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Taffy

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  1. showinventory is not working for me either
  2. Best thing mate is to delete the mods folder and replace with the latest version. I also copied the Assembly-CSharp.dll file into the 7DaysToDie_Data\Manager folder again , was not necessary each time but if your still having issues, nothing to loose. Within your game save area you should also delete the AllocsPeristentData.bin file. Doing all of the above sorted it for me. Still some bits not working but get rid of the errors and most commands and the map (some bits) are now working Hope that helps Cheers
  3. Looking good thanks Alloc. Cheers
  4. Installing it now. Thanks @Alloc for spending your precious weekend helping us admins out. Its greatly appreciated. ----edit----- Yeah I am afraid the map still not working, error below. Before checking the log I did try run a rendermap command, unknown command. 2015-04-18T14:40:11 4.773 INF [MODS] Trying to load from c:/games/108_61_230_38_25020/1197464/7daystodie/7DaysToDie_Data/../Mods Non platform assembly: c:\games\108_61_230_38_25020\1197464\7daystodie\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless) 2015-04-18T14:40:11 4.797 ERR [MODS] Failed loading DLL 2015-04-18T14:40:11 4.798 EXC The classes in the module cannot be loaded. ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at Mod.md000b () [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) Mod:md000b() Mod:LoadFromFolder(String) ModManager:LoadMods() GameManager:Awake() (Filename: Line: -1) 2015-04-18T14:40:11 4.802 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (2) 2015-04-18T14:40:11 4.802 INF [MODS] Loading done Platform assembly: c:\games\108_61_230_38_25020\1197464\7daystodie\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless) 2015-04-18T14:40:11 4.859 INF Started Telnet on 25023 2015-04-18T14:40:11 4.878 INF [7dtd-server-fixes by Alloc] Version: 0.113.5586.27633 2015-04-18T14:40:11 4.910 INF Awake done 2015-04-18T14:40:11 4.980 INF StartGame 2015-04-18T14:40:11 4.981 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml
  5. Same. Deleted allocspersistentdata.bin and have the same error as yourself and command like lp and gt are not working. Cheers
  6. Just going through the motions of deleting and putting it in again. Just in case.
  7. Also removed webserver mod but checking the log and can see no reference to the other alloc mods loading. Not sure if there are inter-dependencies. None of the lp, gt commands are working with the webserver removed. Pretty sure these were working prior to installing the new version of the fixes. Cheers ------------edit-------------- Ignore me. Been up too long waiting to get this on, missing things. Entries in log are evident for other alloc mods loading. Just appears no commands are working. -----------edit 2------------- The following error is now evident. Server is launching though. Still checking what is and what is not working. Platform assembly: c:\games\108_61_230_38_25020\1197464\7daystodie\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless) 2015-04-18T13:45:47 4.775 INF Started Telnet on 25023 2015-04-18T13:45:47 4.814 ERR Error registering commands 2015-04-18T13:45:47 4.815 EXC The classes in the module cannot be loaded. ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at SdtdConsole.RegisterCommands () [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) SdtdConsole:RegisterCommands() GameManager:Awake() (Filename: Line: -1) 2015-04-18T13:45:47 4.821 INF [7dtd-server-fixes by Alloc] Version: 0.113.5586.25212 2015-04-18T13:45:47 4.860 ERR Exception in PersistentContainer.Load 2015-04-18T13:45:47 4.860 EXC Could not find type 'System.Collections.Generic.Dictionary`2[[system.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[AllocsFixes.PersistentData.Player, 7dtd-server-fixes, Version=0.112.5577.41143, Culture=neutral, PublicKeyToken=null]]'. SerializationException: Could not find type 'System.Collections.Generic.Dictionary`2[[system.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[AllocsFixes.PersistentData.Player, 7dtd-server-fixes, Version=0.112.5577.41143, Culture=neutral, PublicKeyToken=null]]'. at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadType (System.IO.BinaryReader reader, TypeTag code) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadTypeMetadata (System.IO.BinaryReader reader, Boolean isRuntimeObject, Boolean hasTypeInfo) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectInstance (System.IO.BinaryReader reader, Boolean isRuntimeObject, Boolean hasTypeInfo, System.Int64& objectId, System.Object& value, System.Runtime.Serialization.SerializationInfo& info) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObject (BinaryElement element, System.IO.BinaryReader reader, System.Int64& objectId, System.Object& value, System.Runtime.Serialization.SerializationInfo& info) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadNextObject (System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectGraph (BinaryElement elem, System.IO.BinaryReader reader, Boolean readHeaders, System.Object& result, System.Runtime.Remoting.Messaging.Header[]& headers) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.NoCheckDeserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <filename unknown>:0 at AllocsFixes.PersistentData.PersistentContainer.Load () [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) AllocsFixes.PersistentData.PersistentContainer:Load() AllocsFixes.StateManager:Awake() AllocsFixes.API:GameAwake() ModManager:GameAwake() GameManager:Awake() (Filename: Line: -1) 2015-04-18T13:45:47 4.865 INF Awake done 2015-04-18T13:45:47 4.937 INF StartGame 2015-04-18T13:45:47 4.939 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml ------------edit 3-------------- Grabbing the update now.
  8. Try running a command from ingame console ~ https://7dtd.illy.bz/wiki/Server%20fixes#Newcommandsforin-gameconsolecontrolpanelandTelnet If you typed si from the console it should "Usage: ShowInventory <playername>" If that works then allocs fixes are working - you can then use si playername from the console to check their inv FRT is working but not showing version for me either. I can check inv from within it or use the method above. Cheers
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