alexikwo Posted March 9 Share Posted March 9 11 hours ago, arramus said: The Blue Rock and Crystal Rock are found in the Wasteland Biome. For players using Navezgane or a custom World that incorporates Burnt Forest, they can additionally be found there. so i can find it in wasteland loot or in the ground for mining? Link to comment Share on other sites More sharing options...
arramus Posted March 9 Author Share Posted March 9 You can find these crystal rocks on the surface of the ground. They will not be found underground. They appear in both the day and night. They glow in the dark and more will appear at night. Link to comment Share on other sites More sharing options...
arramus Posted March 9 Author Share Posted March 9 Here is an update to the Oakraven Collection. 1. Oak Can Can Bat (melee weapon) https://www.moddb.com/mods/oakraven-forest-collection/downloads/a21-oakraven-can-can-bat This Mod provides a single melee weapon with some real character to it. It is a combination of a reinforced table leg, can of beans, large kitchen fork, and all manner of other attachments. It provides approximately 10% gain over the Baseball Bat for the majority of specifications. That includes 10% more swings per minute and 10% less stamina. However, it cannot be crafted. It can only be found in loot, quest rewards, and the trader inventory. It fits between the Baseball Bat and Steel Bat, but has its own unique stand alone features. This shows the Oak Can Can Bat with the spike attachment mod added. And with just the burning shaft mod. 1 Link to comment Share on other sites More sharing options...
arramus Posted March 10 Author Share Posted March 10 On 2/16/2024 at 10:41 PM, MeowGuuy said: I've currently finished translating 4 of my favorite mods: - BeeHives - ChickenCoops - FishFarm - MonoBikes. Google drive If edits are needed, let me know. I will try to finalize the rest of the mods in the coming week. Hello MeowGuuy. This link is no longer available. Is that intended? Link to comment Share on other sites More sharing options...
MeowGuuy Posted March 11 Share Posted March 11 On 3/10/2024 at 12:40 PM, arramus said: Hello MeowGuuy. This link is no longer available. Is that intended? Hello Arramus. I accidentally deleted this file but have restored it. The link should work. I apologize for the oversight, I will be more careful from now on. 1 Link to comment Share on other sites More sharing options...
arramus Posted March 18 Author Share Posted March 18 Removed SMX links for compatibility patches to the Oakraven Collection Mods, since the creator is uploading other modders' content to a Mod Pack without asking for permission first. Can't be endorsing and linking under those circumstances. Link to comment Share on other sites More sharing options...
arramus Posted March 24 Author Share Posted March 24 Here is an update to the Oakraven Collection. 1. Oak Goat Bat (melee weapon) https://www.moddb.com/mods/oakraven-forest-collection/downloads/a21-oakraven-goat-bat This Mod provides a single melee weapon with identical attributes to the Oak Can Can Bat. It is a reinforced bat with its own attachment cosmetics.combination of a reinforced table leg, can of beans, large kitchen fork, and all manner of other attachments. It provides approximately 10% gain over the Baseball Bat for the majority of specifications. That includes 10% more swings per minute and 10% less stamina. However, it cannot be crafted. It can only be found in loot, quest rewards, and the trader inventory. It fits between the Baseball Bat and Steel Bat, but has its own unique stand alone features. This image shows the Oak Goat Bat with the Spike Mod attached. It will appear quite readily from Q3 - Q6 at the traders. Link to comment Share on other sites More sharing options...
arramus Posted March 24 Author Share Posted March 24 Here is an update to the Oakraven Collection. 1. Briston's Pistons (melee weapon) https://www.moddb.com/mods/oakraven-forest-collection/downloads/a21-oakraven-bristons-pistons Briston's Pistons provide another option for knuckles users. These provide about 10% attribute gain on the Steel Knuckles. The trade off is that they can only be found in loot, in the trader inventory, or through quest rewards. Briston Gaming has been supporting the 7 Days modding community for a number of years and ensures content is well reviewed and shared to the community. He's having some technical issues this week and is unable to upload a review stream. These will be waiting for when the next opportunity arrives. Link to comment Share on other sites More sharing options...
The Freehold Posted March 27 Share Posted March 27 Last night, I decided to load up 7D2D after a considerable hiatus. When I first found one of the bee logs, some of the flowers were missing textures (that pinkish purple color), so I stopped playing, deleted the beehive mod, installed a freshly downloaded version and started my game up again. Now all the flowers on the bee logs are missing textures. I tried a new game with the same map and a newly generated map, but the flowers are still missing textures. Thoughts or ideas on what might be going on. I'm away from my PC atm, but I'll post a screencap when I get home. Link to comment Share on other sites More sharing options...
arramus Posted March 27 Author Share Posted March 27 It would help to learn a little more about your setup. Are you on Linux? Are you able to share your log? Link to comment Share on other sites More sharing options...
The Freehold Posted March 27 Share Posted March 27 4 hours ago, arramus said: It would help to learn a little more about your setup. Are you on Linux? Are you able to share your log? Computer Information: Manufacturer: ASUS Model: System Product Name Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: GenuineIntel CPU Brand: 11th Gen Intel(R) Core(TM) i9-11900KF @ 3.50GHz CPU Family: 0x6 CPU Model: 0xa7 CPU Stepping: 0x1 CPU Type: 0x0 Speed: 3504 MHz 16 logical processors 8 physical processors Hyper-threading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported AVX2: Supported AVX512F: Supported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Supported AVX512VNNI: Supported SHA: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Windows 11 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0 Video Card: Driver: NVIDIA GeForce RTX 3090 DirectX Driver Name: nvldumd.dll Driver Version: 31.0.15.5186 DirectX Driver Version: 31.0.15.5186 Driver Date: 3 12 2024 OpenGL Version: 4.6 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 144 Hz DirectX Card: NVIDIA GeForce RTX 3090 VendorID: 0x10de DeviceID: 0x2204 Revision: 0xa1 Number of Monitors: 1 Number of Logical Video Cards: 1 No SLI or Crossfire Detected Primary Display Resolution: 2560 x 1080 Desktop Resolution: 2560 x 1080 Primary Display Size: 31.42" x 13.15" (34.06" diag), 79.8cm x 33.4cm (86.5cm diag) Primary Bus: PCI Express 16x Primary VRAM: 24575 MB Supported MSAA Modes: 2x 4x 8x Sound card: Audio device: Speakers (Razer BlackShark V2 P Memory: RAM: 130905 Mb VR Hardware: VR Headset: None detected Miscellaneous: UI Language: English Media Type: Undetermined Total Hard Disk Space Available: 8587834 MB Largest Free Hard Disk Block: 3814846 MB OS Install Date: Oct 23 2022 Game Controller: None detected MAC Address hash: 25c523a83e6177991ae4d0a4bf0c6a22ea52f7bc Storage: Disk serial number hash: 0 Number of SSDs: 5 SSD sizes: 1024G,1000G,500G,240G,240G Number of HDDs: 5 HDD sizes: 4000G,2000G,64G,8004M,530M Number of removable drives: 0 Spoiler Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d Initialize engine version: 2021.3.19f1 (c9714fde33b6) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Vulkan GfxDevice: creating device client; threaded=1; jobified=0 [Vulkan init] extensions: count=19 [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0 [Vulkan init] extensions: name=VK_KHR_display, enabled=1 [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_display_properties2, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0 [Vulkan init] extensions: name=VK_KHR_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_surface_protected_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_win32_surface, enabled=1 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_surface_maintenance1, enabled=0 [Vulkan init] extensions: name=VK_EXT_swapchain_colorspace, enabled=1 [Vulkan init] extensions: name=VK_NV_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_portability_enumeration, enabled=0 [Vulkan init] extensions: name=VK_LUNARG_direct_driver_loading, enabled=0 Vulkan detection: 2 [Vulkan init] extensions: count=19 [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0 [Vulkan init] extensions: name=VK_KHR_display, enabled=1 [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_display_properties2, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0 [Vulkan init] extensions: name=VK_KHR_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_surface_protected_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_win32_surface, enabled=1 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_surface_maintenance1, enabled=0 [Vulkan init] extensions: name=VK_EXT_swapchain_colorspace, enabled=1 [Vulkan init] extensions: name=VK_NV_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_portability_enumeration, enabled=0 [Vulkan init] extensions: name=VK_LUNARG_direct_driver_loading, enabled=0 [Vulkan init] SelectPhysicalDevice requestedDeviceIndex=-1 xrDevice=0000000000000000 [Vulkan init] Physical Device 00000218A877F950 [0]: "NVIDIA GeForce RTX 3090" deviceType=2 vendorID=10de deviceID=2204 [Vulkan init] Selected physical device 00000218A877F950 [Vulkan init] Graphics queue count=1 [Vulkan init] extensions: count=221 [Vulkan init] extensions: name=VK_KHR_16bit_storage, enabled=1 [Vulkan init] extensions: name=VK_KHR_8bit_storage, enabled=0 [Vulkan init] extensions: name=VK_KHR_acceleration_structure, enabled=0 [Vulkan init] extensions: name=VK_KHR_bind_memory2, enabled=0 [Vulkan init] extensions: name=VK_KHR_buffer_device_address, enabled=0 [Vulkan init] extensions: name=VK_KHR_calibrated_timestamps, enabled=0 [Vulkan init] extensions: name=VK_KHR_cooperative_matrix, enabled=0 [Vulkan init] extensions: name=VK_KHR_copy_commands2, enabled=0 [Vulkan init] extensions: name=VK_KHR_create_renderpass2, enabled=1 [Vulkan init] extensions: name=VK_KHR_dedicated_allocation, enabled=1 [Vulkan init] extensions: name=VK_KHR_deferred_host_operations, enabled=0 [Vulkan init] extensions: name=VK_KHR_depth_stencil_resolve, enabled=1 [Vulkan init] extensions: name=VK_KHR_descriptor_update_template, enabled=1 [Vulkan