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Matt115

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Everything posted by Matt115

  1. School PoI? i was thinking that TFP don't want zombie kids 😂 But seriously : i manage to force my friend to play in 7dtd so i will tell you tomorrow about his experiences for A21
  2. Not undercover terrorist but CIA agent that work undercover - this is totaly diffrent. To not explain all cod lore - in real life often police use undearcovers agents to deal with gangs that would be impossible to do in diffrent way. Yeah Cops have to do bad things but it's stop even worst things so... well you don't play there as terrorist Well hard to say : in cod 1 & 2 you coudn't kill prisoners while in cod 5 you could decided : you prefer shot off them or burn alive. Diffrent developers. So... agree hard to say "what if". Yeah Bethesda is now in own of Fallout brand yet still F 1&2 exist so still count . I undestand. that's okay everone have diffrent vibe To be honest: If TFP done 180 realistic ( let's accept mutants but toned - resident evil licker are fine but super power wesker don't) style zombie variants without kids would be.... WoW. i'm not joking. i would be realy realy shocked that they manage to make so many zombie types ( so 20 feets gigants, Youkais , Demons, Dune Worm go to bin). i would be realy happy and even care about kids. But because they limited how big can be enemies then would be realy problem. i was thinking how many more variants would be suit here and it would be like... 10 variants more? because : we have screamer - so adding l4d2's like boomer would be a little bit pontiless because we have fat cop. we have modify splintter already etc. so: what variants could be? Something like l4d2 witch. armored zombies ( but then - melee bandits would pretty pointless), gun zombies (which is good idea like re 6 zombies with guns. Yet here it would be just less accurate bandit.. so hard to balance + custom animations after all), Juggenog in dead trigger style (would be great but.. well someone use it so it would be hard to something similiar without copypasting and law issues) , grabbing enemy (which would be realy cool to have QTE to deal with it). So it's hard here to make something new except : spider --> enchanted spider. which is already done A lot of games were banned there. Well l4d2 now get "uncut" version of l4d2 after uhh... 10 years. Unbanned in every country would be impossible consider what Russia consider as accetable what Iran etc. So it's like stars' World Tour Concerts which usualy are just USA, West Europe countires {while not all of them ofc) , Australia and Japan. Mirrors's edge didn't have chance to be popular game. It's not about marketing but type of game - Rayman origins is realy good game but it was sure it will enerate less income that Assasin Creed or Far cry. EA done realy bad decisions about let's say... PR - microtransations in Dead space 3 + coop focused was like nail to coffin. So undead kids wasn't problem here but... greedy about monetisation. Yet... Dead Space get remake which show that people loved Dead Space 1. While Mirror's Edge doesn't have chance of Remake because have competition know as Ghostrunner. But returning to 7DTD: I'm not tech guy. I know that problem with behemot was connected that destroying builings caused by this such type of enemy would be problem for weaker PC + AI. okay Undestable yet limiting. Melee + guns zombie nope because bandits will be too similiar. Armored? nope again because bandits. etc. So number of variants is pretty limited, I don't see option that modders community do custom good quality animation in resonable time ( 1 - 2 years) so good looking gun zombie can go to bin ( RE 6 like not just player animation but reskined model), Well l4d2 community make explosive cares take longer that for me finish middle school. So - well... good quality zombies suitable for setting will be made but... after realy long time
