Jump to content

Adam the Waster

Members
  • Posts

    4,665
  • Joined

  • Last visited

  • Days Won

    40

Posts posted by Adam the Waster

  1. 2 hours ago, Matt115 said:

    *snipped* 

    I wrote you why. Yes it matter - Nobody  1.0 then annoucement spinoff everything would be fine.

     

    Yeah cuz ASA did so well doing almost this.  This is a way to split your fanbase

    At least the spin off it could bring more types of players. Maybe they don't like survival 

  2. New changes too RWG via Faatal

    (Will add too main forum when I get home from work and gym)

     

     

    Added RWG preview camera moves 10x speed with shift key and clamps near ground.

     

    Changed RWG preview camera move up/down to camera relative and C key also moves down.

     

    Added RWG preview left click resets camera.

     

    Fixed RWG preview camera jittering when looking past down and move rate varying with FPS.

     

    Improved RWG Creation UI layout.

     

    Added RWG highways can path across and carve into mountains (steep slope check often made no road!).

     

    Added RWG country road corner smoothing (50% of highway).

     

    Improved RWG road smoothing, blending and processing speed.

     

    Fixed RWG road pixel precision (was offset and dirt edges not consistent).

     

    Fixed RWG road line segments adjusting the same and/or missing pixels (starting point circles now in line segment loop. uses ids not colors).

     

    Changed RWG preview texture to full res at default and point filter.

     

    New RWG biome generation algorithm (seed biomes around a circle and grow each in a square ring that searches out from the middle of each side but skips if not adjacent to same biome).

     

    Moved RWG wasteland biome to the center.

     

    Improved RWG biome default percents and limited min/max range.

     

    Improved RWG biome filler stamp (more square, to edges and 128 size).

     

    Fixed RWG biomes could be missing (each biome gets at least 1 tile).

     

    Changed RWG biome tiles to 1/4 sized.

    Added RWG random biome stamp scaling and small rotations.

  3. 7 hours ago, faatal said:

    Not planned for A22, but would be nice someday. I did remake the biome filler stamp today to go with the new biome gen algorithm.

    These are my recent RWG changes:

    Added RWG preview camera moves 10x speed with shift key and clamps near ground.
    Changed RWG preview camera move up/down to camera relative and C key also moves down.
    Added RWG preview left click resets camera.
    Fixed RWG preview camera jittering when looking past down and move rate varying with FPS.
    Improved RWG Creation UI layout.

    Added RWG highways can path across and carve into mountains (steep slope check often made no road!).
    Added RWG country road corner smoothing (50% of highway).
    Improved RWG road smoothing, blending and processing speed.
    Fixed RWG road pixel precision (was offset and dirt edges not consistent).
    Fixed RWG road line segments adjusting the same and/or missing pixels (starting point circles now in line segment loop. uses ids not colors).
    Changed RWG preview texture to full res at default and point filter.
    New RWG biome generation algorithm (seed biomes around a circle and grow each in a square ring that searches out from the middle of each side but skips if not adjacent to same biome).
    Moved RWG wasteland biome to the center.
    Improved RWG biome default percents and limited min/max range.
    Improved RWG biome filler stamp 

    Going to add too unofficial diary 

  4. 18 minutes ago, Arez said:

    Playable, yes. But I wouldn't use the word "smoothly". 35fps, especially on a high refresh rate monitor, is an uncomfortable experience. 

    Me as a mostly console peasant knows 30 fps very well but at least most games now are at about 60 or less 

     

  5. 1 hour ago, Doomofman said:

    So the new console version is called 7 Days to Die: Apocalypse Edition

     

    Not the most exciting news but it's something new all the same

     

    Also both it and 7 Days Bloodmoons will have demos at Pax East at the end of March

    Added to unofficial forum! I'm interested to see bloodmoons but not excited 

  6. 4 hours ago, Laz Man said:

    You could always just not wear the shoe "armor" part of the set and you would achieve the look you are seeking.

    My main question about armor is how do the parts work

     

    Is it 5 parts? 

    4

    3??? 

    2?????

     

    I hope it's 5 but from the concept art showed 

    Hat, Gloves, outfit, boots

  7. 5 hours ago, Matt115 said:

    I have request to the devs : could you guys remove flip flops from it? Because... shoes for such "nature vibe" armor don't suit at all. 

     

     

    Apocalypse were trash is everywhere... oops nail in My foot, glass, sharp metal. Hot sand in the desert 

     

     

  8. 1 hour ago, Ripflex said:

    In Alpha 22 are we stuck getting 35 fps on a rtx 4090 doing a city highrise quests because DEVs will not touch any optimisation away from CPU to GPU and it's GPU features because "It's alpha !" ?

     

     

     

     

    I mean with the force optimization for consoles. I'm sure we will get some help 

  9. 54 minutes ago, VoltraLux said:

    Thanks for the mention and great summarisation of the updates so far 

     If i knew you were on the forums I would have just @ you lmao 

    5 hours ago, Cr0wst0rm said:

    bandits in a23... and they were announced at alpha 16. I feel betrayed :(

    Yeahhh..... I really hope they cooked with the bandits. I just hope we got enough models. Not fighting the same dude right next to the other dude

  10. On 2/5/2024 at 5:05 PM, Ripflex said:

    Glass Jars.

    I'm 50/50 on those 

     

    While I like it it wasn't done correctly.  It basically made water a second thought.  They should have made it stack too 1 rather then whatever number it was. 

     

    But they should have also added more ways to get water maybe. The dew collector is the slowest but safer, while tiers like a water pump can lure zombies. 

     

    5 hours ago, FramFramson said:

    Man, I forgot about this, but the older non-POI quests like "Cable Guys Never Made It", even if they were kinda dumbly simple.

     

    Right now the game has a very narrow set of missions types and we need more back in there.

     

    (there's a couple mods for this at least)

    That would be at least some neet little quest. Like darkness falls

  11. 2 hours ago, Riamus said:

    I did mention that, but even if that was the intention, the virus name being wrong is really bad.  And considering it is most likely not intended to have all of those errors, it's just sloppy work.  It doesn't take much effort to proof something for the game before it's finished.  One error isn't that big of a deal.  A lot of errors, including something as important as the name of the virus, is entirely different.

    Yeah, that's why I said I suppose it is intentional.  But I still have to wonder if it is actually intentional or not just due to the large number of errors.

    They might update it. Those gun posters at trader Hugh the bottem said "Navezgane" Nevada..... now it's Amazon 

     

     

    But good eye

  12. 10 hours ago, beerfly said:

    The Duke reading the latest Navezgane Enquirer

     

    Beerfly found another empty bottle of beer, desperate for another one. 30 empty bottles for a one full of beer, what ? Thanks god they removed the jars.

     

    Matt is selling the newspaper that The Duke is reading, surrounded by skeletons that he found around some places that he refuses to disclose. Yet. All about money. 

     

    DaVega is still missing.

     

    Snowdog found another bigger bone. A miracle! 

     

    Roland and faatal are still figuring out what Pi is. Who wants to know in apocalypse, anyway, we want A22. But Fibionacci was right, math is everything. 

     

    A screamer entered another one`s poor soul base. Bless him. One less. 

    Well known perv Snowdog is still on the losses. 

     

    Madmole is missing

     

    Laz has opened his new chicken restaurant 

     

    Local forum under attack. Awaiting for the 23 installment 

     

×
×
  • Create New...