Jump to content

bachgaman

Members
  • Posts

    395
  • Joined

  • Last visited

Everything posted by bachgaman

  1. Well, how many bugs did streamers find?🤣
  2. It is from another topic, here it is so that you can enjoy the other two graphics that I presented there😂
  3. The typical streamer I talked about is almost always either a schoolboy or a student. And I do not criticize people for not working on "rel jobs", I have no right to do so, because I myself left "rel job" a year ago and now am engaged in my own little business. The words about us, the unfortunate hard workers, were rather an exaggerated joke with a grain of truth in their main message, but everyone took them seriously and rushed to prove something about 50-year-old streamers working at home, which I did not even think about when I wrote about the evil, hypocritical and greedy mediocrities.
  4. Why would I invest in a perk that the game doesn't need? I never need to hide, under any circumstances. Again, I don’t want to play stealth for the sake of playing stealth There was nothing like that in that message. Everything was written as it is. Why are you all so fond of taking offense at the truth? Anyway, I didn't try to insult her If think about it, I would really say that it have to be easy for most beginners. Except for people who are new to computer games generally. I am not passing it off as truth. I think so. The problem with such low difficulty is that you will have little sense of progress. At the start of the game, you can kill a zombie with literally torch by 3 hits like this, check spoilers in linked post: In fact, any difficulty becomes very easy sooner or later. The lower the difficulty, the faster it happens. This is a difficulty design problem. My mega graph about this:
  5. Will Navezgane be updated with all the world generation updates?
  6. The game doesn't get more fun if it's out of balance Once again, the fact of having fun does not confirm the presence of balance. If they like to keep playing with the bow when they have a machine gun, then let them play with the bow, but the fact that there are people who do it does not refute my words that bows and stealth are incredibly weak and unclaimed in this game. You yourself admitted this, and even the developers wrote that the bows will be strengthened. What can you argue about, I don’t understand. I don't care about your philosophy of permissiveness, I really don't care what others do. Again. I declare that bows and stealth are useless. You assure me that this is not the case, because you and 2 other people on the forum are using it. But here the logical connection is broken. Just because you enjoy using the useless does not turn the useless into the useful. This is easy to understand with an example. If you do not improve perks at all, then the unallocated perk points will not be useful. If in this case you say that the unallocated perk points will become useful because someone has enjoyed playing with them, then I wash my hands. He lied. I have never stated this I did not offend anyone in this thread. The fact that you are offended by the mention of bad players is your personal problem. And this despite the fact that I did not call any of you bad players. Has he confirmed that the entire balance is directed only to the Adventurer? Show me where.
  7. These pages are not about that, you are mistaken.
  8. I would not say that I was speedrunning, but yes, I wasted no time (mostly) Where did I write that I have 8k hours? You are sick? Stop wishful thinking, that's ridiculous I did this race specifically to test my words after the recent controversy about the trader. Is it stupid? Do you seem to judge my "playstyle"? Oh oh oh how toxic Another answer without regard to context. This was said in response to the words that the power of the bloody moons allegedly scales with game progress.
  9. Can't they have benefits? Can't they live off their parents? Can't they live on the scholarship? Can't they have savings? Are people either only working 9-5 or just streaming in your opinion?
  10. If I were minmax, I would abuse all the exploits that the game teems with, but in many ways you're right, it's impossible to look at a bad game The funny thing is that the conversation initially began with a discussion of how useful the bow and stealth perks were. The funny thing is that the conversation initially began with a discussion of how useful the bow and stealth perks were. I have proven that fun is not proof of utility. After that, we could close this discussion. Not about whether the developers should do something about it. Reread the thread. You say "by your criteria", then tell us in what criteria they are balanced This is not "my definition", these are facts. If a player plays badly, makes bad choices, dies on low difficulty, builds a bad base, sorts things badly, or plans his actions badly, then this is a bad player. I do not humiliate anyone with this, it is a fact. If a person does something poorly, then he is bad at it Stop pulling phrases out of context and read in response to what I wrote this. The person said that all difficulty settings that go beyond the standard are not something to focus on when balancing
  11. This phrase does not mean that these mediocrities earn substantial money.
  12. I don't want to play stealth for the sake of playing stealth. I want to use stealth as a tool for further development and survival at a distance What "derogatory terms and similes" have I used? I dont understand I'm afraid to say for sure, because you can request new statistics, but it seems to me that this is not the first time you do this. And not only you. I didn't say "ALL", I didn't even use the plural in "newbie". But from my experience it is
  13. Your reaction to my phrase that, IN MY OPINION, I am far from being alone in my perception of endgame (which is not unreasonable) was really very funny and stereotyped. You triggered and, according to a pre-prepared template, began to write about the fact that I use "WE" to prove something there 😂 It is very interesting from what you have drawn such conclusions. And how someone's "fun" can be related to balance. In addition, I am sure that bow lovers would have a lot more fun in a balanced game. I myself would not mind playing with the bow, if that made sense. Improve perks of a certain type of weapon is self-limitation, I very rarely do this ? What is impolite? They don't get stronger. If you are talking about blood moons, then they also scale very badly. I played until day 14 and both blood moons were almost completely boring and easy. Because I was a newbie not too long ago. The ones I play with in the group too. Don't you think it's ridiculous to demand research and statistics on every opinion expressed? It seemed to me that multiple statements about the different games we play are a sign of distrust.
