LT. Posted October 26, 2014 Share Posted October 26, 2014 Actually don't ask me what exactly Windows does with this assembly blocking Could be that it only affects when run with MS.NET, could be it's random ... It seemed to help for one guy to unblock it but as long as it runs fine for you you probably don't have to care. I've unblocked the files but there seems to be no tangible difference. Link to comment Share on other sites More sharing options...
bolibompa Posted October 26, 2014 Share Posted October 26, 2014 aha, ok, I see. Do you know what's wrong with the code? When is there going to be a patch for this? Nope, it's a code patch, not a web frontend patch Link to comment Share on other sites More sharing options...
Alloc Posted October 26, 2014 Author Share Posted October 26, 2014 aha, ok, I see. Do you know what's wrong with the code? It's not directly wrong but threading is always prone to generating trouble When is there going to be a patch for this? ? Uploaded a new release yesterday, it *might* work better with protection enabled. Link to comment Share on other sites More sharing options...
bolibompa Posted October 26, 2014 Share Posted October 26, 2014 Sorry, missed that. I tried to run updateengine but I was already at the newest version. "Engine is already at the newest build (local: 385244, remote: 385244)." I'm now testing protected mode once again. ? Link to comment Share on other sites More sharing options...
Alloc Posted October 26, 2014 Author Share Posted October 26, 2014 Oh, using the Linux scripts? Didn't yet bundle the updated mod with the scripts, you'll have to get that manually (see https://7dtd.illy.bz/wiki/Server%20fixes#Download ). Link to comment Share on other sites More sharing options...
bolibompa Posted October 28, 2014 Share Posted October 28, 2014 Thank you. Connections doesn't seem to hang anymore. Oh, using the Linux scripts? Didn't yet bundle the updated mod with the scripts, you'll have to get that manually (see https://7dtd.illy.bz/wiki/Server%20fixes#Download ). Link to comment Share on other sites More sharing options...
Alloc Posted October 28, 2014 Author Share Posted October 28, 2014 That's nice to know. Thank you for the feedback Link to comment Share on other sites More sharing options...
blanknot Posted October 29, 2014 Share Posted October 29, 2014 Thank you, Alloc, for these fixes I couldn't live without. Was the command getgameprefs, gg removed? Link to comment Share on other sites More sharing options...
Alloc Posted October 29, 2014 Author Share Posted October 29, 2014 Was the command getgameprefs, gg removed? Nope, should still work just fine Link to comment Share on other sites More sharing options...
blanknot Posted October 29, 2014 Share Posted October 29, 2014 Nope, should still work just fine My mistake. For some reason I couldn't use it through FRT's SM console or in game with a permission level of 0. I just figured out I can use the command in PuTTY. I think the server could use a restart. Is there a command that displays players' entityIDs without also displaying sensitive information, such as coords? I want to give everyone the ability to use "pm" and "re", but some player have spaces or weird characters in their name. It would help if they could use the player's entityID instead of their name. If I give them the ability to use "lp" or "le", it would also be giving them the ability to see everyone's coords. Link to comment Share on other sites More sharing options...
Alloc Posted October 29, 2014 Author Share Posted October 29, 2014 My mistake. For some reason I couldn't use it through FRT's SM console or in game with a permission level of 0. I just figured out I can use the command in PuTTY. I think the server could use a restart. Hm, if you have a permission level of 0 you *should* be able to run every command. Is there a command that displays players' entityIDs without also displaying sensitive information, such as coords? Currently not but this sounds like a good idea. Added another ticket for that task Link to comment Share on other sites More sharing options...
blanknot Posted October 30, 2014 Share Posted October 30, 2014 Currently not but this sounds like a good idea. Added another ticket for that task That's wonderful news. Thank you. Link to comment Share on other sites More sharing options...
Ecktos Posted October 30, 2014 Share Posted October 30, 2014 Hi Alloc, excellent job with the server fixes. I myself am a noob to all this server stuff, but managed to get my server up and running using Frontrunnertek's manager with your fixes installed in no time. The part that has me stumped is setting the authorization up for the web server, could please explain exactly how to do this? many thanks in advance for any help you can give me and keep up the good work! Link to comment Share on other sites More sharing options...
Alloc Posted October 30, 2014 Author Share Posted October 30, 2014 You just have to create an empty file in the folder "webserver" with the name being "protect". No extension or anything, just plain "protect" That's all, it will then ask for username ("admin") and password (the same as you set for control panel) after the next reboot of the server. Link to comment Share on other sites More sharing options...
Ecktos Posted October 30, 2014 Share Posted October 30, 2014 Ok, many thanks for the reply. Link to comment Share on other sites More sharing options...
bolibompa Posted November 1, 2014 Share Posted November 1, 2014 The problem is back again. Maybe it got a little better but the problem still exists. That's nice to know. Thank you for the feedback Link to comment Share on other sites More sharing options...
Alloc Posted November 1, 2014 Author Share Posted November 1, 2014 That was bound to happen somehow ... Well, you'll have to bear with it for now, protection will be different in future and shouldn't give that problems anymore then. Probably won't make it before A10, got a few more important tasks for now Link to comment Share on other sites More sharing options...
Lordicon Posted November 1, 2014 Share Posted November 1, 2014 Did anyone make a /stuck command yet to insta kill or teleport players out of hole or areas they are stuck inside of? Link to comment Share on other sites More sharing options...
KaXaK Posted November 1, 2014 Share Posted November 1, 2014 https://7dtd.illy.bz/ is down? Link to comment Share on other sites More sharing options...
Alloc Posted November 1, 2014 Author Share Posted November 1, 2014 Nope, just the DNS provider. Hope it won't take them much longer to recover. Link to comment Share on other sites More sharing options...
KaXaK Posted November 1, 2014 Share Posted November 1, 2014 Nope, just the DNS provider. Hope it won't take them much longer to recover. Why i did not thought about that! Link to comment Share on other sites More sharing options...
Novahaze Posted November 3, 2014 Share Posted November 3, 2014 Alloc great job with the mod man! I'm wondering, is there a way to set permissions for the commands such as si, lkp etc that way I can sort them out for each moderator/admin Link to comment Share on other sites More sharing options...
Alloc Posted November 3, 2014 Author Share Posted November 3, 2014 The commands added by the mod are bound to the same permission system as any of the original commands. So if you add e.g. "<permission lkp 10 />" (highly abbreviated ) to your admins.xml that means that anyone with permission level of 10 or less can use this command. (The permission level 0 is just the default for every (even vanilla ones) command, you can still override them) Link to comment Share on other sites More sharing options...
Hensley Posted November 3, 2014 Share Posted November 3, 2014 Hi Alloc, Just suggestion for improvement Add a "Message of the day" and "Server messages" function like in a FRT's manager. Why? Because much hosting companys does'nt give FRT SM functions (for ex. bluefangsolutions.com) but, it realy nessesary for servers. Link to comment Share on other sites More sharing options...
Alloc Posted November 3, 2014 Author Share Posted November 3, 2014 Thank you, that probably does make sense. Though maybe not as much with the new server browser but anyway won't hurt either Added a ticket. Link to comment Share on other sites More sharing options...
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