rentechd Posted December 20, 2017 Share Posted December 20, 2017 I am having trouble with the server (BBM) setup. If I set up a vanilla world first I have no problem but if I add the mod to a new server that does not have a Randon Gen world on it I just keep getting an error that the game cannot fine the Randon Gen/main.ttw file. Is it just that you need a world already installed for this mod to work or is there some other reason that it cannot go into the HUB CELL PREGENERATION and build teh world with this mod installed? Link to comment Share on other sites More sharing options...
samlsvgs Posted December 20, 2017 Share Posted December 20, 2017 I'm having an issue. I cannot access any of the mod items with "E". All the base game items work (crates, workstations, etc.) just not the mod items like the starter crate, mortar and pestle, special workstations. Anyone have a solution? Link to comment Share on other sites More sharing options...
gpcstargate Posted December 21, 2017 Share Posted December 21, 2017 Good day Dwallorde Hoping you have a Merry Christmas and Happy New Year. Link to comment Share on other sites More sharing options...
poringXD Posted December 21, 2017 Share Posted December 21, 2017 Sorry if anyone asked before, but can calipers still be found with in this mod? Link to comment Share on other sites More sharing options...
mickjames Posted December 21, 2017 Share Posted December 21, 2017 Sorry if anyone asked before, but can calipers still be found with in this mod? Yes, calipers are still in this mod.. I found some yesterday.. Link to comment Share on other sites More sharing options...
lv1234 Posted December 28, 2017 Share Posted December 28, 2017 can i download the SP local version of the mod if I just want to play with my friends (co-op)? and not the server version? Link to comment Share on other sites More sharing options...
sandpaper600 Posted December 28, 2017 Share Posted December 28, 2017 (edited) can i download the SP local version of the mod if I just want to play with my friends (co-op)? and not the server version? That's what I did and it works fine. Just make sure all your friends have it on their box also. I highly recommend the big backpack mod also. 72 spaces in the backpack and the minibike as well. EDIT: I should say that we are playing LAN. I would think it would be OK over the net also, but if you are hosting the game on the box you are also playing on, it will start to lag if you have more than a couple of people playing. Edited December 28, 2017 by sandpaper600 (see edit history) Link to comment Share on other sites More sharing options...
Ralfons Posted December 28, 2017 Share Posted December 28, 2017 Looks like im too stupid. How to install it? Copy all files and folders into the game directory? Link to comment Share on other sites More sharing options...
lv1234 Posted December 29, 2017 Share Posted December 29, 2017 Looks like im too stupid. How to install it? Copy all files and folders into the game directory? Put both the mods and data folder into the steam directory of 7 days to die die Link to comment Share on other sites More sharing options...
ThomasSurvives Posted January 1, 2018 Share Posted January 1, 2018 What recipe is required for the Iron Pickaxe? Or do I just need more skill in tool smithing? Link to comment Share on other sites More sharing options...
nawotny Posted January 1, 2018 Share Posted January 1, 2018 Iron tools are locked behind a perk...search iron tools perk and buy it....need lvl 5 or 10 i think Link to comment Share on other sites More sharing options...
Gothyc Posted January 1, 2018 Share Posted January 1, 2018 Sorry if this has been asked before - when is it planned that the mod will update to 5.2? As I understand it everyone will need to start new save games then? I'd like to get back into WotW, but not if I had to restart after a week. Link to comment Share on other sites More sharing options...
RuttedLightning Posted January 1, 2018 Share Posted January 1, 2018 Sorry if this has been asked before - when is it planned that the mod will update to 5.2? As I understand it everyone will need to start new save games then? I'd like to get back into WotW, but not if I had to restart after a week. Last word was "soon". Won't get any real date until he believes it is ready. 1 Link to comment Share on other sites More sharing options...
Gothyc Posted January 1, 2018 Share Posted January 1, 2018 Last word was "soon". Won't get any real date until he believes it is ready. Fair enough, thanks for the reply! Link to comment Share on other sites More sharing options...
RuttedLightning Posted January 1, 2018 Share Posted January 1, 2018 no problem, and trust me, I am anxious as well. I check several times a day to see if it is ready, lol. Link to comment Share on other sites More sharing options...
dwallorde Posted January 2, 2018 Author Share Posted January 2, 2018 We're testing a final release candidate now on closed beta server. If all goes well it may be released midweek or by the weekend. Link to comment Share on other sites More sharing options...
lv1234 Posted January 2, 2018 Share Posted January 2, 2018 can you make it so that neutral survivors turn hostile on you when you attack them? I seem to have a bad habit of killing every neutral survivor i see on sight just to get better loot from them. Also could you make it so that we can get weapons and armor from bandits? but make it so they they are low in condition Link to comment Share on other sites More sharing options...
Gothyc Posted January 3, 2018 Share Posted January 3, 2018 We're testing a final release candidate now on closed beta server. If all goes well it may be released midweek or by the weekend. Nice! Thank you for the information, sir. Link to comment Share on other sites More sharing options...
Snoops Posted January 4, 2018 Share Posted January 4, 2018 This mod is great but the loot is way to much, no matter if i turn it down to 30% or so. Is it set in the mod and is there any way to reduce the rediculous amount of loot there is as it's way too easy. Link to comment Share on other sites More sharing options...
timmodude Posted January 4, 2018 Share Posted January 4, 2018 Unique problem with NPC TraderJoel in my kill pit Roaming NPC TraderJoel has fallen into the kill pit under my base. At first I thought it would be cool to have a trader in my base, but I now know it's more of a problem than a bonus. The zeds gang up and attack him doing a lot of damage to one area of the pit since he tends not to move around during the blood moon horde event. And he can get in my line of sight while I'm killing zeds, blocking my shot. Since he can't be killed, he also damages my blade traps a lot. I've tried a bunch of different things. I built ladders, ramps and stairs for him to get out. He will go part way and either turn around or fall back down. I tried commenting him out of the XML but the game will not load because of some error. Anyone have any ideas on how to get rid of him? Link to comment Share on other sites More sharing options...
Guppycur Posted January 4, 2018 Share Posted January 4, 2018 Le in console to get his number then remove just him. 1 Link to comment Share on other sites More sharing options...
timmodude Posted January 4, 2018 Share Posted January 4, 2018 Le in console to get his number then remove just him. Thanks for the quick reply! Sadly, it says the ID is not a valid ID https://imgur.com/a/7210S Did I do something wrong? Link to comment Share on other sites More sharing options...
Guppycur Posted January 4, 2018 Share Posted January 4, 2018 That's a remove character command, you want the remove entity one. I don't know it offhand though. Link to comment Share on other sites More sharing options...
danielbelum Posted January 5, 2018 Share Posted January 5, 2018 (edited) new - slow UI disregard, found answer, will star favorite items Edited January 5, 2018 by danielbelum (see edit history) Link to comment Share on other sites More sharing options...
raziel23x Posted January 6, 2018 Share Posted January 6, 2018 things are looking good in the past day and a half since the last release candidate we have not found any game breakers and hopefully be released later today like towards sometime in the later part of the day IE evening part this should be going public. it has been great testing this mod and cant wait to see this go live for everyone else Link to comment Share on other sites More sharing options...
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