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Experimental Recipes


Sergant1000

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Hi Sergant1000,

 

first of all thanks for this mod and all your efforts. Unfortunately we have a problem which is nearly game-breaking.

When using the inventory, especially if we search for a specific recipe, there is a huge lag until up to 5-6 seconds before the recipe is found. During this time the game seems to be frozen.

This ruins this neat mod collection in such a dangerous environment.

Is this common for this mod or new since the last build? If this bug already known, is there a workaround to fix it or are you working on it? When I read the post from MundraubLP, it seems we are not the only one who have this problem. It would be great, if you can help us.

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Hi Sergant1000,

 

first of all thanks for this mod and all your efforts. Unfortunately we have a problem which is nearly game-breaking.

When using the inventory, especially if we search for a specific recipe, there is a huge lag until up to 5-6 seconds before the recipe is found. During this time the game seems to be frozen.

This ruins this neat mod collection in such a dangerous environment.

Is this common for this mod or new since the last build? If this bug already known, is there a workaround to fix it or are you working on it? When I read the post from MundraubLP, it seems we are not the only one who have this problem. It would be great, if you can help us.

 

I'm pretty sure this is an issue on the fun pimps end, the crafting menu isn't optimised to handle almost 6000 extra recipes so it takes it a long time to sift through to find the one you searched for.

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I'm pretty sure this is an issue on the fun pimps end, the crafting menu isn't optimised to handle almost 6000 extra recipes so it takes it a long time to sift through to find the one you searched for.

 

This would be awful, because those lags are a gamebreaker. :apathy:

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Mod updated to version 33.005

 

Fixed:

Corrected a candles.

Honey is added to the loot of the hollow stump.

I returned the missing buff from the vending machine.

Returned the recipe for the cobblestones.

In connection with the bug in the hoes, only the Stone hoe will work.

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Mod updated to version 33.031

 

Added:

Added meat of the wolf + recipes.

Added a description of the skills to learn the paint.

Recipes of "Iron Frames" added to "home Maintenance III Book"

 

Fixed:

Corrected the icon for blueberries.

The code for meat is optimized.

The pig returned the receipt of a piglet.

Storage box - the number of slots is set as before.

Fix for apple trees.

The requirements for studying the paint are removed.

Cotton is exposed to the collection of flowers, not fibers.

Plants: strawberries, cabbage and beets, standard models are exhibited.

Recipes of steel transferred from a small stove to a large one.

Fixed the skill of Light Armor and Barter.

Corrected accessories of subjects to skills.

The "Other" skill is prescribed to subjects.

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Mod updated to version 33.043

 

Added by:

Added recipes for creating parts of the Compound Bow.

Added missing recipes for learning new books.

Added the description text for the limit of combining objects.

 

Changed:

Fixed a critical error when starting a new game.

The chances of debuffs on sledgehammers are prescribed.

Fixed bug with hoe. All hoes work again.

Fix plastic melting.

Fixed progressing of athletics by the hands. There will be a shuffling of knives between: stoneKnife, ironShiv, huntingKnife, machete and finka.

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Can you just confirm some things are the way they are and I haven't stuffed up somewhere in the installation.

 

There are no icons for any of the items, everything is just invisible

 

And every weapon and tool has a pair of arms attached to it which really gets in the way of aiming down sights and makes it unplayable.

 

Are they current issues or have I not installed something correctly?

 

Thank you, otherwise it's a great mod.

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Can you just confirm some things are the way they are and I haven't stuffed up somewhere in the installation.

 

There are no icons for any of the items, everything is just invisible

 

And every weapon and tool has a pair of arms attached to it which really gets in the way of aiming down sights and makes it unplayable.

 

Are they current issues or have I not installed something correctly?

 

Thank you, otherwise it's a great mod.

 

How did you install the mod?

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  • 4 weeks later...

Mod updated to version 33.0 for a16.3

 

Изменено:

A buckshot is added to the ammunition ability.

A brass bullet is added to the flame Ammunition ability.

A steel bullet has been added to the piercing ammo ability.

The book "Reloading Weekly Book" added a copper bullet.

corrected doublet.

Corrected the study of the Beer Book.

Dart traps are transferred to the middle furnace.

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