bdubyah Posted April 27, 2021 Author Share Posted April 27, 2021 Can't be in fly mode or god mode when entering them. Link to comment Share on other sites More sharing options...
Pepsigirl78 Posted April 27, 2021 Share Posted April 27, 2021 My hubby would like to suggest/request adding a Huey helicopter some day We love your mods! Link to comment Share on other sites More sharing options...
Evil_Geoff Posted April 28, 2021 Share Posted April 28, 2021 I have ModLauncher ver 2.1.25.22334 installed and checked the Available Mods. The Wasteland is not listed, nor is the UH-60 standalone. Might be others not showing up but I noticed those right away as they are among my favorites. 👍 Link to comment Share on other sites More sharing options...
BasicallyACat Posted April 28, 2021 Share Posted April 28, 2021 @bdubyah@arramus The new game is going well, and NitroGen was really helpful both for the mod and in general. Thanks again for the tips. We're curious if there's a known bug with NPCs sometimes not giving XP, or at least the XP not being noted onscreen. Also bdubyah asked everyone about their game-frequency of legendary drops, and so far by level ~20 in this game, we don't have a legendary drop. We're not concerned with this, but apparently there's enough variability to see the first one by day 2 in one game, and then zero of them much later on in the second game. 1 Link to comment Share on other sites More sharing options...
bdubyah Posted April 28, 2021 Author Share Posted April 28, 2021 Sounds about right then. RNG doing its job. Haven't noticed any XP issues. I do know sometimes when enemies die to bleeding, you don't seem to get XP. Happens even on vanilla zeds. Maybe happen from fire too, haven't paid enough attention to it. Geoff, I gave shpereii a shout and he took a look at it, and the launcher wasn't picking them up for some reason. He tried adding them but they still weren't showing up. He said he'd take a closer look in the morning. So hopefully it gets sorted then. 1 Link to comment Share on other sites More sharing options...
bdubyah Posted April 29, 2021 Author Share Posted April 29, 2021 Just a little change: All separate vehicle mods are back on GitHub, everything else will stay on GitLab. Sphereii said it was something with GitLab only showing 20 folders in a repo. So I decided to move them back as they won't be changing much, if at all. The links *should* be right. I hope. Lol. Found a few on here and a bunch on Nexus that either linked to A18 repos, or the original repo I made in the beginning that no longer exists. I do not plan on updating all the individual vehicle mods any longer as it's just way too much of a pain to deal with, especially when a new alpha drops. So any new vehicles and tweaks or changes made from here on out will probably only be in the AIO. Right now it looks like all GitHub mods are on the launcher, but sphereii was still testing stuff with GitLab, so they aren't on there at the moment. I assume they will be there shortly. Link to comment Share on other sites More sharing options...
AKMARK5000 Posted April 30, 2021 Share Posted April 30, 2021 Is Bdubyah's Modlets AIO compatible with 7DTD Alpha 19.4 (b7) or just Alpha 19? Link to comment Share on other sites More sharing options...
bdubyah Posted April 30, 2021 Author Share Posted April 30, 2021 Should work just fine with 19.4. Link to comment Share on other sites More sharing options...
AKMARK5000 Posted April 30, 2021 Share Posted April 30, 2021 21 hours ago, bdubyah said: Should work just fine with 19.4. OK, great, where can I download the most up-to-date Bdubyah’s Vehicles All in One that also works with Darkness Falls Mod 3.4? Link to comment Share on other sites More sharing options...
AKMARK5000 Posted May 1, 2021 Share Posted May 1, 2021 I think I found what I was looking for at https://7daystodiemods.com/bdubyahs-vehicles-all-in-one/. I downloaded Bdubyah’s Vehicles All in One for A19 and Darkness Falls Compatibility for A19, but not sure how to install onto my PC and remote/hosted server... any guides or instructions to help me out? Link to comment Share on other sites More sharing options...
bdubyah Posted May 1, 2021 Author Share Posted May 1, 2021 (edited) Google it. I know Khaine has install vids for DF, so check his thread. Process should be mostly the same for client/server. And do let me know how it goes once you get it setup. I just removed the DF patch from Nexus and will unlink it from here soon as I've gotten nothing but complaints about it. I really feel like there's nothing wrong with it, as Mythix made the patch and I would think they know what they are doing, and that it's just people being idiots. But I got more bug posts and complaints in the short time I had it on Nexus than I have in a looong time. Ain't nobody got time to listen to that mess. Lol. So let me know if it all works so I can just ignore them. Edited May 1, 2021 by bdubyah (see edit history) Link to comment Share on other sites More sharing options...
arramus Posted May 1, 2021 Share Posted May 1, 2021 4 hours ago, bdubyah said: And do let me know how it goes once you get it setup. Just for double checking, I did a manual install of DF (Gitlab) and the vehicles (Gitlab compatible for DF version) linked from 7daystodiemods. I believe I installed correctly. Copied Vanilla files Added requisite DF files to their appropriate folders. Brought the DF vehicles over to the Mods folder. And launched DF. And won't show a picture of the command line output for fear of causing a seizure. But here is the log showing a few issues with items/loot. It may be my end but I purposely kept DF to vanilla with just the vehicles as the only mod. Spoiler Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 5600 XT (ID=0x731f) Vendor: VRAM: 6103 MB Driver: 27.20.15003.1004 Begin MonoManager ReloadAssembly - Completed reload, in 0.069 seconds <RI> Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.297000 ms 2021-05-01T16:53:54 0.008 INF Start harmony loading: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods 2021-05-01T16:53:54 0.014 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\0-DarknessFallsCore/Harmony/Harmony-0-DarknessFallsCore.dll 2021-05-01T16:53:54 0.031 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\2-SphereIICore/Harmony/Harmony-0-SphereIICore.dll 2021-05-01T16:53:54 0.032 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/Harmony/Harmony-ActiveIngredients.dll 2021-05-01T16:53:54 0.033 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\ScoutsMod/Harmony/Harmony-ScoutsMod.dll 2021-05-01T16:53:54 0.033 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\TE_MenuMusic/Harmony/Harmony-TE_MenuMusic.dll 2021-05-01T16:53:54 0.034 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\TE_NewBlockTextures/Harmony/Harmony-TE_NewBlockTextures.dll 2021-05-01T16:53:54 0.042 INF Found harmony interfaces: 8 Loading Patch: DFCore_Init (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/data-000001D30B570F30.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/data-000001D31166E980.dll Adjusting 20 to 100 Done with 20 to 100 Adjusting 1 to 10 Done with 1 to 10 Adjusting 2 to 1 Done with 2 to 1 Adjusting 2 to 1 Done with 2 to 1 Adjusting 3 to 1 Done with 3 to 1 Patching... Patch done Patching... Patch done Patching UpdateWheelsCollision() Patching... Adjusting 6500 to 13000 Done With Patching UpdateWheelsCollision() Patching OnCollisionForward () Patching... Adjusting 0.8 to 10 Done With Patching OnCollisionForward () Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/data-000001D30B6A5050.dll Patch 1 Patching... Patch done Patch 2 Patching... Patch done Patch 3 Patching... Patch done Patch 5 Patching... Patch done Patch 6 Patching... Patch done Patch 7 Patching... Patch done Patch 8 Patching... Patch done Patch 9 Patching... Patch done Patching PUBLIC_SLOTS() Adjusting 10 to 15 Adjusting 20 to 30 Done With Patching PUBLIC_SLOTS() Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Loading Patch: SphereIICore_Init Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Loading Patch: SphereII_CaveProject+SphereII_CaveProject_Init Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Loading Patch: SphereII_RemoveTraderProtection+SphereII_RemoveTraderProtection_Start 2021-05-01T16:53:56 1.425 INF Pre-initiliazing configuration values 2021-05-01T16:53:56 1.425 INF C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - DF 2021-05-01T16:53:56 1.427 WRN Loading Patch: mythixscoutsmod+scoutsmod 2021-05-01T16:53:56 1.429 WRN @1 Scoutsmod patch 2 Patching... Patch done 2021-05-01T16:53:56 1.629 INF [Steamworks.NET] SteamAPI_Init() ok 2021-05-01T16:53:56 1.734 INF Localization language: english 2021-05-01T16:53:56 1.747 INF Texture quality is set to 1 2021-05-01T16:53:56 1.747 INF Precaching... 2021-05-01T16:53:56 1.748 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-05-01T16:53:56 1.803 INF [EAC] Not loading, not started from launcher 2021-05-01T16:53:56 1.841 INF TE_MenuMusic - Attempting to load the mod menu background music... 2021-05-01T16:53:56 1.927 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-05-01T16:53:56 1.996 INF TE_MenuMusic - Loading new menu background music: zombiemainmusic.ogg (UnityEngine.AudioClip) 2021-05-01T16:53:56 2.061 INF Precaching file: Data/Bundles/blocktextureatlases 2021-05-01T16:53:56 2.268 INF Precaching file: Data/Bundles/terraintextures 2021-05-01T16:53:57 2.458 INF Precaching done 2021-05-01T16:53:58 3.411 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.939100 ms 2021-05-01T16:53:58 3.454 INF [GSM] Singleton Initialized... 2021-05-01T16:53:58 3.459 INF Awake IsFocused: True 2021-05-01T16:53:58 3.459 INF Awake 2021-05-01T16:53:58 3.465 INF Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Windows 64 Bit 2021-05-01T16:53:58 3.466 INF System information: 2021-05-01T16:53:58 3.466 INF OS: Windows 10 (10.0.0) 64bit 2021-05-01T16:53:58 3.466 INF CPU: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz (cores: 16) 2021-05-01T16:53:58 3.466 INF RAM: 32687 MB 2021-05-01T16:53:58 3.466 INF GPU: AMD Radeon RX 5600 XT (6103 MB) 2021-05-01T16:53:58 3.466 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-05-01T16:53:58 3.466 INF Last played version: Alpha 19.4 2021-05-01T16:53:58 3.466 INF Local UTC offset: 9 hours 2021-05-01T16:53:58 3.468 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - DF\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - DF\7DaysToDie_Data\output_log__2021-05-01__16-53-53.txt 2021-05-01T16:53:58 3.469 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-05-01T16:53:58 3.469 INF Starting PlayerInputManager... Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libXInputInterface32 2021-05-01T16:53:58 3.586 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-05-01T16:53:58 3.599 INF Starting UserProfileManager... 2021-05-01T16:53:58 3.658 INF Occlusion: Awake 2021-05-01T16:53:58 3.664 INF ApplyAllOptions streaming budget 5492.7 MB 2021-05-01T16:53:58 3.664 INF ApplyAllOptions current screen 1920 x 1080, 75hz, window 1366 x 768, fullscreen False Windowed 2021-05-01T16:53:58 3.665 INF SetResolution was screen 1920 x 1080, 75hz, window 1366 x 768, fullscreen False Windowed 2021-05-01T16:53:58 3.665 INF SetResolution to window 1366 x 768, fullscreen False 2021-05-01T16:53:58 3.665 INF Texture quality is set to 1 2021-05-01T16:53:58 3.665 INF ApplyTextureFilter 1, AF Enable 2021-05-01T16:53:58 3.666 INF ApplyTerrainOptions 3 2021-05-01T16:53:58 3.838 INF [MODS] Start loading 2021-05-01T16:53:58 3.839 INF [MODS] Trying to load from folder: 0-DarknessFallsCore 2021-05-01T16:53:58 3.859 INF [MODS] Loaded Mod: Darkness Falls Core (3.4) 2021-05-01T16:53:58 3.859 INF [MODS] Trying to load from folder: 1-DarknessFallsConfig 2021-05-01T16:53:58 3.862 INF [MODS] Loaded Mod: Darkness Falls Config (1.8) 2021-05-01T16:53:58 3.862 INF [MODS] Trying to load from folder: 2-SphereIICore 2021-05-01T16:53:58 3.863 INF [MODS] Loaded Mod: 0-SphereIICore (19.0.0.1187) 2021-05-01T16:53:58 3.863 INF [MODS] Trying to load from folder: Bdubs Vehicles DF patch 2021-05-01T16:53:58 