  3. And there is pretty many games without robots, ninja and vampire. Yet they are realy common enemy types don't matter about setting and type of game right? So - there TONS where spider enemies or variation about spiders are one of the enemy type. like maybe 80% fantasy type game have spider/bug enemy. Well there was controversy about spiders in skyrim. People pretty demands to change into something else. that's why someone made mode when spiders are change into bears. source : The Elder Scrolls V: Skyrim - mod dla cierpiących na arachnofobię – CD-Action (cdaction.pl) And one of biggest thing that prove i'm right is.. Days gone and Dead Space. Both made by big companies who cares mostly about money not art etc. yet decided to implement it while it's pretty strange in Dead space 1 because.... mining ships with babies? anyway using this logic - every type of enemy is optional - do every fantasy game have orcs? nope. Undead? nope. Werewolfs etc? nope. So you can expect some enemies - if you have indiana jones or tomb rider you can expect Living mumies in Egypt and undead Pirates in Tropical island. If you have WW2 set on east front game - you expect at least few panzer IV. If you have human kingdom/empire/domion set in kinda medieval like world you can expect knight riding on horses/deers etc. So - if 7dtd was set in for example : secret island gov then lack of zombie kids would have sense but lack of zombie sniper or officer don'' mistake. You can killing kids in Fallout 1 and 2. Okay living one or undead only ? examples For living ones: MGS 5 but you can't kill children soldiers but your job is knock them down. So still enemies A plague tale requiem - you have to kill your younger brother while he is 6 years old Baldur's gate undead ones : Dante inferno - EA Dead Space - Babies in 1 , babies and teens in 2 , infected alien version in 3 + human in dead space 3 Days gone - Sony dying light 1 - Techland Prey 1 - Human head studio Silent hill i can't decided if alive or undead : RE 7 and 8 - Capcome Fatal frame- KOEI Dark souls Live kid and undead kid in both diffrent things. I think kids bandits would be bad idea and personal don't like it. Zombie kids are fine if it's suitable to setting. Btw. why did you skip it? Well... there was mode for one time but is dead like many mods. Well - to be honest i want... realistic variants not just kids. For example : police riot , much more civilian variants, more soliders type, crap this mutants which looks just bad ( older spider and screamer concept were much better). Okay why zombie kids are so used by me ? simple - because grounded variants of enemies number is realy limited. Most zombie animals looks too goofy or not suitable to setting (elephans in USA? xd). so kinda NMRIH2 done only "walking dead " style enemy types. But if someone would made such mode i would appreciate that
  4. Never got a shot but... number of killed zombie in this movie is... realy low after all compare to let's say Resident evil movies. But in sequel you have killed zombie kids - 3:25 Yep again George Romero Okay if you take example about spiders : Agree that some people have anachrofobia yet spiders are pretty common enemy type in games that have many enemy types don't you think? Might and Magic Dark messiah, Skyrim, Starfield, King's Bounty , Final Fantasy, Diablo, Resident evil. ARK, Conan , call of duty etc. and it's just example about big brands So it's realy common enemies like skeletons and orcs. Okay is cod game about spiders? nope. But it's was added and this spiders is pretty big ( if you don't believe check cod wiki). So this argument would have sense if not fact that big spiders are realy popular in games except fact that some people are scared about them. and in most of this game you don't expect spiders right? Well yep even in movies can make controversy. You know that in some countires { don't go into politic so i will write in general) such movies are pretty often banned because "don't repesent National's Value" - so typical propaganda situation. Well it caused controversy but problem is diffrent place. people should considering " what if things like this happens in our world, what if my country governament do such things of national buisness" which is realy problem not " killing civilians in video game" - it's pretty like "find out" false problem to cover true problem. Feeling uncomfortable kinda is point of post apo - it's place when you kill your "ex neigbour" because he found can with tomatoes. It's like exepect that Jason in friday 13 th nobody kill is kinda stupid. Remember - zombies are not human anymore. it's just walking corpse. " 's not that outlandish to think that other players might feel uneasy with the idea of shooting an entity that looks like a child" is pretty often trope in