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Crahs and toolbar bug


Dracodard_93

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Hello,

 

I'm french, so, i hope i will write good.

 

Game crash sometimes, when i'm on vehicle, i'm dismounted on relog : i need to make the road done to find the vehicle. The last time, when i founf the vehicle, items in my toolbar diseapear, it's very frustrating.

 

Somtimes, when i log, game is on loading and a red message apear : out of memory.

 

This game is really good, but it will be better if i can play without this crashes and bugs.

 

Thanks to help me.

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Mono path[0] = 'H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'H:/Steam Compte/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
    Vendor:   
    VRAM:     8031 MB
    Driver:   27.21.14.5655
Begin MonoManager ReloadAssembly
- Completed reload, in  0.389 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.503100 ms
2020-09-29T23:37:41 0.018 INF [Steamworks.NET] SteamAPI_Init() ok
2020-09-29T23:37:42 0.151 INF Localization language: french
2020-09-29T23:37:42 0.172 INF Texture quality is set to 0
2020-09-29T23:37:42 0.173 INF Precaching...
2020-09-29T23:37:42 0.174 INF Precaching file: 7DaysToDie_Data/resources.assets
2020-09-29T23:37:42 0.242 INF [EAC] Initializing ...
2020-09-29T23:37:42 0.245 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2020-09-29T23:37:44 2.963 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2020-09-29T23:37:44 2.966 INF Precaching file: Data/Bundles/blocktextureatlases
2020-09-29T23:37:47 5.607 INF Precaching file: Data/Bundles/terraintextures
2020-09-29T23:37:50 8.150 INF Precaching done
2020-09-29T23:37:50 8.151 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.805200 ms
2020-09-29T23:37:50 8.241 INF [GSM] Singleton Initialized...
2020-09-29T23:37:50 8.254 INF Awake IsFocused: True
2020-09-29T23:37:50 8.254 INF Awake
2020-09-29T23:37:50 8.277 INF Version: Alpha 19.1 (b8) Compatibility Version: Alpha 19.1, Build: Windows 64 Bit
2020-09-29T23:37:50 8.278 INF System information:
2020-09-29T23:37:50 8.278 INF    OS: Windows 10  (10.0.0) 64bit
2020-09-29T23:37:50 8.278 INF    CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (cores: 😎
2020-09-29T23:37:50 8.278 INF    RAM: 8156 MB
2020-09-29T23:37:50 8.278 INF    GPU: NVIDIA GeForce RTX 2070 (8031 MB)
2020-09-29T23:37:50 8.278 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2020-09-29T23:37:50 8.278 INF Last played version: Alpha 19.1
2020-09-29T23:37:50 8.279 INF Local UTC offset: 2 hours
2020-09-29T23:37:50 8.286 INF Command line arguments: H:\Steam Compte\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile H:\Steam Compte\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-09-29__23-37-23.txt -eac_executablename 7daystodie.exe
2020-09-29T23:37:50 8.287 INF Not running in Big Picture Mode, no on-screen keyboard available
2020-09-29T23:37:50 8.287 INF Starting PlayerInputManager...
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2020-09-29T23:37:50 8.459 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2020-09-29T23:37:50 8.474 INF Starting UserProfileManager...
2020-09-29T23:37:50 8.584 INF Occlusion: Awake
2020-09-29T23:37:50 8.590 INF ApplyAllOptions streaming budget 7227.9 MB
2020-09-29T23:37:50 8.591 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
2020-09-29T23:37:50 8.591 INF Texture quality is set to 0
2020-09-29T23:37:50 8.591 INF ApplyTextureFilter 2, AF Enable
2020-09-29T23:37:50 8.593 INF ApplyTerrainOptions 3
2020-09-29T23:37:51 9.820 INF [MODS] No mods folder found
2020-09-29T23:37:51 9.837 INF Loading permissions file at 'C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-09-29T23:37:51 9.895 INF Loading permissions file done.
2020-09-29T23:37:51 9.957 INF Awake done in 1703 ms
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc

Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4217.
Total: 21.908300 ms (FindLiveObjects: 0.278700 ms CreateObjectMapping: 0.101500 ms MarkObjects: 21.441700 ms  DeleteObjects: 0.085900 ms)

