Daniel77 Posted October 8, 2020 Share Posted October 8, 2020 Compatible item mod list made from Alpha 19 experimental version b163 As of this time vehicle mods are not in Alpha 19 Nailgun has no mods I recommend using Ctrl+F to search for items your looking for. Stone Axe, Iron Fireaxe, Steel Axe Serrated Blade: 10% Chance to cause bleeding wound on regular attack Weighted Head: Adds a chance to stun and slow victims Tempered Blade: Increases block damage by 10% and lowers degradation by 15% Diamond Blade Tip: Hand tools and bladed weapons degrade 40% slower Fireman's Axe: Deal 25% more damage to blocks but 25% less to enemies Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Burning Shaft: Light source and sets enemies on fire Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Stone Shovel, Iron Shovel, Steel Shovel Serrated Blade: 10% Chance to cause bleeding wound on regular attack Weighted Head: Adds a chance to stun and slow victims Tempered Blade: Increases block damage by 10% and lowers degradation by 15% Diamond Blade Tip: Hand tools and bladed weapons degrade 40% slower Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Burning Shaft: Light source and sets enemies on fire Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Iron Pickaxe, Steel Pickaxe, Wrench Weighted Head: Adds a chance to stun and slow victims Diamond Blade Tip: Hand tools and bladed weapons degrade 40% slower Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Burning Shaft: Light source and sets enemies on fire Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Claw Hammer, Chainsaw, Auger, Ratchet, Impact Driver Weighted Head: Adds a chance to stun and slow victims Diamond Blade Tip: Hand tools and bladed weapons degrade 40% slower Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Chainsaw, Auger Motor Tool Small Tank: Increases tank size by 50% Motor Tool Large Tank: Increases tank size by 100% Weighted Head: Adds a chance to stun and slow victims Diamond Blade Tip: Hand tools and bladed weapons degrade 40% slower Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Wood Club, Baseball Bat, Steel Club Metal Spikes: Each successive hit lowers enemies armor rating 20% Metal Chain: 10% chance to knock down opponents Barbed Wire: 20% chance to cause bleeding damage, 40% with power attacks Burning Shaft: Light source and sets enemies on fire Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Stun Baton Stun Baton Repulsor: Send zombies flying on the charged hit Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Stone Spear, Iron Spear, Steel Spear Serrated Blade: 10% Chance to cause bleeding wound on regular attack Weighted Head: Adds a chance to stun and slow victims Tempered Blade: Increases block damage by 10% and lowers degradation by 15% Diamond Blade Tip: Hand tools and bladed weapons degrade 40% slower Burning Shaft: Light source and sets enemies on fire Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Stone Sledgehammer, Iron Sledgehammer, Steel Sledgehammer Weighted Head: Adds a chance to stun and slow victims Burning Shaft: Light source and sets enemies on fire Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Knuckle Wraps, Iron Knuckles, Steel Knuckles Serrated Blade: 10% Chance to cause bleeding wound on regular attack Weighted Head: Adds a chance to stun and slow victims Tempered Blade: Increases block damage by 10% and lowers degradation by 15% Diamond Blade Tip: Hand tools and bladed weapons degrade 40% slower Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Bunker Buster: 15% more damage against stone Rad Remover: Disables radiated zombies for 90 seconds Bone Knife, Hunting Knife, Machete Serrated Blade: 10% Chance to cause bleeding wound on regular attack Weighted Head: Adds a chance to stun and slow victims Tempered Blade: Increases block damage by 10% and lowers degradation by 15% Diamond Blade Tip: Hand tools and bladed weapons degrade 40% slower Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Bunker Buster: 15% more damage against stone The Hunter: +100% damage to living beings Grave Digger: 15% more damage against dirt Rad Remover: Disables radiated zombies for 90 seconds Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds *Burning Shaft: Light source and sets enemies on fire *Only for Machete Pistol, SMG-5 Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Barrel Extender: Increased damage, range, and aimed accuracy but more unwieldy when fired from the hip Silencer: Greatly reduces firing sound but reduces maximum range and damage Muzzle Brake: Diverts the propellant gases to reduce recoil Magazine Extender: Increases magazine capacity Reflex Sight: Minor Visual Magnification but designed for fast target acquisition Improves weapon handling Scope 2x: Increases visual magnification when aiming Trigger Group: Burst: Modifies the trigger group to fire 3 round bursts. Increases fire rate and increases recoil Trigger Group: Semi: Modifies the trigger group to fire semi-auto only. Increases fire rate and increases recoil Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds 44 Magnum, 44 Desert Vulture Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Barrel