killerbunny264 Posted November 7, 2020 Share Posted November 7, 2020 (edited) Β Apocalypse nowΒ (V3.0.3) ππππ€ ππ€ πΈπ‘π ππππͺπ‘π€π βπ π¨ π π§ππ£πππ¦π ππ π π½π π£ π πππͺπ€ π₯π πππΒΈβ.-β’~ΒΉΒ°βΛΛΒ¨ Β π Β πΉππΆπππππ Β π Β Β¨ΛΛβ°¹~β’-.βΒΈ Progression Tree Overhaul -Added Game-Stage Difficulty Bonus -Added Supply Drops , You can now call Airdrops -7 new Classes " Engineer, Survivalist, Hunter, Medic, Farmer, Miner and Scavenger" -144 slot backpack! 24 slot crafting queue.! -Custom UI! Food/Water bars. -Increased zombie spawn/respawn rate.! -Night time is now Hell. Don't Blame Me if you died. π -Titanium Nodes added! Can be found in the wasteland. -Wasteland is now radiated. -Added The Horent Back -Disable the Zombie Rage -Added Pin Recipes Modlet -Added Active Ingredients Modlet -More crops! Grow Apple, Cherry, Banana, Coconut and Lemon trees, plus strawberries, cabbage, carrot, cucumber and tomatoes -Big list of melee weapons have been added , from Swords, Bats, Pitchforks, Maces, Frying Pan, Cleaver and more -Added New Custom Food/Drinksβ’ -Added Higher Tier Weapons And Tools -Added Scrap Tier Tools -Added 27 New item_modifiers -Legendary Tier weapons have been added -Gun parts are back -Added Bdubs Vehciles Modlet -Apache Helicopter That Shoots Missiles -Added 4 Maps With Combopack 48 -Added Stainless Steel, Titanium and Reinforced Titanium Blocks -Traders are Destructible and open all the time -Added New Ammo and explosives -Added Zombie Bosses Including the behemoth -The Candy is Craft-able Now -8 new workstations , 2 Advanced Forges, 2 Advanced Workbenches And Advanced chemistry Station, Advanced Cement Mixer And Upgrade Bench-Added Research Desk Classes Information :-Engineer Class Training Grants you :- Bicycle Chassis and Handlebars. Survivalist Class Training Grants you :- Cloth Armor Bundle. Hunter Class Training Grants you :- Hunting Rifle Bundle. Medic Class Training Grants you :- 4 First Aid Bandage, 2 First Aid Kit, 2 Painkillers, 2 Herbal Antibiotics and 2 Plaster Cast. Farmer Class Training Grants you :- Food Bundle 01. Miner Class Training Grants you :- Scrap Armor Bundle. Scavenger Class Training Grants you :- (150) 7.62mm Ammo,(150) 9mm Ammo and (150) Shotgun Shell. Β -- ModΒ Credits! --1) A20-GameStage Difficulty Bonus By Bar0thΒ 2) Bdubs Vehicles Modlet By Bdubyah 3) Block Buff AOE By Alter 4) Supply Drops By Chickun / JustDoAsIDoΒ 5) Disable Trader Protection By Khaine 6) 12 Slots Toolbelt By Khaine 7) TFP HornetΒ By Khaine 8 ) TFP Behemoths By Khaine 9) Vehicle Damage Patch By Khaine 10) Zombie Fall Damage By Khaine 11) No Zombie Rage By mythix 12) Ocb Pin Recipes 0.4.1 By ocbMaurice 13) Items Quality Rework By KillerBunny/ Bar0thΒ 14) Active Ingredients By RedbeardΒ 15) Scouts Mod By mythixΒ 16) SWU Farming Mod By ZeeeeeeniiiiiiiΒ 17) Wandering Horde GameStageΒ patch By mythixΒ 18) Menu Music By Yakov 19) Advanced Forge And Advanced Chemistry Station By ZiloxΒ 20) AH-64 Apache Helicopter By Zilox And Closer_Ex Β Β Download link For manual installation Social Media Twitter Discord Server Β Β Β Β Β Β Edited June 28, 2022 by killerbunny264 (see edit history) 3 Link to comment Share on other sites More sharing options...