2020-09-29T23:37:52 10.243 INF User joined: Dracodard_93
2020-09-29T23:37:52 10.398 INF Updated culture for display texts
2020-09-29T23:37:52 10.584 INF Reloading serveradmin.xml
2020-09-29T23:37:52 10.584 INF Loading permissions file at 'C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-09-29T23:37:52 10.584 INF Loading permissions file done.
2020-09-29T23:37:53 11.797 INF UMA Overlay loading took 1144 ms
2020-09-29T23:37:53 11.799 INF UMA Slot loading took 1 ms
2020-09-29T23:37:53 11.884 INF [GSM] GameSparks Connected
2020-09-29T23:37:56 14.886 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2020-09-29T23:38:00 18.304 INF [GSM] Skipping me
2020-09-29T23:38:01 20.005 INF WorldStaticData.Init() needed 7.952s
2020-09-29T23:38:02 20.330 INF [Steamworks.NET] Login ok.
2020-09-29T23:38:02 20.650 INF AchievementManager: Received stats and achievements from Steam
2020-09-29T23:38:06 24.343 INF NET: Starting server protocols
2020-09-29T23:38:06 24.359 INF NET: LiteNetLib server started
2020-09-29T23:38:06 24.361 INF [Steamworks.NET] NET: Server started
2020-09-29T23:38:06 24.362 INF Started thread SteamNetworkingServer
2020-09-29T23:38:06 24.363 INF StartGame
2020-09-29T23:38:06 24.422 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 4
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.1
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = 16
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 2
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 2
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 0.75
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 3
GamePref.OptionsGfxReflectQuality = 2
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 2
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 2
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.75
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198367806509
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Dracodard_93
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 300
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2020-09-29T23:38:06 24.457 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2020-09-29T23:38:07 25.106 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2020-09-29T23:38:07 25.106 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2020-09-29T23:38:07 25.106 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2020-09-29T23:38:18 36.993 INF Block IDs with mapping
2020-09-29T23:38:18 36.994 INF BlockIDs from Mapping
2020-09-29T23:38:22 40.184 INF Item IDs with mapping
2020-09-29T23:38:22 40.184 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
2020-09-29T23:38:31 49.204 INF createWorld: Navezgane, My Game, GameModeSurvival
2020-09-29T23:38:31 49.207 INF Occlusion: Enabled
2020-09-29T23:38:31 49.269 INF Started thread ChunkRegeneration
2020-09-29T23:38:31 49.269 INF Started thread ChunkCalc
2020-09-29T23:38:31 49.599 INF ShapeControllers: 64
2020-09-29T23:38:31 49.606 INF World.Load: Navezgane
2020-09-29T23:38:31 49.617 INF BloodMoon SetDay: day 84, last day 77, freq 7, range 0
2020-09-29T23:38:38 56.598 INF Started thread GenerateChunks
2020-09-29T23:38:39 57.250 INF Calculating world hashes took 644 ms (world size 177 MiB)
2020-09-29T23:38:39 57.482 INF Loading dtm raw file took 881ms
2020-09-29T23:38:39 57.590 INF Biomes image size w= 3072, h = 3072
2020-09-29T23:38:39 57.725 INF Loading and creating biomes took 242ms
2020-09-29T23:38:41 59.334 INF Loading and creating shader control textures took 1609ms
2020-09-29T23:38:42 60.069 INF Loading and parsing of generator took 735ms
2020-09-29T23:38:42 60.179 INF Started thread SaveChunks C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2020-09-29T23:38:44 62.627 INF [DECO] read 77812/
2020-09-29T23:38:44 62.685 INF Loading asset at #Sounds/Music?HomeDay.wav...
2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?HomeNight.wav...
2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderBob.wav...
2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderHugh.wav...
2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderJen.wav...
2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderJoel.wav...
2020-09-29T23:38:44 62.686 INF Loading asset at #Sounds/Music?TraderRekt.wav...
2020-09-29T23:38:47 65.794 INF AstarManager Init
2020-09-29T23:38:52 70.891 INF Finished loading HomeDay.
2020-09-29T23:38:52 70.891 INF Casted asset HomeDay as AudioClip.
2020-09-29T23:38:52 70.899 INF Finished loading HomeNight.
2020-09-29T23:38:52 70.899 INF Casted asset HomeNight as AudioClip.
2020-09-29T23:38:52 70.899 INF Finished loading TraderBob.
2020-09-29T23:38:52 70.899 INF Casted asset TraderBob as AudioClip.
2020-09-29T23:38:52 70.900 INF Finished loading TraderHugh.
2020-09-29T23:38:52 70.900 INF Casted asset TraderHugh as AudioClip.
2020-09-29T23:38:52 70.900 INF Finished loading TraderJen.
2020-09-29T23:38:52 70.900 INF Casted asset TraderJen as AudioClip.
2020-09-29T23:38:52 70.900 INF Finished loading TraderJoel.
2020-09-29T23:38:52 70.900 INF Casted asset TraderJoel as AudioClip.
2020-09-29T23:38:52 70.901 INF Finished loading TraderRekt.
2020-09-29T23:38:52 70.901 INF Casted asset TraderRekt as AudioClip.
2020-09-29T23:38:53 71.241 INF Weather Packages Created FROM BIOMES
2020-09-29T23:38:53 71.242 INF createWorld() done
2020-09-29T23:38:53 71.245 INF Loading players.xml
2020-09-29T23:38:53 71.643 INF Created player with id=1307
2020-09-29T23:38:53 71.820 INF Loaded player
2020-09-29T23:38:54 72.159 INF VehicleManager C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 1
2020-09-29T23:38:54 72.289 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2020-09-29T23:38:54 72.289 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
Calling Animator.GotoState on Synchronize layer
 