Extender: Increased damage, range, and aimed accuracy but more unwieldy when fired from the hip Muzzle Brake: Diverts the propellant gases to reduce recoil Reflex Sight: Minor Visual Magnification but designed for fast target acquisition. Improves weapon handling Scope 2x: Increases visual magnification when aiming Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Blunderbuss Shotgun Choke: Tightens the shotgun's spread Shotgun Duckbill: Modifies the spread to a horizontal pattern Sawed-Off Shotgun: Increases projectile spread Retracting Stock: Improves weapon handling while moving or firing from the hip Fore Grip: Improves handling and accuracy when firing from the hip Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Double Barrel Shotgun Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldy from the hip Shotgun Choke: Tightens the shotgun's spread Shotgun Duckbill: Modifies the spread to a horizontal pattern Retracting Stock: Improves weapon handling while moving or firing from the hip Fore Grip: Improves handling and accuracy when firing from the hip Silencer: Reduces firing sound but reduces maximum range and damage Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Pump Shotgun Shotgun Tube Extender: Increases magazine capacity by 3 shells Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldy from the hip Shotgun Choke: Tightens the shotgun's spread Shotgun Duckbill: Modifies the spread to a horizontal pattern Sawed-Off Shotgun: Increases projectile spread Retracting Stock: Improves weapon handling while moving or firing from the hip Fore Grip: Improves handling and accuracy when firing from the hip Silencer: Reduces firing sound but reduces maximum range and damage Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Reflex Sight: Minor Visual Magnification but designed for fast target acquisition. Improves weapon handling Scope 2x: Increases visual magnification when aiming Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Auto Shotgun Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldy from the hip Reflex Sight: Minor Visual Magnification but designed for fast target acquisition Improves weapon handling Trigger Group: Burst: Modifies the trigger group to fire 3 round bursts. Increases fire rate and increases recoil Trigger Group: Semi: Modifies the trigger group to fire semi-auto only. Increases fire rate and increases recoil Trigger Group: Full Auto: Modifies the trigger group to fire full auto only. Increases fire rate and increases recoil Magazine Extender: Increases magazine capacity Drum Magazine: Doubles ammo capacity but slower to reload Silencer: Reduces firing sound but reduces maximum range and damage Retracting Stock: Improves weapon handling while moving or firing from the hip Fore Grip: Improves handling and accuracy when firing from the hip Sawed-Off Shotgun: Increases projectile spread Shotgun Choke: Tightens the shotgun's spread Shotgun Duckbill: Modifies the spread to a horizontal pattern Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Hunting Rifle: Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldly from the hip Muzzle Brake: Diverts the propellant gases to reduce recoil Reflex Sight: Minor Visual Magnification but designed for fast target acquisition Improves weapon handling Scope 2x: Increases visual magnification when aiming Scope 4x: Increases visual magnification when aiming Scope 8x: Increases visual magnification when aiming Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Fore Grip: Improves handling and accuracy when firing from the hip Bipod: Increases accuracy and handling while aiming Silencer: Reduces firing sound but reduces maximum range and damage Retracting Stock: Improves weapon handling while moving or firing from the hip Marksman Rifle, Sniper Rifle Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldy from the hip Muzzle Brake: Diverts the propellant gases to reduce recoil Reflex Sight: Minor Visual Magnification but designed for fast target acquisition. Improves weapon handling Scope 2x: Increases visual magnification when aiming Scope 4x: Increases visual magnification when aiming Scope 8x: Increases visual magnification when aiming Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Fore Grip: Improves handling and accuracy when firing from the hip Bipod: Increases accuracy and handling while aiming Silencer: Reduces firing sound but reduces maximum range and damage Retracting Stock: Improves weapon handling while moving or firing from the hip Magazine Extender: Increases magazine capacity Trigger Group: Burst: Modifies the trigger group to fire 3 round bursts. Increases fire rate and increases recoil Trigger Group: Semi: Modifies the trigger group to fire semi-auto only. Increases fire rate and increases recoil Trigger Group: Full Auto: Modifies the trigger group to fire full auto only. Increases fire rate and increases recoil AK-47 Machine Gun, Tactical Assault Rifle Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldy from the hip Muzzle Brake: Diverts the propellant gases to reduce recoil Reflex Sight: Minor Visual Magnification but designed for fast target acquisition. Improves weapon handling Scope 