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Adam the Waster

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Everything posted by Adam the Waster

  1. What gun is that? and also WE ARE GETTING SEWERS!!!!!!!! Im going to become a Sewer Person! ALSO WHAT GUN IS THAT!!!!!!!!!!!
  2. well. if we still get to have the Paintable parts, ill be happy
  3. thats cuz we could not really uses it in the upgrade path. and... yeah reinforced wood with metal was useless! i don't get the pic but if there is alot then COOL!
  4. maybe Bad Mindset is a Wrong world to say, what word i can say? idk but its nice to keep a eye on some things. like the Tough guy glasses. or Improvement on features Lets take some things that has been turned almost useless. Dysentery, that uses to be kind of a odd ball thing were when you needed to drink water and you got sick, i need to heal my self, then tfp made it so that Almost anything can make you sick, they get rid of it cuz people didn't shut up about it, And now Beardly ANYONE gets dysentery the Simi new death system. in A17 YOU didn't WANT to die, because it look a hour just to get back on track, that was too harsh, people complained and now all it does is take XP, so now its too light. Snow berries: Uses to be a Simi useless aid for the snow now is just a early game food item that does not even harm you Lockpick perk: Lock picks can Only be uses on Boxs..... and they are common enough for you to just keep breaking them and using them. no need for it. And Most of the times with mods, they are not up to par with the official game (with some expiations) Plus once this game goes gold and comes to console they will not be able to mod the game. it also dose not help they are making the game more simple. thats kinda the main point of the game though, its a Hybrid game Survival, FPS, Open world, RPG, Tower defense, building etc but at the same time, almost every Building you find, and any mine you make can have scrap. 1 piece of Scrap block is about 40 (not the frame) and if they wanted to make it even simpler they would gut the other tier so its just scrap.... that's nothing. i can head to the wasteland and i have enough to Build a Junk fort and scream at rats with my shirt off all i want! if you have a Iron mine or Any Mine. you will be swimming in iron. and if they really wanted to make a Upgrade path, they could make a system where you could skip any tier to get to the other. How? Hold R. and go to a resource wheel. you want to make steel? go ahead but you need the goods still for steel. Or a reward for using all the tiers as a "extra Block health" for using them other skipping them
  5. Ill miss scrap yeah.... that is Kinda crapy. their is nothing wrong with having a simi complex building, NO one was complaining about it. unless they REALLY don't know how to play the game! AND THEY GOT RID OF MY SCRAP FOR GOOD its ok! ill be ok!! NO I WON'T!
  6. im just kinda sad they are getting rid of scrap metal. IT FITS IN SO WELL FOR THE WASTELAND! Rust has it, Fallout has it! Why not 7DTD! i think the building tier should go (Wood, Stone, Scrap, concrete, steel) and i kinda feel you about this Look, I love ya but this IMO is a Bad mineset. its good to stay on a Path of what you want but at the same time. its also good to see what the community wants. Im not saying add everything they ask for, but its nice to keep a eye out. take the tough guy glasses, TFP didn't think about a Item that would give fortitude but someone in the community did (I forgot your name im sorry) and it was added in a Later Update. But then again, im not a game dev but i think its at least nice to see what they are up too and see what they can do.
  7. ik but you didn't say that! REEEEEEEEEEEEEEE im going to take your job now!
  8. i thought that the zombies crawling through the 1X1 block was also delayed!
  9. they can't climb anymore! . just a super mutated zombie that moves on all 4s (or 6). But i think there should be more. in A22 their will be the gasser! so yeah!
  10. Oh heres another the Auto shotgun the auto shotgun mag looks like it has over 30 shells, but in game it only has like 16 or so.
  11. no. the variations of the same type of zombie has been done before in like 30000 Alphas ago and it didn't really work/run well. i wish it was not the case. I think it would be nice if the zombies just had a "Random walk style" so they would cycle through the types of movement zombies have (not the spider zombie though) and when its done. thats when A20 will come out
  12. agreed and its not even with perks i don't really invest in those perks really but i can still drop a zombie about 90 blocks away with a TAR with a 4x4 scope! personally what i would do is add a new ammo type JUST for snipers. the 7.76 would be for Ars and maybe something like 308 for snipers that ammo does higher base damage then 7.76 and would make that ammo a less (jack of all trades ammo) then the long shot buff. i was thinking ether (damage adds up depending on how fire you shot/hit the target) or a Simple Multiplier like 3.5X damage! that way if you go up in your base on the bloodmoon, you can uses your sniper better to drop those heavy zombies like demolishers
  13. but for real! i wonder what the tier 3 will be!
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