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)

2020-09-29T23:38:54 72.846 INF Origin Reposition (0.0, 0.0, 0.0) to (-1312.0, 48.0, 800.0)
2020-09-29T23:38:54 73.010 INF OpenSpawnWindow
2020-09-29T23:38:55 73.465 INF StartGame done
2020-09-29T23:38:55 74.018 INF [Steamworks.NET] GameServer.Init successful
2020-09-29T23:38:56 74.857 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90139142419570693, public IP=9*.16*.24*.7*
2020-09-29T23:38:56 74.875 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2020-09-29T23:38:57 75.357 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240992468857, server SteamID=90139142419570693, server public IP=9*.16*.24*.7*, server port=26900
2020-09-29T23:38:57 75.364 INF [Steamworks.NET] Lobby entered: 109775240992468857
2020-09-29T23:38:57 75.989 INF Respawn almost done
2020-09-29T23:38:57 75.995 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1315, 61, 802): localplayer
2020-09-29T23:39:00 78.554 INF [DECO] written 0
2020-09-29T23:39:08 86.800 INF Saving 41 of chunks took 63ms
2020-09-29T23:40:37 175.935 INF Time: 1.31m FPS: 60.03 Heap: 1633.3MB Max: 1633.3MB Chunks: 225 CGO: 166 Ply: 1 Zom: 1 Ent: 3 (3) Items: 0 CO: 1 RSS: 2556.7MB
2020-09-29T23:41:08 206.034 INF Time: 1.82m FPS: 59.85 Heap: 1673.1MB Max: 1673.1MB Chunks: 240 CGO: 185 Ply: 1 Zom: 0 Ent: 3 (6) Items: 1 CO: 1 RSS: 2699.9MB
2020-09-29T23:41:16 214.827 INF SectionType change from None to TraderJoel
2020-09-29T23:41:16 214.829 INF Played TraderJoel
2020-09-29T23:41:16 214.829 INF Fading in TraderJoel
2020-09-29T23:41:16 214.830 INF Notified SectionSelector that music played
2020-09-29T23:41:17 215.572 INF SectionType change from TraderJoel to HomeDay
2020-09-29T23:41:17 215.572 INF Fading out TraderJoel
2020-09-29T23:41:17 215.573 INF Played HomeDay
2020-09-29T23:41:17 215.573 INF Fading in HomeDay
2020-09-29T23:41:18 216.216 INF SectionType change from HomeDay to TraderJoel
2020-09-29T23:41:18 216.216 INF Fading out HomeDay
2020-09-29T23:41:18 216.217 INF Unpaused TraderJoel
2020-09-29T23:41:18 216.217 INF Fading in TraderJoel
2020-09-29T23:41:21 219.253 INF Paused HomeDay
2020-09-29T23:41:38 236.030 INF Time: 2.32m FPS: 59.37 Heap: 1640.1MB Max: 1673.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2800.3MB
2020-09-29T23:42:07 265.951 INF VehicleManager saving 1 (1 / 0)
2020-09-29T23:42:08 266.035 INF Time: 2.82m FPS: 60.01 Heap: 1670.7MB Max: 1673.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2801.2MB
2020-09-29T23:42:21 279.268 INF Stopped HomeDay
2020-09-29T23:42:31 289.315 INF SectionType change from TraderJoel to HomeDay
2020-09-29T23:42:31 289.315 INF Fading out TraderJoel
2020-09-29T23:42:31 289.315 INF Played HomeDay
2020-09-29T23:42:31 289.315 INF Fading in HomeDay
2020-09-29T23:42:34 292.337 INF Paused TraderJoel
2020-09-29T23:42:38 296.035 INF Time: 3.32m FPS: 59.71 Heap: 1708.9MB Max: 1708.9MB Chunks: 240 CGO: 193 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2822.1MB
2020-09-29T23:42:55 313.528 INF AIDirector: Spawning wandering horde
2020-09-29T23:42:55 313.530 INF AIDirector: FindWanderingHordeTargets end y < 0
2020-09-29T23:42:55 313.530 INF AIDirector: Find target wait 1 hours
2020-09-29T23:43:08 326.049 INF Time: 3.82m FPS: 60.00 Heap: 1642.9MB Max: 1708.9MB Chunks: 240 CGO: 196 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2858.3MB
2020-09-29T23:43:10 328.311 INF Saving 37 of chunks took 41ms
2020-09-29T23:43:10 328.311 INF Paused HomeDay
2020-09-29T23:43:34 352.343 INF Stopped TraderJoel
2020-09-29T23:51:44 842.256 INF Unpaused HomeDay
2020-09-29T23:52:12 870.072 INF Time: 4.32m FPS: 60.00 Heap: 1647.4MB Max: 1708.9MB Chunks: 240 CGO: 196 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2217.2MB
2020-09-29T23:52:41 899.975 INF VehicleManager saving 1 (1 / 0)
2020-09-29T23:52:42 900.075 INF Time: 4.82m FPS: 59.98 Heap: 1679.6MB Max: 1708.9MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2337.5MB
2020-09-29T23:53:12 930.089 INF Time: 5.32m FPS: 59.98 Heap: 1715.6MB Max: 1715.6MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2538.6MB
