DarkBrain Posted April 18, 2015 Share Posted April 18, 2015 /help, /lp, /shutdown is too "unknown command"^^ Link to comment Share on other sites More sharing options...
Taffy Posted April 18, 2015 Share Posted April 18, 2015 Deleted AllocsPersistentData.bin from the save, now only one error from AllocsCommands. 2015-04-18T15:14:45 2.971 INF WorldStaticData.Init() needed 1.813s 2015-04-18T15:14:47 4.444 INF Loading permissions file at 'd:\7daystodie2\Worlds/serveradmin.xml' 2015-04-18T15:14:47 4.474 INF Loading permissions file done. 2015-04-18T15:14:47 4.489 INF [MODS] Start loading 2015-04-18T15:14:47 4.491 INF [MODS] Trying to load from d:/7daystodie2/7DaysToDie2_Data/../Mods Non platform assembly: d:\7daystodie2\Mods\Allocs_CommandExtensions\AllocsCommands.dll (this message is harmless) 2015-04-18T15:14:47 4.499 INF [MODS] Loaded Mod: Allocs command extensions (1) 2015-04-18T15:14:47 4.499 INF [MODS] Trying to load from d:/7daystodie2/7DaysToDie2_Data/../Mods Non platform assembly: d:\7daystodie2\Mods\Allocs_CommonFunc\7dtd-server-fixes.dll (this message is harmless) 2015-04-18T15:14:47 4.500 INF [MODS] Found ModAPI, creating instance 2015-04-18T15:14:47 4.500 INF [MODS] Loaded Mod: Allocs server fixes (1) 2015-04-18T15:14:47 4.500 INF [MODS] Trying to load from d:/7daystodie2/7DaysToDie2_Data/../Mods Non platform assembly: d:\7daystodie2\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless) 2015-04-18T15:14:47 4.501 INF [MODS] Found ModAPI, creating instance 2015-04-18T15:14:47 4.501 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (2) 2015-04-18T15:14:47 4.501 INF [MODS] Loading done Platform assembly: d:\7daystodie2\7DaysToDie2_Data\Managed\System.Configuration.dll (this message is harmless) 2015-04-18T15:14:47 4.527 INF Started Telnet on 25055 2015-04-18T15:14:47 4.540 ERR Error registering commands 2015-04-18T15:14:47 4.541 EXC The classes in the module cannot be loaded. ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at SdtdConsole.RegisterCommands () [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) SdtdConsole:RegisterCommands() GameManager:Awake() (Filename: Line: -1) Same. Deleted allocspersistentdata.bin and have the same error as yourself and command like lp and gt are not working. Cheers Link to comment Share on other sites More sharing options...
Soylent Posted April 18, 2015 Share Posted April 18, 2015 Ok he released another v230 Link to comment Share on other sites More sharing options...
Stated Posted April 18, 2015 Share Posted April 18, 2015 Done a complete fresh server install, Revalidated my entire local files and launched a new save. Booted into game fine work all commands were good. Installed Server Fixes rev. 230 (0.113.5586.25212 2nd build) then ALL server commands stopped working. Even Shutdown, dm and cm... Going to remove server fixes for now until i know its stable and working for 11.3 Link to comment Share on other sites More sharing options...
DarkBrain Posted April 18, 2015 Share Posted April 18, 2015 now its working rev. 230 (0.113.5586.27633) Link to comment Share on other sites More sharing options...
Alloc Posted April 18, 2015 Author Share Posted April 18, 2015 Should be all fixed now. Accidentally put the wrong AC#.dll in the archive (thanks DerPopo for noticing that ). Link to comment Share on other sites More sharing options...
Stated Posted April 18, 2015 Share Posted April 18, 2015 now its working rev. 230 (0.113.5586.27633) Crikey man poor Alloc is busy today pumping these builds out! rev. 230 (0.113.5586.27633) rev. 230 (0.113.5586.25212 2nd build) rev. 230 (0.113.5586.25212) Gonna install rev. 230 (0.113.5586.27633) now then. Link to comment Share on other sites More sharing options...
