1967.132 INF Started thread ChunkRegeneration 2020-09-30T00:10:29 1967.132 INF Started thread ChunkCalc 2020-09-30T00:10:29 1967.422 INF World.Load: Navezgane 2020-09-30T00:10:29 1967.423 INF BloodMoon SetDay: day 84, last day 77, freq 7, range 0 2020-09-30T00:10:35 1974.005 INF Started thread GenerateChunks 2020-09-30T00:10:36 1974.637 INF Calculating world hashes took 614 ms (world size 177 MiB) 2020-09-30T00:10:36 1974.901 INF Loading dtm raw file took 888ms 2020-09-30T00:10:36 1975.019 INF Biomes image size w= 3072, h = 3072 2020-09-30T00:10:37 1975.310 INF Loading and creating biomes took 408ms 2020-09-30T00:10:39 1977.402 INF Loading and creating shader control textures took 2091ms 2020-09-30T00:10:40 1978.157 INF Loading and parsing of generator took 754ms 2020-09-30T00:10:40 1978.232 INF Started thread SaveChunks C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region 2020-09-30T00:10:42 1980.163 INF [DECO] read 77812/ 2020-09-30T00:10:42 1980.807 INF AstarManager Init 2020-09-30T00:10:43 1981.239 INF createWorld() done 2020-09-30T00:10:43 1981.239 INF Loading players.xml 2020-09-30T00:10:43 1981.366 INF Created player with id=1307 2020-09-30T00:10:43 1981.401 INF Loaded player 2020-09-30T00:10:43 1981.538 INF VehicleManager C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 1 2020-09-30T00:10:43 1981.612 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1 2020-09-30T00:10:43 1981.612 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100 2020-09-30T00:10:43 1981.961 INF Origin Reposition (0.0, 0.0, 0.0) to (-1520.0, 48.0, 960.0) 2020-09-30T00:10:43 1982.019 INF [DECO] written 0 2020-09-30T00:10:44 1982.076 INF OpenSpawnWindow 2020-09-30T00:10:44 1982.160 INF StartGame done 2020-09-30T00:10:44 1982.297 INF [Steamworks.NET] GameServer.Init successful Calling Animator.GotoState on Synchronize layer (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370) 2020-09-30T00:10:44 1982.495 INF Entity zombieArleneFeral 11868 killed 2020-09-30T00:10:44 1982.810 INF Entity zombieYo 11867 killed 2020-09-30T00:10:44 1982.811 INF Entity zombieArleneFeral 11871 killed 2020-09-30T00:10:44 1982.849 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90139142613827593, public IP=9*.16*.24*.7* 2020-09-30T00:10:44 1982.852 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) 2020-09-30T00:10:45 1983.124 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240992496408, server SteamID=90139142613827593, server public IP=9*.16*.24*.7*, server port=26900 2020-09-30T00:10:45 1983.128 INF [Steamworks.NET] Lobby entered: 109775240992496408 2020-09-30T00:10:45 1983.446 INF Respawn almost done 2020-09-30T00:10:45 1983.447 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1529, 61, 972): localplayer 2020-09-30T00:10:48 1986.451 INF Time: 22.84m FPS: 20.52 Heap: 2054.1MB Max: 2054.1MB Chunks: 452 CGO: 98 Ply: 1 Zom: 3 Ent: 9 (20) Items: 0 CO: 1 RSS: 2031.6MB DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 1179664. 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unholyjoe Posted September 30, 2020 Share Posted September 30, 2020 ***************************************please just drag and drop the file in the attachment section of the post next time. meanwhile i placed it in a spoiler. QA Tester-unholyjoe*************************************** Link to comment Share on other sites More sharing options...
Beelzybub Posted September 30, 2020 Share Posted September 30, 2020 @Dracodard_93Not sure why but it looks like you ran out of memory. There used to be a bug where, when you start a game, then stop and start again, the memory from the first game is not released, so the second time you start a game, much more memory is used. It looks like that's what you did in your log so maybe that's what happened. You only have 8 Gb so it would run out pretty quickly. ("run out of ram" probably doesn't translate well to french. ) The cure for that was to restart the game application whenever you stop and start playing. (I don't know if this bug is still around though) I'd recommend checking that your swapfile is set to be managed by windows, Shut down any other apps while playing, like your browser for example. If you can, upgrade to 16G or more ram. Link to comment Share on other sites More sharing options...
Dracodard_93 Posted September 30, 2020 Author Share Posted September 30, 2020 I have up ram : 8 Gb to 24 Gb. I hope it will be good. Link to comment Share on other sites More sharing options...
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