2020-09-29T23:53:42 960.093 INF Time: 5.82m FPS: 60.00 Heap: 1754.8MB Max: 1754.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2540.8MB
2020-09-29T23:54:12 990.099 INF Time: 6.32m FPS: 59.96 Heap: 1665.4MB Max: 1754.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2550.3MB
2020-09-29T23:54:20 998.673 INF AIDirector: Spawning wandering horde
2020-09-29T23:54:20 998.673 INF AIDirector: Find target wait 12 hours
2020-09-29T23:54:41 1019.989 INF VehicleManager saving 1 (1 / 0)
2020-09-29T23:54:42 1020.107 INF Time: 6.82m FPS: 59.96 Heap: 1694.0MB Max: 1754.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 2550.3MB
2020-09-29T23:55:12 1050.111 INF Time: 7.32m FPS: 60.05 Heap: 1724.5MB Max: 1754.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1581.8MB
2020-09-29T23:55:14 1052.893 INF Stopped HomeDay
2020-09-29T23:55:14 1052.928 INF Notified SectionSelector that music stopped
2020-09-29T23:55:14 1052.928 INF SectionType change from HomeDay to None
2020-09-29T23:55:42 1080.127 INF Time: 7.82m FPS: 60.04 Heap: 1759.1MB Max: 1759.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1579.2MB
2020-09-29T23:56:12 1110.129 INF Time: 8.32m FPS: 59.31 Heap: 1676.0MB Max: 1759.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1597.7MB
2020-09-29T23:56:41 1139.994 INF VehicleManager saving 1 (1 / 0)
2020-09-29T23:56:42 1140.130 INF Time: 8.82m FPS: 60.03 Heap: 1715.6MB Max: 1759.1MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1619.2MB
2020-09-29T23:57:12 1170.131 INF Time: 9.32m FPS: 60.01 Heap: 1762.5MB Max: 1762.5MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1623.1MB
2020-09-29T23:57:42 1200.143 INF Time: 9.82m FPS: 60.19 Heap: 1674.7MB Max: 1762.5MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1628.7MB
2020-09-29T23:58:12 1230.146 INF Time: 10.32m FPS: 59.94 Heap: 1699.8MB Max: 1762.5MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1631.2MB
2020-09-29T23:58:26 1244.983 INF SectionType change from None to HomeDay
2020-09-29T23:58:26 1244.983 INF Played HomeDay
2020-09-29T23:58:26 1244.983 INF Fading in HomeDay
2020-09-29T23:58:26 1244.983 INF Notified SectionSelector that music played
2020-09-29T23:58:41 1259.996 INF VehicleManager saving 1 (1 / 0)
2020-09-29T23:58:42 1260.148 INF Time: 10.82m FPS: 59.98 Heap: 1729.9MB Max: 1762.5MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1630.3MB
2020-09-29T23:59:12 1290.152 INF Time: 11.32m FPS: 60.00 Heap: 1763.8MB Max: 1763.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1627.3MB
2020-09-29T23:59:34 1312.723 WRN ItemController: XUiC_ItemPartStack
2020-09-29T23:59:34 1312.740 WRN ItemController: XUiC_ItemPartStack
2020-09-29T23:59:36 1314.065 WRN ItemController: XUiC_ItemPartStack
2020-09-29T23:59:42 1320.164 INF Time: 11.82m FPS: 60.01 Heap: 1686.3MB Max: 1763.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1631.2MB
2020-09-30T00:00:12 1350.165 INF Time: 12.32m FPS: 59.99 Heap: 1715.5MB Max: 1763.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1460.9MB
2020-09-30T00:00:41 1379.999 INF VehicleManager saving 1 (1 / 0)
2020-09-30T00:00:42 1380.189 INF Time: 12.82m FPS: 60.09 Heap: 1757.6MB Max: 1763.8MB Chunks: 240 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 1469.5MB
2020-09-30T00:01:11 1409.532 INF AIDirector: Spawning scouts at (-1193.0, 65.0, 470.0), towards (-1122.0, 133.0, 434.0)
2020-09-30T00:01:11 1409.537 INF Spawning this wave: 1
2020-09-30T00:01:11 1409.676 INF Spawned [type=EntityZombie, name=zombieScreamer, id=11862] at (-1194.5, 65.2, 474.5) Day=78 TotalInWave=1 CurrentWave=1
2020-09-30T00:01:11 1409.677 INF AIDirector: scout horde spawned '[type=EntityZombie, name=zombieScreamer, id=11862]'. Moving to point of interest
2020-09-30T00:01:12 1410.201 INF Time: 13.32m FPS: 59.96 Heap: 1690.1MB Max: 1763.8MB Chunks: 240 CGO: 202 Ply: 1 Zom: 1 Ent: 4 (6) Items: 0 CO: 2 RSS: 1487.7MB
2020-09-30T00:01:12 1410.534 INF Start a new wave 'Scouts'. timeout=1s. worldtime=0
2020-09-30T00:01:42 1440.217 INF Time: 13.82m FPS: 59.96 Heap: 1724.1MB Max: 1763.8MB Chunks: 240 CGO: 202 Ply: 1 Zom: 2 Ent: 4 (6) Items: 0 CO: 2 RSS: 1489.3MB