3.864 INF [MODS] Loaded Mod: Bdubs Vehicles DF patch (1.1) 2021-05-01T16:53:58 3.864 INF [MODS] Trying to load from folder: Redbeardt-ActiveIngredients 2021-05-01T16:53:58 3.864 WRN Unknown element found: DMT (file C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/ModInfo.xml, line 10) 2021-05-01T16:53:58 3.864 INF [MODS] Loaded Mod: Active Ingredients (1.0.0.0) 2021-05-01T16:53:58 3.864 INF [MODS] Trying to load from folder: ScoutsMod 2021-05-01T16:53:58 3.865 INF [MODS] Loaded Mod: ScoutsMod (1.0) 2021-05-01T16:53:58 3.865 INF [MODS] Trying to load from folder: TE_MenuMusic 2021-05-01T16:53:58 3.865 WRN Unknown element found: DMT (file C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\TE_MenuMusic/ModInfo.xml, line 10) 2021-05-01T16:53:58 3.865 INF [MODS] Loaded Mod: TE_MenuMusic (1) 2021-05-01T16:53:58 3.865 INF [MODS] Trying to load from folder: TE_NewBlockTextures 2021-05-01T16:53:58 3.865 WRN Unknown element found: DMT (file C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\TE_NewBlockTextures/ModInfo.xml, line 10) 2021-05-01T16:53:58 3.865 INF [MODS] Loaded Mod: TE_NewBlockTextures (A19 b177) 2021-05-01T16:53:58 3.865 INF [MODS] Initializing mod code 2021-05-01T16:53:58 3.865 INF [MODS] Loading done 2021-05-01T16:53:58 4.176 INF Pack 116237 us 2021-05-01T16:53:58 4.185 INF Pack 2361 us 2021-05-01T16:53:58 4.187 INF [MODS] Loading localization from mod: Darkness Falls Core 2021-05-01T16:53:58 4.227 INF [MODS] Loading localization from mod: 0-SphereIICore 2021-05-01T16:53:58 4.227 INF [MODS] Loading localization from mod: Bdubs Vehicles DF patch 2021-05-01T16:53:59 4.310 INF Loading permissions file at 'C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-05-01T16:53:59 4.315 INF Loading permissions file done. 2021-05-01T16:53:59 4.351 INF Looking for mods dll at C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - DF\7DaysToDie_Data\Managed/Mods.dll 2021-05-01T16:53:59 4.351 INF Trying to add mods.dll 2021-05-01T16:53:59 4.361 INF GameSense server not found (no props file), disabling 2021-05-01T16:53:59 4.361 INF Awake done in 901 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libc Unloading 579 unused Assets to reduce memory usage. Loaded Objects now: 4343. Total: 17.633400 ms (FindLiveObjects: 0.258300 ms CreateObjectMapping: 0.129100 ms MarkObjects: 16.920500 ms DeleteObjects: 0.325300 ms) 2021-05-01T16:53:59 4.463 INF User joined: arramus 2021-05-01T16:53:59 4.586 INF Updated culture for display texts 2021-05-01T16:53:59 4.825 INF UMA Overlay loading took 165 ms 2021-05-01T16:53:59 4.826 INF UMA Slot loading took 1 ms 2021-05-01T16:53:59 5.058 INF Reloading serveradmin.xml 2021-05-01T16:53:59 5.058 INF Loading permissions file at 'C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-05-01T16:53:59 5.059 INF Loading permissions file done. 2021-05-01T16:54:00 5.711 INF LoadTextureArraysForQuality quality -1 to 1, reload False 0|Load new texture arrays complete. Elapsed time: 00:00:04.9969084 2021-05-01T16:54:05 11.159 INF [GSM] GameSparks Connected 2021-05-01T16:54:09 14.517 INF WorldStaticData.Init() needed 9.495s 2021-05-01T16:54:09 14.599 INF [GSM] Device Authentication suceeded ... 2021-05-01T16:54:09 14.647 INF [Steamworks.NET] Login ok. Clearing SphereCache... Clearing SphereCache... 2021-05-01T16:54:09 15.019 INF AchievementManager: Received stats and achievements from Steam 2021-05-01T16:54:10 15.394 INF AchievementManager.UserStatsStored_Callback, result=k_EResultOK 2021-05-01T16:55:22 87.916 INF NET: Starting server protocols 2021-05-01T16:55:22 87.924 INF NET: LiteNetLib server started 2021-05-01T16:55:22 87.925 INF [Steamworks.NET] NET: Server started 2021-05-01T16:55:22 87.925 INF Started thread SteamNetworkingServer 2021-05-01T16:55:22 87.926 INF StartGame 2021-05-01T16:55:22 87.926 INF NetPackageManager Init 2021-05-01T16:55:22 87.981 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 30 GamePref.BedrollExpiryTime = 60 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 23.92.73.170 GamePref.ConnectToServerPort = 41311 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = nav GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.4 GamePref.GameWorld = Navezgane GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 0 GamePref.LandClaimOnlineDurabilityModifier = 0 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = ImpTreadertele GamePref.LastLoadedPrefabSize = 27,7,21 GamePref.LastLoadingTipRead = 8 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 30 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.3103448 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 3 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = False GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 2 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.1163793 GamePref.OptionsOverallAudioVolumeLevel = 0.09999999 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 500 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561197990135415 GamePref.PlayerKillingMode = 0 GamePref.PlayerName = arramus GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 1 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\arramus\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-05-01T16:55:22 88.015 INF StartAsServer WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 2021-05-01T16:55:23 88.429 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray) 2021-05-01T16:55:23 88.429 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray) 2021-05-01T16:55:23 88.429 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray) Shader 'Custom/Distortion': fallback shader 'Effects/Distortion/Free/CullOff' not found 2021-05-01T16:55:47 112.963 INF Block IDs with mapping 2021-05-01T16:55:47 112.964 INF BlockIDs from Mapping 2021-05-01T16:55:48 113.988 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[@name='BDUBS VEHICLES DF PATCH NOTE - Intended warnings from the original mod: 3x loot, 4x progression and 2x trader. If this patch has any please let me know.']" 2021-05-01T16:55:48 113.992 