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Lordicon

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Everything posted by Lordicon

  1. Give me a few days to look over the new game mechanics and how things are working i'll give you a list of things to do ROFL
  2. Loaded up a server to see what all has changed. May be setting my server back up but under a different name soon. Talking to a gaming network now to see if they want to play ball or not. Seems a great deal has changed in my absence. Like a lot of the changes. Was looking at some of your stuff Alloc and looks like you have been very busy lol.
  3. Miss Me??? hehehe Your files still being used for dedi then?
  4. All you have to do is extract the full contents of the archive directly into the root folder of the dedicated server files and it should install just fine.
  5. When using FRT's SM you need to take all of the quotes out of your text.... It is no longer needed. If you updated to the newest SM and Alloc's Fixes you should have no problems. Just remove quotes from your server messages.
  6. Just asking because I did not get this error until I updated to the newest fixes. I could be wrong and it could be something I did but I loaded a fresh server with nothing but the fixes and still getting the error. Trying to figure out but stumped. This is happening after typing the "shutdown" command in putty. 2015-04-20T13:00:44 68.608 INF Server shutting down! 2015-04-20T13:00:44 68.626 INF Exited thread TelnetClientSend_127.0.0.1:63365 2015-04-20T13:00:44 68.626 INF Telnet connection closed: 127.0.0.1:63365 2015-04-20T13:00:44 68.626 ERR Error in TelnetClientReceive_ 127.0.0.1:63365 2015-04-20T13:00:44 68.627 EXC Read failure SocketException: An established connection was aborted by the software in your host machine. at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0 at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 Rethrow as IOException: Read failure at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 at System.IO.StreamReader.ReadBuffer () [0x00000] in <filename unknown>:0 at System.IO.StreamReader.ReadLine () [0x00000] in <filename unknown>:0 at TelnetConnection.md0005 (.ThreadInfo par0001) [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) TelnetConnection:md0005(ThreadInfo) ThreadManager:md0005(Object) (Filename: Line: -1)
  7. Confirmed SI is not currently working, I am sure Alloc will release a fix for this when he has the time, At least we have his files working on the server now so I am greatfull for that. Again Kudos to Alloc for all his hard work.
  8. Been beating my head around the bush trying to figure out what's wrong with my server and I have narrowed it down to using the A11.2 fixes on the A11.3 server. These are the errors I get at load when using the older fixes in case anyone has the same issues. This is a fresh load with minor changes output_log__2015-04-17__23-28-17.txt
  9. Restarted my server, Loaded server up got on webmap. I assume this happen when I closed the webmap not 100% when. but figured I would post it for you Alloc. 2015-04-07T13:42:39 193.944 INF Error in ApiHandler.HandleRequest(): Handler threw an exception: System.IO.IOException: Write failure ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host. at System.Net.Sockets.Socket.Send (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0 at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 at System.Net.ResponseStream.InternalWrite (System.Byte[] buffer, Int32 offset, Int32 count) [0x00000] in <filename unknown>:0 at System.Net.ResponseStream.Write (System.Byte[] buffer, Int32 offset, Int32 count) [0x00000] in <filename unknown>:0 at AllocsFixes.NetConnections.Servers.Web.API.WebAPI.WriteJSON (System.Net.HttpListenerResponse resp, AllocsFixes.JSON.JSONNode root) [0x00000] in <filename unknown>:0 at AllocsFixes.NetConnections.Servers.Web.API.GetPlayersLocation.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, System.Net.HttpListenerBasicIdentity user) [0x00000] in <filename unknown>:0 at AllocsFixes.NetConnections.Servers.Web.ApiHandler.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, System.Net.HttpListenerBasicIdentity user) [0x00000] in <filename unknown>:0 2015-04-07T13:42:39 193.946 INF Error in Web.HandleRequest(): System.InvalidOperationException: Cannot be changed after headers are sent. at System.Net.HttpListenerResponse.set_StatusCode (Int32 value) [0x00000] in <filename unknown>:0 at AllocsFixes.NetConnections.Servers.Web.ApiHandler.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, System.Net.HttpListenerBasicIdentity user) [0x00000] in <filename unknown>:0 at AllocsFixes.NetConnections.Servers.Web.Web.HandleRequest (IAsyncResult result) [0x00000] in <filename unknown>:0
  10. This has to do with Fronttek's Server manager not Allocs fixes, you will have to wait until the Server Manager is completely updated to the new release to see these changes.
  11. Error while reading AssetBundle header! (Filename: Line: 597) NullReferenceException: Object reference not set to an instance of an object at cl00bc.md0006 (System.String _bundleName, System.String _objName) [0x00000] in <filename unknown>:0 at GameManager.Awake () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Something wrong with your files maybe? Is this a fresh install from scratch????
  12. Ohh thats nice, I haven't had a chance to see how the new mod API is done. I did notice there was a mod folder now so maybe I will check it all out. Thanks for the advice Alloc. You still the man! lol
  13. I do not believe FRT Server manager is updated to A11 yet, Allocs files work fine and are not the problem. You will just have to wait until the SM is updated.
  14. @Alloc Is the Deobfuscate going to be updated soon? Just wondering no rush.
  15. "protect" is a file, Make sure it does not have a file extension on it or it will not work...
  16. Hope if there is some sort of release soon that it will wait until at least Jan 1st to be released because I am sure it would be a good way to start off the new year. Hint Hint *jedi force push date back*
  17. Post your server logs so we can see if its installed correctly.
  18. It should work with a hosting site as long as you have access to upload the file with a FTP connection, It's always good practice to check with your hosting company before trying this or make a backup of the original file.
  19. Noticed zooming in and out on the webserver map is causing errors in the server console. Seems when you zoom in and out its resetting the connection. INF Error in Web.HandleRequest(): Remote host closed connection
  20. Could be a port closed but you would have to post your output_log.txt here in order for anyone to look and see exactly what is going on. Make sure you try to view the page before posting the log file that way the information will be logged by the server.
  21. authentication is a way to protect the map link so only you can view it, to do this you create a blank file named "protect" with no file extention and place it in the root of the webserver folder, You should be able to access the map with or without this file by going to the correct link which is http://SERVERIP:WebPort+2
  22. Ok so I patched the files myself to apply my own code with your latest server fixes for the 10.4 hotfix at least I think its for the hotfix. Top of the site states Revision 221 but Tortoise logs state its Revision 218 and only updating the assembly and serverfix dll no other files, Then in FrontRunners SM it states this. So not to sure if its me being confused about something or what as I am pretty sure I have been doing everything right this past month. Are the files updated for building ourselves??
  23. I was able to compile the dll with the pre0.4.2b deob no problem.
  24. show the contents of the webserver folder...
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