Keyller76 Posted August 11, 2019 Share Posted August 11, 2019 Hi, I would like to host a 7DTD server on a Debian Buster machine. I followed this guide. When I start the server, it gets stuck on eac_server.so [x64] :: OnLoad() (no difference if I enable or disable EAC) And when I look on 7DaysToDieServer_Data/output_log__2019-08-11__19-39-50.txt, these two errors are written in a loop (in about 5 minutes, the logfile is about 5MB) : NullReferenceException: Object reference not set to an instance of an object at MainMenuMono.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GUIWindowManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) What should I do ? Thank you ! Link to comment Share on other sites More sharing options...
SylenThunder Posted August 12, 2019 Share Posted August 12, 2019 Before installing, you must ensure you have all the dependencies required to run the server. Debian 64-bit sudo dpkg --add-architecture i386; sudo apt update; sudo apt install mailutils postfix curl wget file bzip2 gzip unzip bsdmainutils python util-linux ca-certificates binutils bc jq tmux lib32gcc1 libstdc++6 libstdc++6:i386 lib32z1 telnet expect Debian 32-bit sudo apt install mailutils postfix curl wget file bzip2 gzip unzip bsdmainutils python util-linux ca-certificates binutils bc jq tmux libstdc++6 telnet expect Link to comment Share on other sites More sharing options...
Keyller76 Posted August 16, 2019 Author Share Posted August 16, 2019 Thank you for your answer but unfortunately it doesn't change anything I still have the same problem. Link to comment Share on other sites More sharing options...
SylenThunder Posted August 16, 2019 Share Posted August 16, 2019 I asked this in the Discord the other day. Where do you see "eac_server.so [x64] :: OnLoad()" at? I checked my servers, and I do not see that message in the logs anywhere. I'm running EAC on all of them. Link to comment Share on other sites More sharing options...
meganoth Posted August 17, 2019 Share Posted August 17, 2019 How about some context, i.e. some lines BEFORE the error message loop in output.log? There is the possibility that the problem already started a few lines before that looping message. And the message that ISN'T printed because that loop starts might also be interesting. I have a debian (jessie) server, I can compare the log with my log. The guide you are using has one important omission, if you are using 64bit debian: It changes the startserver.sh script to add the "-configfile=..." to the line for 32bit debian, but not to the line for 64bit debian. PS: I don't change the startserver.sh script at all, but call it with a script I put in ~/bin/: ----------------------------------------- #!/bin/sh cd ${HOME}/servernavezgane nohup ./startserver.sh -configfile=serverconfig.xml &>/dev/null & ----------------------------------------- Link to comment Share on other sites More sharing options...
Keyller76 Posted September 5, 2019 Author Share Posted September 5, 2019 Hi, Here is my serverconfig.xml file : https://pastebin.com/TW4usY1R (it works when server is hosted on Windows) Here is the outputlog with this serverconfig.xml : https://pastebin.com/S9nkYq8s All dependencies are installed. And I'm not the only one with this problem : https://steamcommunity.com/app/251570/discussions/2/1742226629859915223/ The mentioned Plugins in the logs are present and with correct permissions. Link to comment Share on other sites More sharing options...
Beelzybub Posted September 5, 2019 Share Posted September 5, 2019 Maybe the mono error is a problem? Begin MonoManager ReloadAssembly Exception: Magic number is wrong: 542 Link to comment Share on other sites More sharing options...
meganoth Posted September 5, 2019 Share Posted September 5, 2019 Well, at least the Magic Number exception is where my logfile starts to differ from Keyller76. With that in mind I googled the error message: https://7daystodie.com/forums/showthread.php?121492-7-Days-To-Die-Dedi-Fatal-Error-Magic-Number-is-Wrong-542 https://stackoverflow.com/questions/49242075/mono-bug-magic-number-is-wrong-542 https://github.com/duplicati/duplicati/issues/3078 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.