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kokuojeiku

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  1. Nice job! I was getting ready to update the A20 mod. Appreciate the work!
  2. Any thoughts on botman being compatible with A21 Experimental or such?
  3. Update: Had another player join me on hosted server to test. It worked for both of us at the same time. We left server during bloodmoon, came back in and still worked. Shut server down, relogged and still working. Awesome job.
  4. Well, just seen this mod today and tested it. Found on https://7daystodiemods.com/avoid-bloodmoon-injection-sp-mp-dedicated/ I have a dedicated server and hosted server, and it works on both. Current game at A20.7(b1) You need to use it before 22:00 or it won't work. (I tested at 21:59 no problem, at 22:00 and they will find you) You NEED to use it before 22:00.... It states 20 minutes of use, yet at 4:15 I still had over 1 minute of protection left. This might work if a server extends bloodmoon to 06:00, not sure as I didn't test that. Thanks for the mod, hope it continues, if not, maybe you'll update it since it uses a DLL file. =========== EDIT: I edited this since I forgot to mention (and assure people, this was tested on multiplayer only in case people don't understand dedicated and hosted server) Did another test, it will last from 21:59 till 04:56. Not good for servers running bloodmoon till 06:00 in my opinion (yet not tested if using two injections at once helps) I tested with my player at level 109 and at level 1000 (Yes, a mod to increase level yet hosted server at default 300 to prevent issues with testing). I personally will change the recipe for making it, yet overall great job! Thanks again at w00kien00kie !!
  5. I was looking for something to prevent scrapping certain items, this command line worked, thanks!
  6. Waiting patiently... Appreciate the hard work bud!
  7. check the complete list of commands here https://botman.nz/all-bot-commands Best bet is using the botman panel https://panel.botman.nz/auth
  8. Awesome modlet, thanks! I have noticed I can not sneak at all even with everything maxed out. I've gone through the files, not seeing anything that "I think" should be removed/changed to prevent the "no sneak" attacks. I am testing using pistol with silencer, crouched. Everything wakes up when I get near by 12 blocks or so. The sneaking works if I remove the modlet. Hope you have an answer/reason to change this. Sorry for the bother, thanks again for the modlet! Tested with a19.3 stable and a19.4 exp
  9. Haven't changed picture yet either, WIP if I do For the background pic of name, same idea, haven't changed yet...
  10. Enter the windows.xml file to change any "box" for naming it or messages you want of course And again, this is WIP or any player wanting to change thanks to slimlong....
  11. Appreciate the work of the modlet slimlong, thanks. Here's what I have done so far in changing it to what I want, which is not used on my server yet, work in progress. I changed page 1 to english manually, removed all english files for page 2 Tried to remove button for page 2 with no luck, I'm not that advanced so I gave up and changed settings, and changed settings for page 1 as you will see in screen shot. I transferred english rules and such from each box from page 2 to page 1 for (copy & paste) just for testing. Currently it shows the boxes to click and read, so far no errors that i see on my test server, I'll upload the files I am using if you are interested in using and/or modifying. Thanks again to slimlong for the work! slimlong_modlet.bmp InfoPanel.rar screenshot below
  12. in the lounge why can't i use #00 to use say / i need to use channel 00 so in i use bot00 to say, nothing appears in #bot00 used to say anything in bot #bot00 - now i need to say in bot00? and it doesn't show please fix example in #00 i type ==>> say blah blah then i check channel 00 - nothing placed for what i stated like it used too, etc something wrong going on with commands.....thanks
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