2020-09-30T00:02:12 1470.233 INF Time: 14.32m FPS: 60.00 Heap: 1768.7MB Max: 1768.7MB Chunks: 240 CGO: 202 Ply: 1 Zom: 2 Ent: 4 (6) Items: 0 CO: 2 RSS: 1493.8MB
2020-09-30T00:02:36 1494.616 INF Stopped HomeDay
2020-09-30T00:02:36 1494.632 INF Notified SectionSelector that music stopped
2020-09-30T00:02:36 1494.632 INF SectionType change from HomeDay to None
2020-09-30T00:02:41 1500.000 INF VehicleManager saving 1 (1 / 0)
2020-09-30T00:02:42 1500.235 INF Time: 14.82m FPS: 59.99 Heap: 1710.2MB Max: 1768.7MB Chunks: 240 CGO: 202 Ply: 1 Zom: 2 Ent: 4 (6) Items: 0 CO: 2 RSS: 1499.2MB
2020-09-30T00:03:12 1530.250 INF Time: 15.32m FPS: 59.41 Heap: 1731.9MB Max: 1768.7MB Chunks: 240 CGO: 195 Ply: 1 Zom: 2 Ent: 4 (6) Items: 0 CO: 2 RSS: 1529.7MB
2020-09-30T00:03:26 1544.976 INF Entity zombieScreamer 11862 killed
2020-09-30T00:03:26 1544.994 INF AIDirector: scout horde '[type=EntityZombie, name=zombieScreamer, id=11862]' removed from control
2020-09-30T00:03:26 1545.022 INF AIDirector: Scout horde spawn finished (all mobs spawned)
2020-09-30T00:03:36 1554.762 INF SectionType change from None to TraderJoel
2020-09-30T00:03:36 1554.762 INF Played TraderJoel
2020-09-30T00:03:36 1554.762 INF Fading in TraderJoel
2020-09-30T00:03:36 1554.762 INF Notified SectionSelector that music played
2020-09-30T00:03:37 1555.935 INF SectionType change from TraderJoel to HomeDay
2020-09-30T00:03:37 1555.935 INF Fading out TraderJoel
2020-09-30T00:03:37 1555.935 INF Played HomeDay
2020-09-30T00:03:37 1555.935 INF Fading in HomeDay
2020-09-30T00:03:40 1558.963 INF Paused TraderJoel
2020-09-30T00:03:42 1560.234 INF SectionType change from HomeDay to Exploration
2020-09-30T00:03:42 1560.234 INF Fading out HomeDay
2020-09-30T00:03:42 1560.235 INF Played Exploration
2020-09-30T00:03:42 1560.235 INF Fading in Exploration
2020-09-30T00:03:42 1560.255 INF Time: 15.82m FPS: 59.99 Heap: 1759.8MB Max: 1768.7MB Chunks: 240 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (6) Items: 0 CO: 2 RSS: 1564.8MB
2020-09-30T00:03:45 1563.272 INF Paused HomeDay
2020-09-30T00:04:12 1590.290 INF Time: 16.32m FPS: 58.58 Heap: 1697.7MB Max: 1768.7MB Chunks: 321 CGO: 191 Ply: 1 Zom: 2 Ent: 3 (9) Items: 0 CO: 1 RSS: 1793.8MB
2020-09-30T00:04:40 1618.973 INF Stopped TraderJoel
2020-09-30T00:04:41 1620.014 INF VehicleManager saving 1 (1 / 0)
2020-09-30T00:04:42 1620.285 INF Time: 16.82m FPS: 53.58 Heap: 1746.9MB Max: 1768.7MB Chunks: 321 CGO: 193 Ply: 1 Zom: 1 Ent: 4 (12) Items: 0 CO: 1 RSS: 1919.9MB
2020-09-30T00:04:45 1623.291 INF Stopped HomeDay
2020-09-30T00:04:46 1624.941 INF [DECO] written 0
2020-09-30T00:05:09 1647.584 INF 1043.421 SleeperVolume -1543, 61, 975. Spawning at -1518, 62, 982, group 'sleeperHordeStageGS132', class zombieYo, count 1
2020-09-30T00:05:09 1647.688 INF 1043.528 SleeperVolume -1543, 61, 975. Spawning at -1521, 68, 985, group 'sleeperHordeStageGS132', class zombieArleneFeral, count 1
2020-09-30T00:05:09 1647.802 INF 1043.641 SleeperVolume -1543, 61, 975. Spawning at -1542, 62, 986, group 'sleeperHordeStageGS132', class zombieArleneRadiated, count 1
2020-09-30T00:05:09 1647.916 INF 1043.754 SleeperVolume -1543, 61, 975. Spawning at -1542, 62, 981, group 'sleeperHordeStageGS132', class zombieWightFeral, count 1
2020-09-30T00:05:09 1648.024 INF 1043.863 SleeperVolume -1543, 61, 975. Spawning at -1521, 68, 982, group 'sleeperHordeStageGS132', class zombieArleneFeral, count 1
2020-09-30T00:05:12 1650.285 INF Time: 17.32m FPS: 53.75 Heap: 1765.4MB Max: 1768.7MB Chunks: 321 CGO: 196 Ply: 1 Zom: 6 Ent: 10 (18) Items: 0 CO: 1 RSS: 1962.9MB
2020-09-30T00:05:29 1667.185 INF SectionType change from Exploration to Suspense
2020-09-30T00:05:29 1667.185 INF Fading out Exploration
2020-09-30T00:05:29 1667.185 INF Played Suspense
2020-09-30T00:05:29 1667.185 INF Fading in Suspense
2020-09-30T00:05:32 1670.222 INF Paused Exploration
2020-09-30T00:05:42 1680.288 INF Time: 17.82m FPS: 60.10 Heap: 1794.4MB Max: 1794.4MB Chunks: 321 CGO: 193 Ply: 1 Zom: 7 Ent: 11 (19) Items: 0 CO: 1 RSS: 1988.8MB
