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CompoPack 38 Modelt


kronons

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Please check your modlets xml, the following prefabs has been removed in version 38 of Compopack but still are in the xml, and thus producing errors during world creation:

 

-removed:

xcostum_Bunker_Top(by_Fr0gb0mber)

xcostum_StallsCasino(by_Stallionsden)

xcostum_TheVillage(by_Stallionsden)

xcostum_ThePyramid_1(by_Andyjoki)

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Please check your modlets xml, the following prefabs has been removed in version 38 of Compopack but still are in the xml, and thus producing errors during world creation:

 

-removed:

xcostum_Bunker_Top(by_Fr0gb0mber)

xcostum_StallsCasino(by_Stallionsden)

xcostum_TheVillage(by_Stallionsden)

xcostum_ThePyramid_1(by_Andyjoki)

 

can grab mine that were removed from my thread lol

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Please check your modlets xml, the following prefabs has been removed in version 38 of Compopack but still are in the xml, and thus producing errors during world creation:

 

-removed:

xcostum_Bunker_Top(by_Fr0gb0mber)

xcostum_StallsCasino(by_Stallionsden)

xcostum_TheVillage(by_Stallionsden)

xcostum_ThePyramid_1(by_Andyjoki)

 

Oh he must of changed the compopack. Before the compo pack had a lot more prefabs. I think he must of updated the prefab files without stating that he did. As initially it did have those prefabs. I'll update.

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Oh he must of changed the compopack. Before the compo pack had a lot more prefabs. I think he must of updated the prefab files without stating that he did. As initially it did have those prefabs. I'll update.

 

Yeh he did recently update. You could just re add those in lol by attaching a separate prefab folder to co exist with the cp one lol. My courthouse is newer then the 1 the cp has and has been a17 updated as well.

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