  14. Heh went to see what has changed in DF. Launched the pre-generated medium world, it seems First t1 quest i got With When u play default settings LOL Good luck using the compack
  15. Expected, stereotyped answer, I did not expect anything else, lol I only explained why I think that we are discussing an important issue, that not only about me, and not why I am right. It is obvious
  16. In this case, game need a rework of everything. Default difficulty is incredibly easy even for newbie It says a lot that you did not answer when I asked, but sat and waited for the right opportunity to write this. It's funny. By the way, I don't see anything offensive in the fact that someone plays badly. If this offends you, then this is only your problem. Prove that it is not so in this case. I believe many will agree that the game loses interest at the moment when you cannot create anything new and the game conditions cease to create difficulties / dangers. So its endgame for many people On my last visit to Vanila, I bought an AK at the beginning of the second day (or at the end of the first, I don’t remember), bought a crucible for day 4, more than a thousand concrete for day 5. I think if I try to repeat it, then everything will change a little except the essence. Let's say it will not be an AK, but a double-barreled shotgun, what's the difference? Even a blunderbuss is better than a bow and allows you not to hide from opponents too much
  17. Man, you put the minmax label on me again as you understand it. But if I was minmax I wouldn't run without traders, I guess I would not ignore the obvious exploits that allow me to get an advantage, I would not drop LCB at the beginning of the game, and so on. You don't need to think that the world is black and white I understand what you are talking about, you are partly right, but there are different degrees of deepening in minmax. You are talking about the most extreme form of the fulfillment of this desire Thus, you admit that bow and stealth are notoriously worse perks than barter and adventurer. Thanks. This was the topic of discussion. And here you amusingly avoid admitting that they are simply unbalanced. Individual examples of bad players do not help you in any way to prove that there is a balance in the game. I'm not obsessed with efficiency, I just like making good choices. And I enjoy playing well.
  18. For me, endgame is getting a base from improved concrete, reinforced doors, a truck, an auger, an electric fence, and so on. When you have no options for further development. I did it easily on my last run through Pure Intelligence on Survivalist difficulty, 100% loot / XP, 1 point zombie speed boost, 1 hour = 1 in-game day
  19. Okay, let me know when you think through and test your strategy on Insane Nightmare and we'll talk about it.
  20. You must understand that balance is relative. If now the main imbalance is in the trader, then fixing the trader everything will change places. However, I have already mentioned many obvious non-trader balance errors here and in other threads. Many perk balance bugs can be fixed indirectly. For example, the "Well Insulated" and "Iron Gut" perks are extremely useless right now. Due to the fact that the game does not have a penalty for hunger and weather. If they were, then these perks would probably come in handy. I would like to play on the default settings, but if I beat the game on Hard difficuiltes in 7 days and lose interest in 12 days, what if I start on Adventurer. If you're talking about 25% loot, then I don't always play with it. It was an experiment and I liked it overall. In general, where did you get the idea that such settings are something non-standard? Are they in the game menu? Yes. So what's the complaint? Am I changing the xml files? Yes, but people play RP online, SAMP for example and many other games In this case, I have already answered all your questions. The game has a huge number of other balance errors besides the trader 8k hours and you still take Treasure Hunter in every game. My condolences. Nope Very few and very poor You will meet them on the street anyway Not sure, but if so, then I congratulate you if you enjoy this gameplay. I'd rather make direct contact instead of running away Let's admit that this is so. In this case, I am not playing according to the most optimal macro strategy. So what? How does this relate to the discussion on the effectiveness of perks? This is true. I'm sorry, I forgot that this was an Undead Legacy mod that removes the recipe from perks. To be honest, I had more important tasks than chasing chickens for arrows in the early days. Then I found a weapon that was very competitive with bows. Let's put it this way, while your husband sits in the bushes with his wooden bow and rags by the end of the first week, I ride a truck full of ammunition and weapons and live in concrete base. I'm talking about the results of this or that gameplay, about the speed of the game when i compare the variants of character development. This has a direct relationship with the usefulness of the bow and stealth. Bows and stealth do not allow you to complete the game in 7 days, but barter and adventurer do.
  21. Man, didn't I answer this here? Btw I recently played a world without a trader and with 25% loot. In the first days and weeks I had very serious problems with weapons and ammunition. But I still didn't use the bow and stealth. The first reason is the extremely low damage of stone arrows. The second reason is the need for feathers, which are very few in the beginning when playing with 25% loot. I destroyed zeds with clubs and then sledgehammer, because the game has another OP perk - TREX. Due to the instant replenishment of stamina, you can destroy groups alone with melee weapon. But i have to admit that it was the infamous warrior difficulty. But with an increased speed of 1 point for all speed settings. Honestly, I don’t know what problems will arise if a trader is repaired. But now he's obviously the main balance issue, it's true. I suppose that bows and stealth will still be left behind adequate solutions, but if we are talking about pure RP, then it all depends on what the main popular roles will be. And do you need to balance the game for pure RP?
  22. I think fun is the ultimate goal of most players. The question is what is fun for you. I enjoy solving difficult problems, I'm sure someone likes to crush midgets being a giant, and someone likes to hang themselves on a chandelier by the balls
  23. In fact, investing in specialized weapon perks is also useless, in part because of the trader, again. Because by investing points in barter, you will get more damage due to the fact that you will acquire more advanced weapons and will not be tied to one type of weapon.
  24. Speaking on behalf of the zombies, I do acknowledge that they are unbalanced in against the player's skill trees. They need adding intelligence and numerical advantage.
×
×
  • Create New...