2020-09-30T00:06:12 1710.289 INF Time: 18.32m FPS: 60.01 Heap: 1807.6MB Max: 1807.6MB Chunks: 321 CGO: 193 Ply: 1 Zom: 7 Ent: 11 (19) Items: 0 CO: 1 RSS: 2024.2MB
2020-09-30T00:06:32 1730.231 INF Stopped Exploration
2020-09-30T00:06:41 1740.016 INF VehicleManager saving 1 (1 / 0)
2020-09-30T00:06:42 1740.301 INF Time: 18.82m FPS: 55.97 Heap: 1807.7MB Max: 1807.7MB Chunks: 321 CGO: 193 Ply: 1 Zom: 7 Ent: 11 (19) Items: 0 CO: 1 RSS: 2143.0MB
2020-09-30T00:06:42 1740.878 INF Entity zombieWightFeral 11870 killed
2020-09-30T00:07:12 1770.313 INF Time: 19.32m FPS: 53.18 Heap: 1804.0MB Max: 1807.7MB Chunks: 321 CGO: 193 Ply: 1 Zom: 6 Ent: 10 (15) Items: 0 CO: 1 RSS: 2244.2MB
2020-09-30T00:07:24 1782.572 INF AchievementManager.SendAchievementEvent (Dracodard_93, Zombies2500)
2020-09-30T00:07:24 1782.575 INF Entity zombieArleneRadiated 11869 killed
2020-09-30T00:07:24 1782.657 INF AchievementManager.UserAchievementStored_Callback, name=Zombies2500, cur=0, max=0
2020-09-30T00:07:24 1782.919 INF AchievementManager.UserStatsStored_Callback, result=k_EResultOK
2020-09-30T00:07:38 1796.274 INF 1192.114 SleeperVolume -1543, 60, 990. Spawning at -1529, 60, 995, group 'sleeperHordeStageGS132', class zombieMoe, count 5
2020-09-30T00:07:38 1796.386 INF 1192.226 SleeperVolume -1543, 60, 990. Spawning at -1533, 60, 991, group 'sleeperHordeStageGS132', class zombieCheerleader, count 6
2020-09-30T00:07:38 1796.527 INF 1192.366 SleeperVolume -1543, 60, 990. Spawning at -1524, 61, 998, group 'sleeperHordeStageGS132', class zombieJanitor, count 6
2020-09-30T00:07:42 1800.330 INF Time: 19.82m FPS: 57.93 Heap: 1816.0MB Max: 1816.0MB Chunks: 321 CGO: 193 Ply: 1 Zom: 8 Ent: 12 (18) Items: 0 CO: 1 RSS: 2309.9MB
2020-09-30T00:07:46 1804.561 INF Entity zombieArleneFeral 11871 killed by Dracodard_93 1307
2020-09-30T00:07:49 1807.536 INF Entity zombieYo 11867 killed by Dracodard_93 1307
2020-09-30T00:07:56 1814.064 INF Entity zombieArleneFeral 11868 killed by Dracodard_93 1307
2020-09-30T00:08:02 1820.385 INF Saving 46 of chunks took 62ms
2020-09-30T00:08:02 1820.385 INF Paused Suspense
2020-09-30T00:08:03 1821.794 INF Unpaused Suspense
2020-09-30T00:08:09 1827.746 INF Saving 48 of chunks took 63ms
2020-09-30T00:08:09 1827.746 INF Paused Suspense
2020-09-30T00:08:10 1829.012 INF Disconnect
2020-09-30T00:08:10 1829.012 INF Unpaused Suspense
2020-09-30T00:08:10 1829.016 INF [NET] ServerShutdown
2020-09-30T00:08:10 1829.016 INF NET: Stopping server protocols
2020-09-30T00:08:10 1829.025 INF NET: LiteNetLib server stopped
2020-09-30T00:08:11 1829.029 INF Exited thread SteamNetworkingServer
2020-09-30T00:08:11 1829.030 INF [Steamworks.NET] NET: Server stopped
2020-09-30T00:08:11 1829.032 INF SaveAndCleanupWorld
2020-09-30T00:08:11 1829.120 INF Saving 50 of chunks took 62ms
2020-09-30T00:08:11 1829.158 INF [Steamworks.NET] Stopping server
2020-09-30T00:08:11 1829.192 INF [Steamworks.NET] Exiting Lobby
2020-09-30T00:08:11 1829.403 INF AstarManager Cleanup
2020-09-30T00:08:11 1829.408 INF World.Unload
2020-09-30T00:08:11 1829.427 INF Exited thread GenerateChunks
2020-09-30T00:08:11 1829.449 INF Exited thread SaveChunks C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2020-09-30T00:08:11 1829.825 INF World.Cleanup
2020-09-30T00:08:11 1829.828 INF Exited thread ChunkRegeneration
2020-09-30T00:08:11 1829.833 INF Exited thread ChunkCalc
2020-09-30T00:08:11 1829.837 INF VehicleManager saving 1 (0 / 1)
2020-09-30T00:08:11 1829.887 INF Persistent GamePrefs saved
2020-09-30T00:10:17 1955.374 INF NET: Starting server protocols
2020-09-30T00:10:17 1955.377 INF NET: LiteNetLib server started
2020-09-30T00:10:17 1955.377 INF Started thread SteamNetworkingServer
2020-09-30T00:10:17 1955.378 INF [Steamworks.NET] NET: Server started
2020-09-30T00:10:17 1955.378 INF StartGame
2020-09-30T00:10:17 1955.455 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 4
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.1
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = 17
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 2
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 2