init] extensions: name=VK_KHR_device_group, enabled=0 [Vulkan init] extensions: name=VK_KHR_draw_indirect_count, enabled=0 [Vulkan init] extensions: name=VK_KHR_driver_properties, enabled=0 [Vulkan init] extensions: name=VK_KHR_dynamic_rendering, enabled=0 [Vulkan init] extensions: name=VK_KHR_dynamic_rendering_local_read, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence_win32, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_win32, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_win32, enabled=0 [Vulkan init] extensions: name=VK_KHR_format_feature_flags2, enabled=0 [Vulkan init] extensions: name=VK_KHR_fragment_shader_barycentric, enabled=0 [Vulkan init] extensions: name=VK_KHR_fragment_shading_rate, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_memory_requirements2, enabled=1 [Vulkan init] extensions: name=VK_KHR_global_priority, enabled=0 [Vulkan init] extensions: name=VK_KHR_image_format_list, enabled=1 [Vulkan init] extensions: name=VK_KHR_imageless_framebuffer, enabled=0 [Vulkan init] extensions: name=VK_KHR_index_type_uint8, enabled=0 [Vulkan init] extensions: name=VK_KHR_line_rasterization, enabled=0 [Vulkan init] extensions: name=VK_KHR_load_store_op_none, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance1, enabled=1 [Vulkan init] extensions: name=VK_KHR_maintenance2, enabled=1 [Vulkan init] extensions: name=VK_KHR_maintenance3, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance4, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance5, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance6, enabled=0 [Vulkan init] extensions: name=VK_KHR_map_memory2, enabled=0 [Vulkan init] extensions: name=VK_KHR_multiview, enabled=1 [Vulkan init] extensions: name=VK_KHR_pipeline_executable_properties, enabled=0 [Vulkan init] extensions: name=VK_KHR_pipeline_library, enabled=0 [Vulkan init] extensions: name=VK_KHR_present_id, enabled=0 [Vulkan init] extensions: name=VK_KHR_present_wait, enabled=0 [Vulkan init] extensions: name=VK_KHR_push_descriptor, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_query, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_tracing_maintenance1, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_tracing_pipeline, enabled=0 [Vulkan init] extensions: name=VK_KHR_ray_tracing_position_fetch, enabled=0 [Vulkan init] extensions: name=VK_KHR_relaxed_block_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_sampler_mirror_clamp_to_edge, enabled=1 [Vulkan init] extensions: name=VK_KHR_sampler_ycbcr_conversion, enabled=0 [Vulkan init] extensions: name=VK_KHR_separate_depth_stencil_layouts, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_atomic_int64, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_clock, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_draw_parameters, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_expect_assume, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_float16_int8, enabled=1 [Vulkan init] extensions: name=VK_KHR_shader_float_controls, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_float_controls2, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_integer_dot_product, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_maximal_reconvergence, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_non_semantic_info, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_quad_control, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_subgroup_extended_types, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_subgroup_rotate, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_subgroup_uniform_control_flow, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_terminate_invocation, enabled=0 [Vulkan init] extensions: name=VK_KHR_spirv_1_4, enabled=0 [Vulkan init] extensions: name=VK_KHR_storage_buffer_storage_class, enabled=0 [Vulkan init] extensions: name=VK_KHR_swapchain, enabled=1 [Vulkan init] extensions: name=VK_KHR_swapchain_mutable_format, enabled=0 [Vulkan init] extensions: name=VK_KHR_synchronization2, enabled=0 [Vulkan init] extensions: name=VK_KHR_timeline_semaphore, enabled=0 [Vulkan init] extensions: name=VK_KHR_uniform_buffer_standard_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_variable_pointers, enabled=0 [Vulkan init] extensions: name=VK_KHR_vertex_attribute_divisor, enabled=0 [Vulkan init] extensions: name=VK_KHR_video_decode_av1, enabled=0 [Vulkan init] extensions: name=VK_KHR_video_decode_h264, enabled=0 [Vulkan init] extensions: name=VK_KHR_video_decode_h265, enabled=0 [Vulkan init] extensions: name=VK_KHR_video_decode_queue, enabled=0 [Vulkan init] extensions: name=VK_KHR_video_encode_h264, enabled=0 [Vulkan init] extensions: name=VK_KHR_video_encode_h265, enabled=0 [Vulkan init] extensions: name=VK_KHR_video_encode_queue, enabled=0 [Vulkan init] extensions: name=VK_KHR_video_maintenance1, enabled=0 [Vulkan init] extensions: name=VK_KHR_video_queue, enabled=0 [Vulkan init] extensions: name=VK_KHR_vulkan_memory_model, enabled=0 [Vulkan init] extensions: name=VK_KHR_win32_keyed_mutex, enabled=0 [Vulkan init] extensions: name=VK_KHR_workgroup_memory_explicit_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_zero_initialize_workgroup_memory, enabled=0 [Vulkan init] extensions: name=VK_EXT_4444_formats, enabled=0 [Vulkan init] extensions: name=VK_EXT_attachment_feedback_loop_dynamic_state, enabled=0 [Vulkan init] extensions: name=VK_EXT_attachment_feedback_loop_layout, enabled=0 [Vulkan init] extensions: name=VK_EXT_blend_operation_advanced, enabled=0 [Vulkan init] extensions: name=VK_EXT_border_color_swizzle, enabled=0 [Vulkan init] extensions: name=VK_EXT_buffer_device_address, enabled=0 [Vulkan init] extensions: name=VK_EXT_calibrated_timestamps, enabled=0 [Vulkan init] extensions: name=VK_EXT_color_write_enable, enabled=0 [Vulkan init] extensions: name=VK_EXT_conditional_rendering, enabled=0 [Vulkan init] extensions: name=VK_EXT_conservative_rasterization, enabled=1 [Vulkan init] extensions: name=VK_EXT_custom_border_color, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_bias_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_clamp_zero_one, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_clip_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_clip_enable, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_range_unrestricted, enabled=0 [Vulkan init] extensions: name=VK_EXT_descriptor_buffer, enabled=0 [Vulkan init] extensions: name=VK_EXT_descriptor_indexing, enabled=0 [Vulkan init] extensions: name=VK_EXT_discard_rectangles, enabled=0 [Vulkan init] extensions: name=VK_EXT_dynamic_rendering_unused_attachments, enabled=0 [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state, enabled=0 [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state2, enabled=0 [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state3, enabled=0 [Vulkan init] extensions: name=VK_EXT_external_memory_host, enabled=0 [Vulkan init] extensions: name=VK_EXT_fragment_shader_interlock, enabled=0 [Vulkan init] extensions: name=VK_EXT_full_screen_exclusive, enabled=0 [Vulkan init] extensions: name=VK_EXT_global_priority, enabled=0 [Vulkan init] extensions: name=VK_EXT_global_priority_query, enabled=0 [Vulkan init] extensions: name=VK_EXT_graphics_pipeline_library, enabled=0 [Vulkan init] extensions: name=VK_EXT_hdr_metadata, enabled=1 [Vulkan init] extensions: name=VK_EXT_host_image_copy, enabled=0 [Vulkan init] extensions: name=VK_EXT_host_query_reset, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_2d_view_of_3d, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_robustness, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_sliced_view_of_3d, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_view_min_lod, enabled=0 [Vulkan init] extensions: name=VK_EXT_index_type_uint8, enabled=0 [Vulkan init] extensions: name=VK_EXT_inline_uniform_block, enabled=0 [Vulkan init] extensions: name=VK_EXT_line_rasterization, enabled=0 [Vulkan init] extensions: name=VK_EXT_load_store_op_none, enabled=0 [Vulkan init] extensions: name=VK_EXT_memory_budget, enabled=1 [Vulkan init] extensions: name=VK_EXT_memory_priority, enabled=1 [Vulkan init] extensions: name=VK_EXT_mesh_shader, enabled=0 [Vulkan init] extensions: name=VK_EXT_multi_draw, enabled=0 [Vulkan init] extensions: name=VK_EXT_mutable_descriptor_type, enabled=0 [Vulkan init] extensions: name=VK_EXT_nested_command_buffer, enabled=0 [Vulkan init] extensions: name=VK_EXT_non_seamless_cube_map, enabled=0 [Vulkan init] extensions: name=VK_EXT_opacity_micromap, enabled=0 [Vulkan init] extensions: name=VK_EXT_pageable_device_local_memory, enabled=0 [Vulkan init] extensions: name=VK_EXT_pci_bus_info, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_creation_cache_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_creation_feedback, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_library_group_handles, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_robustness, enabled=0 [Vulkan init] extensions: name=VK_EXT_post_depth_coverage, enabled=0 [Vulkan init] extensions: name=VK_EXT_primitive_topology_list_restart, enabled=0 [Vulkan init] extensions: name=VK_EXT_primitives_generated_query, enabled=0 [Vulkan init] extensions: name=VK_EXT_private_data, enabled=0 [Vulkan init] extensions: name=VK_EXT_provoking_vertex, enabled=0 [Vulkan init] extensions: name=VK_EXT_queue_family_foreign, enabled=0 [Vulkan init] extensions: name=VK_EXT_robustness2, enabled=0 [Vulkan init] extensions: name=VK_EXT_sample_locations, enabled=0 [Vulkan init] extensions: name=VK_EXT_sampler_filter_minmax, enabled=0 [Vulkan init] extensions: name=VK_EXT_scalar_block_layout, enabled=1 [Vulkan init] extensions: name=VK_EXT_separate_stencil_usage, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_atomic_float, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_demote_to_helper_invocation, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_image_atomic_int64, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_module_identifier, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_object, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_subgroup_ballot, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_subgroup_vote, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_viewport_index_layer, enabled=1 [Vulkan init] extensions: name=VK_EXT_subgroup_size_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_swapchain_maintenance1, enabled=0 [Vulkan init] extensions: name=VK_EXT_texel_buffer_alignment, enabled=0 [Vulkan init] extensions: name=VK_EXT_tooling_info, enabled=0 [Vulkan init] extensions: name=VK_EXT_transform_feedback, enabled=0 [Vulkan init] extensions: name=VK_EXT_vertex_attribute_divisor, enabled=0 [Vulkan init] extensions: name=VK_EXT_vertex_input_dynamic_state, enabled=0 [Vulkan init] extensions: name=VK_EXT_ycbcr_2plane_444_formats, enabled=0 [Vulkan init] extensions: name=VK_EXT_ycbcr_image_arrays, enabled=0 [Vulkan init] extensions: name=VK_NV_acquire_winrt_display, enabled=0 [Vulkan init] extensions: name=VK_NV_clip_space_w_scaling, enabled=0 [Vulkan init] extensions: name=VK_NV_compute_shader_derivatives, enabled=0 [Vulkan init] extensions: name=VK_NV_cooperative_matrix, enabled=0 [Vulkan init] extensions: name=VK_NV_copy_memory_indirect, enabled=0 [Vulkan init] extensions: name=VK_NV_corner_sampled_image, enabled=0 [Vulkan init] extensions: name=VK_NV_coverage_reduction_mode, enabled=0 [Vulkan init] extensions: name=VK_NV_cuda_kernel_launch, enabled=0 [Vulkan init] extensions: name=VK_NV_dedicated_allocation, enabled=0 [Vulkan init] extensions: name=VK_NV_dedicated_allocation_image_aliasing, enabled=0 [Vulkan init] extensions: name=VK_NV_descriptor_pool_overallocation, enabled=0 [Vulkan init] extensions: name=VK_NV_device_diagnostic_checkpoints, enabled=0 [Vulkan init] extensions: name=VK_NV_device_diagnostics_config, enabled=0 [Vulkan init] extensions: name=VK_NV_device_generated_commands, enabled=0 [Vulkan init] extensions: name=VK_NV_device_generated_commands_compute, enabled=0 [Vulkan init] extensions: name=VK_NV_external_memory, enabled=0 [Vulkan init] extensions: name=VK_NV_external_memory_win32, enabled=0 [Vulkan init] extensions: name=VK_NV_fill_rectangle, enabled=0 [Vulkan init] extensions: name=VK_NV_fragment_coverage_to_color, enabled=0 [Vulkan init] extensions: name=VK_NV_fragment_shader_barycentric, enabled=0 [Vulkan init] extensions: name=VK_NV_fragment_shading_rate_enums, enabled=0 [Vulkan init] extensions: name=VK_NV_framebuffer_mixed_samples, enabled=0 [Vulkan init] extensions: name=VK_NV_geometry_shader_passthrough, enabled=0 [Vulkan init] extensions: name=VK_NV_inherited_viewport_scissor, enabled=0 [Vulkan init] extensions: name=VK_NV_linear_color_attachment, enabled=0 [Vulkan init] extensions: name=VK_NV_low_latency, enabled=0 [Vulkan init] extensions: name=VK_NV_low_latency2, enabled=0 [Vulkan init] extensions: name=VK_NV_memory_decompression, enabled=0 [Vulkan init] extensions: name=VK_NV_mesh_shader, enabled=0 [Vulkan init] extensions: name=VK_NV_optical_flow, enabled=0 [Vulkan init] extensions: name=VK_NV_ray_tracing, enabled=0 [Vulkan init] extensions: name=VK_NV_ray_tracing_invocation_reorder, enabled=0 [Vulkan init] extensions: name=VK_NV_ray_tracing_motion_blur, enabled=0 [Vulkan init] extensions: name=VK_NV_representative_fragment_test, enabled=0 [Vulkan init] extensions: name=VK_NV_sample_mask_override_coverage, enabled=0 [Vulkan init] extensions: name=VK_NV_scissor_exclusive, enabled=0 [Vulkan init] extensions: name=VK_NV_shader_image_footprint, enabled=0 [Vulkan init] extensions: name=VK_NV_shader_sm_builtins, enabled=0 [Vulkan init] extensions: name=VK_NV_shader_subgroup_partitioned, enabled=0 [Vulkan init] extensions: name=VK_NV_shading_rate_image, enabled=0 [Vulkan init] extensions: name=VK_NV_viewport_array2, enabled=0 [Vulkan init] extensions: name=VK_NV_viewport_swizzle, enabled=0 [Vulkan init] extensions: name=VK_NV_win32_keyed_mutex, enabled=0 [Vulkan init] extensions: name=VK_NVX_binary_import, enabled=0 [Vulkan init] extensions: name=VK_NVX_image_view_handle, enabled=0 [Vulkan init] extensions: name=VK_NVX_multiview_per_view_attributes, enabled=0 [Vulkan init] extensions: name=VK_AMD_buffer_marker, enabled=0 Vulkan API version 1.1.0 (1.3.277 supported by driver, 1.1.0 requested) Vulkan vendor=[NVIDIA] id=[10de] Vulkan renderer=[NVIDIA GeForce RTX 3090] id=[2204] Vulkan device type 2 Vulkan driverversion=[0x89d58000] uint=[-1982496768] Vulkan PSO: Cache data successfully loaded [size=5972455,path=C:/Users/evilm/AppData/Local/Temp/The Fun Pimps/7 Days To Die/vulkan_pso_cache.bin] Begin MonoManager ReloadAssembly - Completed reload, in 0.150 seconds Microsoft Media Foundation video decoding to texture disabled: graphics device is Vulkan, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. <RI> Initializing input. <RI> Input initialized. InitializeOrResetSwapChain 2560x1080 hdr=0 samples=1 <RI> Initialized touch support. UnloadTime: 0.760600 ms 2024-03-27T17:01:47 0.025 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit 2024-03-27T17:01:47 0.025 INF System information: 2024-03-27T17:01:47 0.026 INF OS: Windows 11 (10.0.22631) 64bit 2024-03-27T17:01:47 0.026 INF CPU: 11th Gen Intel(R) Core(TM) i9-11900KF @ 3.50GHz (cores: 16) 2024-03-27T17:01:47 0.026 INF RAM: 130905 MB 2024-03-27T17:01:47 0.026 INF GPU: NVIDIA GeForce RTX 3090 (24540 MB) 2024-03-27T17:01:47 0.030 INF Graphics API: Vulkan 1.1.0 [0x89d58000] (shader level 5.0) 2024-03-27T17:01:47 0.058 INF Last played version: Alpha 21.2 2024-03-27T17:01:47 0.061 INF Local UTC offset: -4 hours 2024-03-27T17:01:47 0.080 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-vulkan -disablenativeinput -nogs -noeac -logfile C:\Users\evilm\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-03-27__17-01-45.txt 2024-03-27T17:01:47 0.094 INF [Platform] Init 2024-03-27T17:01:47 0.151 INF [Platform] Using native platform: Steam 2024-03-27T17:01:47 0.152 INF [Platform] Using cross platform: EOS 2024-03-27T17:01:47 0.153 INF [Platform] Using server platform: Steam 2024-03-27T17:01:47 0.153 INF [Platform] Using server platform: XBL 2024-03-27T17:01:47 0.160 INF Starting PlayerInputManager... 2024-03-27T17:01:47 0.297 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2024-03-27T17:01:47 0.307 INF [Platform] Initializing Steam 2024-03-27T17:01:47 0.426 INF [Steamworks.NET] SteamAPI_Init() ok 2024-03-27T17:01:47 0.427 INF [Steamworks.NET] Registering auth callbacks 2024-03-27T17:01:47 0.429 INF Not running in Big Picture Mode, no on-screen keyboard available 2024-03-27T17:01:47 0.429 INF [Platform] Initializing EOS 2024-03-27T17:01:47 0.462 INF [EOS] Initialize: Success 2024-03-27T17:01:47 0.485 INF [EOS-ACC] Not started with EAC, anticheat disabled 2024-03-27T17:01:47 0.487 INF [Platform] Initializing XBL 2024-03-27T17:01:48 0.638 INF Localization language from platform: english 2024-03-27T17:01:48 0.639 INF Texture quality is set to 0 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.958500 ms Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000002194B8110A0.dll 2024-03-27T17:01:55 8.150 INF Awake IsFocused: True 2024-03-27T17:01:55 8.150 INF Awake 2024-03-27T17:01:55 8.290 INF Occlusion: Awake 2024-03-27T17:01:55 8.295 WRN Device name for flag StandaloneWindows is unknown 2024-03-27T17:01:55 8.295 INF ApplyAllOptions streaming budget 22086 MB 2024-03-27T17:01:55 8.323 INF ApplyAllOptions current screen 2560 x 1080, 144hz, window 2560 x 1080, mode FullScreenWindow 2024-03-27T17:01:55 8.323 INF Texture quality is set to 0 2024-03-27T17:01:55 8.324 INF ApplyTextureFilter 4, AF ForceEnable 2024-03-27T17:01:55 8.324 INF ApplyTerrainOptions 4 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6579. Total: 5.980000 ms (FindLiveObjects: 0.212600 ms CreateObjectMapping: 0.191500 ms MarkObjects: 5.552600 ms DeleteObjects: 0.022900 ms) 2024-03-27T17:01:56 8.838 INF [MODS] Start loading from: 'C:\Users\evilm\AppData\Roaming/7DaysToDie/Mods' 2024-03-27T17:01:56 8.846 INF [MODS] Trying to load from folder: 'Teragon POIs' 2024-03-27T17:01:56 8.863 INF [MODS] Loaded Mod: Teragon_POIs (1.0.0.0) 2024-03-27T17:01:56 8.863 INF [MODS] Start loading from: 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods' 2024-03-27T17:01:56 8.863 INF [MODS] Trying to load from folder: 'Zzed-A21-OakravenBeeHives' 2024-03-27T17:01:56 8.864 INF [MODS] Loaded Mod: Zed-A21-OakravenBeeHives (21.2.1.0) 2024-03-27T17:01:56 8.864 INF [MODS] Initializing mod code 2024-03-27T17:01:56 8.864 INF [MODS] Loading done 2024-03-27T17:01:56 8.884 INF Pack 7999 us 2024-03-27T17:01:56 8.886 INF [MODS] Loading localization from mod: Zed-A21-OakravenBeeHives 2024-03-27T17:01:56 8.899 INF Loading permissions file at 'C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2024-03-27T17:01:56 8.915 INF Loading permissions file done. 2024-03-27T17:01:56 8.960 INF GameSense server not found (no props file), disabling 2024-03-27T17:01:56 8.962 INF [PartyQuests] Initialized 2024-03-27T17:01:56 8.962 INF Awake done in 812 ms 2024-03-27T17:01:56 9.001 INF [XUi] Instantiating XUi from default prefab. 2024-03-27T17:01:56 9.006 INF [XUi] XUi instantiation completed in 4 ms 2024-03-27T17:01:56 9.057 INF [XUi] Loading XUi asynchronously 2024-03-27T17:01:56 9.069 INF Updated culture for display texts 2024-03-27T17:01:56 9.536 INF [XUi] Parsing all window groups completed in 384 ms total. 2024-03-27T17:01:57 9.649 INF Reloading serveradmin.xml 2024-03-27T17:01:57 9.649 INF Loading permissions file at 'C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2024-03-27T17:01:57 9.649 INF Permissions file unchanged, skipping reloading Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 2024-03-27T17:01:57 10.404 INF [XUi] Initialized all window groups completed in 443 ms total. 2024-03-27T17:01:58 10.645 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2024-03-27T17:02:01 13.751 INF LoadTextureArraysForQuality took 3.106 2024-03-27T17:02:01 13.787 INF Loaded (local): rwgmixer in 0.03 2024-03-27T17:02:01 13.827 INF Loaded (local): archetypes in 0.04 2024-03-27T17:02:01 13.829 INF Loaded (local): loadingscreen in 0.00 2024-03-27T17:02:01 13.829 INF WorldStaticData.Init() needed 4.000s 2024-03-27T17:02:01 13.832 INF [Steamworks.NET] Login ok. 2024-03-27T17:02:01 13.833 INF [EOS] Login 2024-03-27T17:02:01 14.082 INF AchievementManager: Received stats and achievements from Steam 2024-03-27T17:02:02 15.080 INF [EOS] Login succeeded, PUID: 00021f167606427d9584884d643527a5 2024-03-27T17:02:02 15.081 INF [EOS] Getting native user for 00021f167606427d9584884d643527a5 2024-03-27T17:02:02 15.082 INF [EOS] CopyIdToken result: Success 2024-03-27T17:02:03 16.016 INF [EOS] TransferProgress: News.xml, 4717 / 4717 2024-03-27T17:02:03 16.225 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes 2024-03-27T17:04:10 143.081 INF NET: Starting server protocols 2024-03-27T17:04:10 143.110 INF NET: LiteNetLib server started 2024-03-27T17:04:10 143.111 INF [Steamworks.NET] NET: Server started 2024-03-27T17:04:10 143.111 INF Started thread SteamNetworkingServer 2024-03-27T17:04:10 143.111 INF [EOS-P2PS] Server started 2024-03-27T17:04:10 143.112 INF StartGame 2024-03-27T17:04:10 143.112 INF NetPackageManager Init 2024-03-27T17:04:10 143.131 INF [XUi] Instantiating XUi from default prefab. 