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MechanicalLens

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Posts posted by MechanicalLens

  1. 1 minute ago, meganoth said:

    The xml state the chance is 5%, but it is not said what 100% is

     

    It's either 5% per tree or it's 5% per swing. Wish I could type more but my cat insists on sleeping on my laptop's keyboard. Now she's meowing up a fit.

  2. @Laynie According to other forum members here, the XMl's state that every time you hit a tree it's a 5% chance that you'll get one honey, although I'm unsure if it's limited to one honey per tree or not, although I find this to be the more likely scenario. So if you want to extract the maximum amount per harvest, use a chainsaw vs a steel axe. :)

  3. There's a book that allows the player for a chance of harvesting honey from trees. Does anyone know if this percentage is based on per hit to the tree, or if the game decides that x tree will give you honey and x tree will not in advance? If it's the former, I'll be using the chainsaw from now on.

  4. 17 minutes ago, Fenris said:

    Did you just read the skill book that said something about finding more honey? When I read mine the very next tree I went to did the same thing. After that first tree all the others acted as they normally should, with the added bonus of possible finding honey when chopped down.

    Nope. Perhaps a bird's nest was clashing with the tree (spawn wise) and this was the result. *Shrug*

  5. 1 hour ago, Demonoid74 said:

    Grace put up a huge fight when I first ran into her...Fortitude 10 fist build...she beat my ass good , but I killed her lol

    Had to use a few first aid items after that fight for all the different injuries I had...

     

    Would love more fights like that for sure

    Sounds better than the horrible mess I got myself into with her. Lol. I jumped down to Grace's cave and hastily placed a few landmines. Even after dumping a full clip of my AK into her, she still murdered me. I returned with my spare pistol and a molotov and proceeded to break down through the loot room to find her, as she had moved from her original position. While on the ladder and with Grace directly beneath me, I threw the only molotov I had, which of course caught itself on the ladder's hitbox, setting me on fire and killing me. Third time's a charm, right? Nope, I fell down the ladder and got stuck in a corner. Finally I made my way back down, grabbed my original backpack, loaded my AK, and... came out with 10 health and a deep laceration, an infection, and a concussion. Happy days lads! 😄

  6. 4 hours ago, Quagmire1428 said:

    i keep chickens,  please tell me you are being silly for silliness sake an not implying a chicken has a womb within which to gestate a fetus? 🤣🤣🤣

    Sometimes to win an argument, you have to look like a blithering idiot in the process. 😜

  7. 3 minutes ago, meganoth said:

    I think you are completely right. Chickens are birthed in hot oil, live in card board boxes and have a crust. They can't lay eggs. But you can order an egg salad with the chicken, though the eggs were never touched by that chicken in any way. Chickens also can't fly, otherwise we would call them vultures.

     

    Oops, my bad. Chickens can lay eggs after all. I was mistaking them for the majestic buffalo chicken.

     

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  8. 5 minutes ago, meganoth said:

    Not my native language, but I thought "chicken" is the zoological term for the whole race, including (female) hens! Is that wrong?

    Sort of true. But from now on, let it be known that chickens give birth to live young. Let me win this argument. Let me have that much. 😛

    It's honestly pretty simple. Chickens don't lay eggs, but vultures do. Snakes lay eggs, but elephants don't. Most humans don't lay eggs, but Roland does. Capiche? :)

  9. 21 minutes ago, Kalen said:

    hah, well.... about early game I was only replying to you about running and melee.   I think stamina drain for mining is almost always a problem.   Having to constantly pause and wait for stamina to refill while mining doesn't make good gameplay, IMO.   It's more understandable, to me, to have to regen stamina after running or melee as long as the drain isn't too severe (which, early game, I think it is)

     

    Motorized tools should have drain.... anyone thats used one in RL knows that ;)

     

    No doubt about it, especially in 7 Days. Our characters can't run for more than 30 meters before puffing and wheezing like they need an oxygen tank attached to their back. ;)

  10. wonderful-world-inspirational-quote-art-michelle-eshleman.jpg.e48f0b9c641a72ed566d5f0955cfcf1a.jpg

    Just now, Kalen said:

    Its only really a problem early game.... but early game its a really bad problem, IMO.