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[@name='meleeGolfClub']/property[@name='Tags']/@value" 2021-05-01T16:55:48 113.996 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//item[@name='meleeGolfClub']/*/passive_effect[@name='DegradationMax']" 2021-05-01T16:55:48 113.999 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//item[@name='meleeGolfClub']/*/passive_effect[@name='ModSlots']" 2021-05-01T16:55:48 114.003 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <insertAfter xpath="//item[@name='meleeGolfClub']/*/passive_effect[@name='StaminaLoss']" 2021-05-01T16:55:48 114.008 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[contains(@name, 'GolfCartplaceable')]/*/passive_effect[@name='ModSlots']/@value" 2021-05-01T16:55:48 114.013 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[contains(@name, 'Junkerplaceable') or contains(@name, 'Ratplaceable') or contains(@name, 'Cruiserplaceable') or contains(@name, 'DirtBikeplaceable')]/*/passive_effect[@name='ModSlots']/@value" 2021-05-01T16:55:48 114.034 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'GolfCart')]" 2021-05-01T16:55:48 114.037 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'Junker')]" 2021-05-01T16:55:48 114.044 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'Cruiser')]" 2021-05-01T16:55:48 114.048 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'DirtBike')]" 2021-05-01T16:55:48 114.058 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[not(contains(@name, 'Schematic')) and contains(@name, 'BoxTruck') or contains(@name, 'Buggy') or contains(@name, 'Humvee') or contains(@name, 'HotRod') or contains(@name, 'SHERP') or contains(@name, 'Charger') or contains(@name, 'Stallion') or contains(@name, 'WorkTruck') or contains(@name, 'Nova') or contains(@name, 'Pickup') or contains(@name, 'GNX') or contains(@name, 'UAZ452') or contains(@name, 'WillyJeep')]" 2021-05-01T16:55:48 114.062 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//item[contains(@name, 'MD500') or contains(@name, 'Duster') or contains(@name, 'UH60')]/property[@name='UnlockedBy']" 2021-05-01T16:55:48 114.067 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'BRDM2') or contains(@name, 'MRAP') or contains(@name, 'Marauder')]" 2021-05-01T16:56:42 167.460 INF Item IDs with mapping 2021-05-01T16:56:42 167.460 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2021-05-01T16:56:43 168.867 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleDusterchassis']" 2021-05-01T16:56:43 168.868 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleDusteraccessories']" 2021-05-01T16:56:43 168.869 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleUH60chassis']" 2021-05-01T16:56:43 168.871 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleUH60accessories']" 2021-05-01T16:56:43 168.872 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleMD500chassis']" 2021-05-01T16:56:43 168.873 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleMD500accessories']" 2021-05-01T16:56:43 168.877 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//recipe[contains(@name, 'WillyJeep') or contains(@name, 'BRDM2') or contains(@name, 'MRAP') or contains(@name, 'Marauder') or contains(@name, 'UH60') or contains(@name, 'Duster') or contains(@name, 'MD500')]/ingredient[@name='smallEngine']/@name" 2021-05-01T16:56:43 168.879 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//recipe[contains(@name, 'BRDM2') or contains(@name, 'MRAP') or contains(@name, 'Marauder') and not(contains(@tags, 'learnable'))]/@tags" 2021-05-01T16:56:43 168.975 ERR XML loader: Loading and parsing 'recipes.xml' failed 2021-05-01T16:56:43 168.975 EXC No item/block with name 'vehicleDusterchassis' existing Exception: No item/block with name 'vehicleDusterchassis' existing at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0) 2021-05-01T16:56:44 169.286 ERR XML loader: Loading and parsing 'loot.xml' failed 2021-05-01T16:56:44 169.286 EXC lootgroup 'GolfCartgroup' does not exist or has not been defined before being reference by lootcontainer/lootgroup id='bdubsVehicles' Exception: lootgroup 'GolfCartgroup' does not exist or has not been defined before being reference by lootcontainer/lootgroup id='bdubsVehicles' at LootFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x000fa] in <8acc464c86d74c55af84c07a2c0049a6>:0 at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0052d] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0) 2021-05-01T16:56:45 170.740 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//trader_item_group/item[starts-with(@name, 'vehicle') and contains(@name, 'Schematic')]" 2021-05-01T16:56:45 170.741 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='weaponsGunParts']/@group" 2021-05-01T16:56:45 170.742 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='weaponsGunsT1']/@group" 2021-05-01T16:56:45 170.742 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='weaponsGunsT2']/@group" 2021-05-01T16:56:45 170.743 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[contains(@group, 'weaponsGunsT3')]/@group" 2021-05-01T16:56:45 170.744 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='groupArmorLightT2']/@group" 2021-05-01T16:56:45 170.744 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='groupArmorHeavyT2']/@group" 2021-05-01T16:56:45 170.745 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='vehiclePartsMixed']/@group" 2021-05-01T16:56:45 170.746 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='perkBooks']/@group" 2021-05-01T16:56:45 170.746 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <setattribute xpath="//trader_info[@id='75']/*/item[@group='hazmatGear']" name="prob" 2021-05-01T16:56:45 170.828 ERR XML loader: Loading and parsing 'traders.xml' failed 2021-05-01T16:56:45 170.828 EXC Item with name 'vehicleGolfCartchassis' not found! Exception: Item with name 'vehicleGolfCartchassis' not found! at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <8acc464c86d74c55af84c07a2c0049a6>:0 at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <8acc464c86d74c55af84c07a2c0049a6>:0 at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <8acc464c86d74c55af84c07a2c0049a6>:0 at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0) 2021-05-01T16:56:50 176.064 INF createWorld: Navezgane, nav, GameModeSurvival 2021-05-01T16:56:50 176.064 INF Occlusion: Enabled 2021-05-01T16:56:50 176.132 INF Started thread ChunkRegeneration 2021-05-01T16:56:50 176.133 INF Started thread ChunkCalc 2021-05-01T16:56:50 176.212 INF World.Load: Navezgane 2021-05-01T16:56:50 176.213 INF Loading base world file header... 