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bachgaman

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Everything posted by bachgaman

  1. I don’t want to argue about that. We will see the number of hotfixes in the early days of the patch I understood you
  2. As well as not watching the spoilering teaser for the movie you're waiting for. I am sure that I will not watch these streams, but everyone around will discuss it, videos will appear on YouTube, and so on. I'll get spoilers anyway. I do not insist or demand that they work. It's just strange for me. On such special days, I personally would make exceptions without question. I definitely wouldn't want to take a break until the full release. In my work, I come across a similar "apotheosis" when what you have been working on for months is put into work. And these days we work at the facility 24 hours a day 7 days a week. This is normal for me, but I do not impose my point of view on anyone.
  3. You are not first 😁 Traders and traderperks is totally broken and OP
  4. Ads and teasers do not reveal all of the content. Two days of streams will spoil everything new in the game This is understandable, although it is strange that once every 1-2 years they cannot work on weekends.
  5. That being said, you can IMAGINE that they are limited and not use them or use them badly. Apparently, the game needs settings for loot or experience drops, but not settings for rewards and merchant assortment or the presence of a merchant in the world.
  6. Not all. I always use "most", "almost all", "many" when I talk about Twitch streamers. There are exceptions everywhere. Above, I agreed that there are people making interesting content Why do they hate Friday releases? What?
  7. Hate is okay because it is part of human nature. You can suppress it, but it is still part of you as any other person. Yes, it does affect me. Because I could start the A20 game on Friday and continue until Sunday night, but because of them, I will wait a whole week until next Friday. Therefore, it affects me. Many developers release new patches on Friday evening so people can enjoy the new content on their weekends. But not TFP, TFP is releasing a patch on Friday only for a small number of unemployed people. By the way, it would be fairer to do early access on Wednesday, and universal access on Friday. So that casual players can enjoy the new content this coming weekend. However, I didn’t claim that they don’t play after enjoying someone else playing their wonderful new game. You couldn't catch me. You wishful thinking.
  8. Please decide if this was the correct analogy or not. Or is it only right when it suits you? You said that watching 7DTD streams instead of playing 7DTD is the same as watching action movies instead of jumping from the 3rd floor with machine guns. Forgot? And how would Roland answer, where are the facts, where are the proofs? I'm sure he can, have you done any research?
  9. I agree, there are people who do something unique and it can be interesting to watch them, but this is not a competitive game. Don't you think it is much more interesting to learn new content on your own, even if not on extreme difficulty with only knife, but to do it yourself? What's the point of watching the stream for two days, learning all the new features during this time, and only then go to play yourself? Some have compared this streamer weekend to movie teasers, but movie teasers do not show the entire plot and all the unexpected twists and turns. If they did, then such a film would not be interesting to watch. And here is the same thing.
  10. They are not greedy or deceitful at all, they are the angels of the video game world. They just want to help the 7DTD community and therefore buy bot subscriptions by cheating the system, but this is cheating for the good ...
  11. Wrong. I cannot play football like Messi, so I will watch the broadcast of his game. I can't jump from a helicopter like Jason Statham, so I'll watch an action movie with him. I can play as well or better than most 7DTD streamers, so I won't watch this low-quality content. I have never watched the matches of five-year-olds, but I think I would be extremely uninteresting to watch this if my child was not among them. A very important message. I totally agree that I shouldn't forbid them from doing what they do, but why would they forbid me? Double standards as usual You make it sound like I hate them for no reason. But I don’t care at all, even if they eat @%$#, I don’t care as long as it doesn’t affect me. In this case, it affects me. Therefore, I condemn them. Most streamers are self-serving, fake and greedy lazy people, you can argue or you can not argue. This is a fact that does not require proof, because it follows from logic. Where have I stated this? I did not say that the people who are watching are not playing. Most likely, many of them mindlessly repeat the actions of streamers in the game.
