AnsontheToad Posted November 21, 2018 Share Posted November 21, 2018 I'm trying to lessen the amount of burnt forest I seem to be constantly running into and it seems any changes made in rwgmixer.xml are ignored. I have even tried having only snow and no effect. Any Ideas? <biome_spawn_rules> <!--<biome_spawn_rule name="pine_forest"> <biome_generator range="0,0.1"/> <terrain_generator range="150,175"/> </biome_spawn_rule>--> <biome_spawn_rule name="snow"> <biome_generator range="0,1"/> <!--<terrain_generator range="176,255"/>--> </biome_spawn_rule> <!--<biome_spawn_rule name="desert"> <biome_generator range="0.1,0.4"/> </biome_spawn_rule>--> <!--<biome_spawn_rule name="burnt_forest"> <biome_generator range="0,0"/> </biome_spawn_rule>--> <!--<biome_spawn_rule name="wasteland"> <biome_generator range="0,0"/> </biome_spawn_rule>--> <biome_spawn_rule name="radiated"> <distance_from_center range="4000,5000"/> </biome_spawn_rule> <biome_spawn_rule name="water"> <terrain_generator range="-31,-1"/> </biome_spawn_rule> </biome_spawn_rules> Link to comment Share on other sites More sharing options...
n2n1 Posted November 29, 2018 Share Posted November 29, 2018 RWGmixer is useless for configuration yet. I hope this is temporary.... and, we will be able to change something in a17. Link to comment Share on other sites More sharing options...
Guppycur Posted November 29, 2018 Share Posted November 29, 2018 Edit the biomes.png file in the worlds folder for the time being. Link to comment Share on other sites More sharing options...
Xela Posted December 4, 2018 Share Posted December 4, 2018 biomes.png takes over if its in place, the rwg file is only used to generate the biomes.png first time. try renaming biomes.png in the 7dtdinstall/data/world/whatevername if that doesn't work you will have to generate a new world Link to comment Share on other sites More sharing options...
Life_For_Dead Posted December 10, 2018 Share Posted December 10, 2018 RWG a17 suck very much, I prefer the old random gen! With a17, street path are WTF, city are suck very much because looks-like nothing at all & surely not a city, we can find +/-3 same prefab in the same aera next each one, no more single biome plain/forest/pine, ect... pfff... I hate a17 in general & I will not play this version until a18 or more... Link to comment Share on other sites More sharing options...
n2n1 Posted December 10, 2018 Share Posted December 10, 2018 RWG a17 suck very much, I prefer the old random gen! With a17, street path are WTF, city are suck very much because looks-like nothing at all & surely not a city, we can find +/-3 same prefab in the same aera next each one, no more single biome plain/forest/pine, ect... pfff... I hate a17 in general & I will not play this version until a18 or more... I tried to play vanilla, though....but quit-it's boring and nonsense. Although it was the only time I've tried to play vanilla since А12. I believe they'll fix it.... it's temporary... (since A12) Link to comment Share on other sites More sharing options...
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