Well, the log is quite nondescript - no more container failures in the script after loading the save, but the containers are still unlootable. But still many red lines.
Mono path[0] = 'C:/7D2D/Custom/Wasteland_self_installed/7DaysToDie_Data/Managed'
Mono config path = 'C:/7D2D/Custom/Wasteland_self_installed/MonoBleedingEdge/etc'
Loading player data from C:/7D2D/Custom/Wasteland_self_installed/7DaysToDie_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path C:/7D2D/Custom/Wasteland_self_installed/7DaysToDie_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4080 (ID=0x2704)
Vendor: NVIDIA
VRAM: 16064 MB
Driver: 31.0.15.3713
Begin MonoManager ReloadAssembly
- Completed reload, in 0.157 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.608500 ms
2023-12-26T20:57:20 0.013 INF Version: Alpha 21.2 (b30) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
2023-12-26T20:57:20 0.014 INF System information:
2023-12-26T20:57:20 0.014 INF OS: Windows 11 (10.0.22631) 64bit
2023-12-26T20:57:20 0.014 INF CPU: AMD Ryzen 9 7950X3D 16-Core Processor (cores: 32)
2023-12-26T20:57:20 0.015 INF RAM: 64660 MB
2023-12-26T20:57:20 0.015 INF GPU: NVIDIA GeForce RTX 4080 (16064 MB)
2023-12-26T20:57:20 0.017 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
2023-12-26T20:57:20 0.032 INF Last played version: Alpha 21.2
2023-12-26T20:57:20 0.033 INF Local UTC offset: 1 hours
2023-12-26T20:57:20 0.043 INF Command line arguments: C:\7D2D\Custom\Wasteland_self_installed\7DaysToDie.exe -logfile C:\7D2D\Custom\Wasteland_self_installed\7DaysToDie_Data\output_log.txt -userdatafolder=C:\7D2D\Custom\Wasteland_self_installed -savegamefolder=C:\7D2D\Saves\Custom\Wasteland self installed -noeac
2023-12-26T20:57:20 0.049 INF [Platform] Init
2023-12-26T20:57:20 0.079 INF [Platform] Using native platform: Steam
2023-12-26T20:57:20 0.080 INF [Platform] Using cross platform: EOS
2023-12-26T20:57:20 0.080 INF [Platform] Using server platform: Steam
2023-12-26T20:57:20 0.080 INF [Platform] Using server platform: XBL
2023-12-26T20:57:20 0.084 INF Starting PlayerInputManager...
2023-12-26T20:57:20 0.166 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2023-12-26T20:57:20 0.173 INF [Platform] Initializing Steam
2023-12-26T20:57:20 0.301 INF [Steamworks.NET] SteamAPI_Init() ok
2023-12-26T20:57:20 0.302 INF [Steamworks.NET] Registering auth callbacks
2023-12-26T20:57:20 0.303 INF Not running in Big Picture Mode, no on-screen keyboard available
2023-12-26T20:57:20 0.303 INF [Platform] Initializing EOS
2023-12-26T20:57:20 0.319 INF [EOS] Initialize: Success
2023-12-26T20:57:20 0.339 INF [EOS-ACC] Not started with EAC, anticheat disabled
2023-12-26T20:57:20 0.340 INF [Platform] Initializing XBL
2023-12-26T20:57:20 0.454 INF Localization language from prefs: english
2023-12-26T20:57:20 0.455 INF Texture quality is set to 0
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.230500 ms
Fallback handler could not load library C:/7D2D/Custom/Wasteland_self_installed/7DaysToDie_Data/MonoBleedingEdge/data-000002A7E9E8B5E0.dll
2023-12-26T20:57:23 3.832 INF Awake IsFocused: True
2023-12-26T20:57:23 3.832 INF Awake
2023-12-26T20:57:23 3.955 INF Occlusion: Awake
2023-12-26T20:57:23 3.958 WRN Device name for flag StandaloneWindows is unknown
2023-12-26T20:57:23 3.959 INF ApplyAllOptions streaming budget 14457.6 MB
2023-12-26T20:57:23 3.960 INF ApplyAllOptions current screen 3440 x 1440, 50hz, window 3440 x 1440, mode FullScreenWindow
2023-12-26T20:57:23 3.960 INF Texture quality is set to 0
2023-12-26T20:57:23 3.960 INF ApplyTextureFilter 2, AF Enable
2023-12-26T20:57:23 3.961 INF ApplyTerrainOptions 3
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
Total: 6.919300 ms (FindLiveObjects: 0.242800 ms CreateObjectMapping: 0.135800 ms MarkObjects: 6.523800 ms DeleteObjects: 0.016600 ms)
2023-12-26T20:57:24 4.357 INF [MODS] Start loading from: 'C:\7D2D\Custom\Wasteland_self_installed/Mods'
2023-12-26T20:57:24 4.365 INF [MODS] Trying to load from folder: '0-SCore'
2023-12-26T20:57:24 4.380 INF [MODS] Loaded Mod: 0-SCore_sphereii (21.2.31.1132)
2023-12-26T20:57:24 4.380 INF [MODS] Trying to load from folder: '0-XNPCCore'
2023-12-26T20:57:24 4.380 INF [MODS] Loaded Mod: 0-XNPCCore (21.1.0.17)
2023-12-26T20:57:24 4.380 INF [MODS] Trying to load from folder: 'Fullauto Launcher'
2023-12-26T20:57:24 4.382 INF [MODS] Loaded Mod: FullautoLauncher (1.2.2)
2023-12-26T20:57:24 4.382 INF [MODS] Trying to load from folder: 'Random Mainmenu Background'
2023-12-26T20:57:24 4.384 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1)
2023-12-26T20:57:24 4.384 INF [MODS] Trying to load from folder: 'The Wasteland'
2023-12-26T20:57:24 4.386 INF [MODS] Loaded Mod: The_Wasteland (21.2.2.3)
2023-12-26T20:57:24 4.386 INF [MODS] Initializing mod code
2023-12-26T20:57:24 4.386 INF [MODS] Initializing mod 0-SCore_sphereii
2023-12-26T20:57:24 4.388 INF [MODS] Found ModAPI in SCore.dll, creating instance
2023-12-26T20:57:24 4.389 INF Loading Patch: Harmony.SphereIICoreInit
Fallback handler could not load library C:/7D2D/Custom/Wasteland_self_installed/7DaysToDie_Data/MonoBleedingEdge/data-000002A7EA9165D0.dll
2023-12-26T20:57:25 5.013 INF SCore:: Checking Installed Modlets...