zombie movie { even i had something like that in two vampire movies ) - there is someone and this person see zombie kid. this person is not able to kill it because " it's just a child😭" then is biten ( which usualy lead that everyone die because of this person behaviour) / is saved by "hardener" survivor who then make this person open his/her eyes by saying stuff like " listen fool. it wasn't child it was monster. If will bite off you face if you allow it so get up and use your brain or put yourself bullet into brain so at least you won't bite someone". This same in game - people can became this hardener survivor who care about survive and be baddas or end like this scared person aka left a game. I woudn't be such " stubborn" if not TFP behaviour. i will give you example - dead rising 4 is typical goofy game from begining. so something like that cound't suit. While 7dtd - CUT OFF YOUR VEINS USING GLASS! For me this option is much more edgy that Zombie kid. so pretty erratic behaviour. It's like mom was @%$# off that kid watch dragon ball because " VIOLENCE CARTOON" then spank this child using belt. And always sombody will be uneasy - killing bandits? "NOOOO THEY ARE LIVING PEOPLE 😭" 7DTD is about postapo and zombies. So if action of zombie game take place in dunno - Secret base then lack of zombie kids have sense. in cities or civilian home nope. This same like... Painkiller. Action of this game is set in hell - but not demon focused like Doom but sinner focused. So... Can drunkers be sinners? yep that's why are in game. can Police be bad? yep. Can priests can go to hell? yeah. This same kids can be sinners/bad and go to hell. That's why you have few types of them... because it just have sense - many kids do realy bad things. This same like doctors, actors, soldiers, monks or ... nuclear plant workers. So if "damned" kids have sense in game set in hell then zombie kids have a lot of sense in zombie game set in mostly "civilian" places
  5. Well new AI is pretty problematic in such type of game. so reused something that already is working is.. good because it's pretty cheap Clown not dangerous? Geez one of them was well know serial killer! geez statistic show that number of serial killers is pretty high in clown community 😜 Is RE serious like days gone? Nope. it's series when you play as girl who use railgun bigger that her to kill overregenerating B.O.W. , you play as zombie , there big Vampire Mommy and spanish gov can't deal with bugs worshiping cult which manage to somehow take USA president's daughter as hostage. Don't even mentioning that guy have 1VS1 with rock Wrong Movie? Yeah. To push forward with it - Napoleon on trailers were looking like pretty serious and solid historical movie. But if you check it it's like.... Bad Comedy or UK propaganda movie from another dimenshion.
  6. Just no. I will try to explain it but i know it won't be best explanation. If you consider which animals in games are use in zombie games it's usualy.... wolf and bear. Why? because rest of animals will be too goofy so it will be working annoying. Years ago in RE 4 you had spiders and even elephans. Yes COD bo4 had elephans but it's magic and stuff. Now RE is more serious while being RE in this same time. Ada want to kill zombie kid in one scene while another we use minigun. Okay someone can say that State of decay 3 have zombie deer in trailer. Yeah but Dead Island have zombie kid so trailer mean nothing. So - if TFP won't go into more serious vibes then.... best option would be just add more humanoid mutants
  7. OMG this looks such goofy as hornet. Just hornet 2.0
  8. Well.. i don't see where is controversy here if it was since George Romeo movie. Like literaly first zombie movie had zombie kid as first special zombie type
  9. To be honest - it could be added like Total War Blood DLc Dlc ( many studios use DLC to exploit countries law and PEGI) and everyone would be happy
  10. First zombie movie had zombie kid 😜
  11. It's pretty good peom after all XD Well while zombie kids would have sense that orphange not at all. Well,... orphanages in USA don't exist anymore nah. It would be already added. They prefere to add demons and aliens xd this is so often used model in many assets flips. I remember one person used Alma too. I wish TFP made something more serious in days gone or nmrih2 style instead put goofy stuff like new armors design etc.
