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mstdv inc

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Everything posted by mstdv inc

  1. I'm more interested in the pickup truck.It doesn't look like a set.
  2. The game has too bad network code for PVP to be taken seriously.There are plenty of other games for a good PVP experience.The whole atmosphere is lost in the cooperative.I have never understood people who play co-op games as playful projects completely ignoring the atmosphere and goals of the game.I would only be interested in an rp cooperative.Everything is bad with the servers themselves.They are not regulated by anyone and you can be banned or taken away at any time.Perhaps official servers with support and their own forums would fix the situation.But if I remember correctly, official support is stated for 8 players, which is not enough for PVP servers.Only if the co-op.
  3. I don't know how many years you play. But let's count. If you play 10 years. Have 10,000 hours. That's 1,000 hours a year. Divide by 365 and you get 2.7 hours a day. I think everyone agrees that if you play any game 2.7 hours a day for 10 years you will get tired of this game. And most likely you will start to hate it. Any game, no matter how good and loved it is. What I see is that people who have played 10,000 hours are trying to get together with the same people and let everyone know that the game has become #%;" If there is a problem, then this problem is with you. In unwillingness to play other games. In too much free time. Probably. Those who have played 200-500 hours or even 1000 hours do not understand you and will not understand you. 10,000 hours. Even 5,000 hours is a lot for any game. Do something else. The problem isn't with the game or the developers. The problem is that you've played too much. It's time to move on.
  4. since when is "boomer" an insult? o_O I think it's a strong dependence on the game and a lack of communication.
  5. You need to make an achievement "Thank you Mr.Door!" for killing 10/25/100 zombies through the door ๐Ÿ˜„
  6. Google suggests that your laptop has an AMD Ryzen 5 5500U with integrated graphics.Processor with TDP 25W.Maybe Unity doesn't work well with Vega 7.You are the server host.This is an additional burden.
  7. It's very strange that someone didn't understand the joke about the pumpkin.This is a joke about the endless race of GPUs.As soon as a new flagship comes out, the previous one "turns into a pumpkin".
  8. Your indignation is understandable.But it doesn't make sense to do the maximum possible optimization for each alpha version.It's a waste of time.As soon as the game gets all the major changes, I think closer to gold, the game will get all possible optimizations.But you should not expect that the game will be able to use your computer completely.Optimization is usually carried out for average computers.And do not forget that this is a completely destructible voxel world.You won't get GTA 5 optimization. btw when 4090 came out, 3090 turned into a pumpkin ๐Ÿ˜ A very expensive pumpkin.๐Ÿค”
  9. @faatal Is it possible to make a counter (status) for completing a quest?The player cleans 75% of the location from zombies and after that the final loot appears. 90% is the completion of the quest, 100% is a minor additional reward.This will allow you not to take valuable loot without clearing the location.This will save you from problems if the last zombie did not appear.This will allow you to create the final loot that best matches the loot stage.
  10. I prefer to get a bike as soon as possible, then a motorcycle and then a 4x4. Long before I got a motorcycle, I found my first wrench.Since then, I have periodically disassembled cars.Brass and gasoline were sent "to the warehouse" mechanical parts and electrics, and so on, I sold.By the time I got a motorcycle, I had more than 30,000 gasoline.In order to cover the cost of gasoline on a motorcycle, I had to disassemble cars once a game week for 15-20 minutes.Modification to reduce fuel consumption made life easier.Until the end of my survival, I did not use an auger and a chainsaw.When I started using 4x4, even with the modification, gasoline went much faster, but it still wasn't a big problem.
  11. I turned off the veins of oil shale through xml, increased the fuel consumption of transport by 50% and extracted gasoline only from cars.For 100 days of survival (60 minutes a day) I didn't have a fuel shortage.The number of cars that remained in the world would be enough for several survivings.This experience was interesting, but you need to look for a line after which an interesting gameplay will turn into a boring grind.
  12. We have a new HD model of Jen trader in A19.Don't you remember what she looked like before?
  13. In any game, players sooner or later come to the most effective development scheme and begin to ignore everything else.The most interesting thing was the way to this most effective development while you are trying different options.After reaching it, it is difficult to force yourself to invest points in weaker perks.Players deprive themselves of diversity. The bandits sent the following message:
  14. Is it possible to find out what data is being collected and will we ever be able to get any figures?That would be very interesting. For example It would be interesting to collect as many numbers as possible to reach gold, I think it would be interesting)
  15. 1. Additional grind for the sake of grind 2. Reduced replayability.Just lower the settings in the game. 3. Not everyone plays PVP 4. Realistic in a zombie game.Good.For realism, you can go out of the house. 5. See point 2 6. See point 1 7. See point 2 8. See point 2 9. It's interesting None of this is suitable for vanilla because it should remain neutral, it should be for most.
