jmcdan805 Posted July 2, 2020 Share Posted July 2, 2020 I just loaded up Alpha 18.4 and I keep getting the error message in the picture. I also reset my computer, closed a bunch of unused apps and I have tons of space on my hard drive. Can this be fixed? I really want to play this game. Link to comment Share on other sites More sharing options...
Fox Posted July 2, 2020 Share Posted July 2, 2020 What's your PC specs? Link to comment Share on other sites More sharing options...
jmcdan805 Posted July 2, 2020 Author Share Posted July 2, 2020 15 minutes ago, Fox said: What's your PC specs? Link to comment Share on other sites More sharing options...
Fox Posted July 2, 2020 Share Posted July 2, 2020 The game error relates to running out of ram. Obviously, you have enough for this game. Now I'm wondering if the same error would apply to video ram too. Which video card do you have? (you can find out by running dxdiag or looking through device management) I think a full output.log might tell us more about this error you're having. Link to comment Share on other sites More sharing options...
jmcdan805 Posted July 2, 2020 Author Share Posted July 2, 2020 Mono path[0] = 'D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'D:/Steam Games/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.1.0f2 (292b93d75a2c) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 960M (ID=0x139b) Vendor: VRAM: 4055 MB Driver: 26.21.14.4587 Begin MonoManager ReloadAssembly - Completed reload, in 0.446 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.698600 ms 2020-07-02T10:42:07 0.019 INF [Steamworks.NET] SteamAPI_Init() ok 2020-07-02T10:42:07 0.185 INF Localization language: english 2020-07-02T10:42:07 0.221 INF Texture quality is set to 0 2020-07-02T10:42:07 0.222 INF Precaching... 2020-07-02T10:42:07 0.223 INF Precaching file: 7DaysToDie_Data/resources.assets 2020-07-02T10:42:07 0.300 INF [EAC] Initializing ... 2020-07-02T10:42:07 0.304 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized 2020-07-02T10:42:12 4.967 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2020-07-02T10:42:12 4.969 INF Precaching file: Data/Bundles/blocktextureatlases 2020-07-02T10:42:12 5.383 INF Precaching file: Data/Bundles/terraintextures 2020-07-02T10:42:13 5.779 INF Precaching done 2020-07-02T10:42:13 6.741 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.623500 ms 2020-07-02T10:42:14 6.847 INF Awake IsFocused: True 2020-07-02T10:42:14 6.848 INF Awake 2020-07-02T10:42:14 6.869 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit 2020-07-02T10:42:14 6.870 INF System information: 2020-07-02T10:42:14 6.870 INF OS: Windows 10 (10.0.0) 64bit 2020-07-02T10:42:14 6.871 INF CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (cores: 😎 2020-07-02T10:42:14 6.871 INF RAM: 16211 MB 2020-07-02T10:42:14 6.871 INF GPU: NVIDIA GeForce GTX 960M (4055 MB) 2020-07-02T10:42:14 6.872 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0) 2020-07-02T10:42:14 6.872 INF Last played version: Alpha 17.1 2020-07-02T10:42:14 6.873 INF Local UTC offset: -5 hours 2020-07-02T10:42:14 6.882 INF Command line arguments: D:\Steam Games\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-07-02__10-41-42.txt 2020-07-02T10:42:14 6.884 INF Not running in Big Picture Mode, no on-screen keyboard available 2020-07-02T10:42:14 6.884 INF Starting PlayerInputManager... 2020-07-02T10:42:14 6.909 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True) Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2020-07-02T10:42:14 7.053 INF Starting UserProfileManager... 2020-07-02T10:42:14 7.173 INF Occlusion: Awake 2020-07-02T10:42:14 7.187 INF ApplyAllOptions streaming True, budget 3649.5 MB 2020-07-02T10:42:14 7.188 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2020-07-02T10:42:14 7.188 INF Texture quality is set to 0 2020-07-02T10:42:14 7.189 INF ApplyTextureFilter 1, AF Enable 2020-07-02T10:42:14 7.192 INF ApplyTerrainOptions 3 2020-07-02T10:42:14 7.419 INF [MODS] No mods folder found 2020-07-02T10:42:14 7.447 INF Loading permissions file at 'C:\Users\Jon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-07-02T10:42:14 7.501 INF Loading permissions file done. 2020-07-02T10:42:14 7.559 INF Awake done in 711 ms Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll Fallback handler could not load library D:/Steam Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972. Total: 26.211200 ms (FindLiveObjects: 0.357600 ms CreateObjectMapping: 0.106100 ms MarkObjects: 25.660500 ms DeleteObjects: 0.086500 ms) 2020-07-02T10:42:15 7.785 INF User joined: Donkey Puncher 2020-07-02T10:42:15 7.932 INF Updated culture for display texts 2020-07-02T10:42:15 8.194 INF Reloading serveradmin.xml 