    True, but who needs a mega fort by day 7 or even day 14 anyway? You could simply make a staircase that connects to a walkway with iron bars separating you from the zombies, and you'll do fine perhaps up until day 21 at best.

    Besides, don't get too comfortable where you are at @Kalen TFP have said on multiple occasions that we'll certainly be getting a pretty heavy stamina loss penalty for using motor tools in the future.

  11. 2 minutes ago, Kalen said:

    You can do other things while crafting or scrapping.   I also believe that stamina drain is way to high for running and melee, but thats a different argument.    

     

    But yes, balance takes priority which is why I suggested lowering the yield.  So the net result is the same.

    I personally think melee stamina costs are fine the way they are. Besides, we have the clubs which by end-game provide infinite stamina recovery through power attacks. As for sprinting, I don't see this being an issue once you get past the bicycle phase. (And even then, tap W while sprinting on your bike and you'll only lose stamina while turning.)

     

    A subjective problem (or lack thereof) with varying solutions, balanced like all things should be.

  12. 1 minute ago, Kalen said:

    I don't think it is ridiculous.   I think of it as what does having to sit around waiting for stamina to fill add to the game?   Not much, IMO.   I would much rather they lower the amount of resources you get per block but allow you to constantly (or near constantly) mine.   So that the end result is that you get the same amount of resources without having the constant pauses.

    On the other hand, waiting for your meals to cook, items to scrap, stamina to regen while running or swinging a melee weapon, they're all in the same boat here. Is waiting around fun? No, but balance takes priority over such things.

  13. 1 minute ago, Danidas said:

    I admit that I over dramatized it but that is the general gist of it. As every second your not doing something you might as well not be playing.

    Very true. Again, was just playing Devil's Advocate, even though the counterargument itself is ridiculous.

  14. 3 minutes ago, Danidas said:

    Unfortunately a large amount of players believe that if they cannot just hold the mouse button down while looking at rock and endless mine its simply unplayable. Hence all the players moaning about every second they aren't mining as if it's the end of the world. Aka how dare the game interrupt my quest for perfect efficiency as every second must be life or death.

     

    Which is why we get so many people complaining about stamina use and going crazy for getting the Auger ASAP.

    Not that I agree with this side of the argument, but you could say that for every moment you're waiting for stamina to return, you're not exactly playing the game.

     

    Or at least that's the flip argument I hear with every waking moment.

  15.  Game-changing question here. Do zombie vultures in 7D2D lay eggs? 🤔 Are those eggs found in the birds nests on the ground? 🤨 Are we cooking up their children? 😏 Poaching, scrambling, boiling, and spreading them on toast perhaps? 😊

     

    Are we eating rotten zombified eggs? 😶 Bluh! 🤮

  16. 10 minutes ago, Khalagar said:

     

    Yeah, I do invest a point in master chef for coffee, I'm talking about blackstrap not just normal coffee. Normal Coffee isn't really enough for mining. Basically to mine early and mid game, you need fairly high to maxed out sex rex, good food, and black strap. Which is quite an investment for something that really isn't even important or very strong atm, as like you said, you basically never have to actually craft bullets.

     

    The only thing I even mine is shale and iron, and even that is only because I eat iron like mad for Junk Turrets and because you have to mine shale basically 1 time per playthrough to have infinite gas. Honestly though this time, I've not even gone shale mining, just wrenching cars has kept me at well over 10K gas without ever boiling down shale a single time and with me using a motorcycle + Auger

    That's fair, not everyone is a hardcore miner from the get-go. I always go deep into the mining perks as soon as possible, if not maxing them outright, almost treating them like a Band-Aid by ripping it off and getting it over and done with, i.e. spending my points on nothing but Sex Rex, Miner 69er, and Mother Lode until they are nearly maxed out. After that I cherry pick my points elsewhere.

     

    That's true, but I've rarely encountered the problem where I run out of coffee. Drinking 3 or 4 of them is more than enough for a night's session of mining stone or iron.

     

    Anywho, when I finally get around to convincing myself to play beyond day 2 or day 4, I plan on my next long-term world to have the following restrictions: Survivalist difficulty from the start, no crafting ammo (or at least until I need to, if that time ever comes), no buying ammo or ammo components from traders or receiving ammo quest rewards, and trying not to spend 99% of my free time looting. The only thing holding me back is 9 times out of 10 I am in the mood for roleplaying as a Terminator-esque action hero, and 1 times out of 10 I can settle down, get immersed, and enjoy the game more. Perhaps I should work on getting more into the latter habit.

