ViperInfinity Posted February 5, 2022 Share Posted February 5, 2022 (edited) This mod is derived from "Tristam's TacticalAction" mod. I removed a ton of unused and broken items and added a lot of missing items/features. A lot of legacy code and references were removed so it is truly just the guns and ammo now. I have since made so many changes that it warants the renaming from "TacticalAction ViperInfinity" to "Tactical Weapons". This mod adds various ranged weapons, mods, and scopes while maintaining most of the vanilla features or expanding on them. You can craft these new items at the Ammo Bench (New workstation). All credits to IvanDX for the original mod and Tristam. You can safely delete TacticalAction from your mod folder and replace it with this. If you used the TAmod modification or the Scope4xACOG_TA31_bacmod then make sure you log in and delete those items before replacing TacticalAction Downloads Tactical Weapons SMX UI Patch Backup Nexus Mirror Install in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods Features New Mods! New Scopes! New Weapons!!! Complete Animations! Pistols MK23 Colt 1911 USP 9 P99 Beretta 93R Glock 18C Desert Eagle Raging Bull Colt M1873 SMG's MP5N MP5SD UMP KRISS Vector Shotguns M4 Super 90 SPAS12 S686 Saiga12K AA12 Assault Rifles M4A1 HK416 ACR AUG A3 G36KV SCAR L SCAR H M16A4 SA580SW Machine Guns Gatling Guns M60E4 M249 Rifles Winchester M1894 Kar98K M1 Garand M14 EBR Snipers M110 AWP MSG90A1 M82A1 Explosive Guns T1M79 China Lake MGL140 ToDo List Align some scopes and fix projected laser dot location on some weapons (Mostly assault rifles). Rework scope attachment system within the mod to bring it in-line with vanilla and remove remaining chinese text popup installation on weapons. Rework names and descriptions for various items Add more weapons like the P90 Changelog 2/5/22 Removed all pop-up chinese text when swapping to any weapon Renamed mod to Tactical Weapons some scopes also no longer install the chinese text pop up when equiped added proper groups to all weapons in items.xml Added vanilla laser sight effects to modded laser sight (non-toggable) Added vanilla light effects to modded light attachment (toggable) Fixed all weapon animations and added missing ones Removed a lot of unused particle effects and animations from all gun animations Removed un-needed XML code for attachments Replaced non-vanilla muzzle flashes All ammo and weapons show up in the proper spots in the UI Removed metal ammo boxes, ammo bundles, and ammo crates Removed TA pad modification, duplicate Scope4xACOG_TA31 modification Changed ammo bench icon to avoid confusion on where items need to be crafted Removed duplicate/unusable recipes Added missing recipes 1/29/22 My friends are really enjoying my modified TacticalAction changes so I probably will continue this past this point until it is different enough to be called something else. Removed multiple versions of the M1 Garand Fixed TacticalAction mods not unlocking properly( bipod, grip, etc…) Added several missing modifier tags to Tactical Action weapons Added proper modifier tags to all TacticalAction mods Removed custom stack counts and economic values (all were at 1 for stacks) for mods by adding in the vanilla template Removed zeroing mod Added appropriate vanilla mods to list of compatible attachments for TacticalAction guns Made the XML’s a bit more readable Raging bull revolver is now considered a revolver Added modified traders and loot xml’s from Kingston621 Added a the general silencer schematic to the lootpool Added AdvancedScopes schematic to the lootpool Removed Bipod from MGT3M60E4 picture Fixed MP5 and UMP scopes Modified hold type for 686 shotgun to help fit it in the hands a little better. Still looks wrong but it’s not as wrong anymore. Increased compatibility with other mods in regards to how it adds these modded items. 1/28/22 Removed menu elements for SMX compatibility Removed unused cooking stations Modified the ammo bench to work with SMX Removed Radio, psi, and food references Removed howling noises and other added non-weapon related noises Removed Light Sticks Removed non-weapon and non-ammo images Removed many unused items Removed a lot of legacy code Edited February 6, 2022 by ViperInfinity Added screenshots (see edit history) 5 Link to comment Share on other sites More sharing options...
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