2023-12-26T20:57:25 5.013 INF Loaded Mods From C:\7D2D\Custom\Wasteland_self_installed/Mods
2023-12-26T20:57:25 5.013 INF Loaded Mods From C:/7D2D/Custom/Wasteland_self_installed/7DaysToDie_Data/../Mods
2023-12-26T20:57:25 5.013 INF WARNING: Loaded Mods From two Folders!
2023-12-26T20:57:25 5.013 INF Modlet List Hash: -1712750945
2023-12-26T20:57:25 5.013 INF SCore:: Done Checking Installed Modlets
2023-12-26T20:57:25 5.014 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
2023-12-26T20:57:25 5.014 INF [MODS] Initializing mod FullautoLauncher
2023-12-26T20:57:25 5.014 INF [MODS] Found ModAPI in FullautoLauncher.dll, creating instance
2023-12-26T20:57:25 5.014 INF Loading Patch: FullautoLauncherInit
2023-12-26T20:57:25 5.058 INF [MODS] Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
2023-12-26T20:57:25 5.058 INF [MODS] Initializing mod RandomMainmenuBackground
2023-12-26T20:57:25 5.058 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
2023-12-26T20:57:25 5.058 INF Loading Patch: RandomMainmenuBackgroundInit
2023-12-26T20:57:25 5.075 INF [MODS] Initialized code in mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
2023-12-26T20:57:25 5.075 INF [MODS] Initializing mod The_Wasteland
2023-12-26T20:57:25 5.075 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
Loading Asset for Menu Music...
Loaded Game Menu music.
2023-12-26T20:57:25 5.569 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
2023-12-26T20:57:25 5.569 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
2023-12-26T20:57:25 5.569 INF Loading Patch: Harmony.Wasteland
2023-12-26T20:57:25 5.590 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
2023-12-26T20:57:25 5.590 INF [MODS] Loading done
2023-12-26T20:57:25 5.596 INF Pack 1933 us
2023-12-26T20:57:25 5.615 INF Pack 9681 us
2023-12-26T20:57:25 5.619 INF Pack 1760 us
2023-12-26T20:57:25 5.706 INF Pack 43573 us
2023-12-26T20:57:26 6.616 INF Pack 347318 us
2023-12-26T20:57:26 6.659 INF Pack 15151 us
2023-12-26T20:57:26 6.660 INF [MODS] Loading localization from mod: 0-SCore_sphereii
2023-12-26T20:57:26 6.661 INF [MODS] Loading localization from mod: The_Wasteland
2023-12-26T20:57:26 6.681 INF Loading permissions file at 'C:\7D2D\Saves\Custom\Wasteland self installed/serveradmin.xml'
2023-12-26T20:57:26 6.692 INF Loading permissions file done.
2023-12-26T20:57:26 6.733 INF GameSense server not found (no props file), disabling
2023-12-26T20:57:26 6.734 INF [PartyQuests] Initialized
2023-12-26T20:57:26 6.734 INF Awake done in 2902 ms
2023-12-26T20:57:26 6.798 INF [XUi] Instantiating XUi from default prefab.
2023-12-26T20:57:26 6.801 INF [XUi] XUi instantiation completed in 2 ms
2023-12-26T20:57:26 6.857 INF [XUi] Loading XUi asynchronously
2023-12-26T20:57:26 6.866 INF Updated culture for display texts
2023-12-26T20:57:26 6.961 INF background name :
2023-12-26T20:57:26 6.962 INF logo name:
2023-12-26T20:57:27 7.182 INF background name :20220331193939_1
2023-12-26T20:57:27 7.191 INF background name :20220331194049_1
2023-12-26T20:57:27 7.191 INF background name :20220331194141_1
2023-12-26T20:57:27 7.191 INF background name :20220331194333_1
2023-12-26T20:57:27 7.191 INF background name :20220331194537_1
2023-12-26T20:57:27 7.191 INF background name :20220331194619_1
2023-12-26T20:57:27 7.192 INF [XUi] Parsing all window groups completed in 308 ms total.