     

    The only reason I mine iron is because I prefer having several thousand crafted at any given time, and I use the rest for steel upgrades. That and I don't like having my forges being idle.

  17. 2 hours ago, Khalagar said:

    Just want to say thanks to the devs for being so active and responding to forum comments. It's so nice compared to many other early access devs that basically ignore all feedback and don't interact with their player base at all.

     

    19.2 has been great so far IMO, only issue I have run into is still the stamina drain on mining being so high it makes it pretty hard to really do. I think if Blackstrap coffee / the recipe for it wasn't so rare there might actually be a way to mine pre-Auger but atm on all my A19 runs I have basically stopped mining until late game when I've got an auger.

     

    In my current run I've found like 2 total blackstrap coffee, no recipe for how to make it, and eggs  for bacon and eggs / decent food are too rare to really make mining feasible. Instead off spending a night in a mine, I'm way better  off just spending that time wrenching cars or looting houses and scrapping everything metal I find, even with Rock busters.  Gunpowder mining takes way longer than just finding / buying bullets and buying the gunpowder outright, same with cement and cobblestone etc. Currently in A19, you can essentially never touch a mine and probably be further along than someone who actually mines

     

    I'm loving the Junk Sledges now, I honestly use them more than the Junk Turret most of the time to conserve resources. Stun Baton is also less off a meme thanks to junk sledges. Dual Junk Sledge + Stun Baton can work pretty well, although I think Stun Baton requiring a unique candy just for it is kind of weird since all the other weapons just get buffed from their perks + skulll crushers. The Stun baton candy being a max rank perk reward  instead would make the baton a bit more appealing than clubs

     

     

    Just a small nitpick, only thing I've been running into is basically just mining being a bit more work than it's really worth / needed.

    If you can't find the basic coffee recipe early on, invest a point into Master Chef, maybe a point or two into Living off the Land, and grow your own coffee. Much better than sitting around for weeks hoping that elusive recipe will show up. Also, check vending machines daily; mark them on your map as well.

     

    I've restarted about two dozen times since A19 stable (a me problem, not a game problem), but in my next "stable" world I plan on buying zero ammo components from the traders. Perhaps you could try the same?

    With that being said however, I rarely craft ammo in A19. I find the vast majority of it in loot.

    1 hour ago, Roland said:

    Does this phrase basically mean that it is less worthy of being mocked as in being made the subject of a jeering meme?

     

    Just want to make sure I use it correctly in public to make my teenage daughter dies of embarrassment without sounding completely witless to the Millenials and Alphas.  Nothing sus....;)

     

    The correct term is Gen Z (or iGen) actually; they're anything but alphas. The way the world is going, it'll collapse from within due to their lack of skill and ambition. The older generations (even some early to mid Millenials) are the last decent generations, prove me wrong.

    But anyway, when @madmole ran out of 7.62 ammo during some of his A18 horde night videos and had to resort to using a shotgun, I don't know how he did it. I'm not calling him a poor player or anything, but I've tried 90 minute days horde every 4-5 days (BM range is a factor), so it's close enough to 60 minute days, and I always have thousands of ammunition in reserve at the end of every horde night, even when I'm not even crafting or buying any from the traders. Maybe I'm missing something? I've never felt the pressure of running out of ammunition. Perhaps the man of the hour himself could provide some answers?

  18. 3 hours ago, Ragex7 said:

    Awesome Stuff..

    Would like to see you guys making crafting a bit harder in the game.

    Like wood frames that uses nails and a crafting table , or hand craft can be like 200% slower.

    Concrete needs like water and bucket for each 100 or so.

    Smaller detail in crafting gear and weapons.

    And most important is to put weapons, Tools and gear degrade stats on. Fk its so boring running from day 35 with the same tier 6 shotgun and gear and Boom 1x repair kit and I'm good again.

    Transport can use more that A repair kit to jump from 50% durability to 100%

    So much i can think of.

    But never the Least BIG SHOUT OUT TO THE DEV TEAM

     

    No.

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