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LCB = hell


Burialfaith

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Greetings,

 

The game has a flaw on online servers. Other players can place a land claim block (LCB) into a building used for a quest and the quest cant be started when arriving at the area and clicking the yellow triangle and/or the LCB prevent to break the building walls to retrieve the stash.

 

Some people can be so nice on sandbox games…

 

B

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9 hours ago, Burialfaith said:

Greetings,

 

The game has a flaw on online servers. Other players can place a land claim block (LCB) into a building used for a quest and the quest cant be started when arriving at the area and clicking the yellow triangle and/or the LCB prevent to break the building walls to retrieve the stash.

 

Some people can be so nice on sandbox games…

 

B

If a server owner allows players to use pois as base, that should be the case. If they dont allow, there are servermanagers that prevent placing beds/lcb's in (quest)pois.

 

If its allowed, you just have to cancel the quest. Unless you want to be "nice" and mess up a players base.

Edited by YourMirror (see edit history)
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A few things for this.

 

1. The game is designed for co-op gameplay with a maximum number of eight players. It is not designed for public MMO servers with 30-50 players.

 

2. Server owners have the ability to use 3rd-party management mods which can prevent this. Not only can they select options to disallow bedrolls and LCB's in all POI's, but they can also choose just the quest POI's to be restricted, or to restrict only specific POI's that they choose. These managers also allow the ability to restrict entire regions, or even custom drawn areas.

 

So really the issue isn't the game itself, but in how it is being used, and in how poorly some people are at managing a server when they choose to exceed the specs the game is designed to.

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1 hour ago, bdubyah said:

Is the game not supposed to not give quests with LCBs or bedrolls already in them? I thought it would ignore those POIs. If not, it should. It shouldn't take a third party tool to accomplish that.

 

No, it doesn't do a check before it randomly chooses a POI. Doing that would require a LOT of overhead. 

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