2023-12-26T20:57:27 7.432 INF Reloading serveradmin.xml
2023-12-26T20:57:27 7.432 INF Loading permissions file at 'C:\7D2D\Saves\Custom\Wasteland self installed/serveradmin.xml'
2023-12-26T20:57:27 7.433 INF Permissions file unchanged, skipping reloading
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2023-12-26T20:57:27 7.874 INF [XUi] Initialized all window groups completed in 317 ms total.
2023-12-26T20:57:28 8.366 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2023-12-26T20:57:31 11.684 INF LoadTextureArraysForQuality took 3.317
2023-12-26T20:57:31 11.724 INF Loaded (local): rwgmixer in 0.04
2023-12-26T20:57:31 11.769 INF Loaded (local): archetypes in 0.04
2023-12-26T20:57:31 11.804 INF Loaded (local): loadingscreen in 0.03
2023-12-26T20:57:31 11.805 INF WorldStaticData.Init() needed 4.000s
2023-12-26T20:57:31 11.826 INF [Steamworks.NET] Login ok.
2023-12-26T20:57:31 11.826 INF [EOS] Login
2023-12-26T20:57:32 12.145 INF AchievementManager: Received stats and achievements from Steam
2023-12-26T20:57:33 13.446 INF [EOS] Login succeeded, PUID: 0002659ba6204a16b88c4706720defc3
2023-12-26T20:57:33 13.446 INF [EOS] Getting native user for 0002659ba6204a16b88c4706720defc3
2023-12-26T20:57:33 13.447 INF [EOS] CopyIdToken result: Success
2023-12-26T20:57:34 14.170 INF Loading background: menuBackground20220331194333_1
2023-12-26T20:57:34 14.170 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2023-12-26T20:57:41 21.402 INF NET: Starting server protocols
2023-12-26T20:57:41 21.431 INF NET: LiteNetLib server started
2023-12-26T20:57:41 21.432 INF [Steamworks.NET] NET: Server started
2023-12-26T20:57:41 21.432 INF Started thread SteamNetworkingServer
2023-12-26T20:57:41 21.432 INF [EOS-P2PS] Server started
2023-12-26T20:57:41 21.433 INF StartGame
2023-12-26T20:57:41 21.433 INF NetPackageManager Init
2023-12-26T20:57:41 21.507 INF [XUi] Instantiating XUi from default prefab.
2023-12-26T20:57:41 21.515 INF [XUi] XUi instantiation completed in 7 ms
2023-12-26T20:57:41 21.533 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AllowSpawnNearBackpack = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 25
GamePref.BlockDamageAIBM = 25
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 0
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DeathPenalty = 1
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = True
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnableMapRendering = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = 2
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 21.2
GamePref.GameWorld = Wasteland10K_2
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 3
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.Language = English
GamePref.LanguageBrowser =
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = 28
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = -1
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxChunkAge = -1
GamePref.MaxQueuedMeshLayers = 40
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NewGameSetDefaults = True
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerTriggerEffects = False
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 4
GamePref.OptionsGfxAASharpness = 0.1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGameplayResolutionHeight = 0
GamePref.OptionsGfxGameplayResolutionWidth = 0
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 1
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 4
GamePref.OptionsGfxReflectQuality = 3
GamePref.OptionsGfxReflectShadows = True
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 20
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 3
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 7
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 1
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsIntroMovieEnabled = True
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLiteNetLibMtuOverride = False
GamePref.OptionsLookSensitivity = 0.5
GamePref.OptionsMenuMusicVolumeLevel = 0
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMumblePositionalAudioSupport = False
GamePref.OptionsMusicVolumeLevel = 0
GamePref.OptionsOverallAudioVolumeLevel = 0.6
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsQuestsAutoAccept = True
GamePref.OptionsQuestsAutoShare = True
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsSubtitlesEnabled = True
GamePref.OptionsTempCelsius = True
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleLookSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice = {8db48dcc-fa97-4547-8dce-55dfcb04799e}
GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{d6ff48bd-29f7-4996-b99e-00a5535432dd}
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomAccel = 0.5
GamePref.OptionsZoomSensitivity = 0.3
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Shiana
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.Region = Europe
GamePref.SaveDataLimit = -1
GamePref.SaveGameFolder = C:\7D2D\Saves\Custom\Wasteland self installed
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerHistoryCache =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_ControlPanelEnabled = False
GamePref.UNUSED_ControlPanelPort = 8080
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UserDataFolder = C:\7D2D\Custom\Wasteland_self_installed
GamePref.WebDashboardEnabled = False
GamePref.WebDashboardPort = 8080
GamePref.WebDashboardUrl =
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 0
GamePref.ZombieFeralMove = 0
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 0
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = True
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DeathPenalty = XPOnly
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 3
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2023-12-26T20:57:41 21.568 INF StartAsServer
2023-12-26T20:57:41 21.909 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2023-12-26T20:57:41 21.909 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2023-12-26T20:57:41 21.909 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2023-12-26T20:57:41 21.946 INF Loaded (local): materials in 0.35
2023-12-26T20:57:42 22.006 INF Loaded (local): physicsbodies in 0.06
2023-12-26T20:57:42 22.067 INF Loaded (local): painting in 0.06
2023-12-26T20:57:42 22.166 INF Loaded (local): shapes in 0.10
Unloading 3 Unused Serialized files (Serialized files now loaded: 29)
2023-12-26T20:58:04 44.175 INF Block IDs with mapping
2023-12-26T20:58:04 44.183 INF Block IDs total 23226, terr 30, last 23447
2023-12-26T20:58:04 44.199 INF Loaded (local): blocks in 22.03
Unloading 74707 unused Assets to reduce memory usage. Loaded Objects now: 153692.
