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Thunderbolt-GER

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Everything posted by Thunderbolt-GER

  1. Today the bug also happened to me (for the first time). I have a fresh Windows 10 and 7D2D A21 Stable installation. I did not install the experimental and no mods. Just plain vanilla. Playing the Pregen6k map. I managed to stop the logfile spam by teleporting to the other end of the biome i was in, but the error came back after a few minutes. Here's my log: A21 b324 Stable Logfile
  2. The problem still occurs sometimes. I'm playing on this laptop since alpha 16 and i did not have the problem prior to a20. If the problem does not occur, which is most of the time, i can play the game fine with 2 gb vram. I just think it is odd, because the mainmenu surely doesn't need 2 gb vram Since i won't install any experimental versions, if have to wait a bit longer until the stable version gets released.
  3. The problem still occurs sometimes. I'm playing on this laptop since alpha 16 and i did not have the problem prior to a20. If the problem does not occur, which is most of the time, i can play the game fine with 2 gb vram. I just think it is odd, because the mainmenu surely doesn't need 2 gb vram Since i won't install any experimental versions, if have to wait a bit longer until the stable version gets released.
  4. uhm... she said it works again, after she cooperated with alloc... Not sure if she already got a new launcher version from him!? Alloc was communicating directly with her via discord, so me being the middleman is probably not being neccessary anymore
  5. uhm... she said it works again, after she cooperated with alloc... Not sure if she already got a new launcher version from him!? Alloc was communicating directly with her via discord, so me being the middleman is probably not being neccessary anymore
  6. Hi, so here's the screenshot... And here the Player.log... https://pastebin.com/QYxhGhtP
  7. Hi, so here's the screenshot... And here the Player.log... https://pastebin.com/QYxhGhtP
  8. Version 20.5.2 Windows and Linux supported Built using Alpha 20 stable assets Functioning with alpha 20 stable. Untested with other version Fixed Payment option missing from Bank tool Fixed .../Mods/ServerTools/Config folder generating in the wrong location Fixed .../Mods/ServerTools/WebAPI folder generating in the wrong location Fixed .../Mods/ServerTools/Config/XUi folder generating in the wrong location Fixed xpath documents generating in the wrong location Fixed Shutdown overlapping with the Bloodmoon due to the countdown period Fixed update process reporting an error for ServerToolsConfig.xml ServerTools should only be installed to one location which must now be the user data/app data folder. If you have a previous installation located in another folder, transfer the xml files for your settings, remove the old files and then restart the server Download: https://github.com/dmustanger/7dtd-ServerTools/releases/download/20.5.2/7dtd-ServerTools-20.5.2.zip You can report bugs at the main Discord for ServerTools: https://discord.gg/6G8VZQg
  9. Hi, i am also quite unhappy with the current loot. I am at the point of the game, where it keeps throwing LVL 6 M60's and Desert Vultures at me, but until now i have not found a single LVL6 AK (I only found 2 x lvl 4 some 100 days earlier) Also, it feels a bit strange, that in most of my games, i find a SMG very late in the game, after i already found multiple lvl6 7.62 guns... I would assume the SMG is a lower tier and should be found before the 7.62 guns maybe?
  10. Hm, holding the R key already brings up the radial menu to change the ammo type. Are you thinking of adding a repair icon to that radial menu? Another possibility might be to assign SHIFT+R as repair current weapon/tool, if that shortcut is not being used for selected weapons and tools already.
  11. Ok, we will also check if the file %USERPROFILE%\AppData\LocalLow\The Fun Pimps\7 Days To Die\Player.log will be created and supply it, if it is not missing. I will also try to have her create a shortcut to the 7days exe with the logfile parameter. Maybe we can get the game to create one this way.
  12. Ok, we will also check if the file %USERPROFILE%\AppData\LocalLow\The Fun Pimps\7 Days To Die\Player.log will be created and supply it, if it is not missing. I will also try to have her create a shortcut to the 7days exe with the logfile parameter. Maybe we can get the game to create one this way.