PeNa1979 Posted November 8, 2020 Share Posted November 8, 2020 HELLO !!! Β Have one question :Β is it possible for you to make that Higher Stamina/HP as separate mod ? I would like to use only that on my public server...because i dont want that everything other in this mod ! And i dont want to the other players who wants play on my server to have to download anything...my server has only server-side mods... THX VERY MUCH !!!!! 2 Link to comment Share on other sites More sharing options...
killerbunny264 Posted November 10, 2020 Author Share Posted November 10, 2020 (edited) On 11/8/2020 at 4:44 PM, PeNa1979 said: HELLO !!! Β Have one question :Β is it possible for you to make that Higher Stamina/HP as separate mod ? I would like to use only that on my public server...because i dont want that everything other in this mod ! And i dont want to the other players who wants play on my server to have to download anything...my server has only server-side mods... THX VERY MUCH !!!!! Yes sure You just need the Buffs.xml fileΒ So just copy it and paste it inside your 7dtd folder Edited November 10, 2020 by killerbunny264 (see edit history) 2 Link to comment Share on other sites More sharing options...
PeNa1979 Posted November 10, 2020 Share Posted November 10, 2020 2 hours ago, killerbunny264 said: Yes sure You just need the Buffs.xml fileΒ So just copy it and paste it inside your 7dtd folder Yes thank you.I always though it is in the progression.xml lol Β so thats the reason i never found it But...i wanted it more like separate mod for higher HP that i can put on my public server you know ? And if i just rewrite the original game file, i think it doesnt work, then will be that file different from files on client side and that will cause problems on 99% im sure of that... You know, i have on my server set the player level to 999 Β so it doesnt end with 200 and goes boring without another leveling...so i wanted to set HP to go to 999 Link to comment Share on other sites More sharing options...
killerbunny264 Posted November 11, 2020 Author Share Posted November 11, 2020 19 hours ago, PeNa1979 said: Yes thank you.I always though it is in the progression.xml lol Β so thats the reason i never found it But...i wanted it more like separate mod for higher HP that i can put on my public server you know ? And if i just rewrite the original game file, i think it doesnt work, then will be that file different from files on client side and that will cause problems on 99% im sure of that... You know, i have on my server set the player level to 999 Β so it doesnt end with 200 and goes boring without another leveling...so i wanted to set HP to go to 999 You want the player HP/stamina goes up too 1000 ? Β 1 Link to comment Share on other sites More sharing options...
PeNa1979 Posted November 11, 2020 Share Posted November 11, 2020 1 hour ago, killerbunny264 said: You want the player HP/stamina goes up too 1000 ? Β Nope Β only to 999 Link to comment Share on other sites More sharing options...
gpcstargate Posted November 12, 2020 Share Posted November 12, 2020 (edited) On 11/11/2020 at 3:39 PM, PeNa1979 said: Nope Β only to 999 Β On 11/11/2020 at 1:41 PM, killerbunny264 said: You want the player HP/stamina goes up too 1000 ? Β I THINK That is kinda of silly 999 or 1000 .. No one needs that much Stamina, What the point of the game then.Β Just my thoughts ... the Old Gamer ..Β πΒ and I have over 5000 hrs in game from A15 is when I started the game. Edited November 12, 2020 by gpcstargate correction (see edit history) 2 Link to comment Share on other sites More sharing options...
