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Posts posted by stallionsden
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Yes, looks all right.
Awesome still doing same thing on 14k map lol. Except just 1 line now instead of scrolling text.
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Damocles
Is this how you do the custom hubs -
//Stallions Custom Hub:
xcostum_Courthouse(by_stallionsden),DOWNTOWN;RESIDENTIALNEW;RESIDENTIALOLD,1,-8,45,51,45,custom_town_size_25
StallsCasino,COMMERCIAL;INDUSTRIAL;DOWNTOWN,2,-25,102,170,112,custom_town_size_25
xcostum_NFLStadium_zombies(by_Stallionsden),COMMERCIAL;INDUSTRIAL;DOWNTOWN,2,-2,196,37,263,custom_town_size_25
xcostum_A17Racetrack(by_Stallionsden),COMMERCIAL;INDUSTRIAL;DOWNTOWN,2,-2,196,37,263,custom_town_size_25
xcostum_Area51(by_Stallionsden),COMMERCIAL;INDUSTRIAL;DOWNTOWN,2,-23,260,89,224,custom_town_size_25
xcostum_CityCombo02(by_Stallionsden),RESIDENTIALOLD;RESIDENTIAL,2,-10,45,14,45,custom_town_size_25
xcostum_CityCombo03(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-1,45,17,45,custom_town_size_25
xcostum_CityCombo04(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-1,45,17,45,custom_town_size_25
xcostum_CityCombo05(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-1,45,14,45,custom_town_size_25
xcostum_CityCombo06(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-1,45,14,45,custom_town_size_25
xcostum_CityCombo06(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-1,45,17,45,custom_town_size_25
xcostum_CityCombo07(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-1,45,14,45,custom_town_size_25
xcostum_CityCombo08(by_Stallionsden),DOWNTOWN;INDUSTRIAL,0,-1,45,12,45,custom_town_size_25
xcostum_CityCombo09(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-1,45,12,45,custom_town_size_25
xcostum_CityCombo13(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-1,45,17,45,custom_town_size_25
xcostum_CityCombo14(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-1,45,17,45,custom_town_size_25
xcostum_CityCombo15(by_Stallionsden),RESIDENTIALNEW;RESIDENTIALOLD;RESIDENTIAL,2,-1,45,16,45,custom_town_size_25
xcostum_CityCombo16(by_Stallionsden),DOWNTOWN;INDUSTRIAL,2,-5,45,16,45,custom_town_size_25
xcostum_CityCombo17(by_Stallionsden),DOWNTOWN;COMMERCIAL,2,-1,45,78,45,custom_town_size_25
xcostum_TruckStop_Garage(by_stallionsden),COMMERCIAL;DOWNTOWN;INDUSTRIAL;RESIDENTIAL,1,-5,45,13,45,custom_town_size_25
xcostum_TruckStop_Roadhouse(by_stallionsden),COMMERCIAL;DOWNTOWN;INDUSTRIAL;RESIDENTIAL,1,-5,45,13,45,custom_town_size_25
xcostum_FarmerJoesNursery(by_Stallionsden),COMMERCIAL;INDUSTRIAL,0,-1,50,18,40,custom_town_size_25
xcostum_VarietiesDepartmentStore(by_Stallionsden),COMMERCIAL;DOWNTOWN;INDUSTRIAL;RESIDENTIAL,2,-1,50,15,58,custom_town_size_25
xcostum_PeerCafe(by_Stallionsden),ANY;INDUSTRIAL;RESIDENTIAL,0,-10,97,29,61,custom_town_size_25
xcostum_ThemePark(by_stallionsden),ANY;COMMERCIAL;DOWNTOWN;INDUSTRIAL;RESIDENTIALNEW;RESIDENTIALOLD;RESIDENTIAL,0,-8,232,87,250,custom_town_size_25
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The custom town is just another zone like "farm" or "oldwest".
Its ment for custom POIs to create their own small town, as the vanilla POIs are not using those zones.
The difference is, that the generator does not expect any POIs to be in those zones. Its just generated the towns if there is at least one assigned. (you could make a town full off strip bars)
Of course, there are some really huge custom POIs, that could be gamebreaking too.
Oh so my 1.9 mill block hoteldestallion won't fit haha
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Its not generating more data than before.
Unpacked (internally in Unity) the data for the terrain, roads and biomes are the same size.
The POIs have an impact of course, the more and the closer they are togeather.
Apart from that, you would have to blame the new game version.
When creating a custom hub is it the same as normal poi adding but instead of the houses, alone etc at the end you put custom_town_25 or
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I will try the 12 and 14 k but yeh use to play 16k easily.
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You might have really reached the limit of what your system can handle (memory)
-close NitroGen (the JavaVM hogs reserved memory, until its closed)
-create a map with flat landscape and few POIs as test if the terrain (higher detail LOD) or loaded POIs (textures) cause the out of memory.
