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Winkiss

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Scavenger (2/15)

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  1. I used HP Bar and lockslotinven Khaine mods. Also without mods. The problem starts with a duplicate trader marker.
  2. Mod Wasteland After two game days, the merchant broke down - it is not possible to interact, neither quests nor inventory. The sound of a merchant spawning and falling from the air is heard. There are no errors in the console, 2023-09-11T02:35:27 173.364 INF Executing command 'weather fogcolor .255 .255 .255' 2023-09-11T02:35:28 173.868 INF Executing command 'weather fogcolor .26 .26 .26' 2023-09-11T02:35:28 174.364 INF Executing command 'weather fogcolor .27 .27 .27' 2023-09-11T02:35:29 174.864 INF Executing command 'weather fogcolor .28 .28 .28' 2023-09-11T02:35:29 175.369 INF Executing command 'weather fogcolor .29 .29 .29' 2023-09-11T02:35:30 175.864 INF Executing command 'weather fogcolor .3 .3 .3' 2023-09-11T02:35:30 176.356 INF Executing command 'weather fogcolor .305 .305 .305' 2023-09-11T02:35:31 176.864 INF Executing command 'weather fogcolor .31 .31 .31' 2023-09-11T02:35:31 177.375 INF Executing command 'weather fogcolor .315 .315 .315' 2023-09-11T02:35:32 177.864 INF Executing command 'weather fogcolor .32 .32 .32' 2023-09-11T02:35:32 178.364 INF Executing command 'weather fogcolor .325 .325 .325' 2023-09-11T02:35:33 178.904 INF Executing command 'weather fogcolor .33 .33 .33' 2023-09-11T02:35:33 179.414 INF Executing command 'weather fogcolor .34 .34 .34' 2023-09-11T02:35:34 179.914 INF Executing command 'weather fogcolor .35 .35 .35' 2023-09-11T02:35:34 180.414 INF Executing command 'weather fogcolor .36 .36 .36' 2023-09-11T02:35:35 180.914 INF Executing command 'weather fogcolor .37 .37 .37' 2023-09-11T02:35:35 181.414 INF Executing command 'weather fogcolor .385 .385 .385' 2023-09-11T02:35:36 181.914 INF Executing command 'weather fogcolor .39 .39 .39' 2023-09-11T02:35:36 182.414 INF Executing command 'weather fogcolor .4 .4 .4' 2023-09-11T02:35:37 182.872 INF BlockSpawnEntity:: Spawn New Trader. 2023-09-11T02:35:53 198.811 INF Time: 1.63m FPS: 57.80 Heap: 1988.6MB Max: 1988.6MB Chunks: 169 CGO: 114 Ply: 1 Zom: 2 Ent: 7 (7) Items: 0 CO: 1 RSS: 7563.6MB 2023-09-11T02:35:53 198.872 INF BlockSpawnEntity:: Spawn New Trader.
  3. Crossbow bolts become huge when hitting certain animals. The kitchen knife cannot be made - the recipe has been learned. Rename the Blademaster perk to Swordmaster - can be mistaken for a knife perk. The To Serve Humans and Rizco Monthly series of books were dropped after drinking the swill of weak memory. I never figured out how to make pipe bombs, grenades (vanilla). Great job. Thank you
  4. You can make coins part of your choice of rewards - either money or an item. If the item is good, you will refuse the coins.
  5. or add a second frame: yellow - warns, red - cancels the quest.
  6. There are no signs that there are raiders / mutants in the location (airdrop smoke, flags, totems) - you approach the house and get shot in the face. Raiders always hit in the head, maximum damage (sucks) - indoors with no chance. Raiders do not have bleeding. In the name of the quests, indicate the name "Clearing the raiders". Setting fire to a building from mines or zombies with a torch - 100% failure of the quest, + lags + screamers + lags. You need an impact wrench to repair a bike - why? When the bike is in the backpack, the character slows down. If intended, display the debuff in the stats.
  7. An attempt to run some global mods failed. Mods that have a unique/changed menu have a conflict. For managing small mods, this is a great tool. It's cool to make changes right from the menu. And for large/global mods, another tool is needed without a GUI or the ability to configure before running 7DTD. Thanks, great job.
  8. This is really cool stuff, thank you. I was able to run Darkfall, no errors, everything is fine. The question arose, is it possible to install several global mods? (I didn't check). 7D2D Modlauncher creates a copy of the game, as a result, the volume of the disk is filled with 3/4 copies.
  9. The bottom line of the inventory goes to the belt with the tools and when throwing out the unnecessary one through D, you can throw out and lose an important tool. Remove the bottom row of inventory and add a vertical row.
  10. Making food is completely meaningless, cooking requires two cans of canned food, and it gives food as one canned food. The cost of steel sleeves is very high, practically one sleeve is equal to one steel ingot. Suggest changing the recipe for steel sleeves, 10-12 iron 5 brass and clay.
  11. https://github.com/bdubyah/Mods---A19 качаешь архив, там уже всё по папкам разложено, извлекаешь необходимый тебе верт (папку).
  12. Hey. It is necessary to further increase the price of master books. Using an awesome sauce, you can bring the price down to 18k coins, while a merchant teaches for 100k, there is a huge difference. It is also worth increasing the time of restoring goods from the merchant. Removing elixirs and sauces from the market is a farmer's privilege. Perk barter is also worth changing, linking it to completed quests. For example: you complete 10 quests and you can open barter 1 + the required lvl.
  13. Hey. Why can't beer quench your thirst? Grandfather's elixir uses more resources for training in an electric stove than in a fire. The Coilgun is an electromagnetic weapon, but why does it have shot noise and barrel fire? You can reduce the flame or add a flame carrier mod. DFalls-Large1 map completely missing demonic portals, 140 days and none. Portals in the laboratory also have problems - they do not spawn demons. Resetting regions can affect portals?
  14. When reading books, DFreloadingWeekly opens 3 out of 4 points. 4 never opens. The Steel Armor recipe opens only 1 point, the other 2 cannot be opened with recipes. The Scavenger class can be given the ability to manufacture coin packs. There are a lot of zombies in the prefabs from the comppack. The quest is average, but I haven't met so many zombies in one room even on tier 5. Is it possible to make a military truck in future updates?
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