Petite Posted June 22, 2018 Share Posted June 22, 2018 I'm trying something silly, I would like in my game to have transparent stairs. I got it but for some reason if I put it on a X material we can see through it on the asphalt no problem. I don't know if I'm doing something wrong. Hope the picture can help more than my english. https://steamuserimages-a.akamaihd.net/ugc/955208910477872679/0E3B74436D61C10D2E340D36DD433FA5597D36DE/ https://steamuserimages-a.akamaihd.net/ugc/955208910477873218/A4E437FD7EAB4400B14930C3BDEF8A3289D1AE24/ <block id="2037" name="clearStairs"> <property name="CustomIcon" value="stainlessSteelStairs25"/> <property name="Material" value="MglassBulletproof"/> <property name="MaxDamage" value="5000"/> <property name="Shape" value="New"/> <property name="LightOpacity" value="10"/> <property name="Mesh" value="transparent" /> <property name="Texture" value="285" /> <property name="Model" value="StairsFilledVerticalUV"/> <property name="Place" value="TowardsPlacerInverted"/> <property name="UseGlobalUV" value="Global"/> <property name="Clear Stairs"/> <property name="ImposterExchange" value="imposterRamp" param1="77"/> <property class="RepairItems"> <property name="silverNugget" value="1"/> </property> <drop event="Destroy" name="brokenGlass" count="1,4"/> </block> <block id="2038" name="clearStairs25CornerCNR"> <property name="CustomIcon" value="stainlessSteelStairs25CornerCNR"/> <property name="Material" value="MglassBulletproof"/> <property name="MaxDamage" value="5000"/> <property name="Shape" value="New"/> <property name="LightOpacity" value="10"/> <property name="Mesh" value="transparent" /> <property name="Texture" value="285" /> <property name="Model" value="stairs_filled_corner"/> <property name="Place" value="TowardsPlacerInverted"/> <property class="RepairItems"> <property name="silverNugget" value="1"/> </property> <drop event="Destroy" name="brokenGlass" count="1,4"/> </block> Link to comment Share on other sites More sharing options...
Clockwork Orange Posted June 22, 2018 Share Posted June 22, 2018 Do other glass block shapes do the same thing or only with the stairs, to me it seems like an overlooked "bug" because glass stairs shapes have not been tested by the devs. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted June 22, 2018 Share Posted June 22, 2018 Blocks and terrain arent the same. Even though that is the same asphalt texture, its a block (roof). Link to comment Share on other sites More sharing options...
Petite Posted June 22, 2018 Author Share Posted June 22, 2018 Nope my block and ramp are working fine. https://steamuserimages-a.akamaihd.net/ugc/955208910478145426/F4777064F2D084DC3D322AC4C796415101F07555/ <block id="2035" name="clearRamp"> <property name="CustomIcon" value="glassShowerRamp"/> <property name="Material" value="MglassBulletproof"/> <property name="MaxDamage" value="10000"/> <property name="Shape" value="New"/> <property name="LightOpacity" value="10"/> <property name="Mesh" value="transparent" /> <property name="Texture" value="285" /> <property name="Model" value="ramp_glass"/> <property name="Place" value="TowardsPlacerInverted"/> <property class="RepairItems"> <property name="silverNugget" value="1"/> </property> <property name="EconomicValue" value="160"/> <drop event="Destroy" name="brokenGlass" count="1,4"/> </block> <block id="2036" name="clearBlock"> <property name="CustomIcon" value="glassShowerBlock"/> <property name="Material" value="MglassBulletproof"/> <property name="MaxDamage" value="10000"/> <property name="Shape" value="New"/> <property name="LightOpacity" value="10"/> <property name="Mesh" value="transparent" /> <property name="Texture" value="285" /> <property name="Model" value="cube_glass"/> <property class="RepairItems"> <property name="silverNugget" value="1"/> </property> <property name="EconomicValue" value="160"/> <drop event="Destroy" name="brokenGlass" count="1,4"/> </block> Link to comment Share on other sites More sharing options...
DUST2DEATH Posted June 23, 2018 Share Posted June 23, 2018 ...Sending help... @Guppycur suggests the shape doesnt have a bottom plane. Link to comment Share on other sites More sharing options...
Petite Posted June 23, 2018 Author Share Posted June 23, 2018 ...Sending help... @Guppycur suggests the shape doesnt have a bottom plane. So not possible to have it like the block or ramp? Link to comment Share on other sites More sharing options...
DUST2DEATH Posted June 23, 2018 Share Posted June 23, 2018 out of my depth/area now, Ive tagged 2 more knowledgeable people than I. They will see it eventually. They may or may not have a solution for you. Link to comment Share on other sites More sharing options...
Petite Posted June 23, 2018 Author Share Posted June 23, 2018 Ok thanks a lot. Link to comment Share on other sites More sharing options...
Gamida Posted June 23, 2018 Share Posted June 23, 2018 I have always wanted my 2 way mirror block back. Is there anyway to make the clearblock paintable so you could paint the outside and still be able to look out through it Link to comment Share on other sites More sharing options...
Guppycur Posted June 23, 2018 Share Posted June 23, 2018 I think the vanilla block itself does not have a bottom, so unless you import custom stairs and change your mod to an sdx one, and texture IT glass, that this cannot be done. Link to comment Share on other sites More sharing options...
Petite Posted June 23, 2018 Author Share Posted June 23, 2018 I think the vanilla block itself does not have a bottom, so unless you import custom stairs and change your mod to an sdx one, and texture IT glass, that this cannot be done. OK thanks. Link to comment Share on other sites More sharing options...
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