PeNa1979 Posted November 12, 2020 Share Posted November 12, 2020 (edited) 47 minutes ago, gpcstargate said: Β I THINK That is kinda of silly 999 or 1000 .. No one needs that much Stamina, What the point of the game then.Β Just my thoughts ... the Old Gamer ..Β πΒ and I have over 5000 hrs in game Well...i think thats my own thing how much stamina i want ??? Β second : 999 is nice, 1000 is ugly for me... Just my thoughts...have only 4400 hrs in game...from A15 up !!! Also another 7000+ from alpha 1.1 .......... Edited November 12, 2020 by PeNa1979 PS : im using EfectivellyUnlimitedStamina so...i wanted only the HP to 999 and levelUP to 999, so the game gives reason to play after level 3000.. (see edit history) 2 Link to comment Share on other sites More sharing options...
gpcstargate Posted November 13, 2020 Share Posted November 13, 2020 (edited) Good day _Β Β killerbunny264 Β Ok .. I've been playing for a couple game days now and working on a horde base .. But NOT seeing any more than normal amount of Z's .. but have seen the night special ones. Β I was wondering at what point should I expect more Z's .. would it be after first horde night?? Which I run my Horde nights on a 9 day cycle, when I canΒ .. gives time to build something .......... If the Z's don't increase .. I was thinking of adding JaxTeller x4 Modlet to the game, which has always increase the Z count if no issues come up. Β Thank you and so far it is an interesting Mod ... the Old Gamer ..Β π Β PS: .. Or it might be that I'm just use to playing War3zuk mod and on the first horde night my GS is always around 65-70. Edited November 13, 2020 by gpcstargate added a PS (see edit history) Link to comment Share on other sites More sharing options...
killerbunny264 Posted November 14, 2020 Author Share Posted November 14, 2020 14 hours ago, gpcstargate said: Good day _Β Β killerbunny264 Β Ok .. I've been playing for a couple game days now and working on a horde base .. But NOT seeing any more than normal amount of Z's .. but have seen the night special ones. Β I was wondering at what point should I expect more Z's .. would it be after first horde night?? Which I run my Horde nights on a 9 day cycle, when I canΒ .. gives time to build something .......... If the Z's don't increase .. I was thinking of adding JaxTeller x4 Modlet to the game, which has always increase the Z count if no issues come up. Β Thank you and so far it is an interesting Mod ... the Old Gamer ..Β π Β PS: .. Or it might be that I'm just use to playing War3zuk mod and on the first horde night my GS is always around 65-70. i made the zombie spwan number Β at day is (2) and at night is Β (3) ? do you want it higher ? i can make it higher for youΒ Β On 11/11/2020 at 10:39 PM, PeNa1979 said: Nope Β only to 999 ok 999 what is your max_level is your server in my modΒ max_level is "280" Link to comment Share on other sites More sharing options...
gpcstargate Posted November 14, 2020 Share Posted November 14, 2020 (edited) 5 hours ago, killerbunny264 said: i made the zombie spwan number Β at day is (2) and at night is Β (3) ? do you want it higher ? i can make it higher for youΒ No that is fine .. I finally started to get them on the day 5, which is OK .. the wandering hordes were a bit small compared to what I'm use to (only 7-9 z's) and I normally have wandering horde sizes around 25-30 .. But we will see how it goes ... day 5 and my GS was already something like 122+ .. So I should be good .. or .. I can always add the x4 Modlet by Jax. I already use the Modlet .. Spawn and Claim by Kaines of DF Β Thank you .. Take Care and Be Safe ... the Old Gamer ..Β π Β PS: I was wondering .. is there anyway to Add "Hollow Point ammo" to the trader as a random item. No biggie if it can't be done, because even in Vanilla it isn't a thing .. and I just prefer HP over AP. Thank you again Edited November 14, 2020 by gpcstargate Question? PS (see edit history) Link to comment Share on other sites More sharing options...