2024-03-27T17:04:10 143.141 INF [XUi] XUi instantiation completed in 10 ms 2024-03-27T17:04:10 143.152 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AllowSpawnNearBackpack = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 30 GamePref.BedrollExpiryTime = 60 GamePref.BlockDamageAI = 25 GamePref.BlockDamageAIBM = 33 GamePref.BlockDamagePlayer = 300 GamePref.BloodMoonEnemyCount = 32 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DeathPenalty = 1 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 3 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 2000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 6 GamePref.DynamicMeshLandClaimOnly = False GamePref.DynamicMeshMaxItemCache = 6 GamePref.DynamicMeshMaxRegionCache = 3 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnableMapRendering = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = test GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 21.2 GamePref.GameWorld = PREGEN6k GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 3 GamePref.LandClaimDeadZone = 0 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 30 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 256 GamePref.LandClaimOnlineDurabilityModifier = 256 GamePref.LandClaimSize = 71 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 30 GamePref.LootAbundance = 200 GamePref.LootRespawnDays = 5 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxChunkAge = 10 GamePref.MaxQueuedMeshLayers = 40 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NewGameSetDefaults = True GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerTriggerEffects = False GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 4 GamePref.OptionsGfxAASharpness = 0.1 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.8 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 60 GamePref.OptionsGfxDynamicMode = 2 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGameplayResolutionHeight = 0 GamePref.OptionsGfxGameplayResolutionWidth = 0 GamePref.OptionsGfxGrassDistance = 3 GamePref.OptionsGfxLODDistance = 1 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 4 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 5 GamePref.OptionsGfxReflectShadows = True GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 5 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 3 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 4 GamePref.OptionsGfxTexFilter = 4 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 7 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 1 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsIntroMovieEnabled = True GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsLiteNetLibMtuOverride = False GamePref.OptionsLookSensitivity = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMumblePositionalAudioSupport = False GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsQuestsAutoAccept = True GamePref.OptionsQuestsAutoShare = True GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsSubtitlesEnabled = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleLookSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceInputDevice = GamePref.OptionsVoiceOutputDevice = GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomAccel = 0.5 GamePref.OptionsZoomSensitivity = 0.3 GamePref.PartySharedKillRange = 10000 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = evilmirth GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = NorthAmericaEast GamePref.SaveDataLimit = -1 GamePref.SaveGameFolder = C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = 75.134.162.135$26900:0$True;75.134.162.135$27015:1667606566$False GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 1 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_ControlPanelEnabled = False GamePref.UNUSED_ControlPanelPort = 8080 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\evilm\AppData\Roaming/7DaysToDie GamePref.WebDashboardEnabled = False GamePref.WebDashboardPort = 8080 GamePref.WebDashboardUrl = GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 2 GamePref.ZombieFeralMove = 1 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 72 GameStat.AirDropMarker = True GameStat.AllowedViewDistance = 7 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DeathPenalty = 1 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = 0 GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 1 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 3 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 7 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 4 GameStat.LandClaimOnlineDurabilityModifier = 4 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 1 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = 2 GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 0 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 6 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = True 2024-03-27T17:04:10 143.171 INF StartAsServer 2024-03-27T17:04:10 143.426 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2024-03-27T17:04:10 143.426 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2024-03-27T17:04:10 143.426 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2024-03-27T17:04:10 143.434 INF Loaded (local): materials in 0.26 2024-03-27T17:04:10 143.452 INF Loaded (local): physicsbodies in 0.02 2024-03-27T17:04:10 143.473 INF Loaded (local): painting in 0.02 2024-03-27T17:04:10 143.543 INF Loaded (local): shapes in 0.07 Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob ERROR: Shader Unlit/FireFlyNew shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Desired shader compiler platform 18 is not available in shader blob Desired shader compiler platform 18 is not available in shader blob ERROR: Shader Legacy Shaders/Transparent/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Desired shader compiler platform 18 is not available in shader blob Unloading 3 Unused Serialized files (Serialized files now loaded: 13) 2024-03-27T17:04:25 158.312 INF Block IDs with mapping 2024-03-27T17:04:25 158.320 INF Block IDs total 22116, terr 29, last 22338 2024-03-27T17:04:25 158.329 INF Loaded (local): blocks in 14.79 Unloading 65262 unused Assets to reduce memory usage. Loaded Objects now: 122490. Total: 254.190400 ms (FindLiveObjects: 9.165200 ms CreateObjectMapping: 5.364400 ms MarkObjects: 221.741400 ms DeleteObjects: 17.919200 ms) 2024-03-27T17:04:26 158.662 INF Loaded (local): progression in 0.33 2024-03-27T17:04:26 159.026 INF Loaded (local): buffs in 0.36 Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0) 2024-03-27T17:04:26 159.037 INF Loaded (local): misc in 0.01 2024-03-27T17:04:26 159.423 INF Loaded (local): items in 0.39 2024-03-27T17:04:26 159.516 INF Item IDs with mapping 2024-03-27T17:04:26 159.516 INF ItemIDs from Mapping 2024-03-27T17:04:26 159.569 INF Loaded (local): item_modifiers in 0.15 2024-03-27T17:04:27 159.637 INF Loaded (local): entityclasses in 0.07 2024-03-27T17:04:27 159.639 INF Loaded (local): qualityinfo in 0.00 2024-03-27T17:04:27 159.690 INF Loaded (local): sounds in 0.05 2024-03-27T17:04:27 159.729 INF Loaded (local): recipes in 0.04 2024-03-27T17:04:27 159.754 INF Loaded (local): blockplaceholders in 0.03 2024-03-27T17:04:27 159.799 INF Loaded (local): loot in 0.04 2024-03-27T17:04:27 159.827 INF Loaded (local): entitygroups in 0.03 2024-03-27T17:04:27 159.843 INF Loaded (local): utilityai in 0.02 2024-03-27T17:04:27 159.865 INF Loaded (local): vehicles in 0.02 2024-03-27T17:04:27 159.886 INF Loaded (local): rwgmixer in 0.02 2024-03-27T17:04:27 159.906 INF Loaded (local): weathersurvival in 0.02 2024-03-27T17:04:27 159.932 INF Loaded (local): archetypes in 0.03 2024-03-27T17:04:27 159.987 INF Loaded (local): quests in 0.06 2024-03-27T17:04:27 160.010 INF Loaded (local): traders in 0.02 2024-03-27T17:04:27 160.031 INF Loaded (local): npc in 0.02 2024-03-27T17:04:27 160.053 INF Loaded (local): dialogs in 0.02 2024-03-27T17:04:27 160.076 INF Loaded (local): ui_display in 0.02 2024-03-27T17:04:27 160.098 INF Loaded (local): nav_objects in 0.02 2024-03-27T17:04:27 160.123 INF Loaded (local): gamestages in 0.02 2024-03-27T17:04:27 160.282 INF Loaded (local): gameevents in 0.16 2024-03-27T17:04:27 160.335 INF Loaded (local): twitch in 0.05 2024-03-27T17:04:27 160.348 INF Loaded (local): twitch_events in 0.01 2024-03-27T17:04:27 160.386 INF Loaded (local): dmscontent in 0.04 2024-03-27T17:04:27 160.397 INF Loaded (local): XUi_Common/styles in 0.01 2024-03-27T17:04:27 160.417 INF Loaded (local): XUi_Common/controls in 0.02 2024-03-27T17:04:27 160.439 INF Loaded (local): XUi/styles in 0.02 2024-03-27T17:04:27 160.459 INF Loaded (local): XUi/controls in 0.02 2024-03-27T17:04:27 160.487 INF Loaded (local): XUi/windows in 0.03 2024-03-27T17:04:27 160.509 INF [XUi] Loading XUi asynchronously 2024-03-27T17:04:27 160.540 INF Loaded (local): XUi/xui in 0.05 2024-03-27T17:04:28 160.673 INF Loaded (local): biomes in 0.13 2024-03-27T17:04:28 160.811 INF Loaded (local): worldglobal in 0.14 2024-03-27T17:04:28 160.955 INF Loaded (local): spawning in 0.14 2024-03-27T17:04:28 161.099 INF Loaded (local): loadingscreen in 0.14 2024-03-27T17:04:28 161.164 INF [XUi] Parsing all window groups completed in 533 ms total. 2024-03-27T17:04:28 161.184 INF createWorld: PREGEN6k, test, GameModeSurvival 2024-03-27T17:04:28 161.184 INF Occlusion: Enabled 2024-03-27T17:04:28 161.235 INF Started thread ChunkRegeneration 2024-03-27T17:04:28 161.235 INF Started thread ChunkCalc 2024-03-27T17:04:28 161.236 INF Started thread ChunkMeshBake 2024-03-27T17:04:28 161.297 INF World.Load: PREGEN6k 2024-03-27T17:04:28 161.299 INF Loading base world file header... 2024-03-27T17:04:28 161.300 INF Loaded world file from different version: 'Alpha 21 (b309)' 2024-03-27T17:04:28 161.303 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2024-03-27T17:04:28 161.308 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2024-03-27T17:04:28 161.352 INF Started thread WaterSimulationApplyChanges 2024-03-27T17:04:29 162.322 INF ShapeControllers: 96 2024-03-27T17:04:30 163.057 INF [XUi] Initialized all window groups completed in 698 ms total. 2024-03-27T17:04:32 164.639 INF Started thread GenerateChunks 2024-03-27T17:04:33 166.075 INF Calculating world hashes took 1430 ms (world size 169 MiB) 2024-03-27T17:04:33 166.133 INF Loading dtm raw file took 1491ms 2024-03-27T17:04:33 166.345 INF Biomes image size w= 6144, h = 6144 2024-03-27T17:04:36 168.656 INF Loading and creating biomes took 2523ms 2024-03-27T17:04:36 169.268 INF Loading and creating shader control textures took 611ms 2024-03-27T17:04:37 170.539 INF Loading and parsing of generator took 1271ms 2024-03-27T17:04:37 170.557 INF Computed 620 chunk groups containing a total of 16315 chunks. Largest group contains 257 chunks. 