Jump to content

Coonfox

Members
  • Posts

    24
  • Joined

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Coonfox's Achievements

Refugee

Refugee (1/15)

5

Reputation

  1. I sincerely hope for an A21 release, but it is, of course, up to you if you want to delay for A22. My concern there is if you delay, and start work on aligning with A22's new stuff, what if it takes enough work that A23 looms? Would it be delayed again? At what point is it better to just focus on the current update and allow them to release on their faster schedule? (Not a baiting question, a sincere query because it's actually something I think is hard to judge.)
  2. New stuff is looking good. Super excited to see it when it's ready.
  3. Chiming in that I, too, am verymuch looking forward to the A21 update to this, as it's by far my favorite overhaul (though unlike a lot of others I see, I also enjoy A21 in general. Excited to see what new stuff you've got cooking).
  4. So happy to see the update! I checked earlier and couldn't access the thread and was concerned, but glad to see I was worried for nothing. Thank you for your work!
  5. This would be great for my 25% loot runs. Help shore up that food stock.
  6. Appreciate the update, and the new relic looks neat.
  7. Bumping, hoping for an update (either to the thread, or the mod).
  8. Thank you so much. It's a really cool mod to play around with. So far found mostly common ones (as is appropriate), but I found a rare one for brawling yesterday (I think it's rare anyway) that is quite neat.
  9. I'm curious if there is a way to add coin value to the relics? Or something to do with duplicates? It feels wrong to just... leave them, but I can't do anything with the duplicates.
  10. Is there a way to tweak generation to have burnt forest biomes added, but NOT wasteland? I only see the option to generate with both or none (or have an entire map of only one, which isn't too helpful).
  11. I cannot begin to say how excited I am to play this update. If I had the money to drop on it, I would have become a patron just to be able to play it sooner, but I have little doubt that this will be worth the wait endured. You have done for 7D2D what Kinggath has done to FO4 for me (which is to say, much more excited to play the game).
  12. Yeah, I know it's intended to be difficult to find, I'm just loathe to spend another 3 weeks (actual weeks, not in-game weeks) looking for one. x_x I imagine I'll give it a bit of time in-game before giving myself one, though. Lots of things that take priority over gun-building... like getting decent at magic!
  13. I think, then, that it'll be best to swap over to Experimental... though in that case, I miiiiiiiight just cheat a little and give myself a lathe. I can't tell you how long it took me to find one of those blasted things the first time around (still love your mod though, Khaine. ).
  14. I'm not sure where the auto-update option is. Is it the 'Refresh Mods Automatically' option? If so, that is off. May just be easier to swap over to Experimental, as you've suggested. I don't mind starting over... each new map brings new fun.
  15. It's not just that I have to add the Localization stuff with every update. I have to add it every time I run the game. It always reverts back to default. Haven't tried with Experimental.
×
×
  • Create New...