Total: 337.889500 ms (FindLiveObjects: 9.895400 ms CreateObjectMapping: 11.202100 ms MarkObjects: 296.166800 ms DeleteObjects: 20.624800 ms)
2023-12-26T20:58:04 44.695 INF Loaded (local): progression in 0.50
2023-12-26T20:58:04 44.763 WRN XML patch for "buffs.xml" from mod "The_Wasteland" did not apply: <append xpath="/buffs/buff[@name='buffNPCStatusCheck']" (line 33 at pos 4)
2023-12-26T20:58:05 45.982 INF Loaded (local): buffs in 1.29
Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
2023-12-26T20:58:06 46.033 INF Loaded (local): misc in 0.05
2023-12-26T20:58:06 46.153 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCSMG5']/property[@class='Action1']/property[@name='DamageEntity']/@value" (line 48 at pos 3)
2023-12-26T20:58:06 46.153 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCSMG5']/effect_group[@name='gunHandgunT3SMG5']" (line 49 at pos 3)
2023-12-26T20:58:06 46.153 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCSMG5']/effect_group[@name='WeaponType']" (line 83 at pos 3)
2023-12-26T20:58:06 46.154 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCPipeShotgun']/effect_group[@name='gunShotgunT0PipeShotgun']/passive_effect[@name='RoundRayCount']/@value" (line 93 at pos 3)
2023-12-26T20:58:06 46.154 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCPipeMG']/effect_group[@name='WeaponType']" (line 94 at pos 3)
2023-12-26T20:58:06 46.154 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCM60']/property[@class='Action1']/property[@name='DamageEntity']/@value" (line 104 at pos 3)
2023-12-26T20:58:06 46.155 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCM60']/effect_group[@name='gunMGT3M60']" (line 105 at pos 3)
2023-12-26T20:58:06 46.155 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCM60']/effect_group[@name='WeaponType']" (line 140 at pos 3)
2023-12-26T20:58:06 46.155 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCPistol']/property[@class='Action1']/property[@name='DamageEntity']/@value" (line 150 at pos 3)
2023-12-26T20:58:06 46.156 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCPistol']/effect_group[@name='WeaponType']" (line 151 at pos 3)
2023-12-26T20:58:06 46.156 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCDPistol']/property[@class='Action1']/property[@name='DamageEntity']/@value" (line 161 at pos 3)
2023-12-26T20:58:06 46.156 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCDPistol']/effect_group[@name='WeaponType']" (line 162 at pos 3)
2023-12-26T20:58:06 46.157 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCAk47']/property[@class='Action1']/property[@name='DamageEntity']/@value" (line 172 at pos 3)
2023-12-26T20:58:06 46.157 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCAk47']/effect_group[@name='WeaponType']" (line 173 at pos 3)
2023-12-26T20:58:06 46.157 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCTRifle']/property[@class='Action1']/property[@name='DamageEntity']/@value" (line 183 at pos 3)
2023-12-26T20:58:06 46.158 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCTRifle']/effect_group[@name='WeaponType']" (line 184 at pos 3)
2023-12-26T20:58:06 46.158 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCSRifle']/effect_group[@name='WeaponType']" (line 194 at pos 3)
2023-12-26T20:58:06 46.158 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCPShotgun']/effect_group[@name='gunShotgunT2PumpShotgun']/passive_effect[@name='RoundRayCount']/@value" (line 204 at pos 3)
2023-12-26T20:58:06 46.158 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCPShotgun']/effect_group[@name='WeaponType']" (line 205 at pos 3)
2023-12-26T20:58:06 46.159 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCAShotgun']/effect_group[@name='gunShotgunT3AutoShotgun']/passive_effect[@name='RoundRayCount']/@value" (line 215 at pos 3)
2023-12-26T20:58:06 46.159 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='gunNPCAShotgun']/effect_group[@name='WeaponType']" (line 216 at pos 3)
2023-12-26T20:58:06 46.184 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='meleeNPCEmptyHand']/property[@class='Action0']/property[@name='DamageEntity']/@value" (line 708 at pos 3)
2023-12-26T20:58:06 46.184 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <set xpath="/items/item[@name='meleeNPCEmptyHand']/property[@class='Action1']/property[@name='DamageEntity']/@value" (line 709 at pos 3)
