Selevan
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Yeah, not like i would want to discuss with you. Last time when you asked me for arguments, i wrote a 500 words big essay, which suspringly, you ignored.
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Show me one game that changed it's fundamental systems for 5 times (and still didnt settle on how should their game work, other than "you have to scav, sry no other playing style"), removed half of the features, and is in works since 2013. Other than star citizen. I'm only coming back every several months, cause i still cant copy with how did you guys make a complete mess of a game of such huge potential.
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Just because. Like tons of other features. Also shh, why do you care, prob an overhaul is coming in a22.. and most likely a23 (so 2024 and 2026), cos you know, a decade is nowhere near enough time to settle on how should the main components of the game work :oo
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Destructible environment is the only thing that is left from the game i loved years ago not even base building, as every activity happens @ the traders and quests. And even if you want to ignore them and prepare for horde, you have to build some strange constructions (check YouTube), since after all these overhauls the zombies are so fkd up, that its either you cheesey them, or they will. Not even rust has that exploitey base building. Also good job on making underground useless. Survival? What survival? Map randomization.. really? If you seen two cities and a village, you can safely say you seen everything. Unless you enjoy these vast open space full of absolute nothingness but trees/bushes/cacti/trash piles. Daggerfall vibes much. Nah, cba continuing.
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Lol i literally just found out that he disliked my every post, just because im annoyed at the fact the game is nowhere near its potential. Cool stuff.
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Just heard of bandits. Of course, 18 is months not enough to add a feature. Need to work on retexturing stuff for the fourth time, overhauling crafting and skills for the fifth time, and on removing cool features. Typical tfp. Why do you guys even keep playing? It is for the mods or do you really enjoy it? The only reason why do i still play it is that there is no other survival zombie fpp game (tho its more of a fps atm) with destructible environment. And even that, i only play with mods that fix all the hicups made by tfp. What a waste of potential.
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Point is, i really liked the game, back in a15-16, and since the game was being developed that way since few updates, i thought this game had a huge potential, and that im excited. Sadly, a17 was a complete failure, thats basically when the devs decided to completly change the game, and the 18-20 only continued that way. It keeps changing, but on the same way, it keeps getting simpler and less survivalish. So yeah, im writing that, because im kinda frustrated at how the game completly wasted its enourmous potential Considering the mess theyre doing with 7d2d, i wouldnt stay excited for any of their new game.
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Wait, let me think. Learn by doing - perfect system for such games, and dont start with the stone axes. It could easily be fixed in many ways. Like crafting the same stuff could be less and less profitable, where crafting new ones would be more. Perhaps combine it with perks/books system, like a16. Or even stick with perks, but bring back lbd for action skills, such as shooting, melee, athletics, looting, etc. Gun parts where each part corresponds different gun statistics. That one got me in love with exploring, finding that better barrell to bump up my magnum a little and try to max it out was always exciting. Wellness, which made creating better food actually worthful. What was wrong with it? Food smell. That one, together with gore blocks were controversial, but for the survival with horror elements, it was perfect, and that was the direction i expected the game to go. Not the casual, simplified fps. Burnt forest was kinda bland, due to tfp ignoring it rather than making it more interesing, but it was still fitting well with the atmosphere, fog, and burnt environment. Too bad instead of making it cooler, they just removed it, leaving us with 4 biomes. 1-600 quality, where stuff like clothes, engine, tires, basket, handles (remember when making a vehicle wasnt just "do 10 quests or find two parts"? When you could keep upgrading your minibike, with the 7 different parts?) Temperature system. What we have now, is just a leftover from what we had in earlier alphas. Nowadays it doesnt matter at all if youre naked in snow biome, if its searing hot or its raining. Everything it does are the small debuffs you wouldnt even notice if not the big indicators like red flashing vinette, images of red sun or blue snowflake together with the dangerously sounding "youre freezing! Find a shelter fast!". No, youre not. Youre just having a tiny debuff, and these notifications are from times where you could die to the weather. God, they didnt even bother to change them lol. Log spikes. Not a big deal, but why not let us have more diversity in making the defences? I really loves to put them on my base walls. Wall tiers (which applied to log spikes by the way). Why, please tell me why can not i have something between the very weak wood