2024-03-27T17:04:37 170.559 INF Started thread SaveChunks C:\Users\evilm\AppData\Roaming\7DaysToDie\Saves\PREGEN6k\test\Region 2024-03-27T17:04:38 171.359 INF [DECO] read 2024-03-27T17:04:38 171.359 INF Decorating chunks 2024-03-27T17:04:39 171.664 INF Dynamic Music Initialized on Server 2024-03-27T17:04:39 171.678 INF Dynamic Music Initialized on Client 2024-03-27T17:04:39 171.852 INF AstarManager Init 2024-03-27T17:04:39 171.993 INF WeatherManager: Init 8 weather packages 2024-03-27T17:04:39 172.159 INF WeatherManager: ApplySavedPackages 2024-03-27T17:04:39 172.161 INF createWorld() done 2024-03-27T17:04:39 172.162 INF Loading players.xml 2024-03-27T17:04:39 172.395 INF DynamicResolutionAllocRT scale 1, Tex 2560x1080 2024-03-27T17:04:39 172.440 INF Created player with id=171 2024-03-27T17:04:39 172.449 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=evilmirth, id=171] 2024-03-27T17:04:39 172.458 INF Loaded player 2024-03-27T17:04:40 172.667 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1 2024-03-27T17:04:40 172.667 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 32, default = 8 2024-03-27T17:04:40 172.667 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100 2024-03-27T17:04:40 172.667 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100 2024-03-27T17:04:40 172.667 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 33, default = 100 2024-03-27T17:04:40 172.667 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 7 2024-03-27T17:04:40 172.667 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100 2024-03-27T17:04:40 172.667 INF Setting for 'DynamicMeshLandClaimBuffer' not within the default range (server will go to the modded category): current = 6, default = 1 - 5 2024-03-27T17:04:40 172.727 INF [EOS] Registering server 2024-03-27T17:04:40 172.783 INF [DECO] written 75891, in 13ms 2024-03-27T17:04:40 172.786 INF [DECO] write thread 2ms 2024-03-27T17:04:40 172.821 INF OpenSpawnWindow 2024-03-27T17:04:40 172.934 INF Loading dymesh settings 2024-03-27T17:04:40 172.934 INF Dynamic Mesh Settings 2024-03-27T17:04:40 172.934 INF Use Imposter Values: False 2024-03-27T17:04:40 172.934 INF Only Player Areas: False 2024-03-27T17:04:40 172.934 INF Player Area Buffer: 6 2024-03-27T17:04:40 172.934 INF Max View Distance: 2000 2024-03-27T17:04:40 172.934 INF Regen all on new world: False 2024-03-27T17:04:40 172.936 INF Dymesh: Prepping dynamic mesh. Resend Default: True 2024-03-27T17:04:40 172.936 INF Dymesh: Mesh location: C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/test/DynamicMeshes/ 2024-03-27T17:04:40 172.937 INF StartGame done 2024-03-27T17:04:40 172.965 INF [Steamworks.NET] GameServer.Init successful Calling Animator.GotoState on Synchronize layer 2024-03-27T17:04:40 173.265 INF [EOS] Server registered, session: bf3a60a0c62741d4808911d8b0182864 2024-03-27T17:04:40 173.268 INF [EOS] Session address: 97.87.227.35 2024-03-27T17:04:40 173.272 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly) 2024-03-27T17:04:40 173.457 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775245099484932, server SteamID=, server public IP=9*.8*.22*.3*, server port=26900 2024-03-27T17:04:40 173.460 INF [Steamworks.NET] Lobby entered: 109775245099484932 2024-03-27T17:04:41 173.744 INF Dymesh: Warming dynamic mesh 2024-03-27T17:04:41 173.744 INF Dymesh: Creating dynamic mesh manager 2024-03-27T17:04:41 173.747 INF Dymesh: Awake 2024-03-27T17:04:41 173.747 INF Dymesh: Mesh location: C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/test/DynamicMeshes/ 2024-03-27T17:04:41 173.748 INF Dymesh: Loading Items: C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/test/DynamicMeshes/ 2024-03-27T17:04:41 173.750 INF Dymesh: Loaded Items: 0 2024-03-27T17:04:41 173.751 INF Dymesh: Loading all items took: 0.0034996 seconds. 2024-03-27T17:04:41 173.756 INF Meshlist count is now 1 2024-03-27T17:04:41 173.756 INF Meshlist count is now 2 2024-03-27T17:04:41 173.756 INF Force load took 0 seconds 2024-03-27T17:04:41 173.757 INF Clearing queues. 2024-03-27T17:04:41 173.758 INF Cleared queues. 2024-03-27T17:04:41 173.758 INF Dynamic thread starting 2024-03-27T17:04:41 173.759 INF Dymesh door replacement: imposterBlock 2024-03-27T17:04:41 174.438 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90195705283461144, public IP=9*.8*.22*.3* 2024-03-27T17:04:41 174.440 INF [Steamworks.NET] Exiting Lobby 2024-03-27T17:04:41 174.441 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly) 2024-03-27T17:04:42 174.596 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775245099484978, server SteamID=90195705283461144, server public IP=9*.8*.22*.3*, server port=26900 2024-03-27T17:04:42 174.597 INF [Steamworks.NET] Lobby entered: 109775245099484978 2024-03-27T17:04:42 174.943 INF Respawn almost done 2024-03-27T17:04:42 174.950 INF PlayerSpawnedInWorld (reason: NewGame, position: 1415, 36, -2567): localplayer 2024-03-27T17:04:42 175.019 INF 34377+1 Origin Reposition (0.0, 0.0, 0.0) to (1408.0, 32.0, -2576.0) 2024-03-27T17:04:44 177.023 INF MinEventLogMessage: XP gained during the last level: 2024-03-27T17:04:44 177.024 INF CVarLogValue: $xpFromLootThisLevel == 0 2024-03-27T17:04:44 177.024 INF CVarLogValue: $xpFromHarvestingThisLevel == 0 2024-03-27T17:04:44 177.024 INF CVarLogValue: $xpFromKillThisLevel == 0 2024-03-27T17:04:50 183.527 INF Executing command 'dm' 2024-03-27T17:05:10 202.728 INF Time: 3.06m FPS: 142.84 Heap: 1919.0MB Max: 1919.0MB Chunks: 315 CGO: 194 Ply: 1 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 4474.3MB 2024-03-27T17:05:40 232.725 INF Time: 3.56m FPS: 136.16 Heap: 1969.1MB Max: 1969.1MB Chunks: 315 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (10) Items: 0 CO: 1 RSS: 4284.4MB 2024-03-27T17:05:40 232.787 INF [DECO] written 75896, in 12ms 2024-03-27T17:05:40 232.790 INF [DECO] write thread 2ms Invalid Layer Index '1' 2024-03-27T17:05:53 245.602 INF Entity animalBeeStump3 185 killed Invalid Layer Index '1' 2024-03-27T17:05:58 250.608 INF Entity animalBeeStump2 189 killed 2024-03-27T17:06:02 255.030 INF 45008+1 Origin Reposition (1408.0, 32.0, -2576.0) to (1232.0, 32.0, -2784.0) Invalid Layer Index '1' 2024-03-27T17:06:08 260.598 INF Entity animalBeeStump3 193 killed 2024-03-27T17:06:10 262.731 INF Time: 4.06m FPS: 136.67 Heap: 2011.6MB Max: 2011.6MB Chunks: 315 CGO: 223 Ply: 1 Zom: 1 Ent: 5 (22) Items: 0 CO: 1 RSS: 4400.6MB Invalid Layer Index '1' 2024-03-27T17:06:11 263.598 INF Entity animalBeeStump2 194 killed Invalid Layer Index '1' 2024-03-27T17:06:13 265.606 INF Entity animalBeeStump 199 killed Invalid Layer Index '1' Invalid Layer Index '1' 2024-03-27T17:06:18 270.614 INF Entity animalBeeStump2 203 killed Invalid Layer Index '1' 2024-03-27T17:06:19 271.605 INF Entity animalBeeStump 204 killed 2024-03-27T17:06:20 273.118 INF Entity animalBeeStump3 201 killed 2024-03-27T17:06:25 278.424 INF Saving 236 of chunks took 185ms 2024-03-27T17:06:25 278.435 INF [DECO] written 75903, in 10ms 2024-03-27T17:06:25 278.438 INF [DECO] write thread 2ms 2024-03-27T17:06:31 284.052 INF Executing command 'cm' Invalid Layer Index '1' 2024-03-27T17:06:54 307.326 INF Entity animalBeeStump 209 killed Invalid Layer Index '1' Invalid Layer Index '1' 2024-03-27T17:06:58 311.330 INF Entity animalBeeStump2 212 killed 2024-03-27T17:07:05 318.444 INF VehicleManager saving 0 (0 + 0) 2024-03-27T17:07:05 318.444 INF DroneManager saving 0 (0 + 0) 2024-03-27T17:07:05 318.445 INF VehicleManager saved 9 bytes 2024-03-27T17:07:05 318.445 INF DroneManager saved 9 bytes 2024-03-27T17:07:05 318.454 INF Time: 4.56m FPS: 113.67 Heap: 2119.7MB Max: 2119.7MB Chunks: 315 CGO: 198 Ply: 1 Zom: 6 Ent: 11 (42) Items: 0 CO: 1 RSS: 4534.7MB 2024-03-27T17:07:23 335.671 INF Saving 76 of chunks took 83ms 2024-03-27T17:07:36 349.299 INF Time: 5.06m FPS: 121.42 Heap: 2154.4MB Max: 2154.4MB Chunks: 315 CGO: 198 Ply: 1 Zom: 6 Ent: 11 (42) Items: 0 CO: 1 RSS: 4574.0MB 2024-03-27T17:07:51 363.730 INF SectionType change from None to Exploration 2024-03-27T17:07:51 363.733 INF Loading new config for Exploration... 2024-03-27T17:07:51 363.734 INF Played Exploration 2024-03-27T17:07:51 363.734 INF Fading in Exploration 2024-03-27T17:07:51 363.734 INF Notified SectionSelector that music played 2024-03-27T17:07:51 363.741 INF Loading new ClipSets for Exploration... 2024-03-27T17:07:51 363.752 INF Exploration loaded new config and clipsets 2024-03-27T17:07:54 366.748 INF fadeInCo complete on Exploration 2024-03-27T17:08:06 379.370 INF Saving 72 of chunks took 82ms 2024-03-27T17:08:06 379.370 INF Paused Exploration 2024-03-27T17:08:08 381.215 INF Disconnect 2024-03-27T17:08:08 381.215 INF Unpaused Exploration 2024-03-27T17:08:08 381.219 INF [NET] ServerShutdown 2024-03-27T17:08:08 381.219 INF NET: Stopping server protocols 2024-03-27T17:08:08 381.386 INF NET: LiteNetLib server stopped 2024-03-27T17:08:08 381.391 INF Exited thread SteamNetworkingServer 2024-03-27T17:08:08 381.391 INF [Steamworks.NET] NET: Server stopped 2024-03-27T17:08:08 381.391 INF [EOS-P2PS] Server stopped 2024-03-27T17:08:08 381.393 INF SaveAndCleanupWorld 2024-03-27T17:08:08 381.481 INF Saving 67 of chunks took 80ms 2024-03-27T17:08:08 381.483 INF [EOS] Unregistering server 2024-03-27T17:08:08 381.483 INF [Steamworks.NET] Stopping server 2024-03-27T17:08:08 381.497 INF [Steamworks.NET] Exiting Lobby 2024-03-27T17:08:08 381.498 INF [PartyQuests] Player unregistered 2024-03-27T17:08:09 381.711 INF [MODS] Loading localization from mod: Zed-A21-OakravenBeeHives 2024-03-27T17:08:09 381.719 INF AstarManager Cleanup 2024-03-27T17:08:09 381.798 INF Clearing queues. 2024-03-27T17:08:09 381.798 INF Cleared queues. 2024-03-27T17:08:10 382.726 INF Clearing queues. 2024-03-27T17:08:10 382.727 INF Cleared queues. 2024-03-27T17:08:10 382.732 INF World.Unload 2024-03-27T17:08:10 382.743 INF Exited thread GenerateChunks 2024-03-27T17:08:10 382.801 INF Exited thread SaveChunks C:\Users\evilm\AppData\Roaming\7DaysToDie\Saves\PREGEN6k\test\Region 2024-03-27T17:08:10 382.823 INF World.Cleanup 2024-03-27T17:08:10 382.824 INF Exited thread ChunkRegeneration 2024-03-27T17:08:10 382.830 INF Exited thread ChunkCalc 2024-03-27T17:08:10 382.830 INF Exited thread ChunkMeshBake 2024-03-27T17:08:10 382.836 INF Exited thread WaterSimulationApplyChanges 2024-03-27T17:08:10 382.839 INF VehicleManager saving 0 (0 + 0) 2024-03-27T17:08:10 382.840 INF VehicleManager saved 9 bytes 2024-03-27T17:08:10 382.840 INF DroneManager saving 0 (0 + 0) 2024-03-27T17:08:10 382.841 INF DroneManager saved 9 bytes 2024-03-27T17:08:10 382.860 INF Persistent GamePrefs saved 2024-03-27T17:08:10 383.261 INF [EOS] Server unregistered 2024-03-27T17:08:45 418.471 INF NET: Starting server protocols 2024-03-27T17:08:45 418.472 INF NET: LiteNetLib server started 2024-03-27T17:08:45 418.473 INF [Steamworks.NET] NET: Server started 2024-03-27T17:08:45 418.473 INF [EOS-P2PS] Server started 2024-03-27T17:08:45 418.473 INF StartGame 2024-03-27T17:08:45 418.473 INF Started thread SteamNetworkingServer 2024-03-27T17:08:45 418.477 INF [XUi] Instantiating XUi from default prefab. 