I just started with a str/fort sledge build and I'm literally unkillable.
I moved from steel knuckles because it was just, too op for me and wanted to go a step down. Sledge is so goddamn fun compared to steel knuckles though is SLIGHTLY weaker.
I've been meaning to do a stealth build but the sleeper volumes pretty much ruin that and your seen on horde nights anyway so it's (useless?) Perhaps more tweaking can be done.
But your point is correct, the game is what you make of it. Especially with talks of armor sets, a full archer set would be cool, same with a full tank set.
I haven't even dabbled with an explosive build, that could also be extremely fun, for the price of all the nitrate and coal in the land.. which is no downside in my eyes
For the first bit, get gud with melee. I'm on survivalist, 100% loot, 100% exp, no deaths, on day 16, eith zombos set to sprint at night. Level 4 steel sledge kills any zombie with 2 Power attacks in the head, if needed.
Ever look into grabbing perk books at the trader?
Have you even seen or used madmoles fort build with steel knuckles? I used that in a19.3 and it was just too op i had to back down a bit. Literally power attacking an enemy with steel knuckles staggered them. On top of healing 1 hp every punch, being completely unencumbered at night, and not being weighed down by armor at night due to perk pooks and careful preperation of lootong crack-a-books.
Moving forward, i can agree that we should be able to craft t6 items, but not being found in loot? It's a survival horde SCAVENGING game. That's the entire point, now i do have my own gripes. Like finding stone tools in sealed crates Pre-apocolypse like what the @%$#? That doesn't make any sense.
If your finding l6 aks on second day, then lower your damn exp gain, create shorter days, and set zombies to sprint at night. You'll be forced to take it slow and plan ahead.