and strong cobblestone? What was the point of removing half of the levels, leaving just lousy 3 updates? Continuing, wet concrete. Or even blunderbuss. It may be not much, but it was one of these little unique things that made the game cool. And since they barely add anything new, the game is getting dangerously empty. Do you want me to keep going? Or should i move to other parts of the game? Like how bases are obsolete nowadays due to the quests being the only important thing, and the zombies that will always dig you out of your underground base, (hello supersense, trying to hide somewhere in some lost and abandoned basement to wait until its day time? Well, no luck. They will always find you, and always take the easiest way. Did you perhaps block the only entrance with some strong material? Well, out of luck again, because they will just dig around your barricades, and always find the weakest spot.) while on the other hand theyre still easy to outsmart? Or perhaps should i talk about the upcoming yet another overhaul of core game systems? Do you really think that the game on its ninth year of development should be at the stage of figuring out how they want the most fundamental stuff to work? Oh, maybe about the lack of actual content, many features working still the same as they did in 2015, some missing since always? The only meaningful things that came since 2017 were quests (which are cool, but drove players away from the bases), and gun attachments. Oh wait, we had new models and textures for stuff like inv icons and zombies. Something noone ever asked, yet such remakes always take at least 1/3 1/2 of an entire update (which take... 12-18 months) Well no wonder there is no new stuff, since the updates consists of texture remakes, core systems overhauls, and features removals. In the end, maybe its well optimized without bugs? Oh wait. I probably forgot tons of what i wanted to share, but.. Anything else youd like to discuss? Or youre busy watching 47th dev dairy videos about the bandits (promised in 2014), which from what im reading, will be just zombies with guns. Spawning out of nowhere, wandering aimlessly. But at least we will have few more models for constant retexturing in the future updates. Edit: since when i play i only use rh or df mods, i didnt notice that they even removed the zombies population slider, lol. Whats coming in a21? Difficulty level flattened to normal and hard? Bike being removed? Wouldnt be surpised.
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You guys should put another section to the first post called " confirmed features to be removed ", as apparentely you love removing the cool and unique features that made the game interesing in the first place.
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Since i cant find an answer.. Does this overhaul by any chance bring back old, awesome but for no reason removed features like wellness, meat smell, weapon parts that actually matters because a better quality part increase weapon rate of fire or accuracy, etc?
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Well, get used to it. Since a15 theyre dying to rewrite every single system in the game and make it more shallow so more people will buy their game. Since us, the ppl who bought it in 2013-16 have already spent their money so f them. I could add 20 more points to major annoyances. No wellness, less wall upgrades, zombies with 7th sense, zombies that spawn in front of your eyes, zombies hiding in every single wardrobe, removing the gun parts, then adding em back but without the feature where every better part would have an impact on the gun stats, instead you have it like, a part is a part, gun stays same. I could go and go forever. Big shame they ruined 7d2d.
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Any Point to Reinforced Iron - or even Wood?
Selevan replied to OneManStanding's topic in General Discussion
I never understood the process of removing 50% of the game features within the last 3 updates (so about 40 months, lol) as well, but oh well. -
Now that You have played Alpha 19, What do you like or dislike?
Selevan replied to Kanaan Brood's topic in General Discussion
Agreed. Huge shame they decided to ruin the game near A14-16, waste time (single update every each 12-15 months.. Seriously, has to be the slowest game developing ever. Funny when you read the fanboys like ammann going "wow its the best early access game! took only several years to invent the wheel again!") and resources on rewriting everything that was cool in the game and make it dumber and way more shallow. Zombies always know where you are, spawning in front of your eyes when eg opening treasure, removing wellness, removing quality, gun parts, loot being always the same.. several materials to reinforce your walls? Sorry, not needed, youre going to have just 3 now XDXD.. God, never seen such a disaster of a game. Too bad, i really loved the game, was annoyed for many months at the direction devs took and their lazyness.. But now i dont care anymore. Moved on and found better games. -
Typical 7d2d since 2015-16, instead of fixing the bugs, adding content, all that every single update does, are overhauls and changing core of the gameplay for 2525th time. Seriously, tired of this game. You've been changing everything for like 4th time now, each update take 12-18 months. I get that ppl already bought your game and you earned your money, but at least stop acting so arrogant. Kinda says it all, that the most exciting, year long update feature is the new model for ak47, lmao.