2023-12-26T20:58:06 46.184 WRN XML patch for "items.xml" from mod "The_Wasteland" did not apply: <remove xpath="/items/item[contains(@name, 'meleeNPC')]/effect_group/passive_effect[(@name='DamageModifier')]" (line 710 at pos 3)
2023-12-26T20:58:07 47.375 ERR XML loader: Loading and parsing 'items.xml' failed
2023-12-26T20:58:07 47.378 EXC Extends item gunNPCSMG5 is not specified for item gunUtilLaser'
at (wrapper dynamic-method) ItemClassesFromXml.DMD<ItemClassesFromXml::parseItem>(System.Xml.Linq.XElement)
at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x001a5] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <2fa89239d1f44466ac3f85d44a10e47a>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-12-26T20:58:07 47.553 INF Item IDs with mapping
2023-12-26T20:58:07 47.553 INF ItemIDs from Mapping
2023-12-26T20:58:07 47.604 INF Loaded (local): item_modifiers in 0.23
2023-12-26T20:58:07 47.629 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <append xpath="/entity_classes/entity_class[@name='animalTemplateHostileWalking']/property[@name='AITask-3']/@data" (line 12 at pos 3)
2023-12-26T20:58:07 47.629 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <append xpath="/entity_classes/entity_class[@name='animalTemplateHostileWalking']/property[@name='AITarget-3']/@data" (line 13 at pos 3)
2023-12-26T20:58:07 47.631 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <append xpath="/entity_classes/entity_class[@name='zombieRegularTemplate']/property[@name='NavObject']/@value" (line 24 at pos 3)
2023-12-26T20:58:07 47.640 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <set xpath="/entity_classes/entity_class[@name='npcMeleeTemplate']/property[@name='TimeStayAfterDeath']/@value" (line 58 at pos 3)
2023-12-26T20:58:07 47.640 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <set xpath="/entity_classes/entity_class[@name='zombieRegularTemplate']/property[@name='TimeStayAfterDeath']/@value" (line 60 at pos 3)
2023-12-26T20:58:07 47.660 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <append xpath="/entity_classes/entity_class[@name='npcMeleeTemplate']/effect_group[@name='Base Effects']" (line 344 at pos 3)
2023-12-26T20:58:07 47.664 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <set xpath="/entity_classes/entity_class[@name='npcMeleeTemplate']/effect_group[@name='ReduceDamageToPlayers']/passive_effect[@name='DamageModifier'][@value='-.2']/@value" (line 389 at pos 3)
2023-12-26T20:58:07 47.664 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <set xpath="/entity_classes/entity_class[@name='npcMeleeTemplate']/property[@name='TimeStayAfterDeath']/@value" (line 391 at pos 3)
2023-12-26T20:58:07 47.664 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <set xpath="/entity_classes/entity_class[@name='npcMeleeTemplate']/property[@name='DeadBodyHitPoints']/@value" (line 392 at pos 3)
2023-12-26T20:58:07 47.665 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <append xpath="/entity_classes/entity_class[@name='npcMeleeTemplate']" (line 394 at pos 3)
2023-12-26T20:58:07 47.665 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <insertBefore xpath="/entity_classes/entity_class[@name='npcAxeTemplate']" (line 409 at pos 3)
2023-12-26T20:58:07 47.665 WRN XML patch for "entityclasses.xml" from mod "The_Wasteland" did not apply: <insertBefore xpath="/entity_classes/entity_class[@name='zombieBruteTemplate']" (line 464 at pos 3)
2023-12-26T20:58:07 47.725 ERR XML loader: Loading and parsing 'entityclasses.xml' failed
2023-12-26T20:58:07 47.725 EXC Did not find 'extends' entity 'npcMSMagnumTemplate'
at EntityClassesFromXml+<LoadEntityClasses>d__0.MoveNext () [0x0015d] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <2fa89239d1f44466ac3f85d44a10e47a>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-12-26T20:58:07 47.773 INF Loaded (local): qualityinfo in 0.05
2023-12-26T20:58:09 49.132 INF Loaded (local): sounds in 1.36
2023-12-26T20:58:09 49.278 ERR XML loader: Loading and parsing 'recipes.xml' failed
2023-12-26T20:58:09 49.278 EXC No item/block with name 'gunEnergyWeaponParts' existing
at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x000e7] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <2fa89239d1f44466ac3f85d44a10e47a>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-12-26T20:58:09 49.353 INF Loaded (local): blockplaceholders in 0.06
2023-12-26T20:58:09 49.517 ERR XML loader: Loading and parsing 'loot.xml' failed
2023-12-26T20:58:09 49.517 EXC Item with name 'bookSPIFSALStength' not found!