2024-03-27T17:08:45 418.487 INF [XUi] XUi instantiation completed in 9 ms 2024-03-27T17:08:45 418.496 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AllowSpawnNearBackpack = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DeathPenalty = 1 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 2000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 6 GamePref.DynamicMeshLandClaimOnly = False GamePref.DynamicMeshMaxItemCache = 6 GamePref.DynamicMeshMaxRegionCache = 3 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnableMapRendering = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = test GamePref.GameNameClient = test GamePref.GameVersion = Alpha 21.2 GamePref.GameWorld = PREGEN6k GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 3 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 31 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxChunkAge = -1 GamePref.MaxQueuedMeshLayers = 40 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NewGameSetDefaults = True GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerTriggerEffects = False GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 4 GamePref.OptionsGfxAASharpness = 0.1 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.8 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 60 GamePref.OptionsGfxDynamicMode = 2 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGameplayResolutionHeight = 0 GamePref.OptionsGfxGameplayResolutionWidth = 0 GamePref.OptionsGfxGrassDistance = 3 GamePref.OptionsGfxLODDistance = 1 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 4 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 5 GamePref.OptionsGfxReflectShadows = True GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 5 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 3 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 4 GamePref.OptionsGfxTexFilter = 4 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 7 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 1 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsIntroMovieEnabled = True GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsLiteNetLibMtuOverride = False GamePref.OptionsLookSensitivity = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMumblePositionalAudioSupport = False GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsQuestsAutoAccept = True GamePref.OptionsQuestsAutoShare = True GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsSubtitlesEnabled = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleLookSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceInputDevice = GamePref.OptionsVoiceOutputDevice = GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomAccel = 0.5 GamePref.OptionsZoomSensitivity = 0.3 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = evilmirth GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = NorthAmericaEast GamePref.SaveDataLimit = -1 GamePref.SaveGameFolder = C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = 75.134.162.135$26900:0$True;75.134.162.135$27015:1667606566$False GamePref.ServerIP = 97.87.227.35 GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_ControlPanelEnabled = False GamePref.UNUSED_ControlPanelPort = 8080 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\evilm\AppData\Roaming/7DaysToDie GamePref.WebDashboardEnabled = False GamePref.WebDashboardPort = 8080 GamePref.WebDashboardUrl = GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 72 GameStat.AirDropMarker = True GameStat.AllowedViewDistance = 7 GameStat.AnimalCount = 4 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 7 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DeathPenalty = 1 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 6 GameStat.EnemyDifficulty = 0 GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 1 GameStat.GameDifficultyBonus = 1.2 GameStat.GameModeId = 1 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 3 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 7 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 4 GameStat.LandClaimOnlineDurabilityModifier = 4 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 1 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = 2 GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 0 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 6 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = True 2024-03-27T17:08:45 418.502 INF StartAsServer 2024-03-27T17:08:45 418.574 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2024-03-27T17:08:45 418.574 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2024-03-27T17:08:45 418.574 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2024-03-27T17:08:45 418.588 INF Loaded (local): materials in 0.08 2024-03-27T17:08:46 418.609 INF Loaded (local): physicsbodies in 0.02 2024-03-27T17:08:46 418.630 INF Loaded (local): painting in 0.02 2024-03-27T17:08:46 418.685 INF Loaded (local): shapes in 0.05 2024-03-27T17:08:50 423.128 INF Block IDs with mapping Unloading 3 Unused Serialized files (Serialized files now loaded: 15) 2024-03-27T17:08:50 423.134 INF Block IDs total 22116, terr 29, last 22338 2024-03-27T17:08:50 423.143 INF Loaded (local): blocks in 4.46 Unloading 70705 unused Assets to reduce memory usage. Loaded Objects now: 124847. Total: 339.407900 ms (FindLiveObjects: 10.306300 ms CreateObjectMapping: 9.061000 ms MarkObjects: 292.551200 ms DeleteObjects: 27.489300 ms) 2024-03-27T17:08:50 423.513 INF Loaded (local): progression in 0.37 2024-03-27T17:08:51 423.744 INF Loaded (local): buffs in 0.23 Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0) 2024-03-27T17:08:51 423.747 INF Loaded (local): misc in 0.00 2024-03-27T17:08:51 424.113 INF Loaded (local): items in 0.37 2024-03-27T17:08:51 424.158 INF Item IDs with mapping 2024-03-27T17:08:51 424.158 INF ItemIDs from Mapping 2024-03-27T17:08:51 424.201 INF Loaded (local): item_modifiers in 0.09 2024-03-27T17:08:51 424.245 INF Loaded (local): entityclasses in 0.04 2024-03-27T17:08:51 424.247 INF Loaded (local): qualityinfo in 0.00 2024-03-27T17:08:51 424.291 INF Loaded (local): sounds in 0.04 2024-03-27T17:08:51 424.326 INF Loaded (local): recipes in 0.04 2024-03-27T17:08:51 424.350 INF Loaded (local): blockplaceholders in 0.02 2024-03-27T17:08:51 424.391 INF Loaded (local): loot in 0.04 2024-03-27T17:08:51 424.417 INF Loaded (local): entitygroups in 0.03 2024-03-27T17:08:51 424.433 INF Loaded (local): utilityai in 0.02 2024-03-27T17:08:51 424.454 INF Loaded (local): vehicles in 0.02 2024-03-27T17:08:51 424.475 INF Loaded (local): rwgmixer in 0.02 2024-03-27T17:08:51 424.496 INF Loaded (local): weathersurvival in 0.02 2024-03-27T17:08:51 424.521 INF Loaded (local): archetypes in 0.03 2024-03-27T17:08:51 424.549 INF Loaded (local): quests in 0.03 2024-03-27T17:08:51 424.572 INF Loaded (local): traders in 0.02 2024-03-27T17:08:51 424.593 INF Loaded (local): npc in 0.02 2024-03-27T17:08:52 424.614 INF Loaded (local): dialogs in 0.02 2024-03-27T17:08:52 424.635 INF Loaded (local): ui_display in 0.02 2024-03-27T17:08:52 424.656 INF Loaded (local): nav_objects in 0.02 2024-03-27T17:08:52 424.683 INF Loaded (local): gamestages in 0.03 2024-03-27T17:08:52 424.751 INF Loaded (local): gameevents in 0.07 2024-03-27T17:08:52 424.782 INF Loaded (local): twitch in 0.03 2024-03-27T17:08:52 424.801 INF Loaded (local): twitch_events in 0.02 2024-03-27T17:08:52 424.824 INF Loaded (local): dmscontent in 0.02 2024-03-27T17:08:52 424.842 INF Loaded (local): XUi_Common/styles in 0.02 2024-03-27T17:08:52 424.863 INF Loaded (local): XUi_Common/controls in 0.02 2024-03-27T17:08:52 424.884 INF Loaded (local): XUi/styles in 0.02 2024-03-27T17:08:52 424.905 INF Loaded (local): XUi/controls in 0.02 2024-03-27T17:08:52 424.932 INF Loaded (local): XUi/windows in 0.03 2024-03-27T17:08:52 424.953 INF [XUi] Loading XUi asynchronously 2024-03-27T17:08:52 424.983 INF Loaded (local): XUi/xui in 0.05 2024-03-27T17:08:52 425.072 INF Loaded (local): biomes in 0.09 2024-03-27T17:08:52 425.191 INF Loaded (local): worldglobal in 0.12 2024-03-27T17:08:52 425.310 INF Loaded (local): spawning in 0.12 2024-03-27T17:08:52 425.329 INF [XUi] Parsing all window groups completed in 312 ms total. 2024-03-27T17:08:52 425.435 INF Loaded (local): loadingscreen in 0.12 2024-03-27T17:08:52 425.526 INF createWorld: PREGEN6k, test, GameModeSurvival 2024-03-27T17:08:52 425.526 INF Occlusion: Enabled 2024-03-27T17:08:52 425.555 INF Started thread ChunkRegeneration 2024-03-27T17:08:52 425.555 INF Started thread ChunkCalc 2024-03-27T17:08:52 425.555 INF Started thread ChunkMeshBake 2024-03-27T17:08:53 425.629 INF World.Load: PREGEN6k 2024-03-27T17:08:53 425.630 INF Loading base world file header... 2024-03-27T17:08:53 425.630 INF Loaded world file from different version: 'Alpha 21 (b309)' 2024-03-27T17:08:53 425.630 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2024-03-27T17:08:53 425.630 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2024-03-27T17:08:53 425.668 INF Started thread WaterSimulationApplyChanges 2024-03-27T17:08:53 425.955 INF ShapeControllers: 96 2024-03-27T17:08:53 426.592 INF [XUi] Initialized all window groups completed in 609 ms total. 2024-03-27T17:08:55 428.393 INF Started thread GenerateChunks 2024-03-27T17:08:56 428.600 INF Calculating world hashes took 206 ms (world size 169 MiB) 2024-03-27T17:08:56 428.659 INF Loading dtm raw file took 265ms 2024-03-27T17:08:56 428.864 INF Biomes image size w= 6144, h = 6144 2024-03-27T17:08:58 431.258 INF Loading and creating biomes took 2599ms 2024-03-27T17:08:59 431.937 INF Loading and creating shader control textures took 678ms 2024-03-27T17:09:00 433.198 INF Loading and parsing of generator took 1260ms 2024-03-27T17:09:00 433.205 INF Computed 620 chunk groups containing a total of 16315 chunks. Largest group contains 257 chunks. 