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hiemfire

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Everything posted by hiemfire

  1. Looks like you found the pipe rifle concept. I'm curious if it loads from the left or bottom since it looks like there is a spring where the loading gate would be if it was loaded from the right. Might be a single shot too, even with the mag tube in the image.
  2. I'd prefer a pintle mounted grenade launcher.
  3. I don't even think the Buddhist monks could use one to calculate how many times it'll take before it sinks in without the abacus breaking. Heck, I suspect a calculating program would smoke a Cray if it was applied to the question.
  4. Only applies if you're the person who placed the vehicle which they may not be.
  5. Nah, it's the typo/autocorrect form of "bonus". Subject to change post gold release depending on mod availability and limitations set in place on them by the devs.
  6. Screen cap by @Adam the Waster from the stream on the 28th of Oct. It is the current concept for one of the outfits that are planned to make use of the new character system coming in A20. @madmole and @Gazz both confirmed that when/if rad zones are put in, Wasteland is likely to be radiated, there will be mods for outfits similar to the current cooling mesh and thermal lining that will affect rad resistance.
  7. Still going to be funny/annoying to watch min-maxing streamers lose their @%$# debating if it is worth it to jog back to base to get their looting or chopping gear...
  8. Iirc if you have 2 pressure plates, 2 motion sensors or a pressure plate and a motion sensor wired in series with what you want triggered (so PP>PP>turret for example) they act as an OR gate. Triggering either "sensor" will activate the the connected electrical component (trap, turret, alarm, etc.)
  9. Fixed, yes, wasn't trying to fool anyone though for some reason I felt stepping lightly was for the best. Even if the walking sleepers don't replace them they will present an interesting challenge. I look forwards to listening for more than just snores and gauging distance by sound before I peak a corner to line up a shot (might not be that refined at first but I can hope).
  10. Adrenalin does nasty stuff to self control. Ya, her den roof isn't that stable. Best just to shoot from an edge instead of trying to make a roost there.
  11. I hope they post the recordings to You Tube. Twitch hates my internet connection.
  12. 1. Don't face tank her in light armor, she hits like a semi-truck. 2. Unless TFP reduced it ( @madmole was it reduced?) Grace harvests into more meat, bone, fat and leather than a bear. Lay off the trigger maybe? You get more mats out of harvested animals & zombie animals if you don't keep shooting the body after it dies.
  13. Aspect ratio + FOV I think. The image is slightly distorted on my screen.
  14. No. I dislike any post suggesting or demanding (the second happens, the one you originally replied to isn't demanding though) what I see as a pointless increase in complexity (and the rng heavy as is loot grind) to the base game or a return to mechanics TFP has abandoned. You might like games that basically simulate pressing your face against a running belt sander. I don't.
  15. Cheat menu? What cheat menu? Ohhh you mean the stage items for story board presentation menu... (Dude, seriously, the creative menu exists and is accessible in single player, regardless of settings, with a few key presses... If you want to snag a little out of it to set the RP mood for your play through, @%$#ING GO FOR IT!!!!)
  16. It also has more competing with it for the proc than before. Used to just be bleed, infection and sprained or broken leg. Now it is laceration (which immediately procs bleed and has a chance to keep doing so if you don't stich up and get hit again), concussion, abrasion, fatigue, infection, sprained arm, sprained leg, broken arm and broken leg (the sprains lead into the breaks, but iirc I've had hits skip sprains and jump straight to breaks). There might be one for the torso I'm forgetting, but that is still over double the critical effects of A18 and earlier that bleed is competing with. I've had all but 2 at once as well... There's a reason I carry the equivalent of a full 7d2d clinic, minus the basic bandages which are practically useless, in my backpack when supplies permit.
  17. It might be the armor, I prefer light or none (fully aware of the risk) because the mobility reduction and increased food and water req of wearing heavy drives me absolutely nuts. Mostly the former, I despise being restrained.
  18. ? Either you're very lucky and haven't caught the crit that often or feel it should be nastier than it is in game. Infection, bleeding and laceration are the most common ones for me to get, and it sucks getting hit by bleed.
  19. No thanks. Following the suggestions of ticked off medics is never good for your health.
  20. Never underestimate the dedication of trolls and griefers.
  21. More like 5-10 and the snow biome turns it into 30-50. Outside the snow biome they're really not worth burning the stamina, and thus food and water reserve, on harvesting them. Thus why I said if a player spawns on the edge of the snow biome. Too sparse elsewhere to merit the time.
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