Curbolt Posted April 18, 2015 Share Posted April 18, 2015 Next update, doesn't work: 2015-04-18T15:35:19 2.971 INF WorldStaticData.Init() needed 1.803s 2015-04-18T15:35:20 4.500 INF Loading permissions file at 'd:\7daystodie2\Worlds/serveradmin.xml' 2015-04-18T15:35:21 4.536 INF Loading permissions file done. 2015-04-18T15:35:21 4.554 INF [MODS] Start loading 2015-04-18T15:35:21 4.555 INF [MODS] Trying to load from d:/7daystodie2/7DaysToDie2_Data/../Mods Non platform assembly: d:\7daystodie2\Mods\Allocs_CommandExtensions\AllocsCommands.dll (this message is harmless) 2015-04-18T15:35:21 4.565 INF [MODS] Loaded Mod: Allocs command extensions (1) 2015-04-18T15:35:21 4.565 INF [MODS] Trying to load from d:/7daystodie2/7DaysToDie2_Data/../Mods Non platform assembly: d:\7daystodie2\Mods\Allocs_CommonFunc\7dtd-server-fixes.dll (this message is harmless) 2015-04-18T15:35:21 4.566 INF [MODS] Found ModAPI, creating instance 2015-04-18T15:35:21 4.566 INF [MODS] Loaded Mod: Allocs server fixes (1) 2015-04-18T15:35:21 4.566 INF [MODS] Trying to load from d:/7daystodie2/7DaysToDie2_Data/../Mods Non platform assembly: d:\7daystodie2\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless) 2015-04-18T15:35:21 4.568 ERR [MODS] Failed loading DLL 2015-04-18T15:35:21 4.568 EXC The classes in the module cannot be loaded. ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at Mod.md000b () [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) Mod:md000b() Mod:LoadFromFolder(String) ModManager:LoadMods() GameManager:Awake() (Filename: Line: -1) Link to comment Share on other sites More sharing options...
Taffy Posted April 18, 2015 Share Posted April 18, 2015 (edited) Installing it now. Thanks @Alloc for spending your precious weekend helping us admins out. Its greatly appreciated. ----edit----- Yeah I am afraid the map still not working, error below. Before checking the log I did try run a rendermap command, unknown command. 2015-04-18T14:40:11 4.773 INF [MODS] Trying to load from c:/games/108_61_230_38_25020/1197464/7daystodie/7DaysToDie_Data/../Mods Non platform assembly: c:\games\108_61_230_38_25020\1197464\7daystodie\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless) 2015-04-18T14:40:11 4.797 ERR [MODS] Failed loading DLL 2015-04-18T14:40:11 4.798 EXC The classes in the module cannot be loaded. ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at Mod.md000b () [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) Mod:md000b() Mod:LoadFromFolder(String) ModManager:LoadMods() GameManager:Awake() (Filename: Line: -1) 2015-04-18T14:40:11 4.802 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (2) 2015-04-18T14:40:11 4.802 INF [MODS] Loading done Platform assembly: c:\games\108_61_230_38_25020\1197464\7daystodie\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless) 2015-04-18T14:40:11 4.859 INF Started Telnet on 25023 2015-04-18T14:40:11 4.878 INF [7dtd-server-fixes by Alloc] Version: 0.113.5586.27633 2015-04-18T14:40:11 4.910 INF Awake done 2015-04-18T14:40:11 4.980 INF StartGame 2015-04-18T14:40:11 4.981 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml Edited April 18, 2015 by Taffy (see edit history) Link to comment Share on other sites More sharing options...
Soylent Posted April 18, 2015 Share Posted April 18, 2015 Of COURSE BlueFang goes down literally right after I shut down Link to comment Share on other sites More sharing options...
Taffy Posted April 18, 2015 Share Posted April 18, 2015 Of COURSE BlueFang goes down literally right after I shut down Typical mate Link to comment Share on other sites More sharing options...
Soylent Posted April 18, 2015 Share Posted April 18, 2015 Ok seems to work now... but "say" messages don't accept any spaces now Link to comment Share on other sites More sharing options...
DarkBrain Posted April 18, 2015 Share Posted April 18, 2015 Ok seems to work now... but "say" messages don't accept any spaces now by me too and on the Online Map no Players are Online. Link to comment Share on other sites More sharing options...