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 0.75
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 3
GamePref.OptionsGfxReflectQuality = 2
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 2
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 2
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.75
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198367806509
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Dracodard_93
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP = 91.168.240.74
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 300
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 72
GameStat.AirDropMarker = True
GameStat.AllowedViewDistance = 6
GameStat.AnimalCount = 1
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 84
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 0
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 2
GameStat.EnemyDifficulty = 0
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 4
GameStat.GameDifficultyBonus = 1.2
GameStat.GameModeId = 1
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 7
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 4
GameStat.LandClaimOnlineDurabilityModifier = 4
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 1
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = 2
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 0
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 6
GameStat.XPMultiplier = 300
GameStat.ZombieHordeMeter = True
2020-09-30T00:10:17 1955.483 INF StartAsServer
2020-09-30T00:10:17 1955.803 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2020-09-30T00:10:17 1955.803 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2020-09-30T00:10:17 1955.803 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2020-09-30T00:10:19 1957.186 INF Block IDs with mapping
2020-09-30T00:10:19 1957.187 INF BlockIDs from Mapping
2020-09-30T00:10:20 1958.197 INF Item IDs with mapping
2020-09-30T00:10:20 1958.197 INF ItemIDs from Mapping
2020-09-30T00:10:28 1967.007 INF createWorld: Navezgane, My Game, GameModeSurvival
2020-09-30T00:10:28 1967.007 INF Occlusion: Enabled
2020-09-30T00:10:29 1967.124 INF ShapeControllers: 64
2020-09-30T00:10:29 1967.132 INF Started thread ChunkRegeneration
2020-09-30T00:10:29 1967.132 INF Started thread ChunkCalc
2020-09-30T00:10:29 1967.422 INF World.Load: Navezgane
2020-09-30T00:10:29 1967.423 INF BloodMoon SetDay: day 84, last day 77, freq 7, range 0
2020-09-30T00:10:35 1974.005 INF Started thread GenerateChunks
2020-09-30T00:10:36 1974.637 INF Calculating world hashes took 614 ms (world size 177 MiB)
2020-09-30T00:10:36 1974.901 INF Loading dtm raw file took 888ms
2020-09-30T00:10:36 1975.019 INF Biomes image size w= 3072, h = 3072
2020-09-30T00:10:37 1975.310 INF Loading and creating biomes took 408ms
2020-09-30T00:10:39 1977.402 INF Loading and creating shader control textures took 2091ms
2020-09-30T00:10:40 1978.157 INF Loading and parsing of generator took 754ms
2020-09-30T00:10:40 1978.232 INF Started thread SaveChunks C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2020-09-30T00:10:42 1980.163 INF [DECO] read 77812/
2020-09-30T00:10:42 1980.807 INF AstarManager Init
2020-09-30T00:10:43 1981.239 INF createWorld() done
2020-09-30T00:10:43 1981.239 INF Loading players.xml
2020-09-30T00:10:43 1981.366 INF Created player with id=1307
2020-09-30T00:10:43 1981.401 INF Loaded player
2020-09-30T00:10:43 1981.538 INF VehicleManager C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 1
2020-09-30T00:10:43 1981.612 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2020-09-30T00:10:43 1981.612 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
2020-09-30T00:10:43 1981.961 INF Origin Reposition (0.0, 0.0, 0.0) to (-1520.0, 48.0, 960.0)
2020-09-30T00:10:43 1982.019 INF [DECO] written 0
2020-09-30T00:10:44 1982.076 INF OpenSpawnWindow
2020-09-30T00:10:44 1982.160 INF StartGame done
2020-09-30T00:10:44 1982.297 INF [Steamworks.NET] GameServer.Init successful
Calling Animator.GotoState on Synchronize layer
 