at LootFromXml.ParseItemList (System.String _containerId, System.Collections.Generic.IEnumerable`1[T] _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00182] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at LootFromXml.LoadLootGroup (System.Xml.Linq.XElement _elementGroup) [0x0020d] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x00081] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <2fa89239d1f44466ac3f85d44a10e47a>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-12-26T20:58:09 49.767 ERR XML loader: Loading and parsing 'entitygroups.xml' failed
2023-12-26T20:58:09 49.767 EXC Entity with name 'zombieArmySoldier1s' not found
at EntityGroupsFromXml+<LoadEntityGroups>d__0.MoveNext () [0x001c6] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <2fa89239d1f44466ac3f85d44a10e47a>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-12-26T20:58:09 49.833 INF Loaded (local): utilityai in 0.06
2023-12-26T20:58:09 49.893 INF Loaded (local): vehicles in 0.06
2023-12-26T20:58:09 49.953 INF Loaded (local): rwgmixer in 0.06
2023-12-26T20:58:10 50.013 INF Loaded (local): weathersurvival in 0.06
2023-12-26T20:58:10 50.073 INF Loaded (local): archetypes in 0.06
2023-12-26T20:58:10 50.145 INF Loaded (local): quests in 0.07
2023-12-26T20:58:10 50.175 ERR XML loader: Loading and parsing 'traders.xml' failed
2023-12-26T20:58:10 50.175 EXC Item with name 'noteNF' not found!
at TradersFromXml.parseItemList (System.String _containerId, System.Collections.Generic.IEnumerable`1[T] _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0014e] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at TradersFromXml.ParseTraderItemGroup (System.Xml.Linq.XElement e) [0x0018a] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at TradersFromXml.ParseTraderItemGroups (System.Xml.Linq.XElement e) [0x0001e] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at TradersFromXml.ParseNode (System.Xml.Linq.XElement e) [0x001d7] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x00029] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <2fa89239d1f44466ac3f85d44a10e47a>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-12-26T20:58:10 50.238 ERR XML loader: Loading and parsing 'npc.xml' failed
2023-12-26T20:58:10 50.238 EXC Object reference not set to an instance of an object
at FactionManager.GetFactionByName (System.String _name) [0x00004] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at NPCsFromXml.ParseFactionStandings (System.String factionName, System.Xml.Linq.XElement root) [0x0018b] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at NPCsFromXml.ParseFactionInfo (System.Xml.Linq.XElement root) [0x000bd] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at NPCsFromXml.ParseNode (System.Xml.Linq.XElement root) [0x00062] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at NPCsFromXml+<LoadNPCInfo>d__0.MoveNext () [0x00029] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <2fa89239d1f44466ac3f85d44a10e47a>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-12-26T20:58:10 50.313 INF Loaded (local): dialogs in 0.06
2023-12-26T20:58:10 50.373 INF Loaded (local): ui_display in 0.06
2023-12-26T20:58:10 50.433 INF Loaded (local): nav_objects in 0.06
2023-12-26T20:58:10 50.454 WRN XML patch for "gamestages.xml" from mod "The_Wasteland" did not apply: <remove xpath="/gamestages/spawner[starts-with(@name, 'NPC')]" (line 2 at pos 3)
2023-12-26T20:58:10 50.454 WRN XML patch for "gamestages.xml" from mod "The_Wasteland" did not apply: <remove xpath="/gamestages/group[starts-with(@name, 'S_-Group_NPC')]" (line 3 at pos 6)
2023-12-26T20:58:10 50.493 INF Loaded (local): gamestages in 0.06
2023-12-26T20:58:10 50.640 INF Loaded (local): gameevents in 0.15
2023-12-26T20:58:10 50.693 INF Loaded (local): twitch in 0.05
2023-12-26T20:58:10 50.753 INF Loaded (local): twitch_events in 0.06
2023-12-26T20:58:10 50.813 INF Loaded (local): dmscontent in 0.06
2023-12-26T20:58:10 50.873 INF Loaded (local): XUi_Common/styles in 0.06
2023-12-26T20:58:10 50.933 INF Loaded (local): XUi_Common/controls in 0.06
2023-12-26T20:58:10 50.993 INF Loaded (local): XUi/styles in 0.06
2023-12-26T20:58:11 51.053 INF Loaded (local): XUi/controls in 0.06
2023-12-26T20:58:11 51.114 INF Loaded (local): XUi/windows in 0.06
2023-12-26T20:58:11 51.173 INF [XUi] Loading XUi asynchronously
2023-12-26T20:58:11 51.195 INF Loaded (local): XUi/xui in 0.08
2023-12-26T20:58:11 51.342 INF Loaded (local): biomes in 0.15
2023-12-26T20:58:11 51.505 INF Loaded (local): worldglobal in 0.16
2023-12-26T20:58:11 51.593 ERR XML loader: Loading and parsing 'spawning.xml' failed
2023-12-26T20:58:11 51.593 EXC Entity spawner 'Dog_Sm_Territorial' contains invalid group ZombieDogGroup
at EntitySpawnerClass.Init () [0x00099] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at EntitySpawnerClassesFromXml.LoadEntitySpawnerClasses (System.Xml.Linq.XDocument _spawnXml) [0x00214] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at WorldStaticData+<LoadSpawning>d__37.MoveNext () [0x00017] in <2fa89239d1f44466ac3f85d44a10e47a>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <2fa89239d1f44466ac3f85d44a10e47a>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-12-26T20:58:11 51.751 INF Loaded (local): loadingscreen in 0.13
2023-12-26T20:58:11 51.843 INF createWorld: Wasteland10K_2, 2, GameModeSurvival
2023-12-26T20:58:11 51.844 INF Occlusion: Enabled
2023-12-26T20:58:11 51.846 INF [XUi] Parsing all window groups completed in 549 ms total.