killerbunny264 Posted November 15, 2020 Author Share Posted November 15, 2020 On 11/14/2020 at 4:28 PM, gpcstargate said: No that is fine .. I finally started to get them on the day 5, which is OK .. the wandering hordes were a bit small compared to what I'm use to (only 7-9 z's) and I normally have wandering horde sizes around 25-30 .. But we will see how it goes ... day 5 and my GS was already something like 122+ .. So I should be good .. or .. I can always add the x4 Modlet by Jax. I already use the Modlet .. Spawn and Claim by Kaines of DF Β Thank you .. Take Care and Be Safe ... the Old Gamer ..Β π Β PS: I was wondering .. is there anyway to Add "Hollow Point ammo" to the trader as a random item. No biggie if it can't be done, because even in Vanilla it isn't a thing .. and I just prefer HP over AP. Thank you again What about Hordenights and the screamers horde ?Β What do you think about them ? Link to comment Share on other sites More sharing options...
gpcstargate Posted November 15, 2020 Share Posted November 15, 2020 (edited) 7 hours ago, killerbunny264 said: What about Hordenights and the screamers horde ?Β What do you think about them ? Well .. as of yesterday .. I'm on day 8 and my first Horde will happen sometime today or tomorrow .. Like I said .. I'm running Hordes on every 9 days .. I have had a couple small wandering hordes, but NO screamer hordeΒ as of yet .. I should say (I don't think I have anyway .. have had a couple screamers _ but No horde per say) Β Left game last night on day 8 in the pmΒ ... My level was 52 and my GS was 141 .. So when I go back in .. I will be getting ready for the day 9 horde. Β I took out Kaines Spawn and Claim mod last night after leaving game .. Thinking it might be messing with hordes and z's .. just never saw that many wandering about. I had it set high spawn on z's and animals, just wasn't happening ...... the main thing I will miss is the Claim blocks, have always played with 3. After day 9 horde ... IΒ will post again and give stats and thoughts Β Take Care and Be Safe ... the Old Gamer ..Β πΒ Β EDIT .. After day 9 horde night. Morning of day 10 .. after the Horde .. Level 54 _ GS 151 _ kills 661 (Good horde and mix - about 362Β z's killed for the night) Still haven't seen a screamer horde as of yet .. The only issue I see at the moment is the daytime z's are just not showing up .. and the wandering hordes could be bigger. Β I'm thinking of adding the _ x4 mod from JaxTeller .. but then that might mess up the Horde night and that was good. Β One more thing .. is there a way for you to Post version numbers for the mod (within the Mod Launcher) .. so we know if you changed something. Thank you Β Edited November 15, 2020 by gpcstargate After day 9 (see edit history) Link to comment Share on other sites More sharing options...
killerbunny264 Posted November 16, 2020 Author Share Posted November 16, 2020 (edited) 18 hours ago, gpcstargate said: Well .. as of yesterday .. I'm on day 8 and my first Horde will happen sometime today or tomorrow .. Like I said .. I'm running Hordes on every 9 days .. I have had a couple small wandering hordes, but NO screamer hordeΒ as of yet .. I should say (I don't think I have anyway .. have had a couple screamers _ but No horde per say) Β Left game last night on day 8 in the pmΒ ... My level was 52 and my GS was 141 .. So when I go back in .. I will be getting ready for the day 9 horde. Β I took out Kaines Spawn and Claim mod last night after leaving game .. Thinking it might be messing with hordes and z's .. just never saw that many wandering about. I had it set high spawn on z's and animals, just wasn't happening ...... the main thing I will miss is the Claim blocks, have always played with 3. After day 9 horde ... IΒ will post again and give stats and thoughts Β Take Care and Be Safe ... the Old Gamer ..Β πΒ Β EDIT .. After day 9 horde night. Morning of day 10 .. after the Horde .. Level 54 _ GS 151 _ kills 661 (Good horde and mix - about 362Β z's killed for the night) Still haven't seen a screamer horde as of yet .. The only issue I see at the moment is the daytime z's are just not showing up .. and the wandering hordes could be bigger. Β I'm thinking of adding the _ x4 mod from JaxTeller .. but then that might mess up the Horde night and that was good. Β One more thing .. is there a way for you to Post version numbers for the mod (within the Mod Launcher) .. so we know if you changed something. Thank you Β Hey good morning/evening I will release next update in 3 daysΒ Some of the changes 1) increase the spwan rateΒ for theΒ Zombies ,Β theΒ spwan rate was 2Β at day/night The New update 4 at day 5 at night 2)made. Wandering horde much biggerΒ 3) nerf mutated and bosses Zombies a bitΒ 4) treasure loot was OP , you get from itΒ tier 6 weapon . FixedΒ Β Β Edited November 16, 2020 by killerbunny264 (see edit history) 1 Link to comment Share on other sites More sharing options...
