Jump to content

Tactical Weapons A20


ViperInfinity

Recommended Posts

On 7/7/2022 at 10:26 PM, Cadamier said:

Broken - few things

1.) there's a "New Folder" within the TacticalWeapons\UIAtlases\ItemIconAtlas folder. Got 3 files - Box762mmBTHP Match.png; BoxM855Ammo.png & s.png

Copied files one level up.

2.) Upon starting:

2022-07-07T18:17:42 61.842 ERR [XUi] Failed initializing window group workstation_ammobench
2022-07-07T18:17:42 61.845 EXC Object reference not set to an instance of an object
  at XUiC_CraftingWindowGroup.Init () [0x00042] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 
  at XUiC_WorkstationWindowGroup.Init () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 
  at XUiWindowGroup.Init () [0x00009] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 
  at XUi+<LoadAsync>d__204.MoveNext () [0x002b6] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 

 

3.) Can make AmmoBench - but can't do anything with it.  Tried renaming both mods to have ZZZ in front of name - no effect. 

4.) Tried deleting "windowCraftingQueue" but no effect.

I have the same problem with the ammobench and I did all the possible solutions that you did and it is still not solved, did you find a way to solve it?

Link to comment
Share on other sites

Is this still under development?

 

Currently trying to host on a dedicated server but when I start it up I get this error.

 

"The AssetBundle 'alt' can't be loaded because it was not built with the right version or build target."

 

Any ideas?

 

Thanks.

Link to comment
Share on other sites

  • 2 months later...
  • 1 month later...

Why is there a few differen't weapons with  both different models and stats? is there a general issue or is it just me? also different ammo types are named the same like there is 3 "9mm" all 3 different stats different than vanilla models and not working with every weapon (from this mod exactly obviusly). i have no compability issues (i checked by just running only this mod and issues are always the same). Pls let me know if u know something about it and does creator still patch the mod? also the same problem is with the weapon mod's all named the same not all work on the weapon (silencer for example works only on few guns). if somone knows anything pls let me know at [email protected] (so i will instanlty see ur reply)

Edited by Krzych (see edit history)
Link to comment
Share on other sites

  • 4 months later...

Great mod thanks, but do you have a list of reload speeds or a way to calculate this, and also the dmg per weapon?  I've made a damage per minute calculator and just trying to balance things out abit for our server, cheers

Link to comment
Share on other sites

  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...