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razorfsy

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  1. Your friend is my friend too now๐Ÿ‘ Like your gun and your mod~
  2. Looks very nice. Thanks and waiting for more
  3. 3 is cool. Hope something else use this style.
  4. Really nice mod!๐Ÿ˜ƒ NPCs make adventure more diversity than vanilla. Playing some other mods with my friends and I really want them to use this mod with others. I only know a little about xml and failed to use this mod with some OVERHAUL MODS.We are now playing Undead Legacy and unfortunately cannot use both. So may I ask for a compatibility mod or something like that? or just told me what I should touch if I want to make one myself. My English is bad. Sorry if I offended someone.๐Ÿ˜“
  5. entityclasses line is right This line <passive_effect name="VehicleCargoCapacity" operation="base_set" value="1000"/> should added in items.xml not vehicles. Testedโ€”โ€”>It works
  6. The Wasteland mod used to be my most used Add-on mod. Overhaul now looks nice but maybe hard to tweaks or make a compatibility mod with others. Thank you for everything bdubyah.
  7. I use Snufkin's too. Remove physicsbodies.xml in Robeloto_CustomZombies mod or SnufkinCustomZombie mod. Don't remove both. Which one's physicsbodies.xml needs to be removed depending on your mod queue. Remove that bottom one works for me. I'm new here.Hope it works.
  8. when Shocker feral Vomit its ammo After check for files. Seems like you miss a line in Items.xml : <item name="meleeHandZombieShockerFeral"> <property class="Action1"> <!-- UseAction --> <property name="Class" value="Vomit"/> <property name="Delay" value="0.3"/> <!-- obsolete if rounds per minute exists --> <property name="Range" value="200"/> <property name="Infinite_ammo" value="true"/> <property name="Sound_warning" value="electric_fence_on"/> <property name="Sound_start" value="electric_fence_impact"/> <property name="Buff" value="buffShocked2"/> Magazine_items line is missing? I am not sure.
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