-lower the texture resolution (maps use up texture memory to store their data in the game)
Or generate a 12k or 14k map. They are plenty big. 12k is 2.25 times bigger in area than 8k
The only thing that changed was my nitrogen versions and me making a custom hub lol. But use to be able to gen a 16 k map
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Hey Damocles
so trying to load 16k map the last few days and no matter what And which version I now get this -
2019-11-13T06:21:36 317.121 ERR Loading prefabs xml file for level 'Delta Force': Out of memory
2019-11-13T06:21:36 317.129 EXC Out of memory
OutOfMemoryException: Out of memory
at (wrapper managed-to-native) System.Object.MemberwiseClone(object)
at System.Array.Clone () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Prefab..ctor (Prefab _other) [0x000a8] in <242df21e063444d18cf17717626ca012>:0
at Prefab.Clone () [0x00000] in <242df21e063444d18cf17717626ca012>:0
at DynamicPrefabDecorator+<Load>d__19.MoveNext () [0x0018d] in <242df21e063444d18cf17717626ca012>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<Load>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
I was on 0.450 then tried the exp as well both give this error.
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Here goes. First map generating with 90% of my prefabs in a custom town let's hope i did it right lol. AMAZING TOOL
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For this custom POI to load, it would need to be more like that: (custom zones in the newest version of NitroGen)
deco_copper_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
deco_zinc_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
To increase its amount, you can do something like this: (duplicate the lines, to increase the chance to show up)
deco_copper_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
deco_copper_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
deco_copper_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
deco_copper_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
deco_zinc_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
deco_zinc_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
deco_zinc_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
deco_zinc_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3
The last entry is a zone, you could also add this to another zone like:
deco_copper_vein,BIOMEONLY,2,-10,1,11,1,custom_outback_size_3;downtown
to show up inside of cities
Hmmm this worked for me lol. In previous versions of nitrogen. But ok thanks for the correction. I found zinc veins and all. But I have to say last play thru on latest nitrogen I haven't seen any
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Curious why you can't hit http://mean.cloud/ -- I ran several 'website speed tests' that hit the page from all over the globe (including Brisbane) and none of them failed. Example: https://www.dotcom-tools.com/website-speed-test.aspx#2BEA226BF20E45B4AD62C4D5F980E5D7
Urgh it is prolly my net Telstra sucks and Australia has worse then 3rd world country internet.
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put this in your prefablist.txt in the reource folder of nitrogen -
//deco_copper_vein,BIOMEONLY,2,-10,1,11,1,//deco_zinc_vein,BIOMEONLY,2,-10,1,11,1,
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Probably a bug with a value not set... the nets shouldn't have any value to vendors.
The github link worked thank you
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I am looking for the exact same information as vosszaa here. I'd love to be able to use this mod with a map generated by Nitrogen as the A18 RWG generates some pretty bland maps since they overhauled it.
I have done it will upload the snippet you need.
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Thank you I tried every one of your modlets all went to prob loading lol but I can dl other modlets so weird.
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can I get a link to your Github lol (maybe i am blind lol to the link but I dont see it)
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Thanks Mags. , not sure how the rwgmixer works with larger prefabs in A18. If no good, it will have to be in people's custom worlds for now (like sam's)
Nitrogen handles it well. The rwgmixer of vanilla doesnt lol.
So far all my prefabs have loaded in nitrogen but not Vanilla.
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seems to be a problem downloading V1.04 comes up with problem loading page
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Yeah I mean like bigger than that
like atleast 4 times bigger than the biggest setting
Try in city tab - Few
then in city size try - large
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Is there a way to make bigger cities?
The row on the far right up top says city size select the biggest one
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I know 16k maps are experimental. But the last 3 games I have played the buildings disappear as I near them or enter them and then I fall thru the map lol. That is gonna give me a heart attack lol my heart jumps every time lol. Like when you feel you fall off the bed when asleep lol
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Ok, added that list. There is a certain limit on the text-length for one post, so I have to cut out parts from time to time.
If you report your OP and message the Moderator you would require more posts under your OP you will get more you can ask for as many as you think you will need
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Im still improving on the inner city road blocks. But its not the same aproach RWG takes.
The most similar layout would be the setting "city grid: wide", to have regular city blocks. I also want to have the roads appear to have a decayed and overgrown look.
On the plus side: there will be way less sudden bumps and drops in the "long distance" roads than RWG in terrain with lots of elevation changes.
Basically: RWG has currently the nicer inner-city roads (if you like a regular block layout), but NitroGen has less issues on the long distance roads.
Also check if you have the newest version (0.442), as the long distance roads take more smooth curves now.
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Since I can now store the UI settings in a config, I can add a batch support. So this type of task could be realized via a simple batch script.
Could you leave the smooth nice roads in as an option please for those whom like the smooth roads
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Sad info for the ambitious: The game cannot handle maps larger than 16k. (Nitrogen can, but well).
The game cannot load textures larger than 16k, a limit by Unity. (biomes.png is one of those)
I keep a larger custom size just for fun. You can still enjoy the preview map, print it out and play tabletop games on it.
Haha lol beat me to trying it lol. 16k is plenty tho in all honesty and in love large maps.. went straight for the juggler the BIG 16K.... ever since starting using this tool and havent looked back
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Oh just found the dark mode in the editor lol. Aren't no way I going back lol.
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A19e Nitrogen - UNSTABLE
in Tools
Posted
Well i havent been able to load any size map keep getting out of memory.