2021-05-01T16:56:50 176.218 INF Loaded world file from different version: 'Alpha 19 (b109)' 2021-05-01T16:56:50 176.220 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-05-01T16:56:50 176.228 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-05-01T16:56:51 176.514 INF ShapeControllers: 64 2021-05-01T16:57:03 188.593 INF Started thread GenerateChunks 2021-05-01T16:57:03 188.939 INF Calculating world hashes took 335 ms (world size 177 MiB) 2021-05-01T16:57:03 188.941 INF Processing world files 2021-05-01T16:57:08 193.645 INF Calculating world hashes took 319 ms (world size 177 MiB) 2021-05-01T16:57:08 193.646 INF Loading and creating dtm raw file took 4705ms 2021-05-01T16:57:08 193.760 INF Biomes image size w= 3072, h = 3072 2021-05-01T16:57:08 193.940 INF Loading and creating biomes took 5345ms 2021-05-01T16:57:08 193.997 INF Loading and creating shader control textures took 56ms 2021-05-01T16:57:08 194.034 INF Loading and parsing of generator took 37ms 2021-05-01T16:57:08 194.047 INF Started thread SaveChunks C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves/Navezgane/nav\Region 2021-05-01T16:57:10 195.359 INF [DECO] read / 2021-05-01T16:57:10 195.360 INF Decorating chunks 2021-05-01T16:57:10 195.660 INF Loading asset at #Sounds/Music?HomeDay.wav... 2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?HomeNight.wav... 2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderBob.wav... 2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderJen.wav... 2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderRekt.wav... 2021-05-01T16:57:11 197.167 INF AstarManager Init 2021-05-01T16:57:15 201.201 INF Finished loading HomeDay. 2021-05-01T16:57:15 201.201 INF Casted asset HomeDay as AudioClip. 2021-05-01T16:57:15 201.201 INF Finished loading HomeNight. 2021-05-01T16:57:15 201.201 INF Casted asset HomeNight as AudioClip. 2021-05-01T16:57:15 201.201 INF Finished loading TraderBob. 2021-05-01T16:57:15 201.201 INF Casted asset TraderBob as AudioClip. 2021-05-01T16:57:15 201.201 INF Finished loading TraderHugh. 2021-05-01T16:57:15 201.201 INF Casted asset TraderHugh as AudioClip. 2021-05-01T16:57:15 201.202 INF Finished loading TraderJen. 2021-05-01T16:57:15 201.202 INF Casted asset TraderJen as AudioClip. 2021-05-01T16:57:15 201.202 INF Finished loading TraderJoel. 2021-05-01T16:57:15 201.202 INF Casted asset TraderJoel as AudioClip. 2021-05-01T16:57:15 201.202 INF Finished loading TraderRekt. 2021-05-01T16:57:15 201.202 INF Casted asset TraderRekt as AudioClip. 2021-05-01T16:57:18 203.467 INF Weather Packages Created FROM BIOMES 2021-05-01T16:57:18 203.467 INF createWorld() done 2021-05-01T16:57:18 203.469 INF Loading players.xml 2021-05-01T16:57:18 203.616 INF Created player with id=171 2021-05-01T16:57:18 203.631 INF Loaded player 2021-05-01T16:57:18 203.968 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1 2021-05-01T16:57:18 204.032 INF Wrong hash on Data/Config/quests.xml 2021-05-01T16:57:18 204.033 INF Wrong hash on Data/Config/rwgmixer.xml Calling Animator.GotoState on Synchronize layer (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370) 2021-05-01T16:57:19 204.708 INF Origin Reposition (0.0, 0.0, 0.0) to (1920.0, 48.0, 368.0) Cave Spawn Area: -2608, 0, 2080 Entrance: -2568, 0, 2088 Cave Spawn Area: -2608, 0, 2080 Entrance: -2569, 0, 2152 Cave Spawn Area: -2640, 0, 1744 Entrance: -2640, 0, 1848 Cave Spawn Area: -2640, 0, 1744 Entrance: -2639, 0, 1882 Cave Spawn Area: 1440, 0, -1584 Entrance: 1470, 0, -1550 Cave Spawn Area: 1440, 0, -1584 Entrance: 1559, 0, -1431 Cave Spawn Area: 144, 0, -1904 Entrance: 190, 0, -1857 Cave Spawn Area: 144, 0, -1904 Entrance: 181, 0, -1791 Cave Spawn Area: 512, 0, 208 Entrance: 601, 0, 272 Cave Spawn Area: 512, 0, 208 Entrance: 666, 0, 229 Cave Spawn Area: -80, 0, 1424 Entrance: -7, 0, 1498 Cave Spawn Area: -80, 0, 1424 Entrance: 42, 0, 1475 Cave Spawn Area: 2032, 0, -1376 Entrance: 2040, 0, -1370 Cave Spawn Area: 2032, 0, -1376 Entrance: 2044, 0, -1371 Cave Spawn Area: 560, 0, -1312 Entrance: 656, 0, -1262 Cave Spawn Area: 560, 0, -1312 Entrance: 636, 0, -1274 Cave Spawn Area: -272, 0, -2176 Entrance: -252, 0, -2142 Cave Spawn Area: -272, 0, -2176 Entrance: -221, 0, -2098 Cave Spawn Area: -1104, 0, -1136 Entrance: -961, 0, -986 Cave Spawn Area: -1104, 0, -1136 Entrance: -1038, 0, -1070 Cave Spawn Area: 896, 0, -112 Entrance: 910, 0, -81 Cave Spawn Area: 896, 0, -112 Entrance: 963, 0, -51 Cave Spawn Area: 736, 0, 736 Entrance: 885, 0, 848 Cave Spawn Area: 736, 0, 736 Entrance: 833, 0, 809 Cave Spawn Area: 2528, 0, 2816 Entrance: 2677, 0, 2931 Cave Spawn Area: 2528, 0, 2816 Entrance: 2681, 0, 2938 Cave Spawn Area: -672, 0, 400 Entrance: -571, 0, 559 Cave Spawn Area: -672, 0, 400 Entrance: -595, 0, 525 Cave Spawn Area: -832, 0, 304 Entrance: -787, 0, 451 Cave Spawn Area: -832, 0, 304 Entrance: -769, 0, 457 Cave Spawn Area: -1200, 0, 2848 Entrance: -1108, 0, 3003 Cave Spawn Area: -1200, 0, 2848 Entrance: -1158, 0, 2988 Cave Spawn Area: 896, 0, -208 Entrance: 1014, 0, -128 Cave Spawn Area: 896, 0, -208 Entrance: 1028, 0, -197 Cave Spawn Area: -1392, 0, 2304 Entrance: -1236, 0, 2423 Cave Spawn Area: -1392, 0, 2304 Entrance: -1263, 0, 2403 Cave Spawn Area: -944, 0, 768 Entrance: -786, 0, 856 Cave Spawn Area: -944, 0, 768 Entrance: -937, 0, 810 Cave Spawn Area: 2720, 0, -1328 Entrance: 2727, 0, -1267 Cave Spawn Area: 2720, 0, -1328 Entrance: 2782, 0, -1272 Cave Spawn Area: -128, 0, 3040 Entrance: -59, 0, 3139 Cave Spawn Area: -128, 0, 3040 Entrance: -113, 0, 3180 Cave Spawn Area: 