2024-03-27T17:09:00 433.206 INF Started thread SaveChunks C:\Users\evilm\AppData\Roaming\7DaysToDie\Saves\PREGEN6k\test\Region 2024-03-27T17:09:01 434.077 INF [DECO] read 2024-03-27T17:09:01 434.078 INF Decorating chunks 2024-03-27T17:09:01 434.428 INF Dynamic Music Initialized on Server 2024-03-27T17:09:01 434.428 INF Dynamic Music Initialized on Client 2024-03-27T17:09:01 434.590 INF AstarManager Init 2024-03-27T17:09:02 434.673 INF WeatherManager: Init 8 weather packages 2024-03-27T17:09:02 434.699 INF WeatherManager: ApplySavedPackages 2024-03-27T17:09:02 434.818 INF createWorld() done 2024-03-27T17:09:02 434.818 INF Loading players.xml 2024-03-27T17:09:02 434.884 INF DynamicResolutionAllocRT scale 1, Tex 2560x1080 2024-03-27T17:09:02 434.884 INF DynamicResolutionAllocRT scale 0.75, Tex 1920x810 2024-03-27T17:09:02 434.884 INF DynamicResolutionAllocRT scale 0.62, Tex 1587x669 2024-03-27T17:09:02 434.884 INF DynamicResolutionAllocRT scale 0.5, Tex 1280x540 2024-03-27T17:09:02 434.885 INF DynamicResolutionAllocRT scale 1, Tex 2560x1080 2024-03-27T17:09:02 434.900 INF Created player with id=214 2024-03-27T17:09:02 434.900 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=evilmirth, id=214] 2024-03-27T17:09:02 434.901 INF Loaded player 2024-03-27T17:09:02 434.954 INF Setting for 'DynamicMeshLandClaimBuffer' not within the default range (server will go to the modded category): current = 6, default = 1 - 5 2024-03-27T17:09:02 435.004 INF [EOS] Registering server 2024-03-27T17:09:02 435.062 INF [DECO] written 75891, in 12ms 2024-03-27T17:09:02 435.065 INF [DECO] write thread 2ms 2024-03-27T17:09:02 435.074 INF Time: 6.35m FPS: 11.11 Heap: 2160.1MB Max: 2160.1MB Chunks: 304 CGO: 0 Ply: 1 Zom: 6 Ent: 1 (14) Items: 0 CO: 1 RSS: 4946.5MB 2024-03-27T17:09:02 435.082 INF OpenSpawnWindow 2024-03-27T17:09:02 435.125 INF Loading dymesh settings 2024-03-27T17:09:02 435.125 INF Dynamic Mesh Settings 2024-03-27T17:09:02 435.125 INF Use Imposter Values: False 2024-03-27T17:09:02 435.125 INF Only Player Areas: False 2024-03-27T17:09:02 435.125 INF Player Area Buffer: 6 2024-03-27T17:09:02 435.125 INF Max View Distance: 2000 2024-03-27T17:09:02 435.125 INF Regen all on new world: False 2024-03-27T17:09:02 435.125 INF Dymesh: Prepping dynamic mesh. Resend Default: True 2024-03-27T17:09:02 435.125 INF Dymesh: Mesh location: C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/test/DynamicMeshes/ 2024-03-27T17:09:02 435.125 INF StartGame done 2024-03-27T17:09:02 435.146 INF [Steamworks.NET] GameServer.Init successful 2024-03-27T17:09:02 435.147 INF [Steamworks.NET] Making server public 2024-03-27T17:09:02 435.364 INF [EOS] Server registered, session: be6e1f3b9518425aa42e6534dbaf1276 2024-03-27T17:09:02 435.364 INF [EOS] Session address: 97.87.227.35 2024-03-27T17:09:02 435.364 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic) 2024-03-27T17:09:02 435.546 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775245101876318, server SteamID=, server public IP=9*.8*.22*.3*, server port=26900 2024-03-27T17:09:02 435.547 INF [Steamworks.NET] Lobby entered: 109775245101876318 Calling Animator.GotoState on Synchronize layer 2024-03-27T17:09:04 437.053 INF Clearing queues. 2024-03-27T17:09:04 437.053 INF Cleared queues. 2024-03-27T17:09:04 437.053 INF Dymesh: Warming dynamic mesh 2024-03-27T17:09:04 437.053 INF Dymesh: Creating dynamic mesh manager 2024-03-27T17:09:04 437.053 INF Dymesh: Awake 2024-03-27T17:09:04 437.053 INF Dymesh: Mesh location: C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/test/DynamicMeshes/ 2024-03-27T17:09:04 437.053 INF Clearing queues. 2024-03-27T17:09:04 437.054 INF Cleared queues. 2024-03-27T17:09:04 437.054 INF Dymesh: Loading Items: C:\Users\evilm\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/test/DynamicMeshes/ 2024-03-27T17:09:04 437.054 INF Dymesh: Loaded Items: 0 2024-03-27T17:09:04 437.054 INF Dymesh: Loading all items took: 0 seconds. 2024-03-27T17:09:04 437.055 INF Meshlist count is now 1 2024-03-27T17:09:04 437.055 INF Meshlist count is now 2 2024-03-27T17:09:04 437.055 INF Force load took 0 seconds 2024-03-27T17:09:04 437.055 INF Clearing queues. 2024-03-27T17:09:04 437.055 INF Cleared queues. 2024-03-27T17:09:04 437.055 INF Clearing queues. 2024-03-27T17:09:04 437.055 INF Cleared queues. 2024-03-27T17:09:04 437.056 INF Dynamic thread starting 2024-03-27T17:09:04 437.056 INF Dymesh door replacement: imposterBlock 2024-03-27T17:09:04 437.080 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90195705284961304, public IP=9*.8*.22*.3* 2024-03-27T17:09:04 437.081 INF [Steamworks.NET] Exiting Lobby 2024-03-27T17:09:04 437.081 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic) 2024-03-27T17:09:04 437.259 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775245101876359, server SteamID=90195705284961304, server public IP=9*.8*.22*.3*, server port=26900 2024-03-27T17:09:04 437.261 INF [Steamworks.NET] Lobby entered: 109775245101876359 2024-03-27T17:09:05 437.986 INF Respawn almost done 2024-03-27T17:09:05 437.986 INF PlayerSpawnedInWorld (reason: NewGame, position: 1415, 36, -2567): localplayer 2024-03-27T17:09:05 437.994 INF 67103+1 Origin Reposition (0.0, 0.0, 0.0) to (1408.0, 32.0, -2576.0) 2024-03-27T17:09:07 440.020 INF MinEventLogMessage: XP gained during the last level: 2024-03-27T17:09:07 440.020 INF CVarLogValue: $xpFromLootThisLevel == 0 2024-03-27T17:09:07 440.020 INF CVarLogValue: $xpFromHarvestingThisLevel == 0 2024-03-27T17:09:07 440.020 INF CVarLogValue: $xpFromKillThisLevel == 0 2024-03-27T17:09:16 449.544 INF Executing command 'dm' 2024-03-27T17:09:19 451.824 INF Executing command 'cm' 2024-03-27T17:09:33 465.741 INF Time: 6.85m FPS: 140.10 Heap: 1998.1MB Max: 2160.1MB Chunks: 298 CGO: 144 Ply: 1 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 5054.1MB 2024-03-27T17:10:03 495.748 INF Time: 7.35m FPS: 143.53 Heap: 2017.2MB Max: 2160.1MB Chunks: 298 CGO: 144 Ply: 1 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 5025.0MB 2024-03-27T17:10:03 495.782 INF [DECO] written 75895, in 12ms 2024-03-27T17:10:03 495.784 INF [DECO] write thread 2ms 2024-03-27T17:10:09 501.618 INF Saving 212 of chunks took 163ms 2024-03-27T17:10:10 503.391 INF Disconnect 2024-03-27T17:10:10 503.394 INF [NET] ServerShutdown 2024-03-27T17:10:10 503.394 INF NET: Stopping server protocols 2024-03-27T17:10:10 503.559 INF NET: LiteNetLib server stopped 2024-03-27T17:10:10 503.561 INF Exited thread SteamNetworkingServer 2024-03-27T17:10:10 503.561 INF [Steamworks.NET] NET: Server stopped 2024-03-27T17:10:10 503.561 INF [EOS-P2PS] Server stopped 2024-03-27T17:10:10 503.561 INF SaveAndCleanupWorld 2024-03-27T17:10:11 503.628 INF Saving 65 of chunks took 60ms 2024-03-27T17:10:11 503.628 INF [EOS] Unregistering server 2024-03-27T17:10:11 503.628 INF [Steamworks.NET] Stopping server 2024-03-27T17:10:11 503.642 INF [Steamworks.NET] Exiting Lobby 2024-03-27T17:10:11 503.642 INF [PartyQuests] Player unregistered 2024-03-27T17:10:11 503.846 INF [MODS] Loading localization from mod: Zed-A21-OakravenBeeHives 2024-03-27T17:10:11 503.853 INF AstarManager Cleanup 2024-03-27T17:10:11 503.871 INF Clearing queues. 2024-03-27T17:10:11 503.871 INF Cleared queues. 2024-03-27T17:10:12 504.862 INF Clearing queues. 2024-03-27T17:10:12 504.862 INF Cleared queues. 2024-03-27T17:10:12 504.863 INF World.Unload 2024-03-27T17:10:12 504.871 INF Exited thread GenerateChunks 2024-03-27T17:10:12 504.929 INF Exited thread SaveChunks C:\Users\evilm\AppData\Roaming\7DaysToDie\Saves\PREGEN6k\test\Region 2024-03-27T17:10:12 504.946 INF World.Cleanup 2024-03-27T17:10:12 504.946 INF Exited thread ChunkRegeneration 2024-03-27T17:10:12 504.951 INF Exited thread ChunkCalc 2024-03-27T17:10:12 504.952 INF Exited thread ChunkMeshBake 2024-03-27T17:10:12 504.966 INF Exited thread WaterSimulationApplyChanges 2024-03-27T17:10:12 504.967 INF VehicleManager saving 0 (0 + 0) 2024-03-27T17:10:12 504.967 INF VehicleManager saved 9 bytes 2024-03-27T17:10:12 504.967 INF DroneManager saving 0 (0 + 0) 2024-03-27T17:10:12 504.968 INF DroneManager saved 9 bytes 2024-03-27T17:10:12 504.982 INF Persistent GamePrefs saved 2024-03-27T17:10:12 505.370 INF [EOS] Server unregistered 2024-03-27T17:11:29 581.697 INF Preparing quit 2024-03-27T17:11:29 581.704 INF Persistent GamePrefs saved 2024-03-27T17:11:29 581.704 INF Cleanup 2024-03-27T17:11:29 582.153 INF AchievementManager.Cleanup 2024-03-27T17:11:29 582.391 INF Terminating threads 2024-03-27T17:11:29 582.391 INF OnApplicationQuit 2024-03-27T17:11:29 582.392 INF Terminating threads 2024-03-27T17:11:29 582.392 INF OnApplicationQuit Setting up 8 worker threads for Enlighten. Vulkan PSO: data extracted [new size=6166018, old size=5972455, incomplete=0] Vulkan PSO: Saved size[6166018] path[C:/Users/evilm/AppData/Local/Temp/The Fun Pimps/7 Days To Die/vulkan_pso_cache.bin] success=1 headerChanged=0 sizeChanged=1 Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [2.0 KB-4.0 KB]: 141661 frames, [4.0 KB-8.0 KB]: 9 frames, [8.0 KB-16.0 KB]: 21012 frames, [16.0 KB-32.0 KB]: 29 frames, [32.0 KB-64.0 KB]: 31331 frames, [64.0 KB-128.0 KB]: 3542 frames, [128.0 KB-256.0 KB]: 2233 frames, [256.0 KB-0.5 MB]: 859 frames, [0.5 MB-1.0 MB]: 349 frames, [1.0 MB-2.0 MB]: 6 frames, [4.0 MB-8.0 MB]: 5 frames Initial Block Size 4.0 MB Current Block Size 7.9 MB Peak Allocated Bytes 7.9 MB Overflow Count 33 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 128.0 KB Peak Allocated Bytes 128.0 KB Overflow Count 3 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 0.5 MB Peak Allocated Bytes 511.6 KB Overflow Count 16077 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 1 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 272.0 KB Peak Allocated Bytes 222.4 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 33.0 KB Overflow Count 1 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 52.0 KB Peak Allocated Bytes 48.3 KB Overflow Count 1 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 1 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_ReadCacheIndex] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0.5 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 66.6 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 44.0 KB Peak Allocated Bytes 43.0 KB Overflow Count 1 [ALLOC_TEMP_EnlightenWorker] x 8 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 1 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 292.0 KB Peak Allocated Bytes 290.1 KB Overflow Count 30 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 151.