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)

2020-09-30T00:10:44 1982.495 INF Entity zombieArleneFeral 11868 killed
2020-09-30T00:10:44 1982.810 INF Entity zombieYo 11867 killed
2020-09-30T00:10:44 1982.811 INF Entity zombieArleneFeral 11871 killed
2020-09-30T00:10:44 1982.849 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90139142613827593, public IP=9*.16*.24*.7*
2020-09-30T00:10:44 1982.852 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2020-09-30T00:10:45 1983.124 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240992496408, server SteamID=90139142613827593, server public IP=9*.16*.24*.7*, server port=26900
2020-09-30T00:10:45 1983.128 INF [Steamworks.NET] Lobby entered: 109775240992496408
2020-09-30T00:10:45 1983.446 INF Respawn almost done
2020-09-30T00:10:45 1983.447 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1529, 61, 972): localplayer
2020-09-30T00:10:48 1986.451 INF Time: 22.84m FPS: 20.52 Heap: 2054.1MB Max: 2054.1MB Chunks: 452 CGO: 98 Ply: 1 Zom: 3 Ent: 9 (20) Items: 0 CO: 1 RSS: 2031.6MB
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 1179664.

 

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@Dracodard_93Not sure why but it looks like you ran out of memory.

 

There used to be a bug where, when you start a game, then stop and start again, the memory from the first game is not released,

so the second time you start a game, much more memory is used. It looks like that's what you did in your log so maybe that's what

happened. You only have 8 Gb so it would run out pretty quickly. ("run out of ram" probably doesn't translate well to french. :) )

 

The cure for that was to restart the game application whenever you stop and start playing. (I don't know if this bug is still around though)

 

I'd recommend checking that your swapfile is set to be managed by windows,

Shut down any other apps while playing, like your browser for example.

If you can, upgrade to 16G or more ram.

 

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