Alloc Posted April 18, 2015 Author Share Posted April 18, 2015 Next update, doesn't work: 2015-04-18T15:35:19 2.971 INF WorldStaticData.Init() needed 1.803s 2015-04-18T15:35:20 4.500 INF Loading permissions file at 'd:\7daystodie2\Worlds/serveradmin.xml' 2015-04-18T15:35:21 4.536 INF Loading permissions file done. 2015-04-18T15:35:21 4.554 INF [MODS] Start loading 2015-04-18T15:35:21 4.555 INF [MODS] Trying to load from d:/7daystodie2/7DaysToDie2_Data/../Mods Non platform assembly: d:\7daystodie2\Mods\Allocs_CommandExtensions\AllocsCommands.dll (this message is harmless) 2015-04-18T15:35:21 4.565 INF [MODS] Loaded Mod: Allocs command extensions (1) 2015-04-18T15:35:21 4.565 INF [MODS] Trying to load from d:/7daystodie2/7DaysToDie2_Data/../Mods Non platform assembly: d:\7daystodie2\Mods\Allocs_CommonFunc\7dtd-server-fixes.dll (this message is harmless) 2015-04-18T15:35:21 4.566 INF [MODS] Found ModAPI, creating instance 2015-04-18T15:35:21 4.566 INF [MODS] Loaded Mod: Allocs server fixes (1) 2015-04-18T15:35:21 4.566 INF [MODS] Trying to load from d:/7daystodie2/7DaysToDie2_Data/../Mods Non platform assembly: d:\7daystodie2\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless) 2015-04-18T15:35:21 4.568 ERR [MODS] Failed loading DLL 2015-04-18T15:35:21 4.568 EXC The classes in the module cannot be loaded. ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at Mod.md000b () [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) Mod:md000b() Mod:LoadFromFolder(String) ModManager:LoadMods() GameManager:Awake() (Filename: Line: -1) At least this one should only affect that single mod (map + web) Going to check what's wrong at that part. - - - Updated - - - Release notes of 11.3: Quotes on parameters. Link to comment Share on other sites More sharing options...
Soylent Posted April 18, 2015 Share Posted April 18, 2015 by me too and on the Online Map no Players are Online. Ok say now requires the quotes. say "hello world" Link to comment Share on other sites More sharing options...
Alloc Posted April 18, 2015 Author Share Posted April 18, 2015 0.113.5586.28926 should fix the last remaining class load exceptions. Link to comment Share on other sites More sharing options...
haynes11 Posted April 18, 2015 Share Posted April 18, 2015 I'm getting; 2015-04-18T14:59:04 9.593 INF [7dtd-server-fixes by Alloc] Version: 0.113.5586.27633 2015-04-18T14:59:04 9.656 ERR Exception in PersistentContainer.Load SerializationException: Could not find type 'System.Collections.Generic.Dictionary`2[[system.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=],[AllocsFixes.PersistentData.Player, 7dtd-server-fixes, Version=0.112.5577.41143, Culture=neutral, PublicKeyToken=null]]'. Is this normal? I removed the public key token out in case it was sensitive. Edit: Will try your latest update, see if that displays the same message. Link to comment Share on other sites More sharing options...
Curbolt Posted April 18, 2015 Share Posted April 18, 2015 0.113.5586.28926 should fix the last remaining class load exceptions. works now, thanks for your effort Link to comment Share on other sites More sharing options...
Soylent Posted April 18, 2015 Share Posted April 18, 2015 Wow... Alloc's not having a great morning rev. 230 (0.113.5586.28926) rev. 230 (0.113.5586.27633) rev. 230 (0.113.5586.25212 2nd build) rev. 230 (0.113.5586.25212) Link to comment Share on other sites More sharing options...
Alloc Posted April 18, 2015 Author Share Posted April 18, 2015 I'm getting.... https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=244059&viewfull=1#post244059 Link to comment Share on other sites More sharing options...
haynes11 Posted April 18, 2015 Share Posted April 18, 2015 Ah cheers Alloc! Link to comment Share on other sites More sharing options...
netopier Posted April 18, 2015 Share Posted April 18, 2015 BTW showinventory command is not working... Link to comment Share on other sites More sharing options...
three08 Posted April 18, 2015 Share Posted April 18, 2015 Does anyone else get an unknown command message when trying to use debug? Also the say command is not working as it should, it only displays the first word in the message. Link to comment Share on other sites More sharing options...
netopier Posted April 18, 2015 Share Posted April 18, 2015 You have to use say "message" The message must be in quotes... Link to comment Share on other sites More sharing options...
haynes11 Posted April 18, 2015 Share Posted April 18, 2015 Accidental Double Post. Delete. Link to comment Share on other sites More sharing options...
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