Clare Posted September 15, 2016 Share Posted September 15, 2016 NOTE: THIS IS AN INFORMATIONAL POST ONLY! - IF YOU WISH TO SHARE YOU INFORMATION ABOUT THE ERROR YOU EXPERIENCED, PLEASE DO SO BELOW - IF YOU HAVE A QUESTION FOR ME, OR WISH TO REPORT A BUG I WILL LIKELY MISS IT AS I DO NOT CHECK THIS THREAD OFTEN OR CHASE THINGS HERE - IF YOU WOULD LIKE A DIRECT RESPONSE OR DIRECT CONTACT, PLEASE CREATE A NEW THREAD IN THE MAIN BUG REPORTS SECTION. ANY DEVELOPMENTS WILL BE UPDATED HERE AND IN "NEWS AND ANNOUNCEMENTS" [sTATUS: LOGGED - IN PROGRESS] Note: This issue can occur all over the world, but it is most noticeable when a base is wiped. A strip of the terrain may have some trouble loading and it defaults to the Day 1 state. There are no known workarounds, however the odds of it happening in the same area twice, is very small. EDIT: It appears it is becoming more common and repeating in areas since the original post was made. POTENTIAL WORKAROUND: Player IBKillingFools has mentioned that hard resetting console after as crash has helped them avoid MD5 errors. ------------------- UPDATE: The below message was given to me to pass onto you guys in regards to the issue with terrain regeneration. The team call them MD5 errors - we've been calling then terrain rewrites and regens on the forums and this is where an area can revert to the Day 1 state. Hi all! We know you’ve been encountering a few MD5 errors recently and we wanted to explain a bit about them and what we’re doing to combat them. Unfortunately, MD5 errors have a large number of different causes. In essence, though, they flag any part of a saved game’s map that is different than the world generation algorithm expects it to be. This can happen when the game crashes while it’s trying to save or if any of the changes we make or features we add impact the terrain generation pipeline. As we work to improve the game’s stability and fix any issues we find, you should encounter these MD5 errors less and less. This has been—and will continue to be—an ongoing focus of ours. We really appreciate your patience and understanding as we work to improve your experience with 7 Days to Die. -------------- UPDATE: We've recieved some reports of POIs changing from one to another. This is possibly caused by an MD5 error triggering in the area. The team are investigating this possible MD5 trigger now too. -------------- UPDATE: A lot of players have asked about adding in a manual save option to the game. Which this sounds like a simple task that could temporarily help the issue. This is not as simple or temporary as it may seem. Not only would the UI need to changed to accommodate this new option but the team would need to dig into the core code of the game and change how the game saves. They would also need to work on how the game saves to the consoles and be sure Sony and MS approve of this. This is something that would take a considerable amount of time and resources. Afterwards the game still has the MD5 errors. It may not seem like it, but it is actually a lot quicker to hunt and fix the MD5 errors rather than digging into the core of the game and changing something so big. Side note: Roland made a good point that adding a manual save also changes the design of the game and changes how it is played - Possibly one of the reasons manual save option was not added to PC. So if this was added in it would likely be removed afterward, which again is digging back into code to undo all that was done. ----------- Update: 04/08 Copy of post: [04/08] Message from the Team - MD5 Info Hi all, Below is a message from the team regarding MD5 Errors First, let us say thank you for your patience as we work through the issues with MD5 resets. We are continuously looking for ways to improve stability and tracking down causes for MD5 resets is at the forefront of those efforts. To help us track down these issues, we’ve added analytics to the game to capture as much data as possible when an MD5 mismatch is detected. With this data, we have been able to find and fix several causes of MD5 errors. In the last few patches, we submitted fixes for several of these issues and the early results from analytics shows that the number of MD5 errors has decreased dramatically. That said, we will continue tracking these issues and look for ways to fix them as we find them. Once again, thank you for your patience and for being an awesome community. Thank you guys for continuing to pass on your MD5 error info, I would recommend those who want to share their details continue to do so, having information from all sides gives us more chances to catch and fix these issues! Thanks, Clare ------------ UNOFFICIAL WORKAROUND - USE WITH CAUTION AND AT OWN RISK - https://7daystodie.com/forums/showthread.php?69218-Possible-work-around-and-or-solution-to-md5-crashes(base-wipes-resets) Link to comment Share on other sites More sharing options...
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