  12. With your analogy, you turned the meaning upside down, which is why it is so awful. Jumping from the third floor with a gun instead of watching an action movie is not the same as clicking on the 7DTD shortcut instead of the browser shortcut. Everyone can hit the ball, but not everyone is a professional footballer. In general, playing football is not so easy, you need to find people to play, you need physical training, you need to get up from the couch, you need strength, it takes time. Moreover, playing football in the yard, you will not see what you see on TV. Completely incorrect comparison with a computer game. I have nothing against watching professional competitive streams, but I never understand why watching someone not particularly capable of playing recreational games when you can do it yourself. You can be ironic as much as you want, it will not change the fact that most streamers are not sincere, play badly and do it only for the sake of profit. I don’t understand why people consume such blatantly low-quality content. Because others are doing it? Well, man is a herd animal
  13. No, not that. And your analogy is just incredibly disgusting. Streamers don't kill zombies in real life. They usually play very poorly in a game they don't like and portray fake emotions / express fake thoughts. Usually almost anyone who watches them can play this game. But somehow they don't play. They are watching. Another word. Has something to do with old
  14. What is the name of when a person likes to observe, and not to do it himself? There is a word for such people
  15. I didn't insult anyone. To be offended or not is your business, I don't care
  16. We have been waiting this patch for 500 days, so it's okay, it's just a bit of a shame that only hypocritical and greedy Twitch streamers will be able to play on the first weekend, and not ordinary hard workers. At least this weekend, they'll be playing games instead of showing boobs in the pool licking their ear-mics (possibly)
  17. Of course. They always run to my corridor. Maybe 1% of them stand aside and beat random blocks of ground for some time
  18. Are they really talking about balancing a game that has Treasure Hunter and trader's rewards? Lol I thought they just didn't care about balancing To make the zombies less predictable, they should with some probability use suboptimal paths, and also have a script to purposefully collapse the building if there is no path. Unfortunately, this will never change. As they say, fix the xml file or try to limit yourself by playing without a base and without a weapon
  19. imagine that everything works fine or use the mod
  20. 1. Perhaps you are right and this is incredibly difficult to implement (which I doubt) 2. I agree, reviving is a complex mechanic and they need to think it over. So what? TFPs can't think through? Backups are much more straightforward mechanic. 3. If you are offended by the word "wake up", then I'm sorry. But in this context, it is absurd to argue for what will be created many years later. There is no need to indulge in the illusion that we will receive the A21 in January, and the gold version in February. Judging by the speed of updating the game, the bandits will appear not earlier than in a couple of years. 4/5. Let's just say I'm fine with the ugly graphics of 7 Days to Die, but I wouldn't want to see laser miniguns in it, made of 1 stone and 1 stick. It seems you have labeled me as someone who only wants difficulties, but I would like to have the same variety of gameplay (offers about a merchant) and not as much difficulty as the emergence of new meaningful goals (for example survive in a survival game)
  21. Popular is not equal to good. And not equal forever. And not equal to perfect. Suspect as much as you like, it is very easy to complete 4 tier1 quests on the first day, so it is quite possible to have even 800 rounds if 9mm drops out 4 times. On default settings, without speedrun, in the typical RWG world. Some missions had to walk almost 1000 meters as i remember. Great, in one paragraph you mention that the game is positioned as something that allows people to choose how they want to play the way they like. And in it you write that the game will never have those opportunities that I would like to see in it, because it is created for the majority. Therefore, I have to put the spokes in the wheels myself. I have to deliberately play badly to make it interesting and challenging. This is a very strange position. And why then does the game have settings of 25% loot, 25% experience, nightmare insane? Does 99.98% play at these settings? If you are making the game 99.98%, then why can it remove all items after death? You contemptuously call me a min / maxer, although I just want the game to force me to make decisions that allow me to survive. You call it a survival game yourself. I don't see anything marginal in the mode with 1 life, in the mode with 1 life and daily backups, in the mode with 1 life and party resurrection, in the settings of the merchant that allow you to scale his rewards or limit the repetition of the same quests. It would be just as interesting to those 99.98% you are talking about. But I didn’t say that this should be rigidly fixed for everyone. If you like to grind the same quest, getting 200 ammo for two killed zombies and spent 10 minutes of real time, then then please, but I would like the game to push me to explore the world. We are different and we want different things from the game. You say that the developers follow the path of development so that each player has his own pleasure, but at the same time you never accept what I write. You fundamentally disagree with anything, because you think that you are a representative of 99.98% and everything should be in accordance with your ideas. This is not true. If for you this is incredible difficulty that kills the interest in the game, then for me it is more interesting gameplay in the first place. The same relaxed players you write about would be glad if the merchant sent them to the farthest parts of the navezgan, and not forced them to visit a house on a mountain or a hospital 50 times. If I really were a minmaxer, then I would be against this. And that is convenient. You build a base between the merchant and the house on the mountain and minmax by completing this house 6 times per game day. I think it would be more profitable than trudging to the farthest corner of the map, because only there were unfulfilled quests.
