TeleClassy Posted September 14, 2018 Share Posted September 14, 2018 So I stream a lot, but not 7 Days, because it's heavily saturated. I want to edit and publish videos now, but I want to optimize them, too. I have tried a few different things in practice, and the closer I get to a completed method or video idea my limitations become an obstacle. SO, I am wondering if: a. there is a way to record gameplay other than from a player perspective, whether that be a LAN server with an invisible and invincible player spectator or my own player perspective b. there is a way to pre-render chunks so that system resources aren't chewed as they generate or render where I move, or a more efficient way to conserve these resources while playing normally c. a way to effectively render a small sequence or shot in-game that I can record later (such as a panning shot of a scene with no active entities, like a mountain or river) For further clarification, I am wanting to preserve quality as much as possible. I can run the game on very high/max settings with pretty steady 120fps depending on the scene, while recording - however, from a filmmaking perspective, missing shots and scenes can be painfully tedious to recoup. It happens a lot; sometimes hordes will spawn and tank my FPS to below 30, or a new chunk renders and executes my available RAM. A way to have these things done in advance would be a tremendous help, such as starting a game with X amount of chunks pre-rendered in excess so that when I discover them they aren't trying to assassinate my system resources, or being able to manually commit a specific integer to caching, maybe... this is where I start to trail off and speak out of my ass, because I have no clue where to go from here. ANY suggestions or ideas on where I'm going with this will help, because as-is, my main deterrent for trying to make more videos is what I can best attribute to limitations of the game itself, if not my own lack of the game's and it's engine's knowledge. Link to comment Share on other sites More sharing options...
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