2020-07-02T10:42:15 8.195 INF Loading permissions file at 'C:\Users\Jon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-07-02T10:42:15 8.196 INF Loading permissions file done. 2020-07-02T10:42:15 8.525 INF UMA Overlay loading took 420 ms 2020-07-02T10:42:15 8.528 INF UMA Slot loading took 2 ms 2020-07-02T10:42:17 10.107 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2020-07-02T10:42:19 12.036 INF WorldStaticData.Init() needed 3.345s 2020-07-02T10:42:21 14.196 INF [Steamworks.NET] Login ok. 2020-07-02T10:42:21 14.457 INF AchievementManager: Received stats and achievements from Steam 2020-07-02T10:43:06 58.943 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2020-07-02T10:43:06 58.943 INF SetResolution to window 1920 x 1080, fullscreen True 2020-07-02T10:43:06 58.956 INF Persistent GamePrefs saved 2020-07-02T10:43:06 58.959 INF ApplyAllOptions streaming True, budget 3649.5 MB 2020-07-02T10:43:06 58.959 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2020-07-02T10:43:06 58.959 INF LoadTextureArraysForQuality quality 0 to 0, reload True 2020-07-02T10:43:06 58.960 INF Texture quality is set to 0 2020-07-02T10:43:06 58.960 INF SetTextureArraysFilter 1, AF 2 2020-07-02T10:43:06 58.960 INF ApplyTextureFilter 1, AF Enable 2020-07-02T10:43:06 58.961 INF ApplyTerrainOptions 3 DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator out of memory - Could not get memory for large allocation 16777216! DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator out of memory - Could not get memory for large allocation 16777216! Could not allocate memory: System out of memory! Trying to allocate: 16777216B with 16 alignment. MemoryLabel: TempOverflow Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h Memory overview [ ALLOC_DEFAULT ] used: 160662279B | peak: 0B | reserved: 177294903B [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 15728640B [ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_GFX ] used: 677687940B | peak: 0B | reserved: 680203780B [ ALLOC_CACHEOBJECTS ] used: 38312800B | peak: 0B | reserved: 56623104B [ ALLOC_TYPETREE ] used: 308944B | peak: 0B | reserved: 4194304B [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 4096000B Could not allocate memory: System out of memory! Trying to allocate: 16777216B with 16 alignment. MemoryLabel: TempOverflow Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h Memory overview [ ALLOC_DEFAULT ] used: 160662279B | peak: 0B | reserved: 177294903B [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 15728640B [ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_GFX ] used: 677687940B | peak: 0B | reserved: 680203780B [ ALLOC_CACHEOBJECTS ] used: 38312800B | peak: 0B | reserved: 56623104B [ ALLOC_TYPETREE ] used: 308944B | peak: 0B | reserved: 4194304B [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 4096000B (Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1169) OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at LibNoise.NoiseFromStamp.InitNoCoroutine (System.Boolean _force) [0x00187] in <3ca2702590144b2c95bd610195728952>:0 at WorldGenerationEngine.Input.TGMCustom+<InitializeStampCache>d__13.MoveNext () [0x00097] in <3ca2702590144b2c95bd610195728952>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <ca1d1fd848884ed5a84a515243f09e15>:0 (Filename: <3ca2702590144b2c95bd610195728952> Line: 0) 2020-07-02T10:44:20 133.680 INF Terminating threads 2020-07-02T10:44:20 133.681 INF OnApplicationQuit 2020-07-02T10:44:20 133.682 INF Terminating threads 2020-07-02T10:44:20 133.682 INF OnApplicationQuit Setting up 4 worker threads for Enlighten. Thread -> id: 2e08 -> priority: 1 Thread -> id: 1148 -> priority: 1 Thread -> id: 3b4 -> priority: 1 Thread -> id: 338 -> priority: 1 Link to comment Share on other sites More sharing options...
Beelzybub Posted July 2, 2020 Share Posted July 2, 2020 @jmcdan805This can happen if you've manually set a pagefile size. Try selecting "Automatically Manage Paging File" in your System Properties, Performance Options. Link to comment Share on other sites More sharing options...
jmcdan805 Posted July 2, 2020 Author Share Posted July 2, 2020 15 minutes ago, Beelzybub said: @jmcdan805This can happen if you've manually set a pagefile size. Try selecting "Automatically Manage Paging File" in your System Properties, Performance Options. I did this and still getting the error Link to comment Share on other sites More sharing options...
Jugginator Posted July 2, 2020 Share Posted July 2, 2020 Reboot your computer, open CMD as an admin, type tasklist > c:\processes.txt Also note how much memory you're using at boot before or after doing this Link to comment Share on other sites More sharing options...