832, 0, -848 Entrance: 888, 0, -735 Cave Spawn Area: 832, 0, -848 Entrance: 929, 0, -827 Cave Spawn Area: -224, 0, -976 Entrance: -107, 0, -891 Cave Spawn Area: -224, 0, -976 Entrance: -192, 0, -820 Cave Spawn Area: -496, 0, -1536 Entrance: -410, 0, -1463 Cave Spawn Area: -496, 0, -1536 Entrance: -362, 0, -1518 Cave Spawn Area: -2016, 0, 2720 Entrance: -1867, 0, 2807 Cave Spawn Area: -2016, 0, 2720 Entrance: -1913, 0, 2788 Cave Spawn Area: -112, 0, -1792 Entrance: 27, 0, -1707 Cave Spawn Area: -112, 0, -1792 Entrance: -36, 0, -1763 Cave Spawn Area: 2464, 0, -2880 Entrance: 2609, 0, -2826 Cave Spawn Area: 2464, 0, -2880 Entrance: 2588, 0, -2868 Cave Spawn Area: 2240, 0, 560 Entrance: 2391, 0, 594 Cave Spawn Area: 2240, 0, 560 Entrance: 2358, 0, 704 Cave Spawn Area: -1728, 0, -320 Entrance: -1644, 0, -313 Cave Spawn Area: -1728, 0, -320 Entrance: -1645, 0, -168 Cave Spawn Area: 2272, 0, 1680 Entrance: 2412, 0, 1741 Cave Spawn Area: 2272, 0, 1680 Entrance: 2356, 0, 1684 Cave Spawn Area: 2144, 0, 2800 Entrance: 2287, 0, 2910 Cave Spawn Area: 2144, 0, 2800 Entrance: 2197, 0, 2871 Cave Spawn Area: 1984, 0, -2848 Entrance: 2071, 0, -2715 Cave Spawn Area: 1984, 0, -2848 Entrance: 1996, 0, -2763 Cave Spawn Area: -1648, 0, 128 Entrance: -1534, 0, 277 Cave Spawn Area: -1648, 0, 128 Entrance: -1595, 0, 207 Cave Spawn Area: -2528, 0, -816 Entrance: -2411, 0, -662 Cave Spawn Area: -2528, 0, -816 Entrance: -2451, 0, -673 Cave Spawn Area: -3040, 0, 1312 Entrance: -3018, 0, 1457 Cave Spawn Area: -3040, 0, 1312 Entrance: -2886, 0, 1314 Cave Spawn Area: 2688, 0, 2016 Entrance: 2837, 0, 2100 Cave Spawn Area: 2688, 0, 2016 Entrance: 2718, 0, 2098 Cave Spawn Area: -1824, 0, -2848 Entrance: -1698, 0, -2801 Cave Spawn Area: -1824, 0, -2848 Entrance: -1753, 0, -2769 Cave Spawn Area: 2048, 0, 912 Entrance: 2197, 0, 1053 Cave Spawn Area: 2048, 0, 912 Entrance: 2085, 0, 999 Cave Spawn Area: 2096, 0, -1472 Entrance: 2098, 0, -1373 Cave Spawn Area: 2096, 0, -1472 Entrance: 2180, 0, -1444 Cave Spawn Area: -2096, 0, 448 Entrance: -2064, 0, 453 Cave Spawn Area: -2096, 0, 448 Entrance: -1994, 0, 460 Cave Spawn Area: 256, 0, -2192 Entrance: 297, 0, -2153 Cave Spawn Area: 256, 0, -2192 Entrance: 314, 0, -2191 Cave Spawn Area: -640, 0, -496 Entrance: -499, 0, -458 Cave Spawn Area: -640, 0, -496 Entrance: -613, 0, -406 Cave Spawn Area: -2656, 0, -2480 Entrance: -2566, 0, -2380 Cave Spawn Area: -2656, 0, -2480 Entrance: -2526, 0, -2326 Cave Spawn Area: -2672, 0, 720 Entrance: -2606, 0, 802 Cave Spawn Area: -2672, 0, 720 Entrance: -2658, 0, 778 Cave Spawn Area: 608, 0, 1088 Entrance: 688, 0, 1218 Cave Spawn Area: 608, 0, 1088 Entrance: 712, 0, 1127 Cave Spawn Area: 976, 0, 2432 Entrance: 1037, 0, 2525 Cave Spawn Area: 976, 0, 2432 Entrance: 1071, 0, 2565 Cave Spawn Area: 1552, 0, -2032 Entrance: 1663, 0, -1907 Cave Spawn Area: 1552, 0, -2032 Entrance: 1629, 0, -2014 Cave Spawn Area: -416, 0, 128 Entrance: -346, 0, 176 Cave Spawn Area: -416, 0, 128 Entrance: -305, 0, 145 Cave Spawn Area: -2000, 0, 624 Entrance: -1957, 0, 766 Cave Spawn Area: -2000, 0, 624 Entrance: -1880, 0, 734 Cave Spawn Area: -2256, 0, 2688 Entrance: -2230, 0, 2716 Cave Spawn Area: -2256, 0, 2688 Entrance: -2155, 0, 2775 2021-05-01T16:57:19 204.762 INF [DECO] written 47045, in 9ms 2021-05-01T16:57:19 204.763 INF [DECO] write thread 1ms 2021-05-01T16:57:19 204.809 INF OpenSpawnWindow 2021-05-01T16:57:19 204.822 ERR No loot entry defined for loot list id 10 2021-05-01T16:57:19 204.834 ERR No loot entry defined for loot list id 65 2021-05-01T16:57:19 204.834 WRN No chunk for position 1887, 62, 346, can not add childs to pos 1888, 62, 346! Block bunkBedMessy 2021-05-01T16:57:19 204.842 ERR No loot entry defined for loot list id 10 2021-05-01T16:57:19 204.842 ERR No loot entry defined for loot list id 125 2021-05-01T16:57:19 204.842 ERR No loot entry defined for loot list id 92 2021-05-01T16:57:19 204.847 ERR No loot entry defined for loot list id 10 2021-05-01T16:57:19 204.847 ERR No loot entry defined for loot list id 48 2021-05-01T16:57:19 204.847 ERR No loot entry defined for loot list id 10 2021-05-01T16:57:19 204.847 ERR No loot entry defined for loot list id 968 2021-05-01T16:57:19 204.848 ERR No loot entry defined for loot list id 25 2021-05-01T16:57:19 204.892 ERR No loot entry defined for loot list id 25 2021-05-01T16:57:19 204.913 ERR No loot entry defined for loot list id 25 2021-05-01T16:57:19 204.919 ERR No loot entry defined for loot list id 25 2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 17 2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 8 2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 10 2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 10 2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 10 2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 47 2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 17 2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 100 2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 48 2021-05-01T16:57:19 204.941 ERR Exception in thread GenerateChunks: 2021-05-01T16:57:19 204.941 EXC Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at BlockSecureLoot.OnBlockAdded (WorldBase world, Chunk _chunk, Vector3i _blockPos, BlockValue _blockValue) [0x00049] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Chunk.SetBlock (WorldBase _world, System.Int32 x, System.Int32 y, System.Int32 z, System.Int32 _clrIdx, BlockValue _blockValue, System.Boolean _fireBlockAddedChangedEvents) [0x00082] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Chunk.SetBlock (WorldBase _world, System.Int32 x, System.Int32 y, System.Int32 z, BlockValue _blockValue, System.Boolean _fireBlockAddedChangedEvents) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Prefab.CopyBlocksIntoChunkNoEntities (World _world, Chunk _chunk, Vector3i _prefabTargetPos, GameRandom _random, System.Boolean _bForceOverwriteBlocks) [0x0065c] in <8acc464c86d74c55af84c07a2c0049a6>:0 at PrefabInstance.CopyIntoChunk (World _world, Chunk _chunk, GameRandom _random, System.Boolean _bForceOverwriteBlocks) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at DynamicPrefabDecorator.DecorateChunk (World _world, Chunk _chunk, System.Boolean _bForceOverwriteBlocks) [0x0003c] in <8acc464c86d74c55af84c07a2c0049a6>:0 at DynamicPrefabDecorator.DecorateChunk (World _world, Chunk _chunk) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ChunkProviderGenerateWorld.GenerateSingleChunk (ChunkCluster cc, System.Int64 key, System.Boolean _forceRebuild) [0x000fd] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ChunkProviderGenerateWorld.thread_GenerateChunks (ThreadManager+ThreadInfo _threadInfo) [0x0003a] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x0005d] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) ThreadManager:myThreadInvoke(Object) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() System.Threading.ThreadPoolWorkQueue:Dispatch() System.Threading._ThreadPoolWaitCallback:PerformWaitCallback() (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0) 2021-05-01T16:57:19 204.942 INF Exited thread GenerateChunks 2021-05-01T16:57:19 205.085 INF StartGame done 2021-05-01T16:57:19 205.123 INF [Steamworks.NET] GameServer.Init successful 2021-05-01T16:57:20 205.725 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90146096767982602, public IP=15*.18*.21*.11* 2021-05-01T16:57:20 205.732 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly) 2021-05-01T16:57:20 205.964 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241024495155, server SteamID=90146096767982602, server public IP=15*.18*.21*.11*, server port=26900 2021-05-01T16:57:20 205.966 INF [Steamworks.NET] Lobby entered: 109775241024495155 2021-05-01T16:57:49 234.776 INF Time: 2.53m FPS: 74.97 Heap: 1584.3MB Max: 1584.3MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7545.5MB 2021-05-01T16:58:19 264.772 INF Time: 3.03m FPS: 73.97 Heap: 1525.3MB Max: 1584.3MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7548.4MB 2021-05-01T16:58:49 294.784 INF Time: 3.53m FPS: 74.97 Heap: 1616.7MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7549.5MB 2021-05-01T16:59:19 324.753 INF VehicleManager saving 0 (0 / 0) 2021-05-01T16:59:19 324.792 INF Time: 4.03m FPS: 74.97 Heap: 1530.5MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7494.6MB 2021-05-01T16:59:49 354.804 INF Time: 4.54m FPS: 74.97 Heap: 1543.7MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7495.6MB 2021-05-01T17:00:19 384.815 INF Time: 5.04m FPS: 74.97 Heap: 1556.9MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7496.5MB 2021-05-01T17:00:49 414.827 INF Time: 5.54m FPS: 74.97 Heap: 1570.0MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7496.8MB 2021-05-01T17:01:19 444.758 INF VehicleManager saving 0 (0 / 0) 2021-05-01T17:01:19 444.838 INF Time: 6.04m FPS: 74.97 Heap: 1583.2MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7496.7MB 2021-05-01T17:01:49 474.849 INF Time: 6.54m FPS: 74.97 Heap: 1596.4MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7497.1MB 2021-05-01T17:02:19 504.861 INF Time: 7.04m FPS: 74.97 Heap: 1609.6MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7495.1MB 2021-05-01T17:02:49 534.872 INF Time: 7.54m FPS: 74.97 Heap: 1623.3MB Max: 1623.3MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7495.3MB 2021-05-01T17:03:19 564.764 INF VehicleManager saving 0 (0 / 0) 2021-05-01T17:03:19 564.884 INF Time: 8.04m FPS: 74.97 Heap: 1637.2MB Max: 1637.2MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7494.9MB 2021-05-01T17:03:49 594.895 INF Time: 8.54m FPS: 74.97 Heap: 1526.8MB Max: 1637.2MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7493.8MB 2021-05-01T17:04:19 624.907 INF Time: 9.04m FPS: 74.97 Heap: 1539.3MB Max: 1637.2MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7492.5MB 2021-05-01T17:04:49 654.918 INF Time: 9.54m FPS: 75.01 Heap: 1598.6MB Max: 1637.2MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7492.3MB 2021-05-01T17:04:53 658.836 INF Preparing quit 2021-05-01T17:04:53 658.837 INF Disconnect 2021-05-01T17:04:53 658.841 INF [NET] ServerShutdown 2021-05-01T17:04:53 658.841 INF NET: Stopping server protocols 2021-05-01T17:04:53 658.855 INF NET: LiteNetLib server stopped 2021-05-01T17:04:53 658.860 INF Exited thread SteamNetworkingServer 2021-05-01T17:04:53 658.861 INF [Steamworks.NET] NET: Server stopped 2021-05-01T17:04:53 658.862 INF SaveAndCleanupWorld 2021-05-01T17:04:53 658.908 INF Saving 11 of chunks took 40ms 2021-05-01T17:04:53 658.914 INF [Steamworks.NET] Stopping server 2021-05-01T17:04:53 658.930 INF [Steamworks.NET] Exiting Lobby 2021-05-01T17:04:53 659.112 INF [MODS] Loading localization from mod: Darkness Falls Core 2021-05-01T17:04:53 659.153 INF [MODS] Loading localization from mod: 0-SphereIICore 2021-05-01T17:04:53 659.158 INF [MODS] Loading localization from mod: Bdubs Vehicles DF patch Clearing SphereCache... Clearing SphereCache... 2021-05-01T17:04:53 659.250 INF AstarManager Cleanup 2021-05-01T17:04:53 659.256 INF World.Unload 2021-05-01T17:04:53 659.263 INF Exited thread SaveChunks C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves/Navezgane/nav\Region 2021-05-01T17:04:54 659.629 INF World.Cleanup 2021-05-01T17:04:54 659.631 INF Exited thread ChunkRegeneration 2021-05-01T17:04:54 659.637 INF Exited thread ChunkCalc 2021-05-01T17:04:54 659.641 INF VehicleManager saving 0 (0 / 0) Link to comment Share on other sites More sharing options...
bdubyah Posted May 1, 2021 Author Share Posted May 1, 2021 (edited) Did you have the main AIO mod installed as well? I didn't see it in the log. Someone else on Nexus said they had a bunch of "Did not apply" warnings as well. Just wasn't sure if the DF patch was just borked or if it was user error. On Nexus, I always assume user error first. Lol. Either way, not my patch, not my problem. From looking at Mythix's mod, there is a lot more to it than I would have guessed. So I doubt I'll ever mess with making my own. Just need to know if it is the patch or user error. Edited May 1, 2021 by bdubyah (see edit history) Link to comment Share on other sites More sharing options...