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 60.0 KB Peak Allocated Bytes 58.4 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 400 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 79.2 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 97.4 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 52.0 KB Peak Allocated Bytes 50.8 KB Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 158110 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 22285929 32B: 15 Subsections = 7680 buckets. Failed count: 2887839 48B: 53 Subsections = 18090 buckets. Failed count: 4766420 64B: 29 Subsections = 7424 buckets. Failed count: 1006946 80B: 152 Subsections = 31129 buckets. Failed count: 9718133 96B: 3 Subsections = 512 buckets. Failed count: 99368 112B: 2 Subsections = 292 buckets. Failed count: 2618904 128B: 1 Subsections = 128 buckets. Failed count: 468764 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 33779 frames, [64.0 MB-128.0 MB]: 550 frames, [128.0 MB-256.0 MB]: 166699 frames, [256.0 MB-0.50 GB]: 8 frames Requested Block Size 16.0 MB Peak Block count 18 Peak Allocated memory 306.7 MB Peak Large allocation bytes 144.0 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [8.0 MB-16.0 MB]: 19059 frames, [16.0 MB-32.0 MB]: 72 frames, [32.0 MB-64.0 MB]: 130409 frames, [64.0 MB-128.0 MB]: 12031 frames, [128.0 MB-256.0 MB]: 39465 frames Requested Block Size 16.0 MB Peak Block count 16 Peak Allocated memory 226.8 MB Peak Large allocation bytes 141.7 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 6 Overflow Count (too large) 5 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 11 Overflow Count (too large) 7 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 58 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 22285929 32B: 15 Subsections = 7680 buckets. Failed count: 2887839 48B: 53 Subsections = 18090 buckets. Failed count: 4766420 64B: 29 Subsections = 7424 buckets. Failed count: 1006946 80B: 152 Subsections = 31129 buckets. Failed count: 9718133 96B: 3 Subsections = 512 buckets. Failed count: 99368 112B: 2 Subsections = 292 buckets. Failed count: 2618904 128B: 1 Subsections = 128 buckets. Failed count: 468764 [ALLOC_GFX_MAIN] Peak usage frame count: [64.0 KB-128.0 KB]: 14694 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 19090 frames, [4.0 MB-8.0 MB]: 11 frames, [8.0 MB-16.0 MB]: 8 frames, [16.0 MB-32.0 MB]: 11 frames, [32.0 MB-64.0 MB]: 6 frames, [64.0 MB-128.0 MB]: 41 frames, [128.0 MB-256.0 MB]: 163588 frames, [256.0 MB-0.50 GB]: 3581 frames Requested Block Size 16.0 MB Peak Block count 19 Peak Allocated memory 454.7 MB Peak Large allocation bytes 304.0 MB [ALLOC_GFX_THREAD] Peak usage frame count: [2.0 KB-4.0 KB]: 14686 frames, [64.0 KB-128.0 KB]: 19062 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 61 frames, [2.0 MB-4.0 MB]: 6 frames, [4.0 MB-8.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 2 frames, [32.0 MB-64.0 MB]: 134438 frames, [64.0 MB-128.0 MB]: 32747 frames, [128.0 MB-256.0 MB]: 25 frames Requested Block Size 16.0 MB Peak Block count 6 Peak Allocated memory 141.8 MB Peak Large allocation bytes 141.7 MB [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 100730 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 22285929 32B: 15 Subsections = 7680 buckets. Failed count: 2887839 48B: 53 Subsections = 18090 buckets. Failed count: 4766420 64B: 29 Subsections = 7424 buckets. Failed count: 1006946 80B: 152 Subsections = 31129 buckets. Failed count: 9718133 96B: 3 Subsections = 512 buckets. Failed count: 99368 112B: 2 Subsections = 292 buckets. Failed count: 2618904 128B: 1 Subsections = 128 buckets. Failed count: 468764 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 14690 frames, [64.0 MB-128.0 MB]: 19013 frames, [128.0 MB-256.0 MB]: 162 frames, [256.0 MB-0.50 GB]: 167171 frames Requested Block Size 4.0 MB Peak Block count 76 Peak Allocated memory 310.7 MB Peak Large allocation bytes 54.0 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [8.0 MB-16.0 MB]: 14684 frames, [16.0 MB-32.0 MB]: 3 frames, [64.0 MB-128.0 MB]: 19099 frames, [128.0 MB-256.0 MB]: 27 frames, [256.0 MB-0.50 GB]: 167223 frames Requested Block Size 4.0 MB Peak Block count 99 Peak Allocated memory 399.5 MB Peak Large allocation bytes 138.3 MB [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 22285929 32B: 15 Subsections = 7680 buckets. Failed count: 2887839 48B: 53 Subsections = 18090 buckets. Failed count: 4766420 64B: 29 Subsections = 7424 buckets. Failed count: 1006946 80B: 152 Subsections = 31129 buckets. Failed count: 9718133 96B: 3 Subsections = 512 buckets. Failed count: 99368 112B: 2 Subsections = 292 buckets. Failed count: 2618904 128B: 1 Subsections = 128 buckets. Failed count: 468764 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [0-1.0 KB]: 14686 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 19178 frames, [256.0 KB-0.5 MB]: 167171 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 438.8 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [2.0 KB-4.0 KB]: 14686 frames, [256.0 KB-0.5 MB]: 409 frames, [0.5 MB-1.0 MB]: 18694 frames, [2.0 MB-4.0 MB]: 167247 frames Requested Block Size 2.0 MB Peak Block count 2 Peak Allocated memory 2.3 MB Peak Large allocation bytes 0 B I'm apparently an idiot. As I was looking over the log after I posted, I see that it says Vulcan, not sure how or why that was selected instead of DirectX. Opened the launcher, selected DirectX and relaunched 7D2D, what do you know, I can see the lovely chrysanthemums next to the log. I'm just an idiot apparently. Not sure why I would have partial texture loss of the flowers with 21.0.312.0 and total texture loss of the flowers with 21.2.1.0. Link to comment Share on other sites More sharing options...
arramus Posted March 28 Author Share Posted March 28 Ah decent. And thanks for posting because this is a pretty unique issue, but does arise once or so a year and this will assist others in the event it's exactly the same thing. With each update from 21.0 to 21.2, the shaders and general way of assigning textures on some models also receive an update and it seems to be about 'keeping up'. Link to comment Share on other sites More sharing options...
wolverine576 Posted April 7 Share Posted April 7 (edited) Having an issue getting a power cable going from the solar array to any other component. Not even vanilla, when i right click my character goes through the animation but no cable appears. Oakraven generator works, connecting to the battery bank. The array wont connect to relays either Edited April 7 by wolverine576 (see edit history) Link to comment Share on other sites More sharing options...
arramus Posted April 8 Author Share Posted April 8 Just confirming functionality for (b37). The solar array connects to the industrial battery which is connected to a spotlight. The cable is showing from the solar array and about to be hooked up to the battery bank. This image shows the connection from the turret array to a battery bank and then the spotlight. All have appropriate cells and shows as functional. I was unable to replicate a direct issue with the solar array to battery bank. Link to comment Share on other sites More sharing options...
arramus Posted April 8 Author Share Posted April 8 I can also confirm connecting from the solar arrays to the regular and timed relays. All of these checks were performed on a new start in Navezgane with only the power mod loading. Link to comment Share on other sites More sharing options...
arramus Posted April 26 Author Share Posted April 26 The Oakraven Collection Chicken Coops Mod has received a small update. The quiche recipe used corn meal and the sandwich used pumpkin bread. These were always a little questionable, and now use wheat flour. To craft wheat flour, we first need to harvest wild wheat from the grass. Collect 30 wild wheat and create 1 wheat flour bag on your person or workbench. Wild wheat is governed by Living off the Land and will increase yield as Skill rises. Preppocalypse and Outback Roadies (which trialled this feature) also match this update. Link to comment Share on other sites More sharing options...
arramus Posted May 2 Author Share Posted May 2 Here is a small update: - The Bee Hives Mod has switched Honey Beer from Mega Crush to Beer Brawler buff to better suit the context. Mega Crush is more of a Mega Rush, and the description to 'Crush' enemies is more about the speed feature than the attack feature. It is using a custom display and will show the Beer Brawler features as well as the 5% Infection feature. The recipe has also been realigned with 1 beer for the recipe. This has also been updated in Preppocalypse, the Wild West Mod, and Outback Roadies. Link to comment Share on other sites More sharing options...
Tlasan Posted May 6 Share Posted May 6 Chicken coop mod is showing a blue ? box and from what i saw on https://7daystodiemods.com/oakraven-collection/ im not the only one experiencing this. all other mods work perfectly but this one doesnt. reinstalled no change redownloaded and replaced no change verified files no change. loaded mod by itself and no change. i recall using this mod before the wheat was added. Link to comment Share on other sites More sharing options...
arramus Posted May 7 Author Share Posted May 7 Moddb recently updated their download system, and the upload of version .6 appears to have corrupted the Unity resource files. Since these are exactly the same files being used in Preppocalypse and Outback Roadies without issue, the issue appears to be storage location. I have just uploaded again to Moddb as version .7, and then downloaded and tested to confirm it is a viable mod in game. The result works appropriately as intended with functional coops, the custom functional nests, and wheat feature. All I can suggest it attempting to download again. Link to comment Share on other sites More sharing options...
Tlasan Posted May 7 Share Posted May 7 (edited) 16 hours ago, arramus said: Moddb recently updated their download system, and the upload of version .6 appears to have corrupted the Unity resource files. Since these are exactly the same files being used in Preppocalypse and Outback Roadies without issue, the issue appears to be storage location. I have just uploaded again to Moddb as version .7, and then downloaded and tested to confirm it is a viable mod in game. The result works appropriately as intended with functional coops, the custom functional nests, and wheat feature. All I can suggest it attempting to download again. ill test it out. appreciate you taking the time for this. verified it works again. got some weird crackling when moving around the beehives but its not an issue for me. could just be my game. again appreciate you taking the time for this. Edited May 7 by Tlasan (see edit history) 1 Link to comment Share on other sites More sharing options...
RussianMafia Posted June 28 Share Posted June 28 Looking forward to the Mod update for v1.0 release. Link to comment Share on other sites More sharing options...
arramus Posted June 29 Author Share Posted June 29 Hello RussianMafia. Updates are in progress and there'll be a few small changes here and there to match the progression and dynamics of V1.0. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now