2023-12-26T20:58:11 51.914 INF Started thread ChunkRegeneration
2023-12-26T20:58:11 51.914 INF Started thread ChunkCalc
2023-12-26T20:58:11 51.914 INF Started thread ChunkMeshBake
2023-12-26T20:58:11 51.993 INF World.Load: Wasteland10K_2
2023-12-26T20:58:12 52.031 INF Started thread WaterSimulationApplyChanges
2023-12-26T20:58:12 52.879 INF ShapeControllers: 96
2023-12-26T20:58:13 53.631 INF [XUi] Initialized all window groups completed in 623 ms total.
2023-12-26T20:58:13 53.638 ERR Prefab loading failed. Prefab 'trader_bob2' does not exist!
2023-12-26T20:58:13 53.638 WRN Could not load prefab 'trader_bob2'. Skipping it
2023-12-26T20:58:13 53.826 ERR Prefab loading failed. Prefab 'trader_joel2' does not exist!
2023-12-26T20:58:13 53.826 WRN Could not load prefab 'trader_joel2'. Skipping it
2023-12-26T20:58:14 54.876 ERR Prefab loading failed. Prefab 'trader_jen2' does not exist!
2023-12-26T20:58:14 54.877 WRN Could not load prefab 'trader_jen2'. Skipping it
2023-12-26T20:58:15 55.226 ERR Prefab loading failed. Prefab 'trader_rekt2' does not exist!
2023-12-26T20:58:15 55.226 WRN Could not load prefab 'trader_rekt2'. Skipping it
2023-12-26T20:58:16 56.116 INF Started thread GenerateChunks
2023-12-26T20:58:16 56.815 INF Calculating world hashes took 659 ms (world size 525 MiB)
2023-12-26T20:58:17 57.013 INF Loading dtm raw file took 877ms
2023-12-26T20:58:17 57.935 INF Biomes image size w= 10240, h = 10240
2023-12-26T20:58:24 64.174 INF Loading and creating biomes took 7161ms
2023-12-26T20:58:26 66.519 INF Loading and creating shader control textures took 2345ms
2023-12-26T20:58:27 67.048 INF Loading and parsing of generator took 528ms
2023-12-26T20:58:27 67.074 INF Computed 982 chunk groups containing a total of 25579 chunks. Largest group contains 546 chunks.
2023-12-26T20:58:27 67.088 INF Started thread SaveChunks C:\7D2D\Saves\Custom\Wasteland self installed\Wasteland10K_2\2\Region
2023-12-26T20:58:30 70.392 INF [DECO] read 449698
2023-12-26T20:58:30 70.821 INF Dynamic Music Initialized on Server
2023-12-26T20:58:30 70.830 INF Dynamic Music Initialized on Client
2023-12-26T20:58:31 71.077 INF AstarManager Init
2023-12-26T20:58:31 71.240 INF WeatherManager: Init 8 weather packages
2023-12-26T20:58:31 71.419 INF WeatherManager: ApplySavedPackages
2023-12-26T20:58:31 71.421 INF createWorld() done
2023-12-26T20:58:31 71.422 INF Loading players.xml
2023-12-26T20:58:31 71.697 INF Created player with id=172
2023-12-26T20:58:31 71.703 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Shiana, id=172]
2023-12-26T20:58:31 71.755 INF Loaded player
2023-12-26T20:58:31 71.889 INF VehicleManager C:\7D2D\Saves\Custom\Wasteland self installed/Wasteland10K_2/2/vehicles.dat, loaded 0
2023-12-26T20:58:31 71.890 INF DroneManager C:\7D2D\Saves\Custom\Wasteland self installed/Wasteland10K_2/2/drones.dat, loaded 0
2023-12-26T20:58:31 71.966 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
2023-12-26T20:58:31 71.966 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
2023-12-26T20:58:31 71.966 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7
2023-12-26T20:58:32 72.042 INF [EOS] Registering server
2023-12-26T20:58:32 72.048 INF Starting Fire Manager
2023-12-26T20:58:32 72.048 INF :: Fire Interval Check time: 30
2023-12-26T20:58:32 72.048 INF Broadcast Manager is disabled.
2023-12-26T20:58:32 72.129 INF OpenSpawnWindow
2023-12-26T20:58:32 72.202 INF Loading dymesh settings
2023-12-26T20:58:32 72.202 INF Dynamic Mesh Settings
2023-12-26T20:58:32 72.202 INF Use Imposter Values: False
2023-12-26T20:58:32 72.202 INF Only Player Areas: True
2023-12-26T20:58:32 72.202 INF Player Area Buffer: 3
2023-12-26T20:58:32 72.202 INF Max View Distance: 1000
2023-12-26T20:58:32 72.202 INF Regen all on new world: False
2023-12-26T20:58:32 72.204 INF Dymesh: Prepping dynamic mesh. Resend Default: True
2023-12-26T20:58:32 72.204 INF Dymesh: Mesh location: C:\7D2D\Saves\Custom\Wasteland self installed/Wasteland10K_2/2/DynamicMeshes/
Reading External Particles in ConfigFeatureBlock/ExternalParticles...