arramus Posted May 1, 2021 Share Posted May 1, 2021 55 minutes ago, bdubyah said: Just need to know if it is the patch or user error. Once I installed the Base AOI files, all was fine. This was purely an oversight and user error. This image shows all base vehicles placed in the preinstalled DF Navezgane in an appropriate area in the World. The steps I took to install were (based on only a Vanilla Darkness Falls and Bbub's Vehicles): These were linked from 7daystodiemods (Like them or loathe them, they typically link directly to source and are quick about it) 1. Download Darkness Falls and follow the installation instructions or use the installer app. 2. Download a) Bdubs Vehicles AOI AND b) Darkness Falls Compatability Patch - Both Mods need to be installed. (Ensure you get both as the 'Darkness Falls Compatability' link is only for the patch and does not include the base files. My initial oversight) Upon launching I received 9 yellow warnings as follows: 3x loot, 4x progression and 2x trader. These are all intended warnings and a message above the warnings from Mythix will state that. I could place all base vehicle manually and also checked that all of their storage areas were causing no container errors. This is the most common type of error I have experienced with mods that are utilising identical properties as there can occasionally be conflicts in IDs. Launching Vanilla DF and the vehicles was clean and placing and accessing the vehicles was also problem free from this experience. Link to comment Share on other sites More sharing options...
arramus Posted May 1, 2021 Share Posted May 1, 2021 ^^ Link to comment Share on other sites More sharing options...
Father Posted May 1, 2021 Share Posted May 1, 2021 anyone have a fix to make wasteland and tactical action work together i keep getting same key has already been added. Key: crawlerstepcloth error when loading into server Link to comment Share on other sites More sharing options...
bdubyah Posted May 1, 2021 Author Share Posted May 1, 2021 Would need to see the full log. And good to know arramus. I might add it back to Nexus then and just tell people to not be dumb. Link to comment Share on other sites More sharing options...
Father Posted May 1, 2021 Share Posted May 1, 2021 25 minutes ago, bdubyah said: Would need to see the full log. And good to know arramus. I might add it back to Nexus then and just tell people to not be dumb. (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0) 2021-05-01T12:52:23 333.959 ERR XML loader: Loading and parsing '' failed 2021-05-01T12:52:23 333.959 EXC An item with the same key has already been added. Key: crawlerstepcloth ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0) 2021-05-01T12:52:23 334.074 ERR XML loader: Loading and parsing '' failed 2021-05-01T12:52:23 334.074 EXC An item with the same key has already been added. Key: crawlerstepcloth ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0) 2021-05-01T12:52:23 334.290 ERR XML loader: Loading and parsing '' failed 2021-05-01T12:52:23 334.290 EXC An item with the same key has already been added. Key: crawlerstepcloth ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0) 2021-05-01T12:52:24 334.478 ERR XML loader: Loading and parsing '' failed 2021-05-01T12:52:24 334.478 EXC An item with the same key has already been added. Key: crawlerstepcloth ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0) 2021-05-01T12:52:24 334.724 ERR XML loader: Loading and parsing '' failed 2021-05-01T12:52:24 334.724 EXC An item with the same key has already been added. Key: crawlerstepcloth ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0) 2021-05-01T12:52:24 334.954 ERR XML loader: Loading and parsing '' failed 2021-05-01T12:52:24 334.954 EXC An item with the same key has already been added. Key: crawlerstepcloth ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0) 2021-05-01T12:52:24 335.158 ERR XML loader: Loading and parsing '' failed 2021-05-01T12:52:24 335.158 EXC An item with the same key has already been added. Key: crawlerstepcloth ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0) 2021-05-01T12:52:24 335.367 ERR XML loader: Loading and parsing '' failed 2021-05-01T12:52:24 335.367 EXC An item with the same key has already been added. Key: crawlerstepcloth ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Link to comment Share on other sites More sharing options...
bdubyah Posted May 1, 2021 Author Share Posted May 1, 2021 That's not the full log. Pastebin it or attach the entire txt file. Link to comment Share on other sites More sharing options...
Father Posted May 1, 2021 Share Posted May 1, 2021 1 minute ago, bdubyah said: That's not the full log. Pastebin it or attach the entire txt file. https://pastebin.com/rhTgsPJg Link to comment Share on other sites More sharing options...
bdubyah Posted May 1, 2021 Author Share Posted May 1, 2021 First error I see is a duplicate m16_fire sound clip name. Arramus mentioned to me before that Both mods have a sound clip named that. So that might be your problem. I've fixed it in the version I'm working on atm, but it won't be out for a bit. So you'll need to fix it yourself. If you have N++ it will be easy. Just need to open sounds.xml and find m16_fire and change it, I've made it m16_fire_b in my version. Then change all entries of m16_fire to that in items.xml as well. Link to comment Share on other sites More sharing options...
Father Posted May 1, 2021 Share Posted May 1, 2021 i edited the client and server side of the mod but still coming up with that error wait i'm old fool failed to read about the sound let me edit that as well Link to comment Share on other sites More sharing options...
Father Posted May 1, 2021 Share Posted May 1, 2021 it worked thank you thank you so much for your time!!! 1 Link to comment Share on other sites More sharing options...
bdubyah Posted May 1, 2021 Author Share Posted May 1, 2021 (edited) Glad to hear. And now you know when you have errors, always look at the log and find the very first one. That's always where you should start. Edited May 2, 2021 by bdubyah (see edit history) 1 Link to comment Share on other sites More sharing options...
AKMARK5000 Posted May 7, 2021 Share Posted May 7, 2021 (edited) On 5/1/2021 at 6:36 AM, arramus said: "... The steps I took to install were (based on only a Vanilla Darkness Falls and Bbub's Vehicles): These were linked from 7daystodiemods (Like them or loathe them, they typically link directly to source and are quick about it) 1. Download Darkness Falls and follow the installation instructions or use the installer app. 2. Download a) Bdubs Vehicles AOI AND b) Darkness Falls Compatability Patch - Both Mods need to be installed. (Ensure you get both as the 'Darkness Falls Compatability' link is only for the patch and does not include the base files. My initial oversight) ..." I followed this and when checking in creative mode I got missing items / picture of items too. Example, Edited May 7, 2021 by AKMARK5000 (see edit history) 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now