  12. Hm... if reduce max number of players for typical 4 players would be possible to make 124 limit of zombie? 🤔
  13. Yes 9 Bilion Dollars. And what? this totaly not a point. Defeated in meaning that most players changed game. Well in pretty short period of time ( check how much time had passed between games like TF2 and overwatch. i didn't wrote that PUGB is Failure : it was example how trends is working and how bigger companies probably will "takover " players. Bloodmoon won't earn such money Roland. It will be good if manage to pay off itself. By popularity here i don't even consider sold copies / highest number of players in this same time but how loud it will be in media. So : Capcom failed. Well we can agree about that. So if there will be game that will at least Pay off production cost then... it will be interesting enough to make spin off for games like LoL using such idea. Which will takeover players from Bloodmoon (live services games need money, people don't spend money if game is dying so devs don't have money to make content so game dying even more - loop). But not because it will be better game but.. LoL IP. So - it will be enough to "kill" bloodmoon and shortly after this LoL IP game
  14. End up defated by competition who copied they idea buy more powerful companies - Warzone one after all. But you don't expect such scale dayz was very popular game while PUBG is just evolution of it. Here you can expecte niche like Song of conquest. Capcome had simliar idea and... failed. It was kinda good game but fast became repetive when players learn Meta : Resident Evil: Resistance | Resident Evil Wiki | Fandom So if Capcome failed then... it will be harder for indie studio to do it much better. So by success i mean here a little bit more that production cost. Then "bigger" company make similiar game using famouse franchise - LOL, Overwatch mode you know what i mean. Then a lot of players start to Bloodmoon for such IP. Bloodmoon slowly dying and after 2 - 3 since release of this "bigger IP game" is dead. This second game survive just 2-3 years longer and that's all. another dead gender of games like Classic RTS or helicopters simulators It's pretty subjective. In theory - players peaks thought time : DBD VS F13. Yet other hand? It can be consider that F13 never supposed to be trying be better that DBD and go one and one
  15. Okay what do you think guys think about 7DTD mix with Medieval dynasty? if somone say it's crazy - well kinda exist something like that which name "State of Decay". Why it's good idea? Well - 7dtd have base for something like that already but would need be much more complexed - Sorry Gamestage to go to bin. Welcome advance farming. Destroable enviroitment would be perfect - you find cool place but this mountain is a problem? blow up it. There is already "settlements" stuff so make your own would suit good. Get your survivors , dev technology , solve conflict, send them on missions , managment resources, make quality houses, defences , diplomacy with other faction. This would pretty nice challange. Specialy if add automation similiar to Factorio. Only controversial thing for someone would be "future of colony". Well if you want your society survive you need kids. So well zombie kids would be too. what do you think guys?
  16. I mean dead like low number of players. This same situation was with this Evil Dead game. Well people invested a lot of money in DBD so won't live it + DBD have much more content so... Kinda DBD is like Total war : there is not true competion because nobody can do better. If Bloodmoons going to be live service - need constant content so this mean paid stuff. If they won't make this "finished" ( like dunno L4D2) then.. i'm worry this will be similiar situation to Strange brigade. Play with for 2 weeks and never coming back. So... This TFP decision is realy risky. 1. hard to balance such game 2. very high risk to "drown" by copies - PUGB started trend about Battle Royale but it's pretty dead because of competiton
  17. Unless outfits will be "one" elements like Stalker armors. Then such suggetion is suitable
  18. I think it's good idea but realy easy to make it unfun. I think Evolve and RE:Versus is good example for that. Friday 13th is dead 😕 Other hand : there is DBD but it's simple game after all - just many charactes etc. So 7dtd game in such style would need new characters guns maps etc. almost every month. Much safer option would be even make 7DTD'S version of medieval dynasty
  19. This sounds soo boring. Damn... i expected something more like Story based game similiar to days gone or the last of us Because this sounds like RE:Versus which is dead 😕 ehh big shame. I hoped that TFP will go in more mature vibes
  20. Kinda "throw away" gamestage + perks and focus on gear could solve this problem. You know - kinda like DayZ. but... then PVE would be boring as hell and pretty pointless
  21. Option to turn off/ on "flip flops" in grass armor (change just visual style of armor) because without them will be looking more sneaky, wilder and more practical ( it's easier to run barefoot that in flip flops). I would appreciate that very much
  22. Looks fine just confirmation that you can find them in newsstands 😜 Btw. i realy would see option to "flip flops" from this grass armors. I think totaly barefoot would looks much better. So vision option too turn on/off would be great . I would realy appreciate that because i realy don't like open shoes while i love being barefoot ( i have aversion to shoes to flip flops/ crocks specialy so i;m realy happy and have postitive vibes so realy thanks Just waiting for that guy in some POI/ Cars / streets lying on ground and it will be perfect
  23. I'm not developer so how i could know in 2013- 2014 it's Unity assets? If they shows stuff thats was looking pretty sutiable ( this same style of graphic ) enough that looks like "specific vision". I saw screens and trailers which works like "Hey guys this is our vision on our game" . Not " hey this is game how looks now but we can change by 180 if we change our mind ". After all Terraria, looks pretty similiar like during Ea , this same MC, call to arms, battle brothers etc.
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