  22. I would not like to delete traders. I wish they weren't OP. They spoil the game because they are extremely imbalanced. And you can't deny that 600 bullets on the first day is overkill. In a solo game. Even minecraft has a 1 life mode and people play it. As well as in Path of Exile where people invest not only hundreds of hours, but hundreds of dollars in their characters and die from an accidental non-obvious blow like a hidden land mineand and other games. There is no need to exaggerate when speaking about 0.2%. You will not be able to refute the fact that in this game there is nothing but ways to survive that is not needed.
  23. I already answered above about "delete everything", but I think that this is still a bad punishment, because the game floods the player with loot, and the level is not lost. As a result, the more diligent players will be annoyed by the non-diligent ones and nothing will change. It is true that similar mechanics could exist in this game in the form of daily backups or "resurrecting" by allies. This way, survival will remain the # 1 challenge, but you won't lose full progress. You will have a chance to deal with it. Unfortunately nobody needs it. You have to invent conditions for yourself as if you are playing tin soldiers, not a computer game Why are you all writing about some bandits? Wake up, the A20 has been in development for almost a year and a half and there will be no bandits in it. We are talking about today, not about what will happen in 5-10 years. Unfortunately, the game is now neither realism nor hardcore. And all this many settings can not help in any way Comeon dude have you seen the graphics in this game? Have you seen how the transport is moving here? Have you seen how the plants grow? And what about workbenches that automatically create bullets? Do you still think I need realism? I need a challenge. At the moment I see that all aspects of the game are focused on survival, but there is no survival itself. Thus, everything in the game is devalued.
  24. The last time I played with my friends, they died 40+ times in 40 days. Not because they are mentally disabled, but because they know that they will get nothing for it. And because of this, they don't try to survive. So when we finally built the base and took the bloody horde head-on, they practically caught up with me in levels. Such a punishment. If you play solo, then perhaps this can be considered a punishment if you ignore one nuance that you indicated below. The more you die, the lower the game stage and the easier it is to play. Haha. The game rewards weak dying players by making it easier for them to play. It's just great. Yes, along with this they find the appropriate loot, but does anyone care about that. What loot will give you immortality? Especially if you don't care if you die or not. Do not deceive me or yourself by claiming that this game may have some goals other than survival. Yes, for the first time it's really fun to build traps, build a car, or build a gyrocopter. But this is done in the first 30 hours of gameplay, and this is if you play slowly without looking at videos and guides and if you studying everything yourself. Ultimately, all these are tools for survival and nothing more. The only sign of all these and the "achievements" listed by you is the usefulness in survival. There is little scope in this game for truly ambitious non-survival goals. For example, for several weeks I was building a fully automated plant for the extraction, sorting and processing of ores in minecraft with some complex industrial mods. I didn't care about survival and it was interesting. In this game, there are no such possibilities even close. All you can do is a maximum of 30 hours of gameplay. The rest of the time you will repeat the past. And about the fact that I have to recreate the game after death, okay, but what about in the group? I do not play this game alone. And why do you put some people's goals above others? Why is there an opportunity for some, but not for others? After all, I'm not the only one who would like to see the "1 life" mode at least in some form, there are a lot of people like me. I have suggested ways to solve this problem. Removing things on death will bring a lot of negativity to the game, because items are usually shared. I think this will lead to the fact that some members of the group will stop taking good items and become just useless and will not enjoy it. I don’t play with it, although I thought to try it many times. In general, it was not about the fact that I suffer from a lack of hardcore mode, but about the fact that someone claimed that this is a game about survival😂
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