magejosh Posted December 14, 2021 Share Posted December 14, 2021 (edited) @arramus and i were talking on his thread and i mentioned having had a similar idea for how i was going to update this one further. Here is the updated version with a fix preventing engaging the infinite gas bundle loop without max advanced engineering and three tier 5 or better tools and spending 10k gas to do it. As before, if you want me to remove this post let me know and I'll happily support your wishes. Download it here (for alpha 20): https://drive.google.com/file/d/1FdnKOecJVu223_aK5lj5ewlc3OrSqtMg/view?usp=sharing What's changed: Recipe costs and output counts for crafting in the autominer scale based on the tier of tools used and levels in the advanced engineering perk. The autominer crafting recipe scales in ingredients and crafting time based on levels in advanced engineering, and unlocks at level 3 of advanced engineering. The autominer crafting recipes have had crafting type tabs added to make quick sorting to the recipe you want easier. There is the general resources tab with all resources recipes listed. Then the Desert Resources tab for oil shale. Then The Ammo Making Resources for lead, brass, nitrate, and coal. Then the construction resources tab for stone, clay, and iron. The autominer now has description localization describing in game what is needed to unlock it and what tools it needs to operate. Lastly there will be an incidental improved crafting speed of 1% per level in advanced engineering for all recipes unlocked by that perk. As well that also means this mod will conflict with any mod that removes the advanced engineering perk, removing it's ability to function. Edited December 14, 2021 by magejosh Updated Information (see edit history) 2 Link to comment Share on other sites More sharing options...
Vain Posted January 29, 2022 Share Posted January 29, 2022 Seems there is a compatibility issue with SMX yet. Get the error: NullReferenceException: Object reference not set to an instance of an object Can u look into it if u get a fix for it? Would be awesome. Link to comment Share on other sites More sharing options...
Liesel Weppen Posted March 2, 2022 Share Posted March 2, 2022 As far as i see, there is no skill book included that you can find for the autominer, so you have to skill into advanced engineering? Link to comment Share on other sites More sharing options...
arramus Posted March 2, 2022 Share Posted March 2, 2022 44 minutes ago, Liesel Weppen said: As far as i see, there is no skill book included that you can find for the autominer, so you have to skill into advanced engineering? Correct. It is common for these autominer tools to require skill 4 or 5 advanced engineering to unlock. Link to comment Share on other sites More sharing options...
Bullet Posted March 5, 2022 Share Posted March 5, 2022 I can't seem to get the Auto Miners to show up in the server. I have all of the other mods working. Is there some special way you have to add in the AutoMiner Mod to the Mods folder ?? Link to comment Share on other sites More sharing options...
Booger Posted March 28, 2022 Share Posted March 28, 2022 What files do I need to download installed in my service through the blue fang I'm new to moding please also trying to download war of the walkers not working I have a fresh save so I don't know please help What files do I need to download installed in my for auto miner service through the blue fang I'm new to moding please also trying to download war of the walkers not working I have a fresh save so I don't know please help Link to comment Share on other sites More sharing options...
JohnnyKix Posted May 15, 2022 Share Posted May 15, 2022 it says it takes 15hrs to mine 3000 of oilshade, that is waaaaayyy too slow. any chance to change and accelerate this? Link to comment Share on other sites More sharing options...
Morph3us Posted July 28, 2022 Share Posted July 28, 2022 Are these mods still actively being worked on? Specifically looking for an update to the visual armor mod Link to comment Share on other sites More sharing options...
arramus Posted July 28, 2022 Share Posted July 28, 2022 2 hours ago, Morph3us said: Are these mods still actively being worked on? Specifically looking for an update to the visual armor mod Snufkin appears to be taking a bit of an extended break and these mods are not being actively worked on. Some of the mods have been taken over and updated but I haven't seen anything updated for the Visual Armor Mod. The last time I tested it, it was spitting back a critical error which makes it look like there may be some hardcoded elements restricting what it was trying to do to specific apparel only, since everything else what identically modded. It seems the UMA overlay system has possibly become restricted. Guppycur has released some Mask mods which perform a buff overlay and it wouldn't hurt to check if it'll be expanded to include some of the apparel added in the Visual Armor Mod. 1 Link to comment Share on other sites More sharing options...
Lord Neophyte Posted September 15, 2022 Share Posted September 15, 2022 yes, an version for SMX would be great ;.) hope for it Link to comment Share on other sites More sharing options...
AndrewG Posted November 16, 2022 Share Posted November 16, 2022 I installed "Autominer", it works in A20, thanks. But.... if I use 100 of fuel I produce 135 of iron, if I use 1000 of fuel I produce 1100 of iron. 😕, seems counterproductive to me. Robotic Sledge and Robotic Drone, what are they for? Wasn't it better to use 2/3 Auger to increase production? Link to comment Share on other sites More sharing options...
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