Beelzybub Posted July 2, 2020 Share Posted July 2, 2020 @jmcdan805Ok, not the paging file. I see your Nvidia drivers are quite old. Try the latest driver from here. Don't install the Geforce Experience junk. Also, your log says last version played is A17, so make sure you've deleted all your old saves and generated worlds from C:\Users\Jon\AppData\Roaming/7DaysToDie And lastly, your dxdiag is showing your built in Intel gpu being used. I'd disable that in your bios if you're comfortable doing that. Link to comment Share on other sites More sharing options...
jmcdan805 Posted July 2, 2020 Author Share Posted July 2, 2020 43 minutes ago, Beelzybub said: @jmcdan805Ok, not the paging file. I see your Nvidia drivers are quite old. Try the latest driver from here. Don't install the Geforce Experience junk. Also, your log says last version played is A17, so make sure you've deleted all your old saves and generated worlds from C:\Users\Jon\AppData\Roaming/7DaysToDie And lastly, your dxdiag is showing your built in Intel gpu being used. I'd disable that in your bios if you're comfortable doing that. I tried with the update and still doesn't work. For some reason the C:\Users\Jon\AppData\Roaming/7DaysToDie doesn't even exist. All I wanted to do was to play this game when my laptop loads up any steam game easily Link to comment Share on other sites More sharing options...
Beelzybub Posted July 2, 2020 Share Posted July 2, 2020 20 minutes ago, jmcdan805 said: I tried with the update and still doesn't work. For some reason the C:\Users\Jon\AppData\Roaming/7DaysToDie doesn't even exist. All I wanted to do was to play this game when my laptop loads up any steam game easily Ya, sometimes it's a pain to get working, but it's a good game and worth the effort imho. Appdata is a hidden folder. If you type %AppData% in your search bar it should get you there. Link to comment Share on other sites More sharing options...
jmcdan805 Posted July 3, 2020 Author Share Posted July 3, 2020 1 hour ago, Beelzybub said: Ya, sometimes it's a pain to get working, but it's a good game and worth the effort imho. Appdata is a hidden folder. If you type %AppData% in your search bar it should get you there. Thanks for the %AppData% info as I would of never found it. But bummer it didn't work. Frustrating to buy a game and it doesn't work. Link to comment Share on other sites More sharing options...
cammel Posted July 3, 2020 Share Posted July 3, 2020 4 hours ago, jmcdan805 said: I did this and still getting the error You have it set to "no paging file" change it to System managed size Link to comment Share on other sites More sharing options...
Fox Posted July 3, 2020 Share Posted July 3, 2020 53 minutes ago, cammel said: You have it set to "no paging file" change it to System managed size Hmm... If it's set to auto, shouldn't that be enough? Why is Windows 10 so dumb like this? Ugh It even says currently allocated: 0MB. Although... I have run this game for a few years with Paging File disabled to save my SSD from premature wear, and the game ran fine, so I don't know why that error would come up for that, if it's for that at all. Also, I thought pagefile had it's own error code. Link to comment Share on other sites More sharing options...
Beelzybub Posted July 3, 2020 Share Posted July 3, 2020 @cammelGood catch! I think you found the problem. And only 7901 GB available on c:. That's pretty low. Hope there's more room available on the d:. @jmcdan805So, uncheck "Automatically manage paging file" and then select each drive (c & d) and check the "system managed size" box. I've never seen "automatic etc." not work but that seems to be the issue. Link to comment Share on other sites More sharing options...
Fox Posted July 3, 2020 Share Posted July 3, 2020 Just now, Beelzybub said: Hope there's more room available on the d:. giggity lol Link to comment Share on other sites More sharing options...
cammel Posted July 3, 2020 Share Posted July 3, 2020 Looked up your laptop. You have a 1TB 5400 RPM HDD + 512GB PCIe SSD. With only 7900 MB free. Should have at least 100GB (20%) free for windows paging file to work with. Link to comment Share on other sites More sharing options...
jmcdan805 Posted July 3, 2020 Author Share Posted July 3, 2020 2 hours ago, cammel said: You have it set to "no paging file" change it to System managed size You are the man. It worked!!! It did take 20 minutes to load up the game but I owe you a beer Link to comment Share on other sites More sharing options...
cammel Posted July 3, 2020 Share Posted July 3, 2020 Glad it worked. Have fun. Link to comment Share on other sites More sharing options...
Fox Posted July 3, 2020 Share Posted July 3, 2020 3 hours ago, jmcdan805 said: You are the man. It worked!!! It did take 20 minutes to load up the game but I owe you a beer 20 minutes of loading is either because you have the game installed on the hdd (not good as it also causes stutters while playing), or like others have mentioned, not enough free space on the main drive for paging file to work correctly. Personally, I think anything beyond 50GB of free space is usually good enough for most ppl, but ya, 100GB (20%) is recommended. Link to comment Share on other sites More sharing options...
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