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TSBX

QA
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Everything posted by TSBX

  1. TSBX

    Silly Gun Bug

    This should be fixed in an upcoming build, thank you!
  2. TSBX

    Silly Gun Bug

    This should be fixed in an upcoming build, thank you!
  3. @FragOMatic Have you seen this issue persist into the latest public builds?
  4. @FragOMatic Have you seen this issue persist into the latest public builds?
  5. This one may be getting an overhaul already, I'll find out.
  6. This one may be getting an overhaul already, I'll find out.
  7. TSBX

    Silly Gun Bug

    Need to check something on this.
  8. TSBX

    Silly Gun Bug

    Need to check something on this.
  9. Right, thank you. Weather indoors in general is a known issue and has a lot of technical implications involved.
  10. Right, thank you. Weather indoors in general is a known issue and has a lot of technical implications involved.
  11. I haven't seen anything regarding bandit/zombie tea parties yet, so it's likely they will probably adhere to current behavior, which is zombies vs. the living. Or maybe the zombies have REALLY good pick up lines, I dunno.
  12. Hi, sorry you're having this problem. Kindly provide the information requested in the template here: Thank you.
  13. Hi, sorry you're having this problem. Kindly provide the information requested in the template here: Thank you.
  14. Typically speaking, once new level design art goes online, older POIs will get an art pass at some point. In this case, it should apply to the vehicles as well.
  15. I wouldn't be concerned. The thread's only been up for an hour. Patience.
  16. Unfortunately it appears as though this is a limitation with those types of dynamic blocks.
  17. Unfortunately it appears as though this is a limitation with those types of dynamic blocks.
  18. Thank you, I'll take a deeper look.
  19. Thank you, I'll take a deeper look.
  20. @NekoPawtato Can you try a new game on a new world and see if the issue persists there for me please?
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