  13. 2 more people that report a similar problem: BLACK SCREEN ON STARTUP https://steamcommunity.com/app/251570/discussions/1/3419934814478746850/ black screen startup https://steamcommunity.com/app/251570/discussions/1/3419934814479458069/
  14. 2 more people that report a similar problem: BLACK SCREEN ON STARTUP https://steamcommunity.com/app/251570/discussions/1/3419934814478746850/ black screen startup https://steamcommunity.com/app/251570/discussions/1/3419934814479458069/
  15. I like this idea. Maybe the reload key could be turned into an intelligent shortcut: if durability = 0 then repair item instead of reload/refuel I always have to giggle, when i have to make the very hard decision, whether i want 1 or 2 antibiotics as a reward... lol
  16. As far as i know, graphics of mods are not being downloaded from the server by a client. So the mod would need to be installed on the client(s) aswell for the graphics to be displayed. I hope someone will correct me, if what i said was wrong
  17. She is on vacation right now. I will ask her for the screenshot, when she is back.
  18. She is on vacation right now. I will ask her for the screenshot, when she is back.
  19. Ah, i see... Happens to everyone i guess
  20. While it is true that backpacks get logged, i don't think that sleeping bags have anything to do with it ?! I'd assume this entry from the log would be more helpful in this case, at it shows y/y/z coords: 2022-06-12T04:12:40 440.732 INF 9273 EntityBackpack id 875162, plyrId 875065, (3445.7, 43.2, -3425.2) (215, -215), chunk True (215, 2, -215), items 43 resourceYuccaFibers, resourceWood at (0, 0, 0, xz 0 0) : OnEntityUnload markedForUnload False, IsDead True, IsDespawned False So if a backpack can't be found ingame, the middle coords should be a weid number.
  21. Unfortunately i can confirm, that backpacks do dissapear on very rare occasions, very rare being the reason why i never bothered to look deeper into it. Although it is of course not enough information, i can currently say: stable branch (very) rarely happens on our dedi server (Don't know about SP) If it happens, the yellow icon is in the compass for the player who died Player instantly runs to the place he died, without logging out, but backpack is not were the yellow icon led him I could never find a backpack underground in Godmode, so it is like the backpack fell completely out of the world I will try to collect data if it happens again, to write a full bugreport.
  22. Summary: Starting the game sometimes results in a transparent/invisible main menu anticheatlauncher.log : https://pastebin.com/95FAhvvQ launcher.log : https://pastebin.com/5Wfz72XN loader.log : https://pastebin.com/fg1ukpt1 output_log_client__2022-06-10__07-54-42.txt : https://pastebin.com/sZzaDva7 Game Version: 20.5 (b2) stable Platform: Steam OS/Version: Windows 10 (10.0.19044) 64bit CPU Model: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz (cores: 4) System Memory: 32 GB dualchan GPU Model and VRAM: NVIDIA GeForce GTX 1050 2 GB (Driver: 30.0.15.1277) Screen Resolution: 1920 x 1080 Video Settings: Custom Game mode: Client on dedi, RWG Did you wipe old saves? Yes (Server started fresh map with a20 stable), local data was deleted via launcher Did you start a new game? (Server started fresh map with a20 stable) Did you validate your files? Yes, twice Are you using any mods? No, not locally. The server has some a20 compatible serverside modlets (like vehicle respawner, etc) EAC on Status: NEW Bug Description: Starting the game with rightclick on Steam icon in Systray -> 7 Days To Die from the Steam library or through 7DaysToDie.exe, 7DaysToDie_EAC.exe, 7dLauncher.exe directly from the install folder leads to the same result. (7DaysToDie.exe does NOT show the EAC loading screen of course and leads directly to the problem mentioned below) I start 7 Days to die with any of the above mentioned methods. The colored, nonfullscreen EAC loading screen appears. The screen with the FunPimps logo (with the pre-release software message) is NOT shown at any time. Screen turns black for a moment, until the menu is loaded (invisible/transparent). When the menu load is done the desktop is visible. It is like the menu screen is fully transparent now, because the active menu can be verified by moving the mouse and hearing the "tick tick" sounds, when the