killerbunny264 Posted November 19, 2020 Author Share Posted November 19, 2020 On 11/15/2020 at 7:08 PM, gpcstargate said: Well .. as of yesterday .. I'm on day 8 and my first Horde will happen sometime today or tomorrow .. Like I said .. I'm running Hordes on every 9 days .. I have had a couple small wandering hordes, but NO screamer hordeΒ as of yet .. I should say (I don't think I have anyway .. have had a couple screamers _ but No horde per say) Β Left game last night on day 8 in the pmΒ ... My level was 52 and my GS was 141 .. So when I go back in .. I will be getting ready for the day 9 horde. Β I took out Kaines Spawn and Claim mod last night after leaving game .. Thinking it might be messing with hordes and z's .. just never saw that many wandering about. I had it set high spawn on z's and animals, just wasn't happening ...... the main thing I will miss is the Claim blocks, have always played with 3. After day 9 horde ... IΒ will post again and give stats and thoughts Β Take Care and Be Safe ... the Old Gamer ..Β πΒ Β EDIT .. After day 9 horde night. Morning of day 10 .. after the Horde .. Level 54 _ GS 151 _ kills 661 (Good horde and mix - about 362Β z's killed for the night) Still haven't seen a screamer horde as of yet .. The only issue I see at the moment is the daytime z's are just not showing up .. and the wandering hordes could be bigger. Β I'm thinking of adding the _ x4 mod from JaxTeller .. but then that might mess up the Horde night and that was good. Β One more thing .. is there a way for you to Post version numbers for the mod (within the Mod Launcher) .. so we know if you changed something. Thank you Β Hey good morning/evening I will release next update in 3 daysΒ Some of the changes 1) increase the spwan rateΒ for theΒ Zombies ,Β theΒ spwan rate was 2Β at day/night The New update 4 at day 5 at night 2)made. Wandering horde much biggerΒ 3) nerf mutated and bosses Zombies a bitΒ 4) treasure loot was OP , you get from tier 6 weapon . FixedΒ Β Β Β Β Β Β New update is out V1.1 The list of changes .. changed Zombie bosses name to legendary Zombies .. change giant Zombies name to Mutated Zombies ..nerf the amount of meat and resources you get from animalsΒ .. change all candy price from 250 to 500 .. made all candy recipe more expensive .. changed the Zombies spwan rate From 2 at day/night to 4 at day 5 at night ..made the roaming horde much bigger .. treasure loot was too op You get from it tier 6 weapon ,fixedΒ .. there were chance for mutated screamer and legendary screamer to spwan when heat map reach 100% , fixedΒ ..all the food that added from the modlets (war3zuk custom food +Valmars Reuseable Cooking Bowls) now unlocked by master chef perkΒ .. nerfed all the can food in the gameΒ Β Β 1 Link to comment Share on other sites More sharing options...
irongamer Posted November 21, 2020 Share Posted November 21, 2020 Wow, great mod!Β Makes the world feel quite a bit more active and holy crap the first wandering horde was a legit horde.Β I had to bug out and setup camp in the traders area, but that didn't stop them.Β They piled so high they started to drop a guy or two over the wall, this worked out great for working them down.Β Your mod had renew my interest in playing again, thanks! 1 Link to comment Share on other sites More sharing options...
killerbunny264 Posted November 21, 2020 Author Share Posted November 21, 2020 8 hours ago, irongamer said: Wow, great mod!Β Makes the world feel quite a bit more active and holy crap the first wandering horde was a legit horde.Β I had to bug out and setup camp in the traders area, but that didn't stop them.Β They piled so high they started to drop a guy or two over the wall, this worked out great for working them down.Β Your mod had renew my interest in playing again, thanks! Thank you so much Link to comment Share on other sites More sharing options...
Relway Posted November 29, 2020 Share Posted November 29, 2020 what is required to get to stainless steel?Β the nailgun and hammer have no upgrade options after regular steel.Β Β updated via mod launcher after talking to you in DD's stream.Β like the others have said.Β this is a lot of fun.Β thanks for doing the work of putting it together! 1 Link to comment Share on other sites More sharing options...
killerbunny264 Posted November 30, 2020 Author Share Posted November 30, 2020 On 11/29/2020 at 2:06 AM, Relway said: what is required to get to stainless steel?Β the nailgun and hammer have no upgrade options after regular steel.Β Β updated via mod launcher after talking to you in DD's stream.Β like the others have said.Β this is a lot of fun.Β thanks for doing the work of putting it together! It's might be a bug , thank you for telling me about it Relway Link to comment Share on other sites More sharing options...
tastyUdon Posted November 30, 2020 Share Posted November 30, 2020 Is the crawler supposed to be floating? 1 Link to comment Share on other sites More sharing options...
killerbunny264 Posted December 1, 2020 Author Share Posted December 1, 2020 On 11/30/2020 at 5:36 AM, tastyUdon said: Is the crawler supposed to be floating? Yes , I changed him from crawler to walker Link to comment Share on other sites More sharing options...
killerbunny264 Posted December 5, 2020 Author Share Posted December 5, 2020 Apocalypse NowΒ V1.3 is outΒ the list of changesΒ Legendary and Mutated zombies shows up too early in some Poi's like Hospital , Fixed . added custom background and LogoΒ steel blocks were not upgradeable to stainless steel , Fixed . buff almost all gunsΒ wandering hordes were too strong from early game , Fixed . added bears and demolitions Β toΒ wandering horde reduced Β the amount of special ammo you get from loot Β (Valmars Expanded Ammo Types modlet) reduced weak radiated zombies spawn rate at nightΒ reduced hostile animalsΒ spawn rate at Day / NightΒ weak rad zombies start to show up in poi's at 15 Gamestage reduced the Amount of Books you get from Loot / Trader this update doesn't require a restartΒ 1 Link to comment Share on other sites More sharing options...
misguidedkid Posted January 5, 2021 Share Posted January 5, 2021 Has anyone else noticed some buggy behavior on the bars?Β First, you can continue "upgrading" them past steel. It doesn't get stronger, but you can trade steel for infinite XP.Β Also, only checked this with the nailgun, but when you get the regular bars to steel and then hit them again they change to centered bars.Β Centered bars don't change.Β Not game breaking, just annoying.Β Otherwise enjoying the hell out of this so far. 1 Link to comment Share on other sites More sharing options...
killerbunny264 Posted January 13, 2021 Author Share Posted January 13, 2021 On 1/5/2021 at 7:41 PM, misguidedkid said: Has anyone else noticed some buggy behavior on the bars?Β First, you can continue "upgrading" them past steel. It doesn't get stronger, but you can trade steel for infinite XP.Β Also, only checked this with the nailgun, but when you get the regular bars to steel and then hit them again they change to centered bars.Β Centered bars don't change.Β Not game breaking, just annoying.Β Otherwise enjoying the hell out of this so far. This bug will be fixed in the next major updateΒ 1 Link to comment Share on other sites More sharing options...
Lumun Posted January 15, 2021 Share Posted January 15, 2021 Hiya, just checking. Is this mod compatible with A19.3? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now