Done Reading External Particles.
2023-12-26T20:58:32 72.204 INF StartGame done
2023-12-26T20:58:32 72.252 INF [Steamworks.NET] GameServer.Init successful
Calling Animator.GotoState on Synchronize layer
2023-12-26T20:58:32 72.788 INF [EOS] Server registered, session: 6c3dd84bca8843f786d040fe257d8d88
2023-12-26T20:58:32 72.790 INF [EOS] Session address: 213.142.97.73
2023-12-26T20:58:32 72.794 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2023-12-26T20:58:33 73.092 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242227535477, server SteamID=, server public IP=21*.14*.9*.7*, server port=26900
2023-12-26T20:58:33 73.094 INF [Steamworks.NET] Lobby entered: 109775242227535477
2023-12-26T20:58:33 73.109 INF Dymesh: Warming dynamic mesh
2023-12-26T20:58:33 73.109 INF Dymesh: Creating dynamic mesh manager
2023-12-26T20:58:33 73.112 INF Dymesh: Awake
2023-12-26T20:58:33 73.112 INF Dymesh: Mesh location: C:\7D2D\Saves\Custom\Wasteland self installed/Wasteland10K_2/2/DynamicMeshes/
2023-12-26T20:58:33 73.113 INF Dymesh: Loading Items: C:\7D2D\Saves\Custom\Wasteland self installed/Wasteland10K_2/2/DynamicMeshes/
2023-12-26T20:58:33 73.114 INF Dymesh: Loaded Items: 0
2023-12-26T20:58:33 73.115 INF Dymesh: Loading all items took: 0.0020378 seconds.
2023-12-26T20:58:33 73.121 INF Meshlist count is now 1
2023-12-26T20:58:33 73.121 INF Meshlist count is now 2
2023-12-26T20:58:33 73.121 INF Force load took 0 seconds
2023-12-26T20:58:33 73.122 INF Clearing queues.
2023-12-26T20:58:33 73.122 INF Cleared queues.
2023-12-26T20:58:33 73.123 INF Dynamic thread starting
2023-12-26T20:58:33 73.123 INF Dymesh door replacement: imposterBlock
2023-12-26T20:58:33 73.445 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90179028049139714, public IP=21*.14*.9*.7*
2023-12-26T20:58:33 73.447 INF [Steamworks.NET] Exiting Lobby
2023-12-26T20:58:33 73.447 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2023-12-26T20:58:33 73.662 INF Respawn almost done
2023-12-26T20:58:33 73.667 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -3477, 36, -2429): localplayer
2023-12-26T20:58:33 73.710 INF 1501+1 Origin Reposition (0.0, 0.0, 0.0) to (-3488.0, 32.0, -2432.0)
2023-12-26T20:58:33 73.815 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242227535495, server SteamID=90179028049139714, server public IP=21*.14*.9*.7*, server port=26900
2023-12-26T20:58:33 73.816 INF [Steamworks.NET] Lobby entered: 109775242227535495
2023-12-26T20:58:47 87.964 INF [DECO] written 449698, in 60ms
2023-12-26T20:58:47 87.978 INF [DECO] write thread 13ms
2023-12-26T20:59:02 102.062 INF Time: 1.18m FPS: 50.04 Heap: 2545.8MB Max: 2545.8MB Chunks: 315 CGO: 196 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5622.2MB
2023-12-26T20:59:32 132.054 INF Time: 1.68m FPS: 49.99 Heap: 2559.9MB Max: 2559.9MB Chunks: 315 CGO: 196 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5602.3MB
2023-12-26T21:00:02 162.061 INF Time: 2.18m FPS: 49.40 Heap: 2574.7MB Max: 2574.7MB Chunks: 315 CGO: 196 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5562.2MB
2023-12-26T21:00:32 192.048 INF VehicleManager saving 0 (0 + 0)
2023-12-26T21:00:32 192.049 INF DroneManager saving 0 (0 + 0)
2023-12-26T21:00:32 192.053 INF VehicleManager saved 9 bytes
2023-12-26T21:00:32 192.054 INF DroneManager saved 9 bytes
2023-12-26T21:00:32 192.068 INF Time: 2.68m FPS: 49.99 Heap: 2589.2MB Max: 2589.2MB Chunks: 315 CGO: 196 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5572.4MB
2023-12-26T21:01:02 222.075 INF Time: 3.18m FPS: 49.99 Heap: 2603.5MB Max: 2603.5MB Chunks: 315 CGO: 196 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5580.2MB
2023-12-26T21:01:32 252.082 INF Time: 3.68m FPS: 49.99 Heap: 2617.9MB Max: 2617.9MB Chunks: 315 CGO: 196 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5595.2MB