mousepointer hovers over the menu entries. So i am not "tabbed out" of the game / menu screen. The mousepointer icon is the grey one from the game, not the one from Windows. Alt tabbing to the desktop and back to the game works, but does not change/fix anything. The game has to be exited by pressing ALT+F4 Measures taken Verified gamefiles in Steam (twice) multiple times Cleaned ALL gamedata with 7dLauncher.exe Reinstalled Steam Updated graphic driver (from nVidia website) without the GeForce Experience stuff Temporary fix & observations Logging out & in again to my Windows account and restarting the game, does fix this display issue every time, until it randomly happens again at some point. A Reboot does fix it too. When the invisible menu is loaded, pressing CTRL+ALT+WIN+B (driver reset) made the menu visible to me once, so that i was able to connect to the Server, but the invisible/tranparent issue came back somewhere after clicking to connect the Server. It would continue to load everything, but i can't see how far it gets and can only use game sounds as indicator to guess at which stage the startup/load process is. The Servers output log shows, that the connecting and receiving configs etc. part works without problems. In my last attempt to reset the driver with CTRL+ALT+WIN+B, the menu would not become visible like before and i had to quit 7 Days with ALT+F4 Switching to windowed mode by pressing ALT+ENTER works, shows a white titlebar and frame around the window and i think the background is black, instead of transparent, but with no menu in it. I am not 100% if the background is black or transparent in windowed mode, as i can't test it right now because i just logged into Windows which is the state when everything still works correctly. I can switch back to fullscreen with ALT+ENTER and get the transparent menu again. (Desktop is visible). I am not using "exclusive fullscreen", in case that matters. VSync on/off doesn't make a difference. If the issue does not occur and the menu loaded fine (visible), it will never occur during the gaming session. Other 3d applications do not seems to cause any problems, as far as i noticed. Additional information I think this started happening with Alpha 20.5 b2 stable, but i am not 100% sure if it might already started with Alpha 20.4 b42 stable. I can say for sure, it did not occour previous to these 2 versions. I never installed an experimental version. I don't have any gpu tuning/tweaking tools installed. DirectX 12 is installed. I did not make any major changes to my system before the issue. The system also has an onboard Intel(R) HD Graphics 630, but 7 Days is definately starting with the nVidia card. Possible related problems from others screen completely black on startup https://steamcommunity.com/app/251570/discussions/1/3419934180312868289/ Blackscreen on start https://steamcommunity.com/app/251570/discussions/1/5019836142092793587/ Actual result: see above Expected result: No transparent menu when starting the game 😉 It feels like this is a driver issue, but i am currently out of ideas what else to do, since it only seems to happen with 7 Days To Die and it started all of a sudden, without me touching the graphics card driver or having any system/os problems. It also only happens sometimes and i did not find a way to repro it by will.
  23. Yes, the dev @Obsessive Compulsive did. After i moved all mods on our server into the new user data folder AND deleted the old, empty Mods folder, the double loading entries in the servers outputlog dissapeared and everything works fine for me.
  24. Yes, the dev @Obsessive Compulsive did. After i moved all mods on our server into the new user data folder AND deleted the old, empty Mods folder, the double loading entries in the servers outputlog dissapeared and everything works fine for me.
  25. That is interesting, but for me (playing on a dedicated server) it would be complete useless, because: Easy anti cheat (EAC) must be disabled for this mod to work This mod is primarily meant for singleplayer. It does work on multiplayer, however it has not been tested with multiple people. It's a known issue that items may be lost if one player has a container open and another quickstacks to it in multiplayer For SinglePlayer only, it might be attractive tho
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