  16. YouTube also had freedom until the big advertisers came and set the conditions for the videos in which their ads would be displayed.All analogs of YouTube are doomed either to failure or to repeat its fate. ยฏ \ _ (ใƒ„) _ / ยฏ
  17. I think it won't be a big deal.Monetization is not the only way to earn money on Youtube.You can enter into advertising contracts or receive donations from streams or third-party sites such as patreon.I know quite a few large YouTubers who receive a yellow dollar (reduction of monetization) for each video for several years.Just because they swear a lot in the video and don't want to limit themselves.They can also smoke hookah, which YouTube also dislikes.In fact, I'm not sure that the rigidity extends to games.Even so, videos can get an 18+ tag, but in any case it is restricts monetization but does not remove it completely.For some authors, earning money on YouTube is rather a pleasant addition and not a goal, so for them, too, little will change.I think everything will be fine.You will see how many videos on 7D2D are released daily and how many views they collect, this train cannot be stopped!
  18. We had 5 biomes and 5 traders.One per biome.One biome was taken away from us and we had 5 traders for 4 biomes.It would be strange to add more traders.๐Ÿคจ
  19. 1. Do our zombies and animals even have vision in the form in which we understand it?Or is it still a reaction to sound and orientation on the heat map?That is, do they have a viewing angle and a range of visibility? 2. From the point of view of the code, isn't the smell and the heat map the same thing?
  20. For me, there is a certain level of graphics and if the graphics in the game are below this level, I will not be able to play no matter how cool the gameplay would be.I tried to play all alpha versions starting from 10 and to be honest, starting from A13 it has already become playable.But I do not know how quickly such graphics would get bored, after all, before A19, the game was too colorless and gray.Although someone will call it a plus to the atmosphere.If the A19 graphics upgrade hadn't come out, the A18 graphics would have been enough for me even then, the game looked normal considering its voxel basis.All other games look much worse or have specific graphics that don't everyone will like it.I haven't been able to play minecraft or a teardown.It just hurts my eyes to look at it.But still A19 came out and after that I couldn't play A18 anymore.It seemed too outdated.A20 is also a big graphics upgrade, but for me this is the point after which the game became more 'commercial' and less cozy.With the release of A20 for me, the game lost the atmosphere of a "paradise of rednecks" and became something like a "concrete jungle".Maybe I should only play with small towns, but then I won't see T4 and T5 buildings.Because of this, I'm a little wary of future updates.But if we discard my personal feelings of course, the game is only getting better, and as someone correctly noticed, "alpha" is more for reinsurance, the game has long been a full-fledged playable product and thousands of hours that players have spent in it confirm this. If we talk about the graph as a whole.There is such a thing as the integrity of graphics when looking at the scene you see that all the elements correspond to each other there is nothing superfluous very soapy or highly detailed there is nothing very bright and just superfluous.I'm unlikely to be able to play games in the first half of the 90s, but since 97-98, in my opinion, the graphics have reached the level where you can just play it without being afraid that your eyes will leak out after half an hour. And of course, do not forget that how many people there are so many opinions and everyone can't like one thing.Developers understand this and are looking for a middle ground.Therefore, yes, I agree that it was possible to develop some gameplay moments more instead of improving graphics, but on the other hand, after A19, I can no longer play the old alphas.Balance, we need balance.
  21. Confirmed the current state of the bandits: half ass.We are waiting for the full version ๐Ÿ˜
  22. I don't mind another opinion.I am not against communication and new information about the development.I am against the fact that "TFP should" provide this information on demand.They can do it at will, when they deem it necessary.Demanding something is not right.You don't pay them a monthly salary.So you can only ask.It is important.
  23. No, they shouldn't. The fact that you constantly see news about the game throughout the year means that someone wants to do it.Developers could silently release a major patch with a patchnout once a year and go quiet until the next time.No screenshots, gifs, videos, developer streams, riddles with spoilers, road maps.No one should do that.But they do.
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