2x: Increases visual magnification when aiming Scope 4x: Increases visual magnification when aiming Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Fore Grip: Improves handling and accuracy when firing from the hip Bipod: Increases accuracy and handling while aiming Silencer: Reduces firing sound but reduces maximum range and damage Retracting Stock: Improves weapon handling while moving or firing from the hip Magazine Extender: Increases magazine capacity Drum Magazine: Doubles ammo capacity but slower to reload Trigger Group: Burst: Modifies the trigger group to fire 3 round bursts. Increases fire rate and increases recoil Trigger Group: Semi: Modifies the trigger group to fire semi-auto only. Increases fire rate and increases recoil Trigger Group: Full Auto: Modifies the trigger group to fire full auto only. Increases fire rate and increases recoil M60 Machine Gun Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldly from the hip Muzzle Brake: Diverts the propellant gases to reduce recoil Laser Sight: Helps with aiming quickly and increases accuracy from the hip Press F to activate Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Fore Grip: Improves handling and accuracy when firing from the hip Bipod: Increases accuracy and handling while aiming Silencer: Reduces firing sound but reduces maximum range and damage Magazine Extender: Increases magazine capacity Drum Magazine: Doubles ammo capacity but slower to reload Rocket Launcher: Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldy from the hip Muzzle Brake: Diverts the propellant gases to reduce recoil Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Scope 2x: Increases visual magnification when aiming Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Primitive Bow, Wooden Bow, Compound Bow Polymer String: Arrows and Bolts fly quicker and further Arrow Rest: Improves accuracy Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Rad Remover: Disables radiated zombies for 90 seconds Structural Brace: Melee and tools degradation lowers by 25% Ergonomic Grip: Decreases melee stamina use by 10%. Increase bow handling 10% Iron Crossbow, Compound Crossbow: Polymer String: Arrows and Bolts fly quicker and further Structural Brace: Melee and tools degradation lowers by 25% Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Reflex Sight: Minor Visual Magnification but designed for fast target acquisition. Improves weapon handling Scope 2x: Increases visual magnification when aiming Scope 4x: Increases visual magnification when aiming Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds Robotic Turret Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldy from the hip Muzzle Brake: Diverts the propellant gases to reduce recoil Rad Remover: Disables radiated zombies for 90 seconds Fore Grip: Improves handling and accuracy when firing from the hip Magazine Extender: Increases magazine capacity Drum Magazine: Doubles ammo capacity but slower to reload Trigger Group: Burst: Modifies the trigger group to fire 3 round bursts. Increases fire rate and increases recoil Trigger Group: Full Auto: Modifies the trigger group to fire full auto only. Increases fire rate and increases recoil Shotgun Choke: Tightens the shotgun's spread Shotgun Duckbill: Modifies the spread to a horizontal pattern Robotic Sledge Weighted Head: Adds a chance to stun and slow victims Weapon Flashlight: Press F to activate, Hold F to activate multiple items Rad Remover: Disables radiated zombies for 90 seconds The Hunter: +100% damage to living beings Ergonomic Grip: Decreases melee stamina use by 10% (Increase bow handling 10%) Structural Brace: Melee and tools degradation lowers by 25% Fortifying Grip: When health below 50%, gain 1 hit point every 5 seconds Grave Digger: 15% more damage against dirt Burning Shaft: Light source and sets enemies on fire Bunker Buster: 15% more damage against stone Wood Splitter: 15% more damage against wood Iron Breaker: 15% more damage against iron Shirts, Jackets, Poncho, Duster, Pants Clothing Pocket: +1 Carrying Capacity No mods for basic cloth hats like plant fiber hood, plant fiber hat, cowboy hat, baseball cap, skull cap, press boy cap. Padded Hood, Leather Hood, Military Helmet, Scrap Helmet, Iron Helmet, Steel Helmet, Mining Helmet, Swat Helmet Water Purification: Purifies any water consumed Helmet Light: Light source. Use F to activate Press Boy Cap: Changes look to press boy. 2 Cold resist. 9 Heat resist Skull Cap: Changes look to skull cap. 12 Cold resist. 1 Heat resist Ball Cap: Changes look to skull cap. 3 Cold resist. 8 Heat resist Cowboy Hat: Changes look to skull cap. 3 Cold resist. 13 Heat resist Armor Pocket: Decrease encumbrance penalty by 1 Armor Double Pocket: Decrease encumbrance penalty by 2 Armor Triple Pocket: Decrease encumbrance penalty by 3 Cooling Mesh: Insulation against hot weather. +5 Heat resist. +1 Explosive resist Insulated Liner: Insulation from cold. +5 Cold resist. +1 Explosive resist Armor Plating: Improve armor rating. +1 Armor rating Banded Armor Plating: Improve armor rating. +2 Armor rating Improved Fittings: Decreased movement and stamina penalties. Stamina +.02 per second. Mobility +2% Customized Fittings: Decreased movement and stamina penalties. Stamina +.05 per second. Mobility +3% Muffled Connectors: Reduces noise by -4% Advanced Muffled Connectors: Greatly reduces noise by -8% Chest, leg, boot, and glove armor *Bandolier : Reload 30% faster. The effect does not stack when used in both chest and leg armor **Impact Bracing: Reduces fall damage Armor Pocket: Decrease encumbrance penalty by 1 Armor Double Pocket: Decrease encumbrance penalty by 2 Armor Triple Pocket: Decrease encumbrance penalty by 3 Cooling Mesh: Insulation against hot weather. +5 Heat resist. +1 Explosive resist Insulated Liner: Insulation from cold. +5 Cold resist. +1 Explosive resist Armor Plating: Improve armor rating. +1 Armor rating Banded Armor Plating: Improve armor rating. +2 Armor rating ***Improved Fittings: Decreased movement and stamina penalties. Stamina +.02 per second. Mobility +2% ***Customized Fittings: Decreased movement and stamina penalties. Stamina +.05 per second. Mobility +3% Muffled Connectors: Reduces noise by -4% Advanced Muffled Connectors: Greatly reduces noise by -8% *Only for legs and chest armor. **Only for boot armor. ***Not available for padded armor Most odd mod combination i found? The silencer for shotguns! But quick online search shows they actually exist! Another odd combination is bow/crossbow structural brace mod which states it's for melee weapons and tools Many interesting mods compatible with the Robotic Sledge Bugs i discovered while making this list: The Trigger Group: Burst Mod goes to tool belt instead of inventory first unlike all others mods Mods in tool belt do not highlight usable until you pick one up off tool belt, then all usable tool belt items start highlighting properly. It will even show incompatible items compatible on tool belt when switching between modding items until picking up an item on tool belt to refresh Please let me know if i missed anything, Longer then i expected to put this together, i spent 5 hours on this today and started going crazy, most likely missed something. I probably could have presented this differently with less repetition but i wanted a way to look up specific item and immediately see a list of all mods and descriptions. Also order is kind of random, as a result of how i was loading all mods in my inventory to see which are compatible or not. Link to comment Share on other sites More sharing options...
Sitcoms Posted October 8, 2020 Share Posted October 8, 2020 Thanks for this - actually really helpful, and I know this took a while to put together. Link to comment Share on other sites More sharing options...
hiemfire Posted October 8, 2020 Share Posted October 8, 2020 6 hours ago, Daniel77 said: Please let me know if i missed anything, Basic shoes/boots also have no mods available. Nice list, Structural Brace on the bows is very interesting. Link to comment Share on other sites More sharing options...
Crater Creator Posted October 9, 2020 Share Posted October 9, 2020 It'd be wonderful to sync this with https://7daystodie.gamepedia.com/Mods, if anybody's willing to put in the work. Link to comment Share on other sites More sharing options...
Daniel77 Posted October 14, 2020 Author Share Posted October 14, 2020 Thank You 192.168.0.1 routerlogin 192.168.10.1 Link to comment Share on other sites More sharing options...
Boidster Posted October 14, 2020 Share Posted October 14, 2020 On 10/9/2020 at 4:34 AM, Crater Creator said: It'd be wonderful to sync this with https://7daystodie.gamepedia.com/Mods, if anybody's willing to put in the work. I might have time to look at it later. Link to comment Share on other sites More sharing options...
BFT2020 Posted October 14, 2020 Share Posted October 14, 2020 Thanks for the data mining / organizing. I copied your list into excel and now making a chart that I can easily refer to during game so I don't have to remember Link to comment Share on other sites More sharing options...
Boidster Posted October 14, 2020 Share Posted October 14, 2020 On 10/8/2020 at 8:32 AM, Daniel77 said: Also order is kind of random, as a result of how i was loading all mods in my inventory to see which are compatible or not. I was going to ask you how you did this. Lot of work, good job. If you're interested I can attempt to auto-extract the mod compatibility from the XML files to compare with your data. Or you can play with it yourself if you want to get into the XML. What you're looking for is the "tags" attribute on items in items.xml: <item name="meleeToolAxeT1IronFireaxe"> <property name="Tags" value="axe,melee,grunting,medium,tool,longShaft,attStrength,perkMiner69r,perkMotherLode,canHaveCosmetic"/> And then compare it with the installable_tags on the mods in item_modifiers.xml: <item_modifier name="modMeleeTemperedBlade" installable_tags="perkDeepCuts,axe,shovel,perkBrawler,perkJavelinMaster" If you get a match, the mod will work with the item. A little text searching and you can get 100% of the matches for certain hopefully without